Yune Spirit Staff
Staff belonging to a shrine maiden who lives in the village of Yune in the Desert Zone. It is believed that the Divine Naiad, also known as the Miracle Star, watches over its wielder via the blue jewel that adorns its tip. The staff is imbued with energies drawn from the myriad of spirits that exist in the air.
Attributes: MATK Up, LUCK Up, Healing Up, Enables Master Ability "Sylph Descent" when equipped on Macherie if her job type is "Shrine Monarch" (5-hit Wind Mag ATK on enemy unit (Strong vs Thunder) & lowers Wind Res/Slash ATK Res for three turns [Range: 5, Height Range: 3])
Stats by Rarity
5★ |
---|
Max Stats |
MATK +30
LUCK +30 Healing +10 |
Gear Ability |
Sylph Descent |
4★ |
---|
Max Stats |
MATK +12
LUCK +12 |
Gear Ability |
Sylph Descent |
3★ |
---|
Max Stats |
MATK +10
LUCK +10 |
Gear Ability |
Sylph Descent |
Gear Abilities
Sylph Descent |
---|
5-hit Wind Mag ATK on enemy unit & lowers enemy's Wind/Slash ATK for three turns [Range: 5, Height Range: 3] |
Weapon Enlightenment Skills
- Dia: Light Mag ATK on enemy unit [Range: 2, Height Range: 2]
- Luminous Dia: Light Mag ATK on units within area [Range: 3, Area: Cross (3), Height Range: 2]
- Consecration of Pride: Light Mag ATK on units within area (Strong vs Pride) [Range: 3, Area: Diamond (5), Height Range: 2]
- Blizzard Spell: Water Mag ATK on units within area [Range: 3, Area: Cross (3), Height Range: 2]
- Blizzard Magic: Water Mag ATK on units within area & lowers all ATK of targeted Fire units for three turns (Can only be used by the jobs "Sage [Carnac]" & "Luminous Immortal") [Range: 3, Area: Cross (3), Height Range: 2]
- Spark Spell: 2-hit Thunder Mag ATK on enemy unit [Range: 3, Height Range: 2]
- Spark Magic: 2-hit Thunder Mag ATK on enemy unit & lowers all ATK of targeted Water units for three turns (Can only be used by the jobs "Sage [Monolith]" & "Night Agent") [Range: 4, Height Range: 2]
- Cursed Cross: Mag ATK on units within area & lowers Mag ATK for three turns [Range: 3, Area: Cross (3), Height Range: 2]
- Dual Curse: 2-hit Mag ATK on enemy units within area & lowers MATK for three turns [Range: 4, Area: Cross (3), Height Range: 2]
- Luminous Dia: Light Mag ATK on units within area [Range: 3, Area: Cross (3), Height Range: 2]
- Curse: Lowers MATK for units within area for three turns [Range: 2, Area: Cross (3), Height Range: 2]
- Cursed Cross: Mag ATK on units within area & lowers Mag ATK for three turns [Range: 3, Area: Cross (3), Height Range: 2]
- Dual Curse: 2-hit Mag ATK on enemy units within area & lowers MATK for three turns [Range: 4, Area: Cross (3), Height Range: 2]
- Third Curse: Lowers PATK/MATK of enemy unit for two turns [Range: 4, Height Range: 2]
- Heavy Curse: Greatly lowers PATK/MATK of enemy units within area for two turns [Range: 4, Area: Cross (3), Height Range: 2]
- Flame Spell: Fire Mag ATK on enemy units within area & lowers PATK for three turns [Range: 3, Area: Lateral (3), Height Range: 2]
- Flame Magic: Fire Mag ATK on enemy units within area & lowers PATK for three turns & lowers all ATK of targeted Wind units for three turns (Can only be used by the job "Sage [Obelisk]") [Range: 3, Area: Lateral (3), Height Range: 2]
- Blast Spell: Wind Mag ATK on enemy unit & lowers PATK for three turns [Range: 3, Height Range: 2]
- Blast Magic: Wind Mag ATK on enemy unit & lowers PATK for three turns & lowers all ATK of targeted Thunder units for three turns (Can only be used by the job "Sage [Rozetta]") [Range: 5, Height Range: 2]
- Moonglow: Raises ally unit's Max HP for three turns & recovers amount raised [Range: 3, Height Range: 2]
- Moonlight: Raises PATK/MATK/Max HP (recovers amount raised) for ally units within area for three turns [Range: 3, Area: Cross (3), Height Range: 2]
- Cursed Cross: Mag ATK on units within area & lowers Mag ATK for three turns [Range: 3, Area: Cross (3), Height Range: 2]
- Healing Droplet: Recovers ally unit's HP [Range: 3, Height Range: 2]
- Moonglow: Raises ally unit's Max HP for three turns & recovers amount raised [Range: 3, Height Range: 2]
- Moonlight: Raises PATK/MATK/Max HP (recovers amount raised) for ally units within area for three turns [Range: 3, Area: Cross (3), Height Range: 2]
- Healing Tear: Recovers HP of ally units within area [Range: 2, Area: Cross (3), Height Range: 2]
- Divine Cleansing: Removes debuffs from ally units within area & raises Jewel Auto Charge (Can only be used by the unit "Macherie") [Range: 2, Area: Cross (3), Height Range: 2]
- Moonglow: Raises ally unit's Max HP for three turns & recovers amount raised [Range: 3, Height Range: 2]