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Wind Wielder
Wind Wielder
Job
Move 3 Jump 2
Avoid 0 Initial Jewels 25%
HP 3 Jewels -5
PATK 26 PDEF -3
MATK -2 MDEF -10
DEX 22 AGI 10
CRIT 20 LUCK 15

Job Mastery Bonus

HP16%
PATK3%
DEX4%
AGI3%
CRIT1%

Attack

Attack (Tina)
0.7 * (PATK + DEX)

Abilities

Wind Wielder
Wind Wielder techniques for use with this job type only
Skill Description
ActionAbilityIcon Damage Type Physical Attack Type Missile WindElement Fey
AbilityJewels24
Wind Missile ATK (strong vs amorphous) to enemy unit [Range: 3, Height Range: Unlimited]
0.7 * (PATK + DEX) [110% - 120%]
Charges : 3
ActionAbilityIcon Damage Type Physical Attack Type Missile WindElement Swirl Halt
AbilityJewels30
Penetrating Wind Missile ATK to enemy units within target area [Range: 4, Area: Cross (3), Height Range: Unlimited] (Learned at ability Lv7)
0.7 * (PATK + DEX) [115% - 125%]
Charges : 3
Removes all debuffs cast on ally units within target area [Range: 6, Area: Cross (3), Height Range: Unlimited] (Learned at ability Lv13)
Charges : 5
ActionAbilityIcon Damage Type Physical Attack Type Missile WindElement Wind Swept
AbilityJewels40
Wind Missile ATK (Strong vs Amorphous) that ignores DEF to enemy unit [Range: 5, Height Range: Unlimited] (Learned at ability Lv20)
0.7 * (PATK + DEX) [140% - 165%]
Charges : 3
Cast Time : 320
Basic Wind Wielder
Wind Wielder techniques for use with all job types
ActionAbilityIcon Damage Type Physical Attack Type Missile WindElement Wind's Knot
AbilityJewels16
Wind Missile ATK to enemy unit & doubles own Missile ATK for one turn [Range: 5, Height Range: Unlimited]
0.7 * (PATK + DEX) [50% - 75%]
Charges : 3
Increases Range of Missile ATKs of ally units within target area by 1 on the next turn [Range: 3, Area: Cross (3), Height Range: 2] (Learned at ability Lv7)
Charges : 3
ActionAbilityIcon Damage Type Physical Attack Type Missile WindElement Wings Entwined
AbilityJewels30
Wind Missile ATK to enemy unit & moves target up to 3 sq forward [Range: 6, Height Range: Unlimited] (Learned at ability Lv13)
0.7 * (PATK + DEX) [85% - 95%]
Charges : 3
Recovers HP of ally units within target area with chance of removing all statuses [Range: 3, Area: Cross (3), Height Range: Unlimited] (Learned at ability Lv20)
0.7 * (PATK + DEX) [165% - 187%]
Charges : 5
Driving Calm
Support Ability for use with all job types (Learned at Rank 2)
Range +2
Blade Dance
Reaction Ability for use with all job types (Learned at Rank 4)
After receiving Dmg, chance of raising Evasion Rate for one turn
Weathercock
Support Ability for use with all job types (Learned at Rank 6)
Raises Missile ATK Power/Hit Rate

Units With This Job

Tina Tina

Related Jobs

Wind Maestro Wind Maestro, Zenwind Archer Zenwind Archer

Equipment

Unlock Job
Level 1
Level 2
Level 3
Level 4
Level 5
Level 6
Level 7
Level 8
Level 9
Level 10
Level 11

AI Priority

Skill Priority

  1. Damage
  2. FailCondition
  3. Support
  4. Heal
  5. DisableCondition
  6. CureCondition

Buff Priority

  1. None
  2. Initial Jewels
  3. HP
  4. HP
  5. PATK
  6. Max Jewels

Condition Priority

  1. Petrify
  2. Stop
  3. Daze
  4. Charm
  5. Paralyze
  6. Sleep
  7. Quicken
  8. Delay
  9. Silence
  10. Bind
  11. Slow
  12. Blind
  13. Poison
  14. Stun
  15. DeathSentence
  16. ResistBuff
  17. ResistDebuff
  18. Rage
  19. Berserk
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