Venom Archer Job | |||||||||||||||||||||||||||||
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Job Mastery Bonus
HP | 16% |
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PATK | 3% |
DEX | 3% |
AGI | 1% |
CRIT | 4% |
Attack
- Attack (SEDA_RAN)
- 0.65 * (PATK + DEX)
Abilities
Flashing Bow |
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Flashing Bow techniques for use with this job type only |
Skill Description |
Wind Missile ATK (100% Hit/strong vs airborne) to enemy unit [Range: 4, Height Range: Unlimited] (Learned at ability Lv2) 0.65 * (PATK + DEX) [115% - 125%] Charges : 5
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Wind Missile ATK that inflicts Death Sentence on enemy unit [Range: 4, Height Range: Unlimited] (Learned at ability Lv10) 0.65 * (PATK + DEX) [110% - 120%] Charges : 3
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Wind Missile ATK that inflicts Poison on enemy unit [Range: 4, Area: Diamond (5), Height Range: Unlimited] (Learned at ability Lv15) 0.65 * (PATK + DEX) [110% - 120%] Charges : 3
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Penetrating Wind Missile ATK to target unit [Range: 5, Area: Line (5), Height Range: 2] (Learned at ability Lv20) 0.65 * (PATK + DEX) [115% - 135%] Charges : 3
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Basic Flashing Bow |
Flashing Bow techniques for use with all job types |
Recovers HP of ally units [Range: 3, Height Range: 3] Charges : 5
Cast Time : 240 |
Wind Missile ATK (strong vs airborne) to enemy unit [Range: 3, Height Range: Unlimited] (Learned at ability Lv7) 0.65 * (PATK + DEX) [115% - 125%] Charges : 5
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Slash ATK that inflicts Stop on enemy unit [Range: 1, Height Range: 2] (Learned at ability Lv14) 0.65 * (PATK + DEX) [100% - 110%] Charges : 3
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Raises Evasion Rate of ally units within target area [Range: 3, Area: Cross (3), Height Range: 3] (Learned at ability Lv20) Charges : 3
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Wind's Temptation |
Reaction Ability for use with all job types (Learned at Rank 2) |
After receiving Dmg, chance of inflicting Sleep on enemy unit & also activated by Skill ATKs [Range: 4, Height Range: Unlimited]
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Tailwind Support |
Support Ability for use with all job types (Learned at Rank 4) |
Range +2
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Equestrian Knowledge |
Support Ability for use with all job types (Learned at Rank 6) |
Raises DEX
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Units With This Job
Related Jobs
Wind Archer Commander,
Divine Bow of Alize
Equipment
Unlock Job | ||||||
Level 1 | ||||||
Level 2 | ||||||
Level 3 | ||||||
Level 4 | ||||||
Level 5 | ||||||
Level 6 | ||||||
Level 7 | ||||||
Level 8 | ||||||
Level 9 | ||||||
Level 10 | ||||||
Level 11 |
AI Priority
Skill Priority
- Damage
- FailCondition
- Support
- Heal
- DisableCondition
- CureCondition
Buff Priority
- None
- Initial Jewels
- HP
- HP
- PATK
- Max Jewels
Condition Priority
- Petrify
- Stop
- Daze
- Charm
- Paralyze
- Sleep
- Quicken
- Delay
- Silence
- Bind
- Slow
- Blind
- Poison
- Stun
- DeathSentence
- ResistBuff
- ResistDebuff
- Rage
- Berserk