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Twilight Assassin is a variation of the Ninja Ninja job.

Twilight Assassin
Twilight Assassin
Job
Source: Living in This Disheveled World
Move 4 Jump 5
Avoid 0 Initial Jewels 25%
HP 75 Jewels 20
PATK 12 PDEF 10
MATK 5 MDEF 6
DEX 25 AGI 36
CRIT 28 LUCK 3

Job Mastery Bonus

HP24%
PATK5%
DEX4%
AGI4%
CRIT3%
HP125

Attack

Attack (NIN)
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)

Abilities

Ninjutsu
Ninjutsu techniques for use with this job type only
Skill Description
Raises own Evasion Rate/JUMP +1 for three turns
Charges : 3
Dark Non-Type ATK on units within area & chance of inflicting powerful Blind [Range: 6, Area: Square (3), Height Range: 2] (Learned at ability Lv5)
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4) [125% - 150%]
Charges : 5
Slash ATK on enemy unit & inflicts Poison/Sleep [Range: 4, Height Range: 2] (Learned at ability Lv8)
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4) [90% - 95%]
Charges : 3
ActionAbilityIcon Damage Type Physical Attack Type Slash Hidden Sword
AbilityJewels18
Slash ATK on enemy unit & inflicts Paralyze/Bind [Range: 4, Height Range: 2] (Learned at ability Lv12)
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4) [90% - 95%]
Charges : 3
After moving, Slash ATK & inflicts Stop [Range: 4, Height Range: 2] (Learned at ability Lv15)
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4) [80% - 90%]
Charges : 3
ActionAbilityIcon Damage Type Physical Attack Type Slash DarkElement Killing Blade
AbilityJewels28
Dark Slash ATK on enemy unit & greatly raises Power if target is inflicted with Blind [Range: 1, Height Range: 2] (Learned at ability Lv20)
1.5 * PATK [160% - 230%]
Charges : 5
Basic Ninjutsu
Ninjutsu techniques for use with all job types
Non-Type ATK to enemy unit [Range: 4, Height Range: 2]
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4) [90% - 115%]
Charges : 3
ActionAbilityIcon Damage Type Physical FireElement Fire Seal
AbilityJewels20
Fire Non-Type ATK to enemy unit [Range: 4, Height Range: 2] (Learned at ability Lv5)
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4) [110% - 120%]
Charges : 2
ActionAbilityIcon Damage Type Physical WaterElement Water Seal
AbilityJewels20
Water Non-Type ATK to enemy unit [Range: 4, Height Range: 2] (Learned at ability Lv10)
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4) [110% - 120%]
Charges : 2
ActionAbilityIcon Damage Type Physical WindElement Wind Seal
AbilityJewels20
Wind Non-Type ATK [Range: 4, Height Range: 2] (Learned at ability Lv15)
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4) [110% - 120%]
Charges : 2
ActionAbilityIcon Damage Type Physical ThunderElement Thunder Seal
AbilityJewels20
Thunder Non-Type ATK [Range: 4, Height Range: 2] (Learned at ability Lv20)
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4) [110% - 120%]
Charges : 2
ActionAbilityIcon Damage Type Physical Attack Type Slash Sneaky Void
AbilityJewels26
After moving, Slash ATK that inflicts Bind & Daze on enemy unit [Move Area: Diamond (7), Height Range: Unlimited] (Learned at ability Lv20)
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4) [50% - 70%]
Charges : 3
Swaps positions with target & Greatly raises Evasion Rate until evaded attack once [Range: 5, Height Range: 3] (Learned at ability Lv20)
Charges : 1
Ninja Leap
Support Ability for use with all job types (Learned at Rank 2)
MOVE +1 and JUMP +2
Poison Fog
Reaction Ability for use with all job types (Learned at Rank 4)
After receiving Dmg, chance of inflicting Poison on enemy unit [Range: 1, Height Range: 2]
Enduring Haze
Reaction Ability for use with all job types (Learned at Rank 5)
Preemptively lowers enemy's Status Res for three turns & also activated by Skill ATKs [Range: 4, Height Range: 2]

Units With This Job

Glanz Glanz

Related Jobs

Ninja Ninja, Ninja [Vermilion Bird] Ninja [Vermilion Bird], Ninja [Qilin] Ninja [Qilin], Ninja [Black Tortoise] Ninja [Black Tortoise], Ninja+ Ninja+, Ninja [White Tiger] Ninja [White Tiger], Wind-Tanuki Spy Wind-Tanuki Spy, Ninja [Azure Dragon] Ninja [Azure Dragon], Ninja Ninja

Equipment

Unlock Job
Level 1
Level 2
Level 3
Level 4
Level 5
Level 6
Level 7
Level 8
Level 9
Level 10
Level 11

AI Priority

Skill Priority

  1. Damage
  2. Heal
  3. FailCondition
  4. DisableCondition
  5. CureCondition

Buff Priority

  1. None
  2. HP
  3. Initial Jewels
  4. PATK
  5. Max Jewels

Condition Priority

  1. Petrify
  2. Stop
  3. Daze
  4. Charm
  5. Paralyze
  6. Sleep
  7. Quicken
  8. Delay
  9. Silence
  10. Bind
  11. Slow
  12. Blind
  13. Poison
  14. Stun
  15. DeathSentence
  16. ResistBuff
  17. ResistDebuff
  18. Rage
  19. Berserk
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