| Telekinetic Artist Job | |||||||||||||||||||||||||||||
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Job Mastery Bonus
| HP | 19% |
|---|---|
| MATK | 4% |
| MDEF | 6% |
| CRIT | 2% |
Attack
- Attack (Telekinetic Artist)
- Strike
- 1.5 * MATK
Abilities
| Telekinesis |
|---|
| Telekinesis techniques for use with this job type only |
| Skill Description |
After moving, raises PDEF/MDEF of ally units in area around self [Move Area: Diamond (7), Height Range: 5] Charges : 3
|
[Unmaxed Enlightenment Gate 5] Fire Mag ATK (strong vs plants) to units within target area [Range: 4, Area: Cross (3), Height Range: 2] (Learned at ability Lv7) 1.5 * (MATK + MDEF - Enemy's MDEF) [110% - 140%] Charges : 3
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[Maxed Enlightenment Gate 5] Fire Mag ATK on units within area (Strong vs Plants) & interrupts skill cast & greatly reduces MATK for one turn [Range: 4, Area: Cross (3), Height Range: 2] (Learned at ability Lv7) 1.5 * (MATK + MDEF - Enemy's MDEF) [170%] Charges : 3
|
Thunder Mag ATK (strong vs machines) to units within target area that inflicts Paralyze & increases in power according to number of dead allies [Range: 3, Area: Line (3), Height Range: 2] (Learned at ability Lv14) 1.5 * (MATK + MDEF - Enemy's MDEF) [125% - 150%] Charges : 3
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Creates a barrier that halves Phys Dmg inflicted on self three times (Learned at ability Lv20) Charges : 1
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| Basic Telekinesis |
| Telekinesis techniques for use with all job types |
Strike ATK to enemy unit [Range: 4, Height Range: 2] 1.5 * MATK [100% - 115%] Charges : 5
|
Inflicts Sleep on enemy units in area around self [Area: Square (3) around self, Height Range: 2] (Learned at ability Lv8) Charges : 2
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Raises own Evasion Rate (Learned at ability Lv15) Charges : 3
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4-hit Water Missile Mag ATK to enemy unit [Range: 4, Height Range: 2] (Learned at ability Lv20) 1.5 * (MATK + MDEF - Enemy's MDEF) [110% - 140%] Charges : 3
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| Sixth Sense |
| Reaction Ability for use with all job types (Learned at Rank 3) |
Chance of completely evading Phys ATK
|
| Supernatural Recovery |
| Support Ability for use with all job types (Learned at Rank 5) |
Casts Auto Heal on self & raises all Status Res of self and adjacent allies when one or more ally units are in adjacent squares
|
| Telekinetic Speed |
| Support Ability for use with all job types (Learned at Rank 7) |
Raises own PATK/PDEF/MATK/MDEF/AGI for three turns after appearing on map
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Units With This Job
Uzuma,
Hozuki,
Blitz,
Kevin,
Roy Mustang
Related Jobs
Timepiece Telekinetic,
Telekinetic Wanderer
Equipment
| Unlock Job | ||||||
| Level 1 | ||||||
| Level 2 | ||||||
| Level 3 | ||||||
| Level 4 | ||||||
| Level 5 | ||||||
| Level 6 | ||||||
| Level 7 | ||||||
| Level 8 | ||||||
| Level 9 | ||||||
| Level 10 | ||||||
| Level 11 |
AI Priority
Skill Priority
- Damage
- Heal
- FailCondition
- DisableCondition
- CureCondition
Buff Priority
- None
- HP
- Initial Jewels
- PATK
- Max Jewels
Condition Priority
- Petrify
- Stop
- Daze
- Charm
- Paralyze
- Sleep
- Quicken
- Delay
- Silence
- Bind
- Slow
- Blind
- Poison
- Stun
- DeathSentence
- ResistBuff
- ResistDebuff
- Rage
- Berserk