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Game,ArtiIcon,AF ARMS INES 01
Spirit Ritual Staff
Rank
5★
Jobs
Mage Priest Bishop Enchanter Chronomancer Sage Summoner Merchant Battle Mage Diviner Mystic Flame Maiden
Requirement
Equippable on Ines, Nasario, Leon
Type
Gear
Gear type
Weapon (Rod)
Source
VCR (Spirits Gather Round the Noble Light)
Release dates
  • GL: 2022-01-06
  • JP: 2021-05-13
Item shard
Spirit Ritual Staff Shard
External links
AlchemistCodeDB

A staff carried by a woman of the High Elf village of Northern Pride. It was made from the branches of the largest tree in the elven forest, which is revered by the spirits. It helps to channel the brilliant magic she uses at spirit festivals.

Attributes: Raises MATK/AGI/LUCK & reduces Cast Time & enables Master Ability "Resounding World Ritual" (Raises AGI and strengthens MATK/LUCK Buffs on self for one turn after appearing on map)

Stats by Rarity

5★
Max Stats
AGI +10

MATK +40

LUCK +60

Cast Time Ratio -20

Gear Ability
Resounding World Ritual

Gear Abilities

Resounding World Ritual
Raises AGI and strengthens MATK/LUCK Buffs on self for one turn after appearing on map
Leon Nasario Ines

Weapon Enlightenment Skills

  • Dia: Light Mag ATK on enemy unit [Range: 2, Height Range: 2]
    • Luminous Dia: Light Mag ATK on units within area [Range: 3, Area: Cross (3), Height Range: 2]
      • Consecration of Pride: Light Mag ATK on units within area (Strong vs Pride) [Range: 3, Area: Diamond (5), Height Range: 2]
    • Blizzard Spell: Water Mag ATK on units within area [Range: 3, Area: Cross (3), Height Range: 2]
      • Blizzard Magic: Water Mag ATK on units within area & lowers all ATK of targeted Fire units for three turns (Can only be used by the jobs "Sage [Carnac]" & "Luminous Immortal") [Range: 3, Area: Cross (3), Height Range: 2]
    • Spark Spell: 2-hit Thunder Mag ATK on enemy unit [Range: 3, Height Range: 2]
      • Spark Magic: 2-hit Thunder Mag ATK on enemy unit & lowers all ATK of targeted Water units for three turns (Can only be used by the jobs "Sage [Monolith]" & "Night Agent") [Range: 4, Height Range: 2]
    • Cursed Cross: Mag ATK on units within area & lowers Mag ATK for three turns [Range: 3, Area: Cross (3), Height Range: 2]
      • Dual Curse: 2-hit Mag ATK on enemy units within area & lowers MATK for three turns [Range: 4, Area: Cross (3), Height Range: 2]
  • Curse: Lowers MATK for units within area for three turns [Range: 2, Area: Cross (3), Height Range: 2]
    • Cursed Cross: Mag ATK on units within area & lowers Mag ATK for three turns [Range: 3, Area: Cross (3), Height Range: 2]
      • Dual Curse: 2-hit Mag ATK on enemy units within area & lowers MATK for three turns [Range: 4, Area: Cross (3), Height Range: 2]
    • Third Curse: Lowers PATK/MATK of enemy unit for two turns [Range: 4, Height Range: 2]
      • Heavy Curse: Greatly lowers PATK/MATK of enemy units within area for two turns [Range: 4, Area: Cross (3), Height Range: 2]
    • Flame Spell: Fire Mag ATK on enemy units within area & lowers PATK for three turns [Range: 3, Area: Lateral (3), Height Range: 2]
      • Flame Magic: Fire Mag ATK on enemy units within area & lowers PATK for three turns & lowers all ATK of targeted Wind units for three turns (Can only be used by the job "Sage [Obelisk]") [Range: 3, Area: Lateral (3), Height Range: 2]
    • Blast Spell: Wind Mag ATK on enemy unit & lowers PATK for three turns [Range: 3, Height Range: 2]
      • Blast Magic: Wind Mag ATK on enemy unit & lowers PATK for three turns & lowers all ATK of targeted Thunder units for three turns (Can only be used by the job "Sage [Rozetta]") [Range: 5, Height Range: 2]
    • Moonglow: Raises ally unit's Max HP for three turns & recovers amount raised [Range: 3, Height Range: 2]
      • Moonlight: Raises PATK/MATK/Max HP (recovers amount raised) for ally units within area for three turns [Range: 3, Area: Cross (3), Height Range: 2]
  • Healing Droplet: Recovers ally unit's HP [Range: 3, Height Range: 2]
    • Moonglow: Raises ally unit's Max HP for three turns & recovers amount raised [Range: 3, Height Range: 2]
      • Moonlight: Raises PATK/MATK/Max HP (recovers amount raised) for ally units within area for three turns [Range: 3, Area: Cross (3), Height Range: 2]
    • Healing Tear: Recovers HP of ally units within area [Range: 2, Area: Cross (3), Height Range: 2]
      • Healing Water: Recovers HP of ally units within area [Range: 2, Area: Diamond (5), Height Range: 2]
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