Silencing Rod
Vier carries this rod in battle. It contains an extremely high concentration of magical energy, but the story behind it has been lost, and no one else knew how to use it, even within Lost Blue. Vier likes that it's mysterious, though...
Attributes: Max HP Up, Slash Res Up, unlocks Master Ability "Dance Incense" Last Perfume" (once evolved to 5★) (4-hit Thunder Mag ATK to enemy unit [Range: 5, Height Range: 2])
Stats by Rarity
5★ |
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Max Stats |
HP +144
MATK +35 Slash Res +5 |
Gear Ability |
Dance Incense Last Perfume |
4★ |
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Max Stats |
HP +64
MATK +15 Slash Res +2 |
3★ |
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Max Stats |
HP +57
MATK +12 Slash Res +2 |
Gear Abilities
Dance Incense Last Perfume |
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4-hit Thunder Mag ATK to enemy unit [Range: 5, Height Range: 2] |
Weapon Enlightenment Skills
- Dia: Light Mag ATK on enemy unit [Range: 2, Height Range: 2]
- Luminous Dia: Light Mag ATK on units within area [Range: 3, Area: Cross (3), Height Range: 2]
- Consecration of Pride: Light Mag ATK on units within area (Strong vs Pride) [Range: 3, Area: Diamond (5), Height Range: 2]
- Blizzard Spell: Water Mag ATK on units within area [Range: 3, Area: Cross (3), Height Range: 2]
- Blizzard Magic: Water Mag ATK on units within area & lowers all ATK of targeted Fire units for three turns (Can only be used by the jobs "Sage [Carnac]" & "Luminous Immortal") [Range: 3, Area: Cross (3), Height Range: 2]
- Spark Spell: 2-hit Thunder Mag ATK on enemy unit [Range: 3, Height Range: 2]
- Spark Magic: 2-hit Thunder Mag ATK on enemy unit & lowers all ATK of targeted Water units for three turns (Can only be used by the jobs "Sage [Monolith]" & "Night Agent") [Range: 4, Height Range: 2]
- Cursed Cross: Mag ATK on units within area & lowers Mag ATK for three turns [Range: 3, Area: Cross (3), Height Range: 2]
- [Cursed Incense Fusillade]: 2-hit Mag ATK on enemy units within area & lowers MATK for three turns & removes buffs (Can only be used by Templar units) [Range: 4, Area: Cross (3), Height Range: 2]
- Luminous Dia: Light Mag ATK on units within area [Range: 3, Area: Cross (3), Height Range: 2]
- Curse: Lowers MATK for units within area for three turns [Range: 2, Area: Cross (3), Height Range: 2]
- Cursed Cross: Mag ATK on units within area & lowers Mag ATK for three turns [Range: 3, Area: Cross (3), Height Range: 2]
- [Cursed Incense Fusillade]: 2-hit Mag ATK on enemy units within area & lowers MATK for three turns & removes buffs (Can only be used by Templar units) [Range: 4, Area: Cross (3), Height Range: 2]
- Third Curse: Lowers PATK/MATK of enemy unit for two turns [Range: 4, Height Range: 2]
- Heavy Curse: Greatly lowers PATK/MATK of enemy units within area for two turns [Range: 4, Area: Cross (3), Height Range: 2]
- Flame Spell: Fire Mag ATK on enemy units within area & lowers PATK for three turns [Range: 3, Area: Lateral (3), Height Range: 2]
- Flame Magic: Fire Mag ATK on enemy units within area & lowers PATK for three turns & lowers all ATK of targeted Wind units for three turns (Can only be used by the job "Sage [Obelisk]") [Range: 3, Area: Lateral (3), Height Range: 2]
- Blast Spell: Wind Mag ATK on enemy unit & lowers PATK for three turns [Range: 3, Height Range: 2]
- Blast Magic: Wind Mag ATK on enemy unit & lowers PATK for three turns & lowers all ATK of targeted Thunder units for three turns (Can only be used by the job "Sage [Rozetta]") [Range: 5, Height Range: 2]
- Moonglow: Raises ally unit's Max HP for three turns & recovers amount raised [Range: 3, Height Range: 2]
- Moonlight: Raises PATK/MATK/Max HP (recovers amount raised) for ally units within area for three turns [Range: 3, Area: Cross (3), Height Range: 2]
- Cursed Cross: Mag ATK on units within area & lowers Mag ATK for three turns [Range: 3, Area: Cross (3), Height Range: 2]
- Healing Droplet: Recovers ally unit's HP [Range: 3, Height Range: 2]
- Moonglow: Raises ally unit's Max HP for three turns & recovers amount raised [Range: 3, Height Range: 2]
- Moonlight: Raises PATK/MATK/Max HP (recovers amount raised) for ally units within area for three turns [Range: 3, Area: Cross (3), Height Range: 2]
- Healing Tear: Recovers HP of ally units within area [Range: 2, Area: Cross (3), Height Range: 2]
- Healing Water: Recovers HP of ally units within area [Range: 2, Area: Diamond (5), Height Range: 2]
- Moonglow: Raises ally unit's Max HP for three turns & recovers amount raised [Range: 3, Height Range: 2]