Shard Farm Priority[]
This page contains farm priority lists categorized from Should to Niche/Filler Priority farm :
- Should Farm
Those are Units that any Player should farm regardless of if he/she owns them or not!.
- Useful Farm
Those Units are a addition to the Should Farm Units to fill out players' rosters for any kind of Content.
- Niche/Filler Farm
The Units listed here are units can be farmed occasionally when a 2x HQ week is happening.
General advice[]
- To farm some Units you need to finish the according Babel Chronicles Chapters.
- Any unit that has a 1/day Farm of some sort should be farmed regardless of what is written in the list.
- You should prioritize using the Soul Port feature to focus on farming shards for good limited units that do not have any form of permanent shard farm over 1/day units.
- Its advised to farm at least 4 units of each Element and aim for around 30 units per day (doesn't include 1/day Farm units).
- In addition to the list please check the Recommended Free Units page for additional Units.
- Deprioritizing is a good idea if AP is tight for any reason (mostly because of Coin Shop Events, etc.). During 2x HQ weeks, it's a good idea to give priority to more units.
- For more info on the separate Units, please check the Tier list
- If questions arise, please feel free to ask in Discord in the #ac_questions Channel.
Should Farm[]
Unit | Elements | Star Level | Role | Quest | AP Cost | Notes |
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Water | 5 | Magic Type Support | Babel Chronicles | 32 | Farmable limited unit. Might resort to transmute. Farm till G5 before transmuting
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Thunder | 5 | Buffer Support | [Hard] Ch 4: Ep 4 [2-8] | 32 | Farmable limited unit. Might resort to transmute. Non Seasonal J+. Doesn't depend on J+ to be good. Farm till G5 before transmuting |
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Wind | 5 | Support | Babel Chronicles | 32 | Archived J+ |
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Fire | 4 | Slash Res Debuffer | [Hard] Ch 1: Ep 1 [2-4] | 28 | Permanent J+ (Multiplay only)
Viable at LB15 |
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Water | 4 | Quicken/CT Support | [Hard] Ch 1: Ep 4 [2-9] | 28 | Archived J+. Viable at lb15 |
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Wind | 4 | Quicken/CT Support | [Hard] Ch 1: Ep 4 [2-5] | 28 | Valentines J+ (Start Farming October) |
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Light | 5 | Slash Type Damage | [Hard] Ch 1: Ep 5 [3-4] | 32 | Archived J+ |
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Thunder | 5 | Non Type Nuker | Babel Chronicles | 32 | Archived J+ |
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Dark | 5 | Slash Type Nuker | [Hard] Ch 1: Ep 2 [3-9] | 32 | Archived J+ (Multiplay only) |
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Water | 5 | Slash Type Damage | [Hard] Ch 3: Ep 3 [1-3] | 32 | Permanent J+ (SSM) / Non Seasonal J++ |
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Fire | 5 | Slash Type Damage/Cover Support | [Hard] Ch 1: Ep 3 [1-10] | 32 | Non Seasonal J+ |
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Dark | 5 | Pierce Type Nuker | [Hard] Ch 4: Ep 4 [2-10] | 32 | Permanent J+ (SSM) / Non Seasonal J++ |
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Fire | 5 | Magic Type Damage/All Elemental Debuffer/ CT Quicken support | [Hard] Ch 2: Ep 4 [3-1] | 32 | |
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Wind | 5 | Missile Type Support | Babel Chronicles | 32 | Farmable limited unit. Might resort to transmute. Valentines J+. Does not need j+ to be useful. Farm to G5 before transmuting |
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Fire | 5 | Missile/Magic Type Damage | [Hard] Ch 3: Ep 3 [3-7] | 32 | Non Seasonal J+ |
Useful Farm[]
Unit | Elements | Star Level | Role | Quest | AP Cost | Notes |
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Water | 1 | Magic Res Debuffer | [Hard] Ch 1: Ep 5 [2-7] 1 | 16 | Farm until 15 Limit Breaks .
Should be bought from Anna shop regardless if its farmed or not |
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Light | 5 | Magic type damage/dark enemy nuker | Babel chronicles | 32 | Farmable limited unit. Might resort to transmute. |
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Water | 5 | Magic type damage/debuffer for fire enemy | [Hard] Ch 4: Ep 4 [2-6] | 32 | Permanent J+ (SSM) / Non Seasonal J++ |
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Wind | 5 | Slash type damage | Babel chronicles | 32 | Archived j+. 6/day farm |
The Desert Merchant (Archived) | 32 | |||||
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Wind | 5 | Slash type nuker | [Hard] Ch 3: Ep 2 [3-10] | 32 | Non seasonal j+ |
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Fire | 5 | Magic type damage/ fire buffer | [Hard] Ch 3: Ep 4 [2-6] | 32 | Valentine's j+ (start farming October) |
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Water | 5 | Missile type damage | [Hard] Ch 3: Ep 4 [2-3] | 32 | Christmas j+ (start farming May/June) |
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Wind | 5 | Pierce type nuker | [Hard] Ch 2: Ep 2 [2-9] | 32 | Non seasonal j+ |
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Light | 5 | slash type damage/nuker/debuff | [Hard] Ch 1: Ep 3 [3-9] | 32 | Valentines j+ (start farming october) |
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Water | 5 | Support (Veil, Quicken) | [Hard] Ch 1: Ep 3 [1-9] | 32 | Valentines J+ (Start Farming October) |
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Light | 5 | Slash Type Damage | [Hard] Ch 2: Ep 2 [2-1] | 32 | Archived J+/ Non Seasonal J++ |
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Dark | 5 | Slash Type Nuker/Damage | [Hard] Ch 4: Ep 3 [2-5] | 32 | Future J+ (expected around March) |
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Wind | 5 | Missile Type Damage | [Hard] Ch 2: Ep 1 [2-10] | 32 | Harvest Moon J+ (Start Farming February) |
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Wind | 5 | Magic Type Damage | Babel Chronicles | 32 | Farmable limited unit. Might resort to transmute. Future J+ |
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Fire | 5 | Fire Debuffer | Babel Chronicles | 32 | Farmable limited unit. Might resort to transmute. Future J+ |
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Fire | 5 | Slash Type Damage | [Hard] Ch 1: Ep 5 [3-7] | 32 | Permanent J+ (SSM) |
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Thunder | 5 | Slash Type Damage | Babel Chronicles | 32 | Farmable limited unit. Might resort to transmute. Archived J+ |
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Dark | 5 | Slash Type Damage | [Hard] Ch 4: Ep 1 [2-8] | 32 | Non Seasonal J+ (Multiplay only) |
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Wind | 5 | Magic Type Damage | [Hard] Ch 4: Ep 3 [3-1] | 32 | Non Seasonal J+ (Multiplay only) |
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Light | 5 | Slash Type Tank | [Hard] Ch 1: Ep 2 [3-10] | 32 | Permanent J+ |
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Thunder | 5 | Slash Type Damage/ Taunt Tank | [Hard] Ch 2: Ep 4 [1-2] | 32 | Permanent J+ (SSM) / Non Seasonal J++ |
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Wind | 5 | Pierce type damage | [Hard] Ch 2: Ep 3 [3-1] | 32 | Halloween j+ (start farming May) |
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Water | 5 | Pierce/non-type damage | Babel Chronicles | 32 | White Day J+ (Start farming November) |
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Light | 5 | Magic type damage/light res debuffee | Babel Chronicles | 32 | Farmable limited unit. Might resort to transmute |
Niche/Filler Farm[]
Unit | Elements | Star Level | Role | Quest | AP Cost | Notes |
---|---|---|---|---|---|---|
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Water | 5 | Slash Type Damage | Babel Chronicles | 32 | Farmable limited unit. Might resort to transmute. Non Seasonal J+ |
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Light | 5 | Specialist | [Hard] Ch 4: Ep 4 [3-3] | 32 | |
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Fire | 5 | Magic Type Damage | [Hard] Ch 4: Ep 1 [2-2] | 32 | Archived J+ |
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Wind | 5 | Specialist | [Hard] Ch 4: Ep 1 [2-10] | 32 | Future White Day J+ (Start Farming November) |
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Thunder | 5 | Slash Type Damage | [Hard] Ch 4: Ep 4 [2-2] | 32 | Farmable limited unit. Might resort to transmute |
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Dark | 5 | Support | [Hard] Ch 4: Ep 4 [1-1] | 32 | |
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Thunder | 5 | Support | [Hard] Ch 4: Ep 3 [2-1] | 32 | Bride (Seasonal) J+ (Start Farming January) |
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Fire | 5 | Slash/Strike Debuffer | [Hard] Ch 1: Ep 5 [1-6] | 32 | Archived J+ manual raid buffer/ debuffer. Higher priority for players with raid interest |
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Thunder | 5 | Support (Buffer/Debuffer) | [Hard] Ch 2: Ep 4 [2-5] | 32 | manual raid buffer. Higher priority for players with raid interest. Viable at lb20 with master ability |
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Dark | 5 | Missile Type Damage | [Hard] Ch 1: Ep 4 [3-4] | 32 | Summer seasonal JE+ (start farming January) |
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Thunder | 5 | Missile Type Damage | [Hard] Ch 1: Ep 3 [2-9] | 32 | Non Seasonal J+. pve utility but higher priority for players with arena/pvp interest |
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Thunder | 2 | Slash Res Debuffer | [Hard] Ch 2: Ep 1 [1-10] 1 | 20 | Farm until 15 Limit Breaks .
Should be bought from Anna shop regardless if its farmed or not |
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Fire | 4 | Missile damage/ missile res debuffer | [Hard] Ch 2: Ep 3 [3-2] | 28 | Permanent j+ (Babel Chronicles) |
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Fire | 5 | Strike type damage/specialist | [Hard] Ch 4: Ep 3 [1-2] | 32 | Non seasonal j+ |
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Fire | 5 | Pierce type damage/fire res debuff | [Hard] Ch 3: Ep 4 [3-4] | 32 | Non seasonal j+ |
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Fire | 5 | Slash type damage | [Hard] Ch 1: Ep 5 [2-4] | 32 | Archived J+ |
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Wind | 5 | Missile type damage | [Hard] Ch 4: Ep 1 [3-10] | 32 | Permanent J+ (SSM) / Non Seasonal J++ |
- 1.Buy able via Anna's Shop
Changelog[]
Date | Unit | Changes | Reasons |
---|---|---|---|
2.11.2021 | ![]() |
Added to Useful Farm | A strong and fairly cheap PvE unit thanks to his recent JE+ and Halloween Memento + VCR, with good, consistent damage and large, albeit unique, AoEs. |
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Added to Niche/Filler Farm | While Courage herself, be it her Kit ,Mementos or even her Vision Clear Gear, hasn't changed, her recent Master Ability (+3 Range is one of the stats she gains) introduction pushed her up into one of the better units to have in Roster, as the range helps with clearing Stages or Debuffing from range | |
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Should Farm -> Useful Farm | Ankh was and remains a strong Water unit for many types of content, sporting good stats and fitting into the very underpopulated category of Water Pierce, but he wants his time-limited J+ to reach his full potential and now faces some PvE competition in the form of free unit D'Artagnan. | |
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Should Farm -> Useful Farm | While Balt is a decent unit as of lately he hasnt gotten any signifcant updates and as such his competiotion against other units he became less useful. While that is true he still has a lot of usage and his 6/day farm him makes him very attractive for a lot of new people | |
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Should Farm -> Useful Farm | ||
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Should Farm -> Useful Farm | Leoniaz is one of the strongest normal pool Wind attackers with her J+ and faces little competition as Wind Pierce. The only downside is she is slightly on the slower side, having non permanent J+, and DPS units can be kind of replaced depending on a player's roster. | |
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Should Farm -> Useful Farm | Though Nina remains an extremely strong Magic nuker, particularly against Dark enemies, she faces competition from other Magic nukers (e.g. Vier). Additionally, she needs her limited Christmas Memento to reach her full potential and takes a long time to build (being a Babel Limited). | |
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Should Farm -> Useful Farm | Noah is a strong Fire mage, can buff other Fire units' damage by a significant amount, and benefits greatly from her free summer Memento + VCR, but needs her time-limited J+ to be good and competes with several other strong Fire Magic units. | |
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Should Farm -> Useful Farm | Othima's recent J++ improved both his kit as well as his base stats and makes him quite solid for general PvE content, but he doesn't quite reach the top of Water Magic and he's mainly just mediocre without his J++, which (being a Holy Guard J++) is somewhat difficult to acquire, especially for newer players who haven't invested in him. | |
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Should Farm -> Useful Farm | Although Ravina might be one of the strongest missile DPS unit out there, she depends on her j+, which is seasonal and reruns sometimes only once a year. In addition to that, she kinda wants her limited memento's VCR to reach her max potential. | |
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Should Farm -> Useful Farm | Setsuna doesn't quite reach the damage numbers of more recent (limited) Wind Slash units (though she does come close), but is still a strong Wind attacker/nuker (as wel as one of the cheapest). | |
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Should Farm -> Useful Farm | Though Suzuka is still one of the best Light nukers around thanks to her limited summer Memento + VCR, she doesn't quite have the utility of other Light units (e.g. Chloe, Spica) in general PvE content. | |
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Useful Farm -> Niche/Filler Farm | Although her Debuff is handy and stacks with Chihaya's, she is viable at low level and buyable from shop. The need for slash res down stacking also comes more in the later game | |
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Useful Farm -> Niche/Filler Farm | ||
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Useful Farm -> Niche/Filler Farm | ||
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Useful Farm -> Niche/Filler Farm | Reimei lacks a compelling reason to be used over other, stronger Fire Slash attackers (e.g. Vettel, Ragnarok), though he does enjoy the advantage of being fairly easy to build thanks to being normal pool + his White Day challenge board. | |
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Useful Farm -> Niche/Filler Farm | Seida is a solid Wind Missile unit attacker, but suffers from a very bland kit compared to other Wind Missile units, a problem only exacerbated by the high likelihood of Tina J3 arriving sometime in the near future. Seida is likely to receive a J++ in the coming months, but it is not so strong as to make farming Seida a high priority. | |
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Useful Farm -> Removed | Being a babel limited makes it difficult to farm Wilhelm to usefulness. His kit is niche, and he could also be used as quick missile debuffer, but it might not warrant the effort to farm and transmute. | |
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Niche/Filler Farm -> Removed | although she could be useful unit at certain situations, Zahar (and Dias) can cover the need of her in most cases | |
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Niche/Filler Farm -> Removed | Jin simply can't keep up damage-wise, especially within the stacked subcategory that is Dark Magic, and lacks utility outside of his mediocre Elemental res debuffs. | |
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Niche/Filler Farm -> Removed | Although she is still a solid unit, diviners are not very often demanded in contents outside of occasional raids. | |
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Niche/Filler Farm -> Removed | Laila might have a niche kit as trickster, which could be useful at times, but it is rarely used. As thunder mage, Vier being a normal pool (albeit only 1/day farm) totally outclassed her. | |
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Niche/Filler Farm -> Removed | As a 4* unit, players will most likely have enough dupe/needing not much farm in case they need Lamia | |
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Niche/Filler Farm -> Removed | Shayna's upcoming j+ according to JP history will offer 1000 shards in the event shop. Thus needing less/not much farm | |
27.8.2021 | ![]() |
Added to Useful Farm | Monzein with his J++ has the utility of not only doing damage, but also tank with his bulky stat and taunt mechanic. Considering taunt tanking is locked behind harder-to-obtain units (e.g. Naofumi), Monzein is very solid addition to the team |
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Added to Niche/Filler Farm | In an element crowded by many limited monsters, Albea is a missile unit that brings more than just damage in her kit. She has skills to bypass shields, remove Quicken and also dispel CT up. | |
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Added to Niche/Filler Farm | Magnus' J+ has added such utility to his kit. The support nullification can be very handy in various situations (currently the only farmable unit with this ability), and he has very good jewel economy. In addition to that, if players are into pvp/arena, he is one of the stand out unit for this purpose | |
26.8.2021 | ![]() |
Useful Farm -> Niche/Filler Farm | Sharon is still a strong Thunder Slash Unit, but her kit shows sadly how old it is in comparison to other units like Corvus or Gerald. Her damage isn't too potent anymore either. |
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Useful Farm -> Niche/Filler Farm | While she still has her niche as a good Dark Support, she nowadays lacks the tools to compete against the other supports outside of her element | |
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Useful Farm -> Niche/Filler Farm | Lucretia on her own fills a very small niche in the form of status immunity for the first 3 turns (which on it own is pretty strong) but sadly none such stage has been present for the longest time | |
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Useful Farm -> Niche/Filler Farm | Miuna on her own isn't the best unit as she works as a buffer/debuffer for Patk Slash based units. So, although she is strong with those units, you need to farm them first and have the time to set up the situations for her use | |
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Added to Niche/Filler Farm | Eizan's Master Ability boosts his stackable PATK buff quite significantly, bringing in a strong competition against other blacksmiths especially in buffing. | |
20.8.2021 | ![]() |
Useful Farm -> Should Farm | Her future J+ offers quite some utility (debuff and alchemy crush) which makes her into a valuable asset especially among farmable units |
02.05.2021 | ![]() |
Useful Farm -> Should Farm | His j+ is one of the best ones that was released. It fixes a lot of his issues, gives him a cover skill and an amazing tool set. |
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Useful Farm -> Should Farm | While new people will most likely not have a missile team ready, its important to get her for future missile comps. | |
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Useful Farm -> Should Farm | Since her g6 addition and buffs to her g2/MA she became a good fire mage while also being good a unique all-elemental debuffer | |
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Useful Farm -> Should Farm | Kudan is fairly used in a lot of strats which makes him a stable in such cases and his j++ makes him pretty important, especially when Dark element is mostly filled with limited units. | |
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Useful Farm -> Should Farm | Nina is hands down the best Dark enemy nuker we have in the game for now and with both her memes she does insane numbers against them | |
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Added to Should Farm | Being a good fire mage while also being one of the best fire buffers in the game (outside of Icona) makes her a very useful unit for starters | |
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Useful Farm -> Removed | She is a great clean up unit but at the same time she doesnt give much outside of that aspect atm. | |
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Useful Farm -> Niche/Filler Farm | She has her niche as one of the best counter meme units incase of heavy high damage inc and being one of the better Water Strike units, but there are other options that are useable | |
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Useful Farm -> Removed | She is one of the best units in light once build but the investment that is needed for the gain is way to large for any new people who comes to the game (and even vets avoid it since it needs her meme on mlb). Overall, it is better to rely on Nina and Cheryl for light damage (and using limited like vier/emmel etc for those wholes to fill) | |
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Added to Useful Farm | She is used to CT down allies for special setups and can be used as a chronomancer. Once her j+ is released she becomes a monster to deal with in pvp and some pve maps | |
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Niche/Filler Farm -> Useful Farm | He will be amazing ones his j+ comes out and is very strong in the future as a Magic slash unit | |
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Niche/Filler Farm -> Useful Farm | Uzuma fills a evasion niche with an amazing j+ which makes her a great Damage dealer | |
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Niche/Filler Farm -> Useful Farm | Miuna is a stable unit now in raids and overall has a great toolkit for Extra, hard and normal boss manual gameplay | |
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Niche/Filler Farm -> Useful Farm | While Corvus is mostly used for his insane evasion and slash buff he will have only 25% of his hp left (with no way to heal outside of losing his damage buff). But looking at what Thunder slash is lacking atm in none limited and his cheapness with a free meme makes him a good option. | |
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Niche/Filler Farm -> Useful Farm | The amount of buffs she has gotten over the months including her 2nd meme make her a force to reckoned with, while also being fairly early buildable |