Scarlet Flame Sunblade is a variation of the Holy Cavalier job.
Scarlet Flame Sunblade Job | |||||||||||||||||||||||||||||||||
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Job Mastery Bonus
HP | 26% |
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PATK | 3% |
PDEF | 7% |
CRIT | 1% |
HP | 150 |
Attack
- Attack (GUA)
- 1.4 * PATK
Abilities
Holy Sword |
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Holy Sword techniques for use with this job type only |
Skill Description |
[Unmaxed Enlightenment Gate 5] Raises Slash Res of ally units in area around self for three turns [Area: Cross (3), Height Range: 2] (Learned at ability Lv2) Charges : 5
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[Maxed Enlightenment Gate 5] Raises Slash Res of ally units in area around self for three turns & raises Max HP by 15% for allies & raises own Max HP by 30% (amount of HP gained will be added to your current HP) (Stackable up to x2) [Area: Cross (3), Height Range: 2] (Learned at ability Lv2) Charges : 5
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Fire Slash ATK to units within target area & raises own All Res for one turn [Range: 3, Area: Diamond (5), Height Range: 2] (Learned at ability Lv7) 1.4 * PATK [130% - 155%] Charges : 5
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Will survive fatal Dmg and stay alive on verge of death only once (Learned at ability Lv16) Charges : 1
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[Unmaxed Enlightenment Gate 5] Fire Slash ATK on enemy units in area around self & raises own All DEF for one turn [Area: Diamond (5), Height Range: 2] (Learned at ability Lv20) 1.4 * PATK [130% - 160%] Charges : 3
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[Maxed Enlightenment Gate 5] Fire Slash ATK on enemy units in area around self & raises own All DEF for one turn [Area: Diamond (7), Height Range: 2] (Learned at ability Lv20) 1.4 * PATK [185%] Charges : 3
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Cover by taking Phys Dmg for ally units in area around self for three turns (Cover Area: Diamond (5), Cover Height Range: 2) & greatly raises own Slash Res for one turn & greatly lowers receiving Dmg when attacked from front [Area: Diamond (5), Height Range: 2] (Learned at ability Lv20) Charges : 3
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Basic Holy Sword |
Holy Sword techniques for use with all job types |
Non-Type ATK to enemy units within target area & inflicts Stun for two turns & interrupts Cast Time & moves targets 4 sq back & greatly lowers receiving Dmg when attacked from front [Range: 2, Area: Lateral (3), Height Range: 2] 1.4 * PATK [80% - 90%] Charges : 5
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1 Fixed Dmg to target unit & chance of removing Poison/Slow/Blind [Range: 4, Height Range: 2] 1.4 * PATK [101%] Charges : 10
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Fire Slash ATK on enemy units within area around self & greatly lowers Slash ATK Power for three turns [Area: Square (3), Height Range: 2] (Learned at ability Lv10) 1.4 * PATK [140% - 160%] Charges : 3
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Slash ATK on enemy units within area & lowers PDEF for three turns [Range: 1, Area: Lateral (3), Height Range: 2] (Learned at ability Lv20) 1.4 * PATK [65% - 85%] Charges : 3
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Holy Knight Stance+2 |
Reaction Ability for use with all job types (Learned at Rank 4) |
Chance of defending when receiving Dmg
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Sword-Guardian |
Support Ability for use with all job types (Learned at Rank 6) |
PDEF/Max HP/Slash Res Up
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Robust Flame |
Support Ability for use with all job types (Learned at Rank 8) |
After appearing in map, greatly lowers receiving Dmg when attacked from front for three turns
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Immutable Sunlight |
Reaction Ability for use with all job types (Learned at Rank 10) |
After receiving Dmg, recovers Jewels & raises own PATK until one attack is performed (Stackable up to 5x) & also activated by Skill ATKs
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Units With This Job
Related Jobs
Holy Cavalier, Holy Cavalier [Isaiah], Holy Knight, Holy Cavalier [Porta], Muscly Paladin, Holy Cavalier [Magi], Scarlet Flame Battle Princess, Holy Cavalier [Ark], Holy Knight, Holy Knight, Holy Cavalier [Pieta], Holy Cavalier [Ghia], Holy Cavalier [David], Holy Cavalier, Holy Cavalier+, Holy Cavalier, Holy Cavalier [Ghia], Holy Cavalier [David], Holy Cavalier [Ark], Holy Cavalier [Caelum], Holy Cavalier [Caelum], War-Blade Princess, Holy Cavalier [Caelum], Honorable Blue Swordsman, Holy Cavalier [Ghia]
Equipment
Unlock Job | ||||||
Level 1 | ||||||
Level 2 | ||||||
Level 3 | ||||||
Level 4 | ||||||
Level 5 | ||||||
Level 6 | ||||||
Level 7 | ||||||
Level 8 | ||||||
Level 9 | ||||||
Level 10 | ||||||
Level 11 |
AI Priority
Skill Priority
- 7
- Damage
- DisableCondition
- FailCondition
- CureCondition
- Heal
Buff Priority
- MATK
- None
- PATK
- Initial Jewels
- Max Jewels
- HP
Condition Priority
- Rage
- Stop
- Daze
- Charm
- Paralyze
- Sleep
- Quicken
- Delay
- Silence
- Bind
- Slow
- Blind
- Poison
- Stun
- DeathSentence
- ResistBuff
- ResistDebuff
- Berserk
- Petrify