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Scarlet Flame Flash Sword is a variation of the Pure Water's Flashing Sword Pure Water's Flashing Sword job.

Scarlet Flame Flash Sword
Scarlet Flame Flash Sword
Job
Source: Soap Bubbles and Deception
Move 4 Jump 2
Avoid 5 Initial Jewels 25%
HP 32 Jewels 30
PATK 18 PDEF 8
MATK 0 MDEF 0
DEX 8 AGI 21
CRIT 10 LUCK 5

Job Mastery Bonus

HP18%
PATK6%
DEX3%
CRIT2%
HP125

Attack

Normal Attack (Ren)
Slash
1.05 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)

Abilities

Flashing Sword
Flashing Sword techniques for use with this job type only
Skill Description
ActionAbilityIcon Damage Type Physical Attack Type Pierce WaterElement Devouring Wolf
AbilityJewels26
Water Pierce ATK on enemy units within area & absorbs Jewels & raises Power when attacking from the side & greatly raises Power when attacking from behind
1.05 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4) [135% - 175%]
Charges : 3
After moving, Water Slash ATK on enemy unit & raises own Evasion Rate for three turns & raises Power when attacking from the side & greatly raises Power when attacking from behind [Range: 5, Height Range: 2] (Learned at ability Lv14)
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4) [110% - 140%]
Charges : 3
[Unmaxed Enlightenment Gate 5]
Water Slash ATK on unit & Jewel Dmg & greatly lowers Hit Rate for one turn [Range: 4, Area: Diamond (5), Height Range: 2] (Learned at ability Lv18)
1.05 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4) [125% - 150%]
Charges : 2
ActionAbilityIcon Damage Type Physical Attack Type Slash WaterElement [Black Star Heavenly Ice Blade]
AbilityJewels30
[Maxed Enlightenment Gate 5]
Water Pierce ATK on unit & Jewel Dmg & greatly lowers Hit Rate for one turn & Strong vs Fire [Range: 4, Area: Diamond (5), Height Range: 2] (Learned at ability Lv18)
1.05 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4) [180%]
Charges : 5
[Unmaxed Enlightenment Gate 5]
After moving, raises own MOVE by 2 & greatly raises AGI for one turn & no consecutive use [Move area: Diamond (7), JUMP: 3] (Learned at ability Lv20)
Charges : 3
[Maxed Enlightenment Gate 5]
After moving, raises own MOVE by 2 & greatly raises AGI for one turn & no consecutive use [Move area: Diamond (7), JUMP: 3] (Learned at ability Lv20)
Charges : 3
ActionAbilityIcon Damage Type Physical Attack Type Slash WaterElement Clawed Bees
AbilityJewels20
Water Slash ATK on enemy unit & makes self forced target of all enemy units for five turns & lowers Hit Rate for five turns [Range: 3, Height Range: 3] (Learned at ability Lv20)
1.05 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4) [180% - 220%]
Charges : 5
3-hit Water Slash ATK on enemy unit's Max HP & disables Heal for three turns & lowers Healing [Range: 1, Height Range: 3] (Learned at ability Lv20)
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4) [120% - 155%]
Charges : 3
Basic Flashing Sword
Flashing Sword techniques for use with all job types
ActionAbilityIcon Damage Type Physical Attack Type Slash WaterElement Hornet
AbilityJewels12
Water Slash ATK on enemy unit & raises Power when attacking from the side & greatly raises Power when attacking from behind [Range: 3, Height Range: 3]
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4) [100% - 110%]
Charges : 5
Inflicts powerful Blind on enemy units within area around self for three turns & move after use [Move Area: Diamond (9), JUMP: 5, Area: Square (3), Height Range: 2] (Learned at ability Lv10)
Charges : 5
ActionAbilityIcon Damage Type Physical Attack Type Slash WaterElement Chained Spider
AbilityJewels35
Water Slash ATK on enemy unit & lowers target's MOVE to 0 for three turns & greatly raises Power if target's Hit Rate has been lowered & raises Power when attacking from the side & greatly raises Power when attacking from behind [Range: 1, Height Range: 2] (Learned at ability Lv20)
1.05 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4) [165% - 195%]
Charges : 3
After moving, deals Jewel Dmg on enemy unit with max 100% of the enemy unit's Jewels (Max Dmg 150) [Range: 3, Height Range: 2] (Learned at ability Lv20)
Charges : 2
Dark Wild Eagle
Support Ability for use with all job types (Learned at Rank 3)
Raises PATK/DEX/Back ATK Power & lowers PDEF
Noiseless
Support Ability for use with all job types (Learned at Rank 5)
Raises AGI and MOVE +1
Oboro Wolf
Reaction Ability for use with all job types (Learned at Rank 7)
Preemptively raises own Evasion Rate & raises all ATK until Dmg has been taken (Stackable up to 3x) & also activated by Skill ATKs

Units With This Job

Ren Ren

Related Jobs

Pure Water's Flashing Sword Pure Water's Flashing Sword

Equipment

Unlock Job
Level 1
Level 2
Level 3
Level 4
Level 5
Level 6
Level 7
Level 8
Level 9
Level 10
Level 11

AI Priority

Skill Priority

  1. Damage
  2. FailCondition
  3. Heal
  4. DisableCondition
  5. CureCondition

Buff Priority

  1. None
  2. Initial Jewels
  3. HP
  4. PATK
  5. Max Jewels

Condition Priority

  1. Charm
  2. Sleep
  3. Paralyze
  4. DeathSentence
  5. Poison
  6. Blind
  7. Quicken
  8. Delay
  9. Silence
  10. Bind
  11. Slow
  12. Stop
  13. Daze
  14. Stun
  15. Petrify
  16. ResistBuff
  17. ResistDebuff
  18. Rage
  19. Berserk
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