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Game,ArtiIcon,AF ARMS HWIZ 02
Sanctuary Rod
Rank
4★ – 5★
Jobs
Mage Priest Bishop Enchanter Chronomancer Sage Summoner Merchant Sugar Wizard Wondrous Doctor Nightmare Witch Apprentice Witch Witch Flame Orb Princess Blaze Orb Princess Phantom Master Caster Rising Ash Princess Genie of the Lamp Battle Mage Netherworld Mage Witch+ Diviner Phantom Artist Night Agent Astral Witch Cursed Cannon Master Sovereign Blue Ice General Battle Maid Magical Honor Student Disingenuous Hero Luminous Immortal Charming Mage Purifying Alchemist Powerful Witch Phantom Master of Greed Snow Witch Shrine Monarch Flaming Curse Commander Phantom Commander Blue Ice Wisdom Phoenix Princess Lovely Merchant Mystic Flame Maiden Desert Lily Alchemia Scholar Imperious Queen Seamstress of Life Compassionate Alchemist
Requirement
No requirements to equip
Type
Gear
Gear type
Weapon (Rod)
Source
Summon
Release dates
  • GL: 2018-05-24
  • JP: 2017-03-01
Item shard
Sanctuary Rod Shard
External links
AlchemistCodeDB

Hanging from the top of this rod are shield-like crystals that also offer protection against long-range attacks. The Alchemia inside the rod is said to boost resistance against missile ATK for all the bearer's allies.

Attributes: Max HP Up, PDEF Up, MATK Up, Chance of PDEF Up, unlocks Master Ability "Trench Protector" (Raises Missile Res of ally units within target area for one turn [Range: 3, Area: Cross (3), Height Range: 2])

Stats by Rarity

5★
Max Stats
MATK +40

PDEF +20

HP +173

Attack Skill
Chance of PDEF Up
Gear Ability
Trench Protector
4★
Max Stats
MATK +34

PDEF +17

HP +148

Attack Skill
Chance of PDEF Up
Gear Ability
Trench Protector

Gear Abilities

Trench Protector
Raises Missile Res of ally units within target area for one turn [Range: 3, Area: Cross (3), Height Range: 2]

Weapon Enlightenment Skills

  • Dia: Light Mag ATK on enemy unit [Range: 2, Height Range: 2]
    • Luminous Dia: Light Mag ATK on units within area [Range: 3, Area: Cross (3), Height Range: 2]
      • Consecration of Pride: Light Mag ATK on units within area (Strong vs Pride) [Range: 3, Area: Diamond (5), Height Range: 2]
    • Blizzard Spell: Water Mag ATK on units within area [Range: 3, Area: Cross (3), Height Range: 2]
      • Blizzard Magic: Water Mag ATK on units within area & lowers all ATK of targeted Fire units for three turns (Can only be used by the jobs "Sage [Carnac]" & "Luminous Immortal") [Range: 3, Area: Cross (3), Height Range: 2]
    • Spark Spell: 2-hit Thunder Mag ATK on enemy unit [Range: 3, Height Range: 2]
      • Spark Magic: 2-hit Thunder Mag ATK on enemy unit & lowers all ATK of targeted Water units for three turns (Can only be used by the jobs "Sage [Monolith]" & "Night Agent") [Range: 4, Height Range: 2]
    • Cursed Cross: Mag ATK on units within area & lowers Mag ATK for three turns [Range: 3, Area: Cross (3), Height Range: 2]
      • Dual Curse: 2-hit Mag ATK on enemy units within area & lowers MATK for three turns [Range: 4, Area: Cross (3), Height Range: 2]
  • Curse: Lowers MATK for units within area for three turns [Range: 2, Area: Cross (3), Height Range: 2]
    • Cursed Cross: Mag ATK on units within area & lowers Mag ATK for three turns [Range: 3, Area: Cross (3), Height Range: 2]
      • Dual Curse: 2-hit Mag ATK on enemy units within area & lowers MATK for three turns [Range: 4, Area: Cross (3), Height Range: 2]
    • Third Curse: Lowers PATK/MATK of enemy unit for two turns [Range: 4, Height Range: 2]
      • Heavy Curse: Greatly lowers PATK/MATK of enemy units within area for two turns [Range: 4, Area: Cross (3), Height Range: 2]
    • Flame Spell: Fire Mag ATK on enemy units within area & lowers PATK for three turns [Range: 3, Area: Lateral (3), Height Range: 2]
      • Flame Magic: Fire Mag ATK on enemy units within area & lowers PATK for three turns & lowers all ATK of targeted Wind units for three turns (Can only be used by the job "Sage [Obelisk]") [Range: 3, Area: Lateral (3), Height Range: 2]
    • Blast Spell: Wind Mag ATK on enemy unit & lowers PATK for three turns [Range: 3, Height Range: 2]
      • Blast Magic: Wind Mag ATK on enemy unit & lowers PATK for three turns & lowers all ATK of targeted Thunder units for three turns (Can only be used by the job "Sage [Rozetta]") [Range: 5, Height Range: 2]
    • Moonglow: Raises ally unit's Max HP for three turns & recovers amount raised [Range: 3, Height Range: 2]
      • Moonlight: Raises PATK/MATK/Max HP (recovers amount raised) for ally units within area for three turns [Range: 3, Area: Cross (3), Height Range: 2]
  • Healing Droplet: Recovers ally unit's HP [Range: 3, Height Range: 2]
    • Moonglow: Raises ally unit's Max HP for three turns & recovers amount raised [Range: 3, Height Range: 2]
      • Moonlight: Raises PATK/MATK/Max HP (recovers amount raised) for ally units within area for three turns [Range: 3, Area: Cross (3), Height Range: 2]
    • Healing Tear: Recovers HP of ally units within area [Range: 2, Area: Cross (3), Height Range: 2]
      • Healing Water: Recovers HP of ally units within area [Range: 2, Area: Diamond (5), Height Range: 2]
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