Ring of Sin - Zero
A ring held by Phantoms when they fall from grace. Forged from a part of the being who gave the Phantoms their powers, the latter's patronage flows directly into the Phantoms through these rings.
Attributes: Max HP Up, PATK Up, MATK Up, AGI Up, Enables Master Ability "Deadly Sins - Cosmic Sign" (Raises own all ATK Power when appearing on map), also Enables Master Ability (ability varies according to unit)
Stats by Rarity
| 5★ |
|---|
| Max Stats |
| HP +550
PATK +35 MATK +35 AGI +8 |
| Gear Ability |
| Deadly Sins - Cosmic Sign
Sin - Mark of Failure Deadly Sins - Consecrating Sign Deadly Sins - Obliterating Sign Deadly Sins - Rendering Sign Deadly Sins - Clamorous Sign |
Gear Abilities
| Deadly Sins - Cosmic Sign |
|---|
| Raises all own attacks after appearing on map |
| Sin - Mark of Failure |
|---|
| Greatly raises Stop Res/Stun Res when appearing on map for 5 turns |
| Deadly Sins - Consecrating Sign |
|---|
| Greatly raises Paralyze Res/Charm Res for five turns after appearing on map |
| Deadly Sins - Obliterating Sign |
|---|
| Greatly raises Slow Res/Bind Res/Silence Res for five turns after appearing on map |
| Deadly Sins - Rendering Sign |
|---|
| Greatly raises Daze Res/Sleep Res for five turns after appearing on map |
| Deadly Sins - Clamorous Sign |
|---|
| Greatly raises own Silence Res/Stun Res for five turns after appearing on map |