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Ranger [Serpent] is a variation of the Ranger Ranger job.

Ranger [Serpent]
Ranger [Serpent]
Job
Move 3 Jump 3
Avoid 0 Initial Jewels 25%
HP 16 Jewels 0
PATK 8 PDEF 10
MATK 5 MDEF 8
DEX 20 AGI 10
CRIT 22 LUCK 0

Job Mastery Bonus

HP16%
PATK3%
DEX4%
AGI3%
CRIT1%
HP100

Attack

Attack (RAN)
0.65 * (PATK + DEX)

Abilities

Hunting
Hunting techniques for use with this job type only
Skill Description
Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited] (Learned at ability Lv2)
0.65 * (PATK + DEX) [110% - 120%]
Charges : 5
Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited] (Learned at ability Lv10)
0.65 * (PATK + DEX) [125% - 135%]
Charges : 3
Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited] (Learned at ability Lv15)
0.65 * (PATK + DEX) [125% - 140%]
Charges : 3
   Shackle Rain
45
[Unmaxed Enlightenment Gate 5]
Missile ATK (100% Hit) to enemy units within target area & Jewel Dmg [Range: 4, Area: Diamond (5), Height Range: Unlimited] (Learned at ability Lv20)
0.65 * (PATK + DEX) [120% - 130%]
Charges : 3
   Shackle Hail
45
[Maxed Enlightenment Gate 5]
Missile ATK on enemy units within area & 100% Hit & inflicts Jewel Dmg & raises Power if target is inflicted with a status [Range: 4, Area: Diamond (5), Height Range: Unlimited] (Learned at ability Lv20)
0.65 * (PATK + DEX) [140%]
Charges : 3
Basic Hunting
Hunting techniques for use with all job types
Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
0.65 * (PATK + DEX) [135% - 160%]
Charges : 5
Cast Time : 360
   Sniping Shot
16
Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited] (Learned at ability Lv7)
0.65 * (PATK + DEX) [50% - 75%]
Charges : 3
Missile ATK with chance of inflicting Daze to enemy unit & Jewel Dmg [Range: 4, Height Range: Unlimited] (Learned at ability Lv14)
0.65 * (PATK + DEX) [65% - 85%]
Charges : 3
   Wide Barrage
20
2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited] (Learned at ability Lv20)
0.65 * (PATK + DEX) [120% - 130%]
Charges : 3
Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited] (Learned at ability Lv20)
0.65 * (PATK + DEX) [30% - 40%]
Charges : 10
Eagle Eye
Support Ability for use with all job types (Learned at Rank 2)
Range +2
Hide Trap
Reaction Ability for use with all job types (Learned at Rank 4)
After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
Deep Focus
Support Ability for use with all job types (Learned at Rank 6)
Raises Missile ATK Power/Hit Rate

Units With This Job

Tina Tina, Richie Richie, Mizuchi Mizuchi, Tamamo Tamamo, Bertha Bertha, Tehre Tehre, Shekinah Shekinah, Dark Princess Yomi Dark Princess Yomi, Irene Irene

Related Jobs

Ranger Ranger, Hunter Hunter, Hunter Hunter, Ranger [Falcon] Ranger [Falcon], Ranger [Lupus] Ranger [Lupus], Ranger [Lupus] Ranger [Lupus], Ranger [Serpent] Ranger [Serpent], Archer of White Sands Archer of White Sands

Equipment

Unlock Job
Level 1
Level 2
Level 3
Level 4
Level 5
Level 6
Level 7
Level 8
Level 9
Level 10
Level 11

AI Priority

Skill Priority

  1. Damage
  2. FailCondition
  3. Support
  4. Heal
  5. DisableCondition
  6. CureCondition

Buff Priority

  1. None
  2. Initial Jewels
  3. HP
  4. HP
  5. PATK
  6. Max Jewels

Condition Priority

  1. Petrify
  2. Stop
  3. Daze
  4. Charm
  5. Paralyze
  6. Sleep
  7. Quicken
  8. Delay
  9. Silence
  10. Bind
  11. Slow
  12. Blind
  13. Poison
  14. Stun
  15. DeathSentence
  16. ResistBuff
  17. ResistDebuff
  18. Rage
  19. Berserk
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