The Alchemist Code Wiki

READ MORE

The Alchemist Code Wiki
Advertisement
Pirate
Pirate
Job
Move 4 Jump 2
Avoid 0 Initial Jewels 25%
HP 10 Jewels 0
PATK 12 PDEF 10
MATK -5 MDEF -5
DEX 15 AGI 8
CRIT 5 LUCK 0

Job Mastery Bonus

HP20%
PATK6%
PDEF4%
CRIT1%

Attack

Attack (KAI)
1.4 * PATK

Abilities

Marine
Marine techniques for use with this job type only
Skill Description
    Skull Slash
16
Dark Slash ATK to enemy unit with chance of inflicting Death Sentence [Range: 1, Height Range: 2] (Learned at ability Lv2)
1.4 * PATK [50% - 75%]
Charges : 3
Raises PATK/MATK of ally units within area around self [Area: Cross (3), Height Range: 2] (Learned at ability Lv7)
Charges : 3
Cast Time : 360
   Anchor Cast
28
Water Non-Type ATK to enemy unit (Strong vs Aquatic) [Range: 5, Height Range: 2] (Learned at ability Lv14)
1.4 * PATK [105% - 125%]
Charges : 3
After moving, absorbs Jewels from enemy unit & interrupts skill charging [Range: 6, Height Range: 2] (Learned at ability Lv18)
1.4 * PATK [200%]
Charges : 5
   Maelstrom
36
[Unmaxed Enlightenment Gate 5]
Inflicts Water Non-Type Dmg on enemy units within target area & inflicts debuff effect that reduces targets' chance of being affected by Quicken and special statuses to 0 for three turns [Range: 3, Area: Diamond (5), Height Range: 2] (Learned at ability Lv20)
1.4 * PATK [110% - 130%]
Charges : 2
   Gulf Stream
36
[Maxed Enlightenment Gate 5]
Inflicts Water Non-Type ATK on enemy units within area & nullifies Quicken/statuses for target units that received Dmg for three turns & greatly lowers probability of activating Reactions [Range: 3, Area: Diamond (5), Height Range: 2] (Learned at ability Lv20)
1.4 * PATK [150%]
Charges : 3
Basic Marine
Marine techniques for use with all job types
Recovers HP of units within target area & inflicts Berserk [Range: 3, Area: Cross (3), Height Range: 2]
Charges : 3
    Physical Wave
18
Water Slash ATK to enemy unit with chance of lowering PATK/PDEF [Range: 1, Height Range: 2] (Learned at ability Lv7)
1.4 * PATK [60% - 90%]
Charges : 5
    Psycho Wave
18
Water Slash ATK to enemy unit with chance of lowering MATK/MDEF [Range: 1, Height Range: 2] (Learned at ability Lv14)
1.4 * PATK [60% - 90%]
Charges : 5
   Bombard
30
Missile ATK to units within target area [Range: 3, Area: Cross (3), Height Range: 4] (Learned at ability Lv20)
1.4 * PATK [95% - 115%]
Charges : 2
Cast Time : 360
Spirit of the Sea God
Support Ability for use with all job types (Learned at Rank 4)
Raises Fire Res/Water Res/AGI
Choppy Sea
Reaction Ability for use with all job types (Learned at Rank 6)
    Choppy Sea
After receiving Dmg, performs counter [Range: 1, Height Range: 2]
1.4 * PATK [85% - 100%]

Units With This Job

Rigalt Rigalt, Shenmei Shenmei, Gormalas Gormalas, Noah Noah, Hisham Hisham, Ankh Ankh, Won Won, Sulva Sulva, Cita Cita

Related Jobs

Pirate Lord [Awilda] Pirate Lord [Awilda], Pirate Emperor [Teach] Pirate Emperor [Teach], The Black Keels Boss The Black Keels Boss, Sea Roar Captain Sea Roar Captain

Equipment

Unlock Job
Level 1
Level 2
Level 3
Level 4
Level 5
Level 6
Level 7
Level 8
Level 9
Level 10
Level 11

AI Priority

Skill Priority

  1. Damage
  2. Heal
  3. CureCondition
  4. DisableCondition
  5. FailCondition

Buff Priority

  1. None
  2. HP
  3. Max Jewels
  4. PATK
  5. Initial Jewels

Condition Priority

  1. Petrify
  2. Stop
  3. Daze
  4. Charm
  5. Paralyze
  6. Sleep
  7. Quicken
  8. Delay
  9. Silence
  10. Bind
  11. Slow
  12. Blind
  13. Poison
  14. Stun
  15. DeathSentence
  16. ResistBuff
  17. ResistDebuff
  18. Rage
  19. Berserk
Advertisement