Phantom Master is a variation of the Mage job.
Phantom Master Job | |||||||||||||||||||||||||||||
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Job Mastery Bonus
HP | 8% |
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MATK | 4% |
MDEF | 6% |
DEX | 2% |
AGI | 2% |
Attack
- Attack (OTHI_WIZ)
- 0.9 * MATK
Abilities
Wand Magic |
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Wand Magic techniques for use with this job type only |
Skill Description |
Recovers HP of ally units within target area [Range: 4, Area: Cross (3), Height Range: 2] (Learned at ability Lv2) 1.5 * MATK [117% - 144%] Charges : 5
Cast Time : 400 |
Fire Mag ATK to units within area around self [Area: Diamond (5), Height Range: 2] (Learned at ability Lv8) 1.5 * MATK [115% - 125%] Charges : 3
|
Dark Mag ATK that inflicts Silence on enemy unit [Range: 5, Height Range: 3] (Learned at ability Lv15) 1.5 * MATK [130% - 150%] Charges : 3
Cast Time : 500 |
Water Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2] (Learned at ability Lv20) 1.5 * MATK [115% - 125%] Charges : 3
Cast Time : 360 |
Basic Wand Magic |
Wand Magic techniques for use with all job types |
Light Mag ATK to enemy unit [Range: 4, Height Range: 3] 1.5 * MATK [110% - 120%] Charges : 5
Cast Time : 240 |
Raises PDEF/MDEF of ally units within area for three turns [Range: 3, Area: Diamond (5), Height Range: 2] (Learned at ability Lv6) Charges : 5
|
Inflicts Sleep and Silence on enemy units within target area [Range: 4, Area: Cross (3), Height Range: 2] (Learned at ability Lv12) Charges : 2
|
Greatly raises own Evasion Rate for one turn (Learned at ability Lv20) Charges : 1
|
Innate Gift |
Support Ability for use with all job types (Learned at Rank 4) |
Raises MATK and AGI
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Clairvoyance |
Reaction Ability for use with all job types (Learned at Rank 9) |
Chance of completely evading attacks
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Units With This Job
Related Jobs
Blue Ice General, Mage, Blue Ice Wisdom, Sage [Carnac], Sage [Rozetta], Night Agent, Nightmare Witch, Sage [Monolith], Divine Speaker, Alchemia Specialist, Flame Orb Princess, Blaze Orb Princess, Rising Ash Princess
Equipment
Unlock Job | ||||||
Level 1 | ||||||
Level 2 | ||||||
Level 3 | ||||||
Level 4 | ||||||
Level 5 | ||||||
Level 6 | ||||||
Level 7 | ||||||
Level 8 | ||||||
Level 9 | ||||||
Level 10 | ||||||
Level 11 |
AI Priority
Skill Priority
- Damage
- FailCondition
- Support
- Heal
- DisableCondition
- CureCondition
Buff Priority
- None
- Initial Jewels
- HP
- HP
- PATK
- Max Jewels
Condition Priority
- Petrify
- Stop
- Daze
- Charm
- Paralyze
- Sleep
- Quicken
- Delay
- Silence
- Bind
- Slow
- Blind
- Poison
- Stun
- DeathSentence
- ResistBuff
- ResistDebuff
- Rage
- Berserk