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Ninja [White Tiger] is a variation of the Ninja Ninja job.

Ninja [White Tiger]
Ninja [White Tiger]
Job
Move 4 Jump 4
Avoid 5 Initial Jewels 25%
HP 25 Jewels 0
PATK 9 PDEF 3
MATK 3 MDEF -7
DEX 18 AGI 25
CRIT 25 LUCK 5

Job Mastery Bonus

HP24%
PATK3%
DEX4%
AGI4%
CRIT3%
HP125

Attack

Attack (NIN)
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)

Abilities

Ninjutsu
Ninjutsu techniques for use with this job type only
Skill Description
[Unmaxed Enlightenment Gate 5]
Greatly raises own Evasion Rate for three turns (Learned at ability Lv2)
Charges : 3
[Maxed Enlightenment Gate 5]
Greatly raises own Evasion Rate for three turns & raises AGI & permanently raises Strike Evasion Rate/Evasion Rate (Learned at ability Lv2)
Charges : 3
Inflicts Blind (immensely lowers Hit Rate/Evasion Rate) on units within target area [Range: 4, Area: Diamond (5), Height Range: 2] (Learned at ability Lv5)
Charges : 3
Slash ATK & inflicts Sleep [Range: 1, Height Range: 1] (Learned at ability Lv8)
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4) [50% - 75%]
Charges : 3
ActionAbilityIcon Damage Type Physical Attack Type Slash Venom Blade
AbilityJewels30
Slash ATK & inflicts Poison [Range: 1, Height Range: 1] (Learned at ability Lv11)
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4) [50% - 75%]
Charges : 3
ActionAbilityIcon Damage Type Physical Attack Type Slash Viper Blade
AbilityJewels30
Slash ATK & inflicts Paralyze [Range: 1, Height Range: 1] (Learned at ability Lv14)
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4) [50% - 75%]
Charges : 3
Slash ATK & inflicts Bind [Range: 1, Height Range: 1] (Learned at ability Lv17)
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4) [50% - 75%]
Charges : 3
ActionAbilityIcon Damage Type Physical Attack Type Slash Golden Bind
AbilityJewels15
Slash ATK & inflicts Stop [Range: 1, Height Range: 1] (Learned at ability Lv20)
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4) [50% - 75%]
Charges : 3
Basic Ninjutsu
Ninjutsu techniques for use with all job types
Non-Type ATK to enemy unit [Range: 4, Height Range: 2]
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4) [90% - 115%]
Charges : 3
ActionAbilityIcon Damage Type Physical FireElement Fire Seal
AbilityJewels20
Fire Non-Type ATK to enemy unit [Range: 4, Height Range: 2] (Learned at ability Lv5)
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4) [110% - 120%]
Charges : 2
ActionAbilityIcon Damage Type Physical WaterElement Water Seal
AbilityJewels20
Water Non-Type ATK to enemy unit [Range: 4, Height Range: 2] (Learned at ability Lv10)
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4) [110% - 120%]
Charges : 2
ActionAbilityIcon Damage Type Physical WindElement Wind Seal
AbilityJewels20
Wind Non-Type ATK [Range: 4, Height Range: 2] (Learned at ability Lv15)
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4) [110% - 120%]
Charges : 2
ActionAbilityIcon Damage Type Physical ThunderElement Thunder Seal
AbilityJewels20
Thunder Non-Type ATK [Range: 4, Height Range: 2] (Learned at ability Lv20)
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4) [110% - 120%]
Charges : 2
Ninja Stealth
Support Ability for use with all job types (Learned at Rank 2)
MOVE +1 & JUMP +1
Poison Fog
Reaction Ability for use with all job types (Learned at Rank 4)
After receiving Dmg, chance of inflicting Poison on enemy unit [Range: 1, Height Range: 2]
Hidden Tiger Technique
Reaction Ability for use with all job types (Learned at Rank 5)
Chance of completely evading Phys ATK

Units With This Job

Mia Mia, Yomi Yomi, Seida Seida, Mikoto Mikoto, Celliers Celliers, Ila Ila, Evelika Evelika, Benimaru Benimaru, Tanosuke Tanosuke, Dark Olivier Dark Olivier, Ignacio Ignacio, Yishai Ignacio Yishai Ignacio

Related Jobs

Ninja Ninja, Ninja [Qilin] Ninja [Qilin], Ninja [Vermilion Bird] Ninja [Vermilion Bird], Ninja [Black Tortoise] Ninja [Black Tortoise], Ninja+ Ninja+, Wind-Tanuki Spy Wind-Tanuki Spy, Ninja [Azure Dragon] Ninja [Azure Dragon], Ninja Ninja, Twilight Assassin Twilight Assassin

Equipment

Unlock Job
Level 1
Level 2
Level 3
Level 4
Level 5
Level 6
Level 7
Level 8
Level 9
Level 10
Level 11

AI Priority

Skill Priority

  1. Damage
  2. Heal
  3. FailCondition
  4. DisableCondition
  5. CureCondition

Buff Priority

  1. None
  2. HP
  3. Initial Jewels
  4. PATK
  5. Max Jewels

Condition Priority

  1. Petrify
  2. Stop
  3. Daze
  4. Charm
  5. Paralyze
  6. Sleep
  7. Quicken
  8. Delay
  9. Silence
  10. Bind
  11. Slow
  12. Blind
  13. Poison
  14. Stun
  15. DeathSentence
  16. ResistBuff
  17. ResistDebuff
  18. Rage
  19. Berserk
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