Nightmare Witch is a variation of the Sage job.
Nightmare Witch Job | |||||||||||||||||||||||||||||||||
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Job Mastery Bonus
HP | 24% |
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MATK | 6% |
MDEF | 4% |
AGI | 1% |
LUCK | 2% |
HP | 125 |
Attack
- Attack (DAI)
- 0.9 * MATK
Abilities
Sorcery |
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Magic techniques for use with this job type only |
Skill Description |
Mag ATK to units in area around self [Area: Cross (3), Height Range: 2] (Learned at ability Lv2) 1.5 * MATK [25% - 50%] Charges : 3
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Fire Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2] (Learned at ability Lv8) 1.5 * MATK [130% - 160%] Charges : 10
Cast Time : 300 |
Water Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2] (Learned at ability Lv12) 1.5 * MATK [130% - 160%] Charges : 10
Cast Time : 300 |
Wind Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2] (Learned at ability Lv16) 1.5 * MATK [130% - 160%] Charges : 10
Cast Time : 300 |
Thunder Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2] (Learned at ability Lv20) 1.5 * MATK [130% - 160%] Charges : 10
Cast Time : 300 |
Dark Mag ATK on enemy & increases in Power if target's MATK has been lowered & raises own MATK Power/decreases Cast Time by 2/5 for three turns [Range: 4, Height Range: 2] (Learned at ability Lv20) 1.5 * MATK [135% - 175%] Charges : 5
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Basic Sorcery |
Magic techniques for use with all job types |
Fire Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2] 1.5 * MATK [105% - 115%] Charges : 10
Cast Time : 600 |
Water Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2] (Learned at ability Lv5) 1.5 * MATK [105% - 115%] Charges : 10
Cast Time : 600 |
Wind Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2] (Learned at ability Lv10) 1.5 * MATK [105% - 115%] Charges : 10
Cast Time : 600 |
Thunder Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2] (Learned at ability Lv15) 1.5 * MATK [105% - 115%] Charges : 10
Cast Time : 600 |
[Unmaxed Enlightenment Gate 5] Mag ATK to units within target area & greatly raises Power if target is inflicted with a status & sets Poison/Bind/Daze attributes on self for attacks for three turns before activation [Range: 4, Area: Diamond (5), Height Range: 2] (Learned at ability Lv20) 1.5 * MATK [100% - 180%] Charges : 10
Cast Time : 350 |
[Maxed Enlightenment Gate 5] Dark Mag ATK on enemy units within area & greatly raises Power if target is inflicted with a status & sets Poison/Daze/Bind attributes on self for attacks for five turns before activation [Range: 4, Area: Diamond (5), Height Range: 2] (Learned at ability Lv20) 1.5 * MATK [200%] Charges : 10
Cast Time : 500 |
Counter Magic+2 |
Reaction Ability for use with all job types (Learned at Rank 4) |
[Unmaxed Enlightenment Gate 5]
After receiving Dmg, chance of performing counter [Range: 4, Height Range: 2] 1.5 * MATK |
[Maxed Enlightenment Gate 5]
After receiving Dmg, chance of performing counter & raises MATK Power for three turns (Stackable up to 3x) & also activated by Skill ATKs [Range: 4, Height Range: 2] 1.5 * MATK [100%] |
Magic Up+2 |
Support Ability for use with all job types (Learned at Rank 6) |
Raises MATK & Hit Rate
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Units With This Job
Related Jobs
Sage,
Mage,
Sage [Carnac],
Sage [Rozetta],
Night Agent,
Sage [Monolith],
Divine Speaker,
Alchemia Specialist,
Flame Orb Princess,
Blaze Orb Princess,
Phantom Master,
Rising Ash Princess,
Blue Ice General,
Luminous Immortal,
Sage [Obelisk],
Sage [Pandora],
Alchemia Scholar,
Continental Observer,
Abyss Gazer,
Sage [Carnac],
Sage [Rozetta],
Desert Lily
Equipment
Unlock Job | ||||||
Level 1 | ||||||
Level 2 | ||||||
Level 3 | ||||||
Level 4 | ||||||
Level 5 | ||||||
Level 6 | ||||||
Level 7 | ||||||
Level 8 | ||||||
Level 9 | ||||||
Level 10 | ||||||
Level 11 |
AI Priority
Skill Priority
- Damage
- FailCondition
- Support
- Heal
- DisableCondition
- CureCondition
Buff Priority
- None
- Initial Jewels
- HP
- HP
- PATK
- Max Jewels
Condition Priority
- Petrify
- Stop
- Daze
- Charm
- Paralyze
- Sleep
- Quicken
- Delay
- Silence
- Bind
- Slow
- Blind
- Poison
- Stun
- DeathSentence
- ResistBuff
- ResistDebuff
- Rage
- Berserk