The Alchemist Code Wiki

READ MORE

The Alchemist Code Wiki
The Alchemist Code Wiki
Advertisement

Nightmare Witch is a variation of the Sage Sage job.

Nightmare Witch
Nightmare Witch
Job
Source: Halloween Sugar Rush
Move 3 Jump 1
Avoid 0 Initial Jewels 100%
HP 30 Jewels 25
PATK -16 PDEF 16
MATK 67 MDEF 22
DEX -8 AGI 17
CRIT -8 LUCK 0

Job Mastery Bonus

HP24%
MATK6%
MDEF4%
AGI1%
LUCK2%
HP125

Attack

Attack (DAI)
0.9 * MATK

Abilities

Sorcery
Magic techniques for use with this job type only
Skill Description
Mag ATK to units in area around self [Area: Cross (3), Height Range: 2] (Learned at ability Lv2)
1.5 * MATK [25% - 50%]
Charges : 3
ActionAbilityIcon Damage Type Magic Attack Type Magic FireElement Mega Flame
AbilityJewels25
Fire Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2] (Learned at ability Lv8)
1.5 * MATK [130% - 160%]
Charges : 10
Cast Time : 300
ActionAbilityIcon Damage Type Magic Attack Type Magic WaterElement Mega Blizzard
AbilityJewels25
Water Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2] (Learned at ability Lv12)
1.5 * MATK [130% - 160%]
Charges : 10
Cast Time : 300
ActionAbilityIcon Damage Type Magic Attack Type Magic WindElement Mega Blast
AbilityJewels25
Wind Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2] (Learned at ability Lv16)
1.5 * MATK [130% - 160%]
Charges : 10
Cast Time : 300
ActionAbilityIcon Damage Type Magic Attack Type Magic ThunderElement Mega Spark
AbilityJewels25
Thunder Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2] (Learned at ability Lv20)
1.5 * MATK [130% - 160%]
Charges : 10
Cast Time : 300
ActionAbilityIcon Damage Type Magic Attack Type Magic DarkElement Please, Woody!
AbilityJewels35
Dark Mag ATK on enemy & increases in Power if target's MATK has been lowered & raises own MATK Power/decreases Cast Time by 2/5 for three turns [Range: 4, Height Range: 2] (Learned at ability Lv20)
1.5 * MATK [135% - 175%]
Charges : 5
Basic Sorcery
Magic techniques for use with all job types
ActionAbilityIcon Damage Type Magic Attack Type Magic FireElement Cross Flare
AbilityJewels12
Fire Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
1.5 * MATK [105% - 115%]
Charges : 10
Cast Time : 600
ActionAbilityIcon Damage Type Magic Attack Type Magic WaterElement Cross Blizzard
AbilityJewels12
Water Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2] (Learned at ability Lv5)
1.5 * MATK [105% - 115%]
Charges : 10
Cast Time : 600
ActionAbilityIcon Damage Type Magic Attack Type Magic WindElement Cross Blast
AbilityJewels12
Wind Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2] (Learned at ability Lv10)
1.5 * MATK [105% - 115%]
Charges : 10
Cast Time : 600
ActionAbilityIcon Damage Type Magic Attack Type Magic ThunderElement Cross Spark
AbilityJewels12
Thunder Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2] (Learned at ability Lv15)
1.5 * MATK [105% - 115%]
Charges : 10
Cast Time : 600
[Unmaxed Enlightenment Gate 5]
Mag ATK to units within target area & greatly raises Power if target is inflicted with a status & sets Poison/Bind/Daze attributes on self for attacks for three turns before activation [Range: 4, Area: Diamond (5), Height Range: 2] (Learned at ability Lv20)
1.5 * MATK [100% - 180%]
Charges : 10
Cast Time : 350
ActionAbilityIcon Damage Type Magic Attack Type Magic DarkElement Rage Nightmare
AbilityJewels25
[Maxed Enlightenment Gate 5]
Dark Mag ATK on enemy units within area & greatly raises Power if target is inflicted with a status & sets Poison/Daze/Bind attributes on self for attacks for five turns before activation [Range: 4, Area: Diamond (5), Height Range: 2] (Learned at ability Lv20)
1.5 * MATK [200%]
Charges : 10
Cast Time : 500
Counter Magic+2
Reaction Ability for use with all job types (Learned at Rank 4)
[Unmaxed Enlightenment Gate 5]
After receiving Dmg, chance of performing counter [Range: 4, Height Range: 2]
1.5 * MATK
[Maxed Enlightenment Gate 5]
After receiving Dmg, chance of performing counter & raises MATK Power for three turns (Stackable up to 3x) & also activated by Skill ATKs [Range: 4, Height Range: 2]
1.5 * MATK [100%]
Magic Up+2
Support Ability for use with all job types (Learned at Rank 6)
Raises MATK & Hit Rate

Units With This Job

Mia Mia

Related Jobs

Sage Sage, Mage Mage, Sage [Carnac] Sage [Carnac], Sage [Rozetta] Sage [Rozetta], Night Agent Night Agent, Sage [Monolith] Sage [Monolith], Divine Speaker Divine Speaker, Alchemia Specialist Alchemia Specialist, Flame Orb Princess Flame Orb Princess, Blaze Orb Princess Blaze Orb Princess, Phantom Master Phantom Master, Rising Ash Princess Rising Ash Princess, Blue Ice General Blue Ice General, Luminous Immortal Luminous Immortal, Sage [Obelisk] Sage [Obelisk], Sage [Pandora] Sage [Pandora], Alchemia Scholar Alchemia Scholar, Continental Observer Continental Observer, Abyss Gazer Abyss Gazer, Sage [Carnac] Sage [Carnac], Sage [Rozetta] Sage [Rozetta], Desert Lily Desert Lily

Equipment

Unlock Job
Level 1
Level 2
Level 3
Level 4
Level 5
Level 6
Level 7
Level 8
Level 9
Level 10
Level 11

AI Priority

Skill Priority

  1. Damage
  2. FailCondition
  3. Support
  4. Heal
  5. DisableCondition
  6. CureCondition

Buff Priority

  1. None
  2. Initial Jewels
  3. HP
  4. HP
  5. PATK
  6. Max Jewels

Condition Priority

  1. Petrify
  2. Stop
  3. Daze
  4. Charm
  5. Paralyze
  6. Sleep
  7. Quicken
  8. Delay
  9. Silence
  10. Bind
  11. Slow
  12. Blind
  13. Poison
  14. Stun
  15. DeathSentence
  16. ResistBuff
  17. ResistDebuff
  18. Rage
  19. Berserk
Advertisement