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==First Steps== |
==First Steps== |
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− | *[[Beginner's Guide]] - some useful basic starting guidance |
+ | *[[Beginner's Guide]] - some useful basic starting guidance - every player should at least read the tips section! |
*[[Reroll Guide]] - if you are trying for an optimal start, this guide will explain the process of rerolling and give some idea of which units to look for |
*[[Reroll Guide]] - if you are trying for an optimal start, this guide will explain the process of rerolling and give some idea of which units to look for |
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*[[New Player Starting Bonuses]] - a list of all the initial benefits you get as a new player |
*[[New Player Starting Bonuses]] - a list of all the initial benefits you get as a new player |
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− | *[[ |
+ | *[[Unit Selector Guidance]] - an overview of some of the better units you can pick from your new player selector (it is recommended you wait a week before selecting one) |
*[[Level Requirements]] - what the minimum level is for various game features |
*[[Level Requirements]] - what the minimum level is for various game features |
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*[[Unit|Basic Unit Mechanics]] - this will explain some of the basics of how units work |
*[[Unit|Basic Unit Mechanics]] - this will explain some of the basics of how units work |
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− | **[[ |
+ | **[[Unit Shards]] - guidance on how to get character shards to raise your units to higher max level and access additional jobs |
+ | **[[Elemental Shards]] - guidance on how to get elemental shards, which can be used as a replacement for unit shards for limit breaks (but not enlightenment) |
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**[[Equipment]] - some basic guidance on how to get equipment and what it's used for |
**[[Equipment]] - some basic guidance on how to get equipment and what it's used for |
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***[[Best Places to Farm|Best Places to Farm Equipment]] |
***[[Best Places to Farm|Best Places to Farm Equipment]] |
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**[[Gear]] - some basic guidance on how to get gear and what it's used for |
**[[Gear]] - some basic guidance on how to get gear and what it's used for |
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***[[Permanent Free Gear]] - information on where to get permanently available free farmable gear |
***[[Permanent Free Gear]] - information on where to get permanently available free farmable gear |
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+ | ***[[Gear Optimization]] - information on how to determine what gear you may want to use on a unit |
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+ | ***[[Enlightened Gear Skills]] - information about the additional skills you can learn for some weapons |
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**[[List of units|List of Units]] - lists all units currently released in the game |
**[[List of units|List of Units]] - lists all units currently released in the game |
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**[[Free Units]] - lists all units acquired for free, from temporary or permanent quests |
**[[Free Units]] - lists all units acquired for free, from temporary or permanent quests |
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** [[Ability Leveling]] - some guidance on how to judge which abilities to level |
** [[Ability Leveling]] - some guidance on how to judge which abilities to level |
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**[[Memento]] - some basic information on what mementos are |
**[[Memento]] - some basic information on what mementos are |
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− | **[[Master Ability]] - some units receive upgraded skills from special quests (usually at level 80) |
+ | **[[Master Ability]] - some units receive upgraded stats or skills from special quests (usually at level 80) |
+ | **[[Babel War Art]] - some units receive new or upgraded skills from special quests unlocked at level 85 |
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**[[Enlightenment]] - this is an advanced feature for upgrading units once they reach level 85 |
**[[Enlightenment]] - this is an advanced feature for upgrading units once they reach level 85 |
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+ | **[[Truth Seals]] - this is an advanced feature for adding stats to units once you have reached player level 150 |
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*[[Job|Jobs]] - this will explain some of the basics of how jobs work |
*[[Job|Jobs]] - this will explain some of the basics of how jobs work |
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**[[List of jobs|List of Jobs]] - this lists all the jobs available to units currently released in the game with short summaries of what they do |
**[[List of jobs|List of Jobs]] - this lists all the jobs available to units currently released in the game with short summaries of what they do |
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**[[Challenges]] - these are an additional reward system you can progress through when doing story quests (the 6th challenge board gives a 5 star unit selector) |
**[[Challenges]] - these are an additional reward system you can progress through when doing story quests (the 6th challenge board gives a 5 star unit selector) |
||
**[[Farmable Character Shards]] - lists which character shards currently can be farmed through hard quests and where to find their quests |
**[[Farmable Character Shards]] - lists which character shards currently can be farmed through hard quests and where to find their quests |
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+ | ***[[Shard Farm Priority]] - lists units to farm according of importance of their relative power in the Game |
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− | *[[Season Pass]] - this gives additional rewards from doing special season pass milestones and quests, you can optionally pay for additional rewards |
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*[[Events|Event Quests]] - these quests are a mixture of limited time events and some permanent quests that are separate from the main story |
*[[Events|Event Quests]] - these quests are a mixture of limited time events and some permanent quests that are separate from the main story |
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**[[Multiplay]] - many event quests have a multiplayer version (new players get 25 gems from the first 10 players they meet in multiplayer quests) |
**[[Multiplay]] - many event quests have a multiplayer version (new players get 25 gems from the first 10 players they meet in multiplayer quests) |
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*Trials |
*Trials |
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**[[Mystic Tower Veda]] - this is a special event available periodically (usually once a month for 2 weeks) that you can slowly progress through to receive significant rewards |
**[[Mystic Tower Veda]] - this is a special event available periodically (usually once a month for 2 weeks) that you can slowly progress through to receive significant rewards |
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⚫ | |||
− | **[[Mystic World Mobius]] - this is a special 2 player event available periodically (usually once a month for 2 weeks) that you can progress through to receive significant rewards |
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⚫ | |||
**[[Arena]] - this is an additional source of daily gems (for new players it's recommended to deliberately climb the arena ranks slowly to maximize gems) |
**[[Arena]] - this is an additional source of daily gems (for new players it's recommended to deliberately climb the arena ranks slowly to maximize gems) |
||
**[[PvP]] (Ranked Match) - this is a live player vs player combat which is available periodically (usually once every month or two for a week) which provides rewards for both participation and wins |
**[[PvP]] (Ranked Match) - this is a live player vs player combat which is available periodically (usually once every month or two for a week) which provides rewards for both participation and wins |
||
+ | **[[Draft Match]] - this is a live player vs player combat where you use prebuilt units picked from a draft. It runs for a week whenever available and provides coins for a shop from wins and kills |
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*[[Raids]] - these are high end events to fight challenging bosses |
*[[Raids]] - these are high end events to fight challenging bosses |
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*[[Gem Sources|Acquiring Gems]] - reference on the various ways in the game to collect gems for summoning |
*[[Gem Sources|Acquiring Gems]] - reference on the various ways in the game to collect gems for summoning |
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*[[Spending Guide]] - reference on how to best optimize spending of real world money in the game, including tips on ways to purchase gems without spending money |
*[[Spending Guide]] - reference on how to best optimize spending of real world money in the game, including tips on ways to purchase gems without spending money |
||
+ | *[[Unit Transmute Guide]] - guidance on how to determine when it is appropriate to transmute a unit instead of summoning for them |
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+ | |||
+ | == Unit Prioritization == |
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+ | |||
⚫ | |||
+ | *[[Using the Tier List]] - guidance on using the above tier list effectively |
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==Other== |
==Other== |
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*[[Current/Upcoming Events and Summons|Current and Upcoming News and Events]] - overview of what new limited time and permanent changes are expected soon |
*[[Current/Upcoming Events and Summons|Current and Upcoming News and Events]] - overview of what new limited time and permanent changes are expected soon |
||
*[http://www.alchemistcodedb.com/ Alchemist Code DB] - helpful database of units, items, gear, quests and milestones, as well as a unit planner |
*[http://www.alchemistcodedb.com/ Alchemist Code DB] - helpful database of units, items, gear, quests and milestones, as well as a unit planner |
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+ | *[https://www.alchemistcodedb.com/planner Alchemist Code DB Unit Planner] - test out various configurations on units to see how their stats are affected |
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⚫ | |||
*[[Zeni Management]] - how to manage/acquire in-game money |
*[[Zeni Management]] - how to manage/acquire in-game money |
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*[[Shops]] - some information on the various shops available and what you can get from them (for new players the beginner shop is a high priority and monitoring other shops for equipment can also be useful) |
*[[Shops]] - some information on the various shops available and what you can get from them (for new players the beginner shop is a high priority and monitoring other shops for equipment can also be useful) |
||
*[[Guides and Rankings]] - additional sources of useful information |
*[[Guides and Rankings]] - additional sources of useful information |
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+ | *[[Auto Repeat]] - explains how the auto repeat feature works |
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*[[Glossary of Terms]] - clarifies common terms used in reference to the game |
*[[Glossary of Terms]] - clarifies common terms used in reference to the game |
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*[[Login Bonuses]] |
*[[Login Bonuses]] |
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− | *[[Alchemia Port]] - these are essentially guilds, primarily used for rewards from [[Raids]] |
+ | *[[Alchemia Port]] - these are essentially guilds, primarily used for rewards from [[Raids]] and [[Port Battle]]. They also provide daily rewards for participation, so all players should join one. |
*Also feel free to ask questions in the [https://discord.gg/PsEnqUX Discord] channel in '''#ac_questions''' |
*Also feel free to ask questions in the [https://discord.gg/PsEnqUX Discord] channel in '''#ac_questions''' |
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Revision as of 22:36, 11 July 2021
This list of resources should help you get started right on your adventure in The Alchemist Code.
First Steps
- Beginner's Guide - some useful basic starting guidance - every player should at least read the tips section!
- Reroll Guide - if you are trying for an optimal start, this guide will explain the process of rerolling and give some idea of which units to look for
- New Player Starting Bonuses - a list of all the initial benefits you get as a new player
- Unit Selector Guidance - an overview of some of the better units you can pick from your new player selector (it is recommended you wait a week before selecting one)
- Level Requirements - what the minimum level is for various game features
Unit Mechanics
- Basic Unit Mechanics - this will explain some of the basics of how units work
- Unit Shards - guidance on how to get character shards to raise your units to higher max level and access additional jobs
- Elemental Shards - guidance on how to get elemental shards, which can be used as a replacement for unit shards for limit breaks (but not enlightenment)
- Equipment - some basic guidance on how to get equipment and what it's used for
- Gear - some basic guidance on how to get gear and what it's used for
- Permanent Free Gear - information on where to get permanently available free farmable gear
- Gear Optimization - information on how to determine what gear you may want to use on a unit
- Enlightened Gear Skills - information about the additional skills you can learn for some weapons
- List of Units - lists all units currently released in the game
- Free Units - lists all units acquired for free, from temporary or permanent quests
- Recommended Free Units - some permanently available free units that may be particularly useful to new players
- Ability Leveling - some guidance on how to judge which abilities to level
- Memento - some basic information on what mementos are
- Master Ability - some units receive upgraded stats or skills from special quests (usually at level 80)
- Babel War Art - some units receive new or upgraded skills from special quests unlocked at level 85
- Enlightenment - this is an advanced feature for upgrading units once they reach level 85
- Truth Seals - this is an advanced feature for adding stats to units once you have reached player level 150
- Jobs - this will explain some of the basics of how jobs work
- List of Jobs - this lists all the jobs available to units currently released in the game with short summaries of what they do
- Job Upgrades - this explains what job upgrades have been released and how they are acquired
Combat Mechanics
- Mechanics - covers many standard game mechanics, including status effects
- Charge and Cast Time Mechanics - this GoogleDoc goes into depth on how the charge and cast time mechanics function in the game
- Mercenaries - explains how mercenaries work
What to Do
- Milestones - milestones are one of the main reward systems in the game, this explains the various types
- Daily Milestones - these are generally recommended to do every day and are your primary source of AP
- Story Quests - these quests will give you many rewards through milestones and challenges, as well as provide access to good equipment farming quests and hard quests for farming character shards
- Challenges - these are an additional reward system you can progress through when doing story quests (the 6th challenge board gives a 5 star unit selector)
- Farmable Character Shards - lists which character shards currently can be farmed through hard quests and where to find their quests
- Shard Farm Priority - lists units to farm according of importance of their relative power in the Game
- Event Quests - these quests are a mixture of limited time events and some permanent quests that are separate from the main story
- Multiplay - many event quests have a multiplayer version (new players get 25 gems from the first 10 players they meet in multiplayer quests)
- Babel Chronicles - this is a special permanent story event where you play units provided for you (except for the EX quests) and learn more about the history of some of the units
- Event Archives - these allow you to replay some previous limited time events
- Trials
- Mystic Tower Veda - this is a special event available periodically (usually once a month for 2 weeks) that you can slowly progress through to receive significant rewards
- Battle
- Arena - this is an additional source of daily gems (for new players it's recommended to deliberately climb the arena ranks slowly to maximize gems)
- PvP (Ranked Match) - this is a live player vs player combat which is available periodically (usually once every month or two for a week) which provides rewards for both participation and wins
- Draft Match - this is a live player vs player combat where you use prebuilt units picked from a draft. It runs for a week whenever available and provides coins for a shop from wins and kills
- Raids - these are high end events to fight challenging bosses
Summoning
- Acquiring Gems - reference on the various ways in the game to collect gems for summoning
- Spending Guide - reference on how to best optimize spending of real world money in the game, including tips on ways to purchase gems without spending money
- Unit Transmute Guide - guidance on how to determine when it is appropriate to transmute a unit instead of summoning for them
Unit Prioritization
- The Alchemist Code Global Tier List and Build Guide - unit rankings and advice on optimal builds
- Using the Tier List - guidance on using the above tier list effectively
Other
- Team Building - some advice on what to think about when building teams for quests
- Leader Skills - some advice on what to think about when choosing a leader skill
- Friends - explains how the friends system works (a key source of mercenaries and friend coins)
- Current and Upcoming News and Events - overview of what new limited time and permanent changes are expected soon
- Alchemist Code DB - helpful database of units, items, gear, quests and milestones, as well as a unit planner
- Alchemist Code DB Unit Planner - test out various configurations on units to see how their stats are affected
- Zeni Management - how to manage/acquire in-game money
- Shops - some information on the various shops available and what you can get from them (for new players the beginner shop is a high priority and monitoring other shops for equipment can also be useful)
- Guides and Rankings - additional sources of useful information
- Auto Repeat - explains how the auto repeat feature works
- Glossary of Terms - clarifies common terms used in reference to the game
- Login Bonuses
- Alchemia Port - these are essentially guilds, primarily used for rewards from Raids and Port Battle. They also provide daily rewards for participation, so all players should join one.
- Also feel free to ask questions in the Discord channel in #ac_questions