The Alchemist Code Wiki

READ MORE

The Alchemist Code Wiki
Register
(16 intermediate revisions by 2 users not shown)
Line 3: Line 3:
 
==First Steps==
 
==First Steps==
   
*[[Beginner's Guide]] - some useful basic starting guidance
+
*[[Beginner's Guide]] - some useful basic starting guidance - every player should at least read the tips section!
 
*[[Reroll Guide]] - if you are trying for an optimal start, this guide will explain the process of rerolling and give some idea of which units to look for
 
*[[Reroll Guide]] - if you are trying for an optimal start, this guide will explain the process of rerolling and give some idea of which units to look for
 
*[[New Player Starting Bonuses]] - a list of all the initial benefits you get as a new player
 
*[[New Player Starting Bonuses]] - a list of all the initial benefits you get as a new player
*[[Tutorial Unit Overview]] - an overview of some of the better units you can pick from your new player selector (it is recommended you wait a week before selecting one)
+
*[[Unit Selector Guidance]] - an overview of some of the better units you can pick from your new player selector (it is recommended you wait a week before selecting one)
 
*[[Level Requirements]] - what the minimum level is for various game features
 
*[[Level Requirements]] - what the minimum level is for various game features
   
Line 12: Line 12:
   
 
*[[Unit|Basic Unit Mechanics]] - this will explain some of the basics of how units work
 
*[[Unit|Basic Unit Mechanics]] - this will explain some of the basics of how units work
**[[Character Shards]] - guidance on how to get character shards (and elemental shards) to raise your units to higher max level and access additional jobs
+
**[[Unit Shards]] - guidance on how to get character shards to raise your units to higher max level and access additional jobs
  +
**[[Elemental Shards]] - guidance on how to get elemental shards, which can be used as a replacement for unit shards for limit breaks (but not enlightenment)
 
**[[Equipment]] - some basic guidance on how to get equipment and what it's used for
 
**[[Equipment]] - some basic guidance on how to get equipment and what it's used for
 
***[[Best Places to Farm|Best Places to Farm Equipment]]
 
***[[Best Places to Farm|Best Places to Farm Equipment]]
 
**[[Gear]] - some basic guidance on how to get gear and what it's used for
 
**[[Gear]] - some basic guidance on how to get gear and what it's used for
 
***[[Permanent Free Gear]] - information on where to get permanently available free farmable gear
 
***[[Permanent Free Gear]] - information on where to get permanently available free farmable gear
  +
***[[Gear Optimization]] - information on how to determine what gear you may want to use on a unit
  +
***[[Enlightened Gear Skills]] - information about the additional skills you can learn for some weapons
 
**[[List of units|List of Units]] - lists all units currently released in the game
 
**[[List of units|List of Units]] - lists all units currently released in the game
 
**[[Free Units]] - lists all units acquired for free, from temporary or permanent quests
 
**[[Free Units]] - lists all units acquired for free, from temporary or permanent quests
Line 22: Line 25:
 
** [[Ability Leveling]] - some guidance on how to judge which abilities to level
 
** [[Ability Leveling]] - some guidance on how to judge which abilities to level
 
**[[Memento]] - some basic information on what mementos are
 
**[[Memento]] - some basic information on what mementos are
**[[Master Ability]] - some units receive upgraded skills from special quests (usually at level 80)
+
**[[Master Ability]] - some units receive upgraded stats or skills from special quests (usually at level 80)
  +
**[[Babel War Art]] - some units receive new or upgraded skills from special quests unlocked at level 85
 
**[[Enlightenment]] - this is an advanced feature for upgrading units once they reach level 85
 
**[[Enlightenment]] - this is an advanced feature for upgrading units once they reach level 85
  +
**[[Truth Seals]] - this is an advanced feature for adding stats to units once you have reached player level 150
 
*[[Job|Jobs]] - this will explain some of the basics of how jobs work
 
*[[Job|Jobs]] - this will explain some of the basics of how jobs work
 
**[[List of jobs|List of Jobs]] - this lists all the jobs available to units currently released in the game with short summaries of what they do
 
**[[List of jobs|List of Jobs]] - this lists all the jobs available to units currently released in the game with short summaries of what they do
Line 41: Line 46:
 
**[[Challenges]] - these are an additional reward system you can progress through when doing story quests (the 6th challenge board gives a 5 star unit selector)
 
**[[Challenges]] - these are an additional reward system you can progress through when doing story quests (the 6th challenge board gives a 5 star unit selector)
 
**[[Farmable Character Shards]] - lists which character shards currently can be farmed through hard quests and where to find their quests
 
**[[Farmable Character Shards]] - lists which character shards currently can be farmed through hard quests and where to find their quests
  +
***[[Shard Farm Priority]] - lists units to farm according of importance of their relative power in the Game
*[[Season Pass]] - this gives additional rewards from doing special season pass milestones and quests, you can optionally pay for additional rewards
 
 
*[[Events|Event Quests]] - these quests are a mixture of limited time events and some permanent quests that are separate from the main story
 
*[[Events|Event Quests]] - these quests are a mixture of limited time events and some permanent quests that are separate from the main story
 
**[[Multiplay]] - many event quests have a multiplayer version (new players get 25 gems from the first 10 players they meet in multiplayer quests)
 
**[[Multiplay]] - many event quests have a multiplayer version (new players get 25 gems from the first 10 players they meet in multiplayer quests)
Line 48: Line 53:
 
*Trials
 
*Trials
 
**[[Mystic Tower Veda]] - this is a special event available periodically (usually once a month for 2 weeks) that you can slowly progress through to receive significant rewards
 
**[[Mystic Tower Veda]] - this is a special event available periodically (usually once a month for 2 weeks) that you can slowly progress through to receive significant rewards
 
*[[Battle]]
**[[Mystic World Mobius]] - this is a special 2 player event available periodically (usually once a month for 2 weeks) that you can progress through to receive significant rewards
 
*Battle
 
 
**[[Arena]] - this is an additional source of daily gems (for new players it's recommended to deliberately climb the arena ranks slowly to maximize gems)
 
**[[Arena]] - this is an additional source of daily gems (for new players it's recommended to deliberately climb the arena ranks slowly to maximize gems)
 
**[[PvP]] (Ranked Match) - this is a live player vs player combat which is available periodically (usually once every month or two for a week) which provides rewards for both participation and wins
 
**[[PvP]] (Ranked Match) - this is a live player vs player combat which is available periodically (usually once every month or two for a week) which provides rewards for both participation and wins
  +
**[[Draft Match]] - this is a live player vs player combat where you use prebuilt units picked from a draft. It runs for a week whenever available and provides coins for a shop from wins and kills
 
*[[Raids]] - these are high end events to fight challenging bosses
 
*[[Raids]] - these are high end events to fight challenging bosses
   
Line 58: Line 63:
 
*[[Gem Sources|Acquiring Gems]] - reference on the various ways in the game to collect gems for summoning
 
*[[Gem Sources|Acquiring Gems]] - reference on the various ways in the game to collect gems for summoning
 
*[[Spending Guide]] - reference on how to best optimize spending of real world money in the game, including tips on ways to purchase gems without spending money
 
*[[Spending Guide]] - reference on how to best optimize spending of real world money in the game, including tips on ways to purchase gems without spending money
  +
*[[Unit Transmute Guide]] - guidance on how to determine when it is appropriate to transmute a unit instead of summoning for them
  +
  +
== Unit Prioritization ==
  +
 
*[https://docs.google.com/spreadsheets/d/1DWeFk0wiPaDKAYEcmf_9LnMFYy1nBy2lPTNAX52LkPU/edit#gid=1495093752 The Alchemist Code Global Tier List and Build Guide] - unit rankings and advice on optimal builds
  +
*[[Using the Tier List]] - guidance on using the above tier list effectively
   
 
==Other==
 
==Other==
Line 66: Line 77:
 
*[[Current/Upcoming Events and Summons|Current and Upcoming News and Events]] - overview of what new limited time and permanent changes are expected soon
 
*[[Current/Upcoming Events and Summons|Current and Upcoming News and Events]] - overview of what new limited time and permanent changes are expected soon
 
*[http://www.alchemistcodedb.com/ Alchemist Code DB] - helpful database of units, items, gear, quests and milestones, as well as a unit planner
 
*[http://www.alchemistcodedb.com/ Alchemist Code DB] - helpful database of units, items, gear, quests and milestones, as well as a unit planner
  +
*[https://www.alchemistcodedb.com/planner Alchemist Code DB Unit Planner] - test out various configurations on units to see how their stats are affected
*[https://docs.google.com/spreadsheets/d/1DWeFk0wiPaDKAYEcmf_9LnMFYy1nBy2lPTNAX52LkPU/edit#gid=1495093752 The Alchemist Code Global Tier List and Build Guide] - unit rankings and advice on optimal builds
 
 
*[[Zeni Management]] - how to manage/acquire in-game money
 
*[[Zeni Management]] - how to manage/acquire in-game money
 
*[[Shops]] - some information on the various shops available and what you can get from them (for new players the beginner shop is a high priority and monitoring other shops for equipment can also be useful)
 
*[[Shops]] - some information on the various shops available and what you can get from them (for new players the beginner shop is a high priority and monitoring other shops for equipment can also be useful)
 
*[[Guides and Rankings]] - additional sources of useful information
 
*[[Guides and Rankings]] - additional sources of useful information
  +
*[[Auto Repeat]] - explains how the auto repeat feature works
 
*[[Glossary of Terms]] - clarifies common terms used in reference to the game
 
*[[Glossary of Terms]] - clarifies common terms used in reference to the game
 
*[[Login Bonuses]]
 
*[[Login Bonuses]]
*[[Alchemia Port]] - these are essentially guilds, primarily used for rewards from [[Raids]]
+
*[[Alchemia Port]] - these are essentially guilds, primarily used for rewards from [[Raids]] and [[Port Battle]]. They also provide daily rewards for participation, so all players should join one.
 
*Also feel free to ask questions in the [https://discord.gg/PsEnqUX Discord] channel in '''#ac_questions'''
 
*Also feel free to ask questions in the [https://discord.gg/PsEnqUX Discord] channel in '''#ac_questions'''
   

Revision as of 22:36, 11 July 2021

This list of resources should help you get started right on your adventure in The Alchemist Code.

First Steps

  • Beginner's Guide - some useful basic starting guidance - every player should at least read the tips section!
  • Reroll Guide - if you are trying for an optimal start, this guide will explain the process of rerolling and give some idea of which units to look for
  • New Player Starting Bonuses - a list of all the initial benefits you get as a new player
  • Unit Selector Guidance - an overview of some of the better units you can pick from your new player selector (it is recommended you wait a week before selecting one)
  • Level Requirements - what the minimum level is for various game features

Unit Mechanics

  • Basic Unit Mechanics - this will explain some of the basics of how units work
    • Unit Shards - guidance on how to get character shards to raise your units to higher max level and access additional jobs
    • Elemental Shards - guidance on how to get elemental shards, which can be used as a replacement for unit shards for limit breaks (but not enlightenment)
    • Equipment - some basic guidance on how to get equipment and what it's used for
    • Gear - some basic guidance on how to get gear and what it's used for
    • List of Units - lists all units currently released in the game
    • Free Units - lists all units acquired for free, from temporary or permanent quests
    • Ability Leveling - some guidance on how to judge which abilities to level
    • Memento - some basic information on what mementos are
    • Master Ability - some units receive upgraded stats or skills from special quests (usually at level 80)
    • Babel War Art - some units receive new or upgraded skills from special quests unlocked at level 85
    • Enlightenment - this is an advanced feature for upgrading units once they reach level 85
    • Truth Seals - this is an advanced feature for adding stats to units once you have reached player level 150
  • Jobs - this will explain some of the basics of how jobs work
    • List of Jobs - this lists all the jobs available to units currently released in the game with short summaries of what they do
    • Job Upgrades - this explains what job upgrades have been released and how they are acquired

Combat Mechanics

What to Do

  • Milestones - milestones are one of the main reward systems in the game, this explains the various types
    • Daily Milestones - these are generally recommended to do every day and are your primary source of AP
  • Story Quests - these quests will give you many rewards through milestones and challenges, as well as provide access to good equipment farming quests and hard quests for farming character shards
    • Challenges - these are an additional reward system you can progress through when doing story quests (the 6th challenge board gives a 5 star unit selector)
    • Farmable Character Shards - lists which character shards currently can be farmed through hard quests and where to find their quests
      • Shard Farm Priority - lists units to farm according of importance of their relative power in the Game
  • Event Quests - these quests are a mixture of limited time events and some permanent quests that are separate from the main story
    • Multiplay - many event quests have a multiplayer version (new players get 25 gems from the first 10 players they meet in multiplayer quests)
    • Babel Chronicles - this is a special permanent story event where you play units provided for you (except for the EX quests) and learn more about the history of some of the units
    • Event Archives - these allow you to replay some previous limited time events
  • Trials
    • Mystic Tower Veda - this is a special event available periodically (usually once a month for 2 weeks) that you can slowly progress through to receive significant rewards
  • Battle
    • Arena - this is an additional source of daily gems (for new players it's recommended to deliberately climb the arena ranks slowly to maximize gems)
    • PvP (Ranked Match) - this is a live player vs player combat which is available periodically (usually once every month or two for a week) which provides rewards for both participation and wins
    • Draft Match - this is a live player vs player combat where you use prebuilt units picked from a draft. It runs for a week whenever available and provides coins for a shop from wins and kills
  • Raids - these are high end events to fight challenging bosses

Summoning

  • Acquiring Gems - reference on the various ways in the game to collect gems for summoning
  • Spending Guide - reference on how to best optimize spending of real world money in the game, including tips on ways to purchase gems without spending money
  • Unit Transmute Guide - guidance on how to determine when it is appropriate to transmute a unit instead of summoning for them

Unit Prioritization

Other

  • Team Building - some advice on what to think about when building teams for quests
  • Leader Skills - some advice on what to think about when choosing a leader skill
  • Friends - explains how the friends system works (a key source of mercenaries and friend coins)
  • Current and Upcoming News and Events - overview of what new limited time and permanent changes are expected soon
  • Alchemist Code DB - helpful database of units, items, gear, quests and milestones, as well as a unit planner
  • Alchemist Code DB Unit Planner - test out various configurations on units to see how their stats are affected
  • Zeni Management - how to manage/acquire in-game money
  • Shops - some information on the various shops available and what you can get from them (for new players the beginner shop is a high priority and monitoring other shops for equipment can also be useful)
  • Guides and Rankings - additional sources of useful information
  • Auto Repeat - explains how the auto repeat feature works
  • Glossary of Terms - clarifies common terms used in reference to the game
  • Login Bonuses
  • Alchemia Port - these are essentially guilds, primarily used for rewards from Raids and Port Battle. They also provide daily rewards for participation, so all players should join one.
  • Also feel free to ask questions in the Discord channel in #ac_questions