Merchant [Lucky Crane] is a variation of the
Merchant job.
| Merchant [Lucky Crane] Job | |||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| |||||||||||||||||||||||||||||
Job Mastery Bonus
| HP | 32% |
|---|---|
| PATK | 2% |
| AGI | 4% |
| LUCK | 2% |
| HP | 150 |
Attack
- Attack (SHN)
- An abacus-shaped staff.
- 1 * (PATK + LUCK)
Abilities
| Trading Skill |
|---|
| Trading Skill techniques for use with this job type only |
| Skill Description |
Consumes own Jewels and transfers them to ally unit [Range: 4, Height Range: 3] Charges : 5
|
[Unmaxed Enlightenment Gate 5] Raises ally unit's CT by 50 [Range: 4, Height Range: 3] (Learned at ability Lv5) Charges : 5
|
[Maxed Enlightenment Gate 5] Raises ally unit's CT by 65 [Range: 4, Height Range: 3] (Learned at ability Lv5) Charges : 5
|
Consumes own Jewels and transfers them to ally unit [Range: 3, Height Range: 2] (Learned at ability Lv12) Charges : 3
|
[Unmaxed Enlightenment Gate 5] Casts Jewel Auto Charge on ally unit for three turns [Range: 4, Height Range: 3] (Learned at ability Lv20) Charges : 2
Cast Time : 200 |
[Maxed Enlightenment Gate 5] Casts Jewel Auto Charge on ally unit for three turns [Range: 5, Height Range: 3] (Learned at ability Lv20) Charges : 2
Cast Time : 500 |
| Basic Trading Skill |
| Trading Skill techniques for use with all job types |
Inflicts Blind on enemy unit [Range: 4, Height Range: 3] Charges : 5
Cast Time : 300 |
Inflicts Charm on enemy units within area around self [Area: Diamond (5), Height Range: 2] (Learned at ability Lv5) Charges : 3
Cast Time : 360 |
Nullifies all statuses inflicted on ally units within area around self for three turns [Area: Square (3), Height Range: 2] (Learned at ability Lv12) Charges : 5
|
Recovers HP of ally units within area around self [Area: Square (3), Height Range: 2] (Learned at ability Lv20) Charges : 5
|
| Risk Hedge |
| Reaction Ability for use with all job types (Learned at Rank 2) |
After receiving Dmg, chance of casting Jewel Auto Charge on self
|
| How's Business? |
| Support Ability for use with all job types (Learned at Rank 4) |
Raises Initial Jewels
|
| Not Too Bad |
| Support Ability for use with all job types (Learned at Rank 6) |
Raises Jewels Obtained
|
Units With This Job
Aruba,
Margaret,
Mirianne,
Dark Othima,
Nero,
Dancer Shenmei,
Elizabeth Liones,
Schmeier
Related Jobs
Lovely Merchant,
Merchant,
Merchant [Beckoning-Dharma],
Battle Maid,
Merchant [Cunning-Tanuki]
Equipment
| Unlock Job | ||||||
| Level 1 | ||||||
| Level 2 | ||||||
| Level 3 | ||||||
| Level 4 | ||||||
| Level 5 | ||||||
| Level 6 | ||||||
| Level 7 | ||||||
| Level 8 | ||||||
| Level 9 | ||||||
| Level 10 | ||||||
| Level 11 |
AI Priority
Skill Priority
- Support
- DisableCondition
- FailCondition
- Heal
- Damage
- CureCondition
Buff Priority
- HP
- PATK
- Initial Jewels
- HP
- None
- Max Jewels
Condition Priority
- Quicken
- Charm
- Blind
- Petrify
- Daze
- Charm
- Paralyze
- Sleep
- Silence
- Bind
- Slow
- Blind
- Poison
- Stun
- DeathSentence
- ResistBuff
- ResistDebuff
- Rage
- Berserk