Merchant [Cunning-Tanuki] is a variation of the Merchant job.
Merchant [Cunning-Tanuki] Job | |||||||||||||||||||||||||||||
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Job Mastery Bonus
HP | 32% |
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PATK | 2% |
AGI | 4% |
LUCK | 2% |
HP | 150 |
Attack
- Attack (SHN)
- An abacus-shaped staff.
- 1 * (PATK + LUCK)
Abilities
Trading Skill |
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Trading Skill techniques for use with this job type only |
Skill Description |
Consumes own Jewels and transfers them to ally unit [Range: 4, Height Range: 3] Charges : 5
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[Unmaxed Enlightenment Gate 5] Raises ally unit's CT by 50 [Range: 4, Height Range: 3] (Learned at ability Lv5) Charges : 5
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[Maxed Enlightenment Gate 5] Raises ally unit's CT by 65 [Range: 4, Height Range: 3] (Learned at ability Lv5) Charges : 5
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Consumes own Jewels and transfers them to ally unit [Range: 4, Height Range: 3] (Learned at ability Lv12) Charges : 5
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[Unmaxed Enlightenment Gate 5] Casts Jewel Auto Charge on ally unit for three turns [Range: 4, Height Range: 3] (Learned at ability Lv20) Charges : 2
Cast Time : 200 |
[Maxed Enlightenment Gate 5] Casts Jewel Auto Charge on ally unit for three turns [Range: 5, Height Range: 3] (Learned at ability Lv20) Charges : 2
Cast Time : 500 |
Increases CT of all targets by 50 at random [Area: Whole Map] (Learned at ability Lv20) Charges : 2
Cast Time : 350 |
Basic Trading Skill |
Trading Skill techniques for use with all job types |
Inflicts Blind on enemy unit [Range: 4, Height Range: 3] Charges : 5
Cast Time : 300 |
Inflicts Charm on enemy units within area around self [Area: Diamond (5), Height Range: 2] (Learned at ability Lv5) Charges : 3
Cast Time : 360 |
Nullifies all statuses inflicted on ally units within area around self for three turns [Area: Square (3), Height Range: 2] (Learned at ability Lv12) Charges : 5
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Recovers HP of ally units within area around self [Area: Square (3), Height Range: 2] (Learned at ability Lv20) Charges : 5
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Increases CT of units within area around self by 15 [Area: Square (3), Height Range: 2] (Learned at ability Lv20) Charges : 3
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Risk Hedge |
Reaction Ability for use with all job types (Learned at Rank 2) |
After receiving Dmg, chance of casting Jewel Auto Charge on self
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How's Business? |
Support Ability for use with all job types (Learned at Rank 4) |
Raises Initial Jewels
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Not Too Bad |
Support Ability for use with all job types (Learned at Rank 6) |
Raises Jewels Obtained
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Units With This Job
Fairily, Letitia, Shion, Lachesis, Dark Princess Yomi
Related Jobs
Merchant, Merchant [Lucky Crane], Merchant [Beckoning-Dharma], Battle Maid, Lovely Merchant
Equipment
Unlock Job | ||||||
Level 1 | ||||||
Level 2 | ||||||
Level 3 | ||||||
Level 4 | ||||||
Level 5 | ||||||
Level 6 | ||||||
Level 7 | ||||||
Level 8 | ||||||
Level 9 | ||||||
Level 10 | ||||||
Level 11 |
AI Priority
Skill Priority
- Support
- DisableCondition
- FailCondition
- Heal
- Damage
- CureCondition
Buff Priority
- HP
- PATK
- Initial Jewels
- HP
- None
- Max Jewels
Condition Priority
- Quicken
- Charm
- Blind
- Petrify
- Daze
- Charm
- Paralyze
- Sleep
- Silence
- Bind
- Slow
- Blind
- Poison
- Stun
- DeathSentence
- ResistBuff
- ResistDebuff
- Rage
- Berserk