Magic Swordsman [Fenrir] is a variation of the Magic Swordsman job.
Magic Swordsman [Fenrir] Job | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Job Mastery Bonus
HP | 16% |
---|---|
PATK | 2% |
MATK | 3% |
MDEF | 4% |
HP | 100 |
Attack
- Attack (MAH)
- 1.8 * (PATK + MATK)
Abilities
Magic Blade |
---|
Magic Blade techniques for use with this job type only |
Skill Description |
Slash Mag ATK on an enemy with chance of Bind [Range: 1, Height Range: 2] (Learned at ability Lv2) 1.8 * (PATK + MATK) [75% - 95%] Charges : 5
|
Slash Mag ATK on an enemy with chance of Daze [Range: 1, Height Range: 2] (Learned at ability Lv4) 1.8 * (PATK + MATK) [75% - 95%] Charges : 5
|
Slash Mag ATK on an enemy with chance of Silence [Range: 1, Height Range: 2] (Learned at ability Lv6) 1.8 * (PATK + MATK) [75% - 95%] Charges : 5
|
Slash Mag ATK on an enemy with chance of Petrify [Range: 1, Height Range: 2] (Learned at ability Lv8) 1.8 * (PATK + MATK) [75% - 95%] Charges : 5
|
Fire Slash Mag ATK on units within target area [Range: 3, Area: Line (3), Height Range: 2] (Learned at ability Lv11) 1.8 * (PATK + MATK) [140% - 160%] Charges : 3
|
Wind Slash Mag ATK to units within target area [Range: 3, Area: Line (3), Height Range: 2] (Learned at ability Lv14) 1.8 * (PATK + MATK) [140% - 160%] Charges : 3
|
Thunder Slash Mag ATK on units within target area [Range: 3, Area: Line (3), Height Range: 2] (Learned at ability Lv17) 1.8 * (PATK + MATK) [140% - 160%] Charges : 3
|
[Unmaxed Enlightenment Gate 5] Water Slash Mag ATK on units within target area (Strong vs Fire) [Range: 4, Area: Square (3), Height Range: 2] (Learned at ability Lv20) 1.8 * (PATK + MATK) [85% - 115%] Charges : 3
|
[Maxed Enlightenment Gate 5] Water Slash Mag ATK to units within target area (Strong vs Fire) & inflicts Sleep for three turns for enemy Fire units [Range: 4, Area: Square (3), Height Range: 2] (Learned at ability Lv20) 1.8 * (PATK + MATK) [130%] Charges : 3
|
Basic Magic Blade |
Magic Blade techniques for use with all job types |
Fire Slash Mag ATK on an enemy [Range: 1, Height Range: 2] 1.8 * (PATK + MATK) [115% - 135%] Charges : 3
|
Wind Slash Mag ATK on an enemy [Range: 1, Height Range: 2] (Learned at ability Lv7) 1.8 * (PATK + MATK) [115% - 135%] Charges : 3
|
Thunder Slash Mag ATK on an enemy [Range: 1, Height Range: 2] (Learned at ability Lv13) 1.8 * (PATK + MATK) [115% - 135%] Charges : 3
|
Water Slash Mag ATK (Strong vs Fire) [Range: 1, Height Range: 2] (Learned at ability Lv20) 1.8 * (PATK + MATK) [95% - 105%] Charges : 5
|
Absorb Jewels |
Reaction Ability for use with all job types (Learned at Rank 4) |
After receiving Dmg, chance of absorbing Jewels
1.8 * (PATK + MATK) [50% - 75%] |
Divine Shelter |
Support Ability for use with all job types (Learned at Rank 6) |
Raises All Elemental Res
|
Units With This Job
Related Jobs
Magic Swordsman, Magic Swordsman [Ixion], Freedom Rogue, Magic Swordsman [Chimera], Magic Swordsman [Pegasus], Magic Swordsman [Sylphide」, Magic Swordsman [Efreet], Magic Swordsman, Brooding Malblade
Equipment
Unlock Job | ||||||
Level 1 | ||||||
Level 2 | ||||||
Level 3 | ||||||
Level 4 | ||||||
Level 5 | ||||||
Level 6 | ||||||
Level 7 | ||||||
Level 8 | ||||||
Level 9 | ||||||
Level 10 | ||||||
Level 11 |
AI Priority
Skill Priority
- Damage
- Support
- Heal
- FailCondition
- DisableCondition
- CureCondition
Buff Priority
- None
- HP
- HP
- Initial Jewels
- PATK
- Max Jewels
Condition Priority
- Petrify
- Stop
- Daze
- Charm
- Paralyze
- Sleep
- Quicken
- Delay
- Silence
- Bind
- Slow
- Blind
- Poison
- Stun
- DeathSentence
- ResistBuff
- ResistDebuff
- Rage
- Berserk