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Magic Meister [Serenade] is a variation of the Magic Meister Magic Meister job.

Magic Meister [Serenade]
Magic Meister [Serenade]
Job
Move 4 Jump 2
Avoid 0 Initial Jewels 34%
HP 15 Jewels 20
PATK -14 PDEF 18
MATK 12 MDEF 6
DEX 22 AGI 13
CRIT 15 LUCK 0

Job Mastery Bonus

HP20%
MATK7%
MDEF2%
DEX3%
AGI3%
HP125

Attack

Attack (Magic Meister)
Marksman
0.75 * (MATK + DEX)

Abilities

Magic Bullet
Magic Bullet techniques for use with this job type only
Skill Description
Recovers own HP and casts Quicken on self
Charges : 3
Places a Damage Grid within target area (Grid disappears after being activated once, or after a set time) [Range: 4, Area: Cross (3), Height Range: 3] (Learned at ability Lv5)
Charges : 2
ActionAbilityIcon Damage Type Physical Attack Type Missile Burst Force
AbilityJewels50
Missile ATK (strong vs machines) to units in area around self [Area: Special (Square-Cross), Height Range: 2] (Learned at ability Lv10)
0.75 * (MATK + DEX) [120% - 155%]
Charges : 2
[Unmaxed Enlightenment Gate 5]
Removes enemy's buffs in target area [Range: 4, Area: Cross (3), Height Range: 2] (Learned at ability Lv12)
Charges : 1
[Maxed Enlightenment Gate 5]
Removes buffs from enemy units within target area & nullifies buffs for three turns [Range: 6, Area: Cross (3), Height Range: 2] (Learned at ability Lv12)
Charges : 2
ActionAbilityIcon Damage Type Physical Attack Type Missile Saturation
AbilityJewels50
Missile ATK on units within target area [Range: 4, Area: Diamond (5), Height Range: 2] (Learned at ability Lv15)
0.75 * (MATK + DEX) [110% - 125%]
Charges : 3
ActionAbilityIcon Damage Type Physical Attack Type Missile LightElement Rei Flower
AbilityJewels60
4-hit Light Missile ATK to enemy unit [Range: 4, Height Range: 3] (Learned at ability Lv20)
0.75 * (MATK + DEX) [130% - 170%]
Charges : 2
Cast Time : 320
Basic Magic Bullet
Magic Bullet techniques for use with all job types
Places a Buff Grid which raises PDEF/MDEF of units within target area (Grid disappears after a set time) [Range: 4, Area: Cross (3), Height Range: 3]
Charges : 3
Doubles own MATK/DEX for one turn (Learned at ability Lv7)
Charges : 3
Greatly lowers enemy's PATK & DEX for one turn [Range: 6, Area: Cross (3), Height Range: 4] (Learned at ability Lv14)
Charges : 2
Missile ATK on enemy unit & permanently lowers enemy's Missile (Stackable up to 3x) [Range: 4, Height Range: Unlimited] (Learned at ability Lv20)
0.75 * (MATK + DEX) [115% - 130%]
Charges : 3
Physical Charge
Support Ability for use with all job types (Learned at Rank 3)
Raises own Max HP/Dark Res
Pain Protection
Reaction Ability for use with all job types (Learned at Rank 5)
Chance of reducing portion of Phys Dmg
Clever Charge
Support Ability for use with all job types (Learned at Rank 8)
Raises own MATK/DEX/AGI when defeating enemy unit (Stackable)

Units With This Job

Reido Reido, Nina Nina, Wilhelm Wilhelm, Drei Drei, Quence Quence, Eliza Eliza, Almace Almace, Masakado Masakado

Related Jobs

Magic Meister Magic Meister, Magic Meister [Symphony] Magic Meister [Symphony], Magic Meister [Requiem] Magic Meister [Requiem], Fierce Wolf Undertaker Fierce Wolf Undertaker, Thunderous Bullet Forger Thunderous Bullet Forger

Equipment

Unlock Job
Level 1
Level 2
Level 3
Level 4
Level 5
Level 6
Level 7
Level 8
Level 9
Level 10
Level 11

AI Priority

Skill Priority

  1. Damage
  2. Heal
  3. FailCondition
  4. DisableCondition
  5. CureCondition

Buff Priority

  1. None
  2. HP
  3. Initial Jewels
  4. PATK
  5. Max Jewels

Condition Priority

  1. Petrify
  2. Stop
  3. Daze
  4. Charm
  5. Paralyze
  6. Sleep
  7. Quicken
  8. Delay
  9. Silence
  10. Bind
  11. Slow
  12. Blind
  13. Poison
  14. Stun
  15. DeathSentence
  16. ResistBuff
  17. ResistDebuff
  18. Rage
  19. Berserk
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