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Magic Mecha Engineer
Magic Mecha Engineer
Job
Move 3 Jump 2
Avoid 0 Initial Jewels 50%
HP 0 Jewels 9
PATK 0 PDEF 10
MATK 10 MDEF 25
DEX 35 AGI 16
CRIT -10 LUCK 0

Job Mastery Bonus

HP18%
PATK2%
MATK2%
DEX6%
AGI4%

Attack

Attack (Icona)
1.4 * DEX

Abilities

Magic Mecha
Magic Mecha techniques for use with this job type only
Skill Description
Bestows Strong vs Wind/Strong vs Machines & raises Hit Rate & MOVE by 1 for ally units within area around self for three turns [Area: Square (3), Height Range: 2]
Charges : 3
[Unmaxed Enlightenment Gate 5]
Raises all ATK of ally Fire units within area around self for three turns [Area: Diamond (5), Height Range: 2] (Learned at ability Lv5)
Charges : 3
[Maxed Enlightenment Gate 5]
Greatly raises all ATK & raises all DEF for ally Fire units & within area around self for five turns (Stackable up to 2x) [Area: Square (5), Height Range: 2] (Learned at ability Lv5)
Charges : 3
Fire Missile ATK on enemy unit & Power is based on target's PATK [Range: 5, Height Range: 3] (Learned at ability Lv10)
1.5 * Enemy's PATK [180%]
Charges : 3
Lowers All Elemental Res & forces Disable Heal for allies within area around self for 3 turns (During Disable Heal, raises PATK, MATK, PDEF, MDEF, AGI) [Area: Diamond (5), Height Range: 2] (Learned at ability Lv15)
Charges : 3
Fire Non-Type ATK on enemy units within area & inflicts charm [Range: 3, Area: Cross (3), Height Range: 3] (Learned at ability Lv20)
1.4 * DEX [130% - 165%]
Charges : 3
Basic Magic Mecha
Magic Mecha techniques for use with all job types
Disable Heal +100 on ally unit for five turns [Range: 3, Height Range: 2]
Charges : 1
Creates a barrier that reduces all Dmg by half for ally units within area around self [Area: Cross (3), Height Range: 2] (Learned at ability Lv7)
Charges : 2
Decreases own stats to boost PATK/MATK of ally unit for three turns [Range: 2, Height Range: 3] (Learned at ability Lv14)
Charges : 2
Places a grid on area around self that casts Jewel Auto Charge (Grid disappears after being activated once) [Area: Diamond (5), Height Range: 2] (Learned at ability Lv20)
Charges : 1
Auto Prominence
Support Ability for use with all job types (Learned at Rank 3)
Raises Strong vs Wind of self and adjacent units & All ATK for Fire Units when one or more ally units are in adjacent squares
Charge Magia
Reaction Ability for use with all job types (Learned at Rank 5)
Recovers own Jewels when receiving Dmg & also activated by Skill ATKs
Expertise of the Lead Engineer
Support Ability for use with all job types (Learned at Rank 8)
Raises Max Jewels & Range by 2

Units With This Job

Icona Icona

Related Jobs

Equipment

Unlock Job
Level 1
Level 2
Level 3
Level 4
Level 5
Level 6
Level 7
Level 8
Level 9
Level 10
Level 11

AI Priority

Skill Priority

  1. Support
  2. Damage
  3. Heal
  4. FailCondition
  5. DisableCondition
  6. CureCondition

Buff Priority

Self Buffs only

  1. HP
  2. None
  3. HP
  4. Initial Jewels
  5. PATK
  6. Max Jewels

Condition Priority

  1. Charm
  2. Quicken
  3. Petrify
  4. Stop
  5. Daze
  6. AutoHeal
  7. Charm
  8. Sleep
  9. Delay
  10. Silence
  11. Bind
  12. Slow
  13. DeathSentence
  14. Blind
  15. Poison
  16. Stun
  17. ResistBuff
  18. ResistDebuff
  19. Rage
  20. Berserk
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