Luminous Immortal is a variation of the
Sage job.
| Luminous Immortal Job | |||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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Job Mastery Bonus
| HP | 28% |
|---|---|
| MATK | 7% |
| MDEF | 4% |
| AGI | 2% |
| LUCK | 2% |
| HP | 125 |
Attack
- Attack (DAI)
- 0.9 * MATK
Abilities
| Sorcery |
|---|
| Magic techniques for use with this job type only |
| Skill Description |
Mag ATK to units in area around self [Area: Cross (3), Height Range: 2] (Learned at ability Lv2) 1.5 * MATK [25% - 50%] Charges : 3
|
Fire Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2] (Learned at ability Lv8) 1.5 * MATK [130% - 160%] Charges : 10
Cast Time : 300 |
Water Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2] (Learned at ability Lv12) 1.5 * MATK [130% - 160%] Charges : 10
Cast Time : 300 |
Wind Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2] (Learned at ability Lv16) 1.5 * MATK [130% - 160%] Charges : 10
Cast Time : 300 |
Thunder Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2] (Learned at ability Lv20) 1.5 * MATK [130% - 160%] Charges : 10
Cast Time : 300 |
[Unmaxed Enlightenment Gate 5] Will survive fatal Dmg and nullifies all statuses for one turn & skill use not counted for "Permafrost" for next turn & no Jewels Spent & no Cast Time (Learned at ability Lv20) Charges : 1
|
[Maxed Enlightenment Gate 5] Will survive fatal Dmg and stay alive on verge of death only once & nullifies all statuses & greatly raises Permafrost for 1 turn with skill use not counted & no Jewels Spent & no Cast Time (Learned at ability Lv20) Charges : 2
|
Water Mag ATK on units within area (Strong vs Fire) [Range: 5, Area: Cross (3), Height Range: 2] (Learned at ability Lv20) 1.5 * MATK [150% - 180%] Charges : 3
Cast Time : 400 |
| Basic Sorcery |
| Magic techniques for use with all job types |
Fire Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2] 1.5 * MATK [105% - 115%] Charges : 10
Cast Time : 600 |
Water Mag ATK with chance of inflicting Daze on units within area [Range: 5, Area: Cross (3), Height Range: 2] (Learned at ability Lv5) 1.5 * MATK [115% - 130%] Charges : 10
Cast Time : 600 |
Wind Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2] (Learned at ability Lv10) 1.5 * MATK [105% - 115%] Charges : 10
Cast Time : 600 |
Thunder Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2] (Learned at ability Lv15) 1.5 * MATK [105% - 115%] Charges : 10
Cast Time : 600 |
Inflicts Poison on target [Range: 5, Area: Cross (3), Height Range: 2] (Learned at ability Lv20) Charges : 10
Cast Time : 600 |
| Counter Magic+2 |
| Reaction Ability for use with all job types (Learned at Rank 4) |
[Unmaxed Enlightenment Gate 5]
After receiving Dmg, chance of performing counter [Range: 4, Height Range: 2] 1.5 * MATK |
[Maxed Enlightenment Gate 5]
After receiving Dmg, chance of performing counter & raises MATK Power for three turns (Stackable up to 3x) & also activated by Skill ATKs [Range: 4, Height Range: 2] 1.5 * MATK [100%] |
| Magic Up+2 |
| Support Ability for use with all job types (Learned at Rank 6) |
Raises MATK & Hit Rate
|
Units With This Job
Related Jobs
Sage,
Sage [Monolith],
Sage [Obelisk],
Sage [Carnac],
Sage [Pandora],
Sage [Rozetta],
Alchemia Scholar,
Nightmare Witch,
Night Agent,
Continental Observer,
Abyss Gazer,
Sage [Carnac],
Sage [Rozetta],
Desert Lily
Equipment
| Unlock Job | ||||||
| Level 1 | ||||||
| Level 2 | ||||||
| Level 3 | ||||||
| Level 4 | ||||||
| Level 5 | ||||||
| Level 6 | ||||||
| Level 7 | ||||||
| Level 8 | ||||||
| Level 9 | ||||||
| Level 10 | ||||||
| Level 11 |
AI Priority
Skill Priority
- Damage
- FailCondition
- Support
- Heal
- DisableCondition
- CureCondition
Buff Priority
- None
- Initial Jewels
- HP
- HP
- PATK
- Max Jewels
Condition Priority
- Petrify
- Stop
- Daze
- Charm
- Paralyze
- Sleep
- Quicken
- Delay
- Silence
- Bind
- Slow
- Blind
- Poison
- Stun
- DeathSentence
- ResistBuff
- ResistDebuff
- Rage
- Berserk