Lord Commander Job | |||||||||||||||||||||||||||||
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Job Mastery Bonus
HP | 8% |
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PATK | 3% |
PDEF | 6% |
MATK | 4% |
AGI | 2% |
Attack
- Attack (ZAYI_LORD)
- 1.8 * (PATK + MATK)
Abilities
Sun Blade |
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Sun Blade techniques for use with this job type only |
Skill Description |
Light Slash ATK to enemy unit & raises own Slash ATK for three turns [Range: 1, Height Range: 2] 1.8 * (PATK + MATK) [100% - 115%] Charges : 4
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Thunder Slash Mag ATK to enemy unit [Range: 3, Height Range: 3] (Learned at ability Lv7) 1.8 * (PATK + MATK) [110% - 125%] Charges : 5
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Fire Slash Mag ATK to units within target area [Range: 3, Area: Diamond (5), Height Range: 2] (Learned at ability Lv14) 1.8 * (PATK + MATK) [115% - 135%] Charges : 3
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Light Slash ATK (Strong vs Demons) to enemy units within target area [Range: 2, Area: Line (3), Height Range: 2] (Learned at ability Lv20) 1.8 * (PATK + MATK) [120% - 140%] Charges : 3
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Basic Sun Blade |
Sun Blade techniques for use with all job types |
Raises own Max HP for five turns Charges : 3
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Recovers HP of ally units within area around self [Area: Cross (3), Height Range: 2] (Learned at ability Lv7) Charges : 5
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Dark Slash ATK on enemy & inflicts Petrify [Range: 1, Height Range: 2] (Learned at ability Lv14) 1.8 * (PATK + MATK) [100% - 115%] Charges : 3
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Wind Slash Mag ATK to enemy units within target area [Area: Square (3) around self, Height Range: 2] (Learned at ability Lv20) 1.8 * (PATK + MATK) [95% - 110%] Charges : 3
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Oath of Determination |
Reaction Ability for use with all job types (Learned at Rank 4) |
After receiving Dmg, chance of raising PATK & MATK for one turn
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Holy Blade of the White Night |
Support Ability for use with all job types (Learned at Rank 6) |
Raises PATK/Slash ATK Power
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Units With This Job
Related Jobs
The Light Leading the World, Guiding Light of Justice
Equipment
Unlock Job | ||||||
Level 1 | ||||||
Level 2 | ||||||
Level 3 | ||||||
Level 4 | ||||||
Level 5 | ||||||
Level 6 | ||||||
Level 7 | ||||||
Level 8 | ||||||
Level 9 | ||||||
Level 10 | ||||||
Level 11 |
AI Priority
Skill Priority
- Damage
- Heal
- FailCondition
- DisableCondition
- CureCondition
Buff Priority
- None
- HP
- Initial Jewels
- PATK
- Max Jewels
Condition Priority
- Petrify
- Stop
- Daze
- Charm
- Paralyze
- Sleep
- Quicken
- Delay
- Silence
- Bind
- Slow
- Blind
- Poison
- Stun
- DeathSentence
- ResistBuff
- ResistDebuff
- Rage
- Berserk