Karma's Dark Shadow is a variation of the Spy job.
Karma's Dark Shadow Job | |||||||||||||||||||||||||||||||||
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Job Mastery Bonus
HP | 23% |
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PATK | 7% |
DEX | 2% |
AGI | 4% |
HP | 125 |
Attack
- ATK Skills (ONM)
- 0.9 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Abilities
Spy Technique |
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Spy techniques for use with this job type only |
Skill Description |
Greatly raises own Evasion Rate for one turn Charges : 1
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Inflicts powerful Blind on units in area around self & move after use [MOVE: 4, JUMP: 2, Area: Square (3) around self, Height Range: 2] (Learned at ability Lv5) Charges : 5
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Nullifies statuses cast on allies in area around self & move after use [MOVE: 4, JUMP: 2, Area: Cross (3), Height Range: 2] (Learned at ability Lv10) Charges : 5
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Summons a python monster to do a Wind Mag ATK that lowers Wind Res of units within target area for three turns [Range: 4, Area: Diamond (5), Height Range: 2] (Learned at ability Lv15) 0.9 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4) [125% - 180%] Charges : 3
Cast Time : 500 |
Summons Toad to perform a Water Mag ATK that lowers Water Res of enemy unit for three turns [Range: 4, Height Range: 2] (Learned at ability Lv20) 0.9 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4) [200% - 250%] Charges : 3
Cast Time : 500 |
Summons Three-Headed Dragon that inflicts 3-hit Dark Mag ATK on units within area (100% Hit) & lowers Dark Res for three turns & units are not lockable [Range: 3, Area: Line (3), Height Range: 3] (Learned at ability Lv20) 0.9 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4) [130% - 180%] Charges : 3
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[Unmaxed Enlightenment Gate 5] For next turn, skill use not counted & no Jewels Spent & no Cast Time for self (Learned at ability Lv20) Charges : 3
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[Maxed Enlightenment Gate 5] For one turn, skill use not counted & raises power & no Jewels Spent & no Cast Time for self (Learned at ability Lv20) Charges : 6
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Basic Spy Technique |
Spy techniques for use with all job types |
Missile ATK on target unit with chance of CRIT [Range: 4, Height Range: 2] 0.9 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4) [100% - 110%] Charges : 5
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Fire Non-Type ATK that lowers Pierce ATK of enemy unit for three turns [Range: 3, Height Range: 2] (Learned at ability Lv5) 0.9 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4) [100% - 110%] Charges : 3
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Water Non-Type ATK that lowers Slash ATK of enemy unit for three turns [Range: 3, Height Range: 2] (Learned at ability Lv10) 0.9 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4) [100% - 110%] Charges : 3
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Wind Non-Type ATK that lowers Missile ATK of enemy unit for three turns [Range: 3, Height Range: 2] (Learned at ability Lv15) 0.9 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4) [100% - 110%] Charges : 3
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Thunder Non-Type ATK that lowers Strike ATK of enemy unit for three turns [Range: 3, Height Range: 2] (Learned at ability Lv20) 0.9 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4) [100% - 110%] Charges : 3
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Dark Non-Type ATK on enemy unit (Strong vs Light) & inflicts Stop on Light unit [Range: 3, Height Range: 3] (Learned at ability Lv20) 0.9 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4) [100% - 110%] Charges : 3
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Flying Ape |
Support Ability for use with all job types (Learned at Rank 3) |
MOVE +1 and JUMP +2
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Immobilize Counter |
Reaction Ability for use with all job types (Learned at Rank 5) |
[Unmaxed Enlightenment Gate 5]
After receiving Dmg, chance of absorbing HP & chance of inflicting Stop |
[Maxed Enlightenment Gate 5]
Absorbs HP & chance of Stop when receiving Dmg & also activated by Skill ATKs [Area: Square (3), Height Range: 2] |
Hurricane |
Support Ability for use with all job types (Learned at Rank 8) |
Raises AGI/DEX
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Units With This Job
Related Jobs
Spy, Sunny Yellow Lily Demon, Spy [Cloud Cover], Spy [Obscure Mist], Spy [Lightning Flash], Spy [Shade Zephyr], Twinblaze Holy Swordsman, Wind-Tanuki Spy
Equipment
Unlock Job | ||||||
Level 1 | ||||||
Level 2 | ||||||
Level 3 | ||||||
Level 4 | ||||||
Level 5 | ||||||
Level 6 | ||||||
Level 7 | ||||||
Level 8 | ||||||
Level 9 | ||||||
Level 10 | ||||||
Level 11 |
AI Priority
Skill Priority
- Damage
- FailCondition
- CureCondition
Buff Priority
- None
- Initial Jewels
- Max Jewels
Condition Priority
- Petrify
- Stop
- Daze
- Charm
- Paralyze
- Sleep
- Quicken
- Delay
- Silence
- Bind
- Slow
- Blind
- Poison
- Stun
- DeathSentence
- ResistBuff
- ResistDebuff
- Rage
- Berserk