Indigo-Blue Blademaster is a variation of the Blademaster job.
Indigo-Blue Blademaster Job | |||||||||||||||||||||||||||||||||
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Job Mastery Bonus
HP | 24% |
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PATK | 8% |
DEX | 4% |
AGI | 3% |
HP | 125 |
Attack
- Attack (Setsuna CC)
- 0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Abilities
Swordsman Skill |
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Sword techniques for use with this job type only |
Skill Description |
Raises Slash ATK Power/Max HP of ally units within area around self for three turns & reduces Jewels Spent for "Fresh Breeze Tiger Tremor" for three turns & no Use Count cost [Area: Cross (3), Height Range: 2] Charges : 2
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Slash ATK on enemy units within area & greatly raises own counterattack power for 3 turns [Range: 3, Area: Cross (3), Height Range: 5] (Learned at ability Lv5) 0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4) [130% - 160%] Charges : 3
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Wind Slash ATK on units within area (Strong vs Thunder) [Range: 4, Area: Diamond (5), Height Range: 2] (Learned at ability Lv12) 0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4) [140% - 180%] Charges : 3
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Wind Slash ATK on units in area around self & nullifies all statuses inflicted on self for three turns [Area: Cross (11), Height Range: 2] (Learned at ability Lv20) 0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4) [140% - 185%] Charges : 2
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[Unmaxed Enlightenment Gate 5] Slash ATK on enemy units within area (Strong vs Monsters) & increases in Power the fewer the number of targets [Range: 3, Area: Line (3), Height Range: 2] (Learned at ability Lv20) 0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4) [170% - 235%] Charges : 3
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[Maxed Enlightenment Gate 5] Slash ATK on enemy units within area (Strong vs Monsters) & 100% Hit & increases in Power the fewer the number of targets [Range: 3, Area: Line (3), Height Range: 2] (Learned at ability Lv20) 0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4) [300%] Charges : 3
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Basic Swordsman Skill |
Sword techniques for use with all job types |
Slash ATK to enemy unit & Very Strong vs Beasts & lowers PATK/PDEF & greatly raises own Slash Res for one turn [Range: 1, Height Range: 2] 0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4) [110% - 125%] Charges : 3
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Slash ATK to enemy unit & Very Strong vs Demons & lowers MATK/MDEF & greatly raises own Mag Res for one turn [Range: 1, Height Range: 2] (Learned at ability Lv10) 0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4) [110% - 125%] Charges : 3
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Starfall 20 Slash ATK to enemy unit & Strong vs Humans & lowers AGI & greatly raises own AGI for one turn [Range: 1, Height Range: 2] (Learned at ability Lv15) 0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4) [110% - 125%] Charges : 3
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After moving, Wind Slash ATK on enemy unit & doubles own PATK and lowers all DEF for five turns [Range: 5, Height Range: 3] (Learned at ability Lv20) 0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4) [115% - 130%] Charges : 3
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Regal Garuda Blade |
Support Ability for use with all job types (Learned at Rank 2) |
Raises PATK/Evasion and lowers AGI
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Eye-Busting Tsubamegaeshi |
Reaction Ability for use with all job types (Learned at Rank 4) |
Performs counter that ignores defence when receiving Dmg & 100% Hit & chance of inflicting Disable Heal & permanently raises own Slash ATK Power (Stackable up to 3x) & also activated by Skill ATKs [Range: Diamond (5), Height Range: 2]
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4) [90% - 100%] |
The Book of Five Rings |
Support Ability for use with all job types (Learned at Rank 6) |
Greatly increases Dmg inflicted when countering
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Units With This Job
Related Jobs
Blademaster, Blademaster [Clouds], Blademaster [Haze], Blademaster [Twilight], Wintry Kunoichi, Blademaster+, Sakura Sword Saint, Blademaster, Blade Fox Corps, Night Fox Thief, Blademaster, Blademaster [Twilight]
Equipment
Unlock Job | ||||||
Level 1 | ||||||
Level 2 | ||||||
Level 3 | ||||||
Level 4 | ||||||
Level 5 | ||||||
Level 6 | ||||||
Level 7 | ||||||
Level 8 | ||||||
Level 9 | ||||||
Level 10 | ||||||
Level 11 |
AI Priority
Skill Priority
- Damage
- Heal
- FailCondition
- DisableCondition
- CureCondition
Buff Priority
- None
- HP
- Initial Jewels
- PATK
- Max Jewels
Condition Priority
- Petrify
- Stop
- Daze
- Charm
- Paralyze
- Sleep
- Quicken
- Delay
- Silence
- Bind
- Slow
- Blind
- Poison
- Stun
- DeathSentence
- ResistBuff
- ResistDebuff
- Rage
- Berserk