Illusion Rod
This rod allows Othima to further draw out the powerful energy contained inside him. He's very fond of it, and as you might expect it's packed with a fair amount of Alchemia. Even within the Holy Guard there are few who would be able to withstand the effects of the fearsome energy that it emits when used.
Attributes: MATK Up, AGI Up, Max Jewels Up, Chance of inflicting Delay, unlocks Master Ability "Ill Atmosphere" when equipped on Othima (Water Mag ATK that lowers AGI of enemy units within target area for three turns [Range: 4, Area: Diamond (5), Height Range: 2])
Stats by Rarity
5★ |
---|
Max Stats |
Max Jewels +20
MATK +30 AGI +5 |
Attack Skill |
Attributes: Chance of inflicting Delay on target |
Gear Ability |
Ill Atmosphere
Shroud of Greed |
4★ |
---|
Max Stats |
Max Jewels +18
MATK +26 AGI +4 |
Attack Skill |
Attributes: Chance of inflicting Delay on target |
Gear Ability |
Ill Atmosphere
Shroud of Greed |
3★ |
---|
Max Stats |
Max Jewels +16
MATK +23 AGI +3 |
Attack Skill |
Attributes: Chance of inflicting Delay on target |
Gear Ability |
Ill Atmosphere
Shroud of Greed |
Gear Abilities
Ill Atmosphere |
---|
Water Mag ATK that lowers AGI of enemy units within target area for three turns [Range: 4, Area: Diamond (5), Height Range: 2] |
Shroud of Greed |
---|
Raises own Max HP (recovers amount raised)/MATK after appearing on map |
Weapon Enlightenment Skills
- Dia: Light Mag ATK on enemy unit [Range: 2, Height Range: 2]
- Luminous Dia: Light Mag ATK on units within area [Range: 3, Area: Cross (3), Height Range: 2]
- Consecration of Pride: Light Mag ATK on units within area (Strong vs Pride) [Range: 3, Area: Diamond (5), Height Range: 2]
- Blizzard Spell: Water Mag ATK on units within area [Range: 3, Area: Cross (3), Height Range: 2]
- Blizzard Magic: Water Mag ATK on units within area & lowers all ATK of targeted Fire units for three turns (Can only be used by the jobs "Sage [Carnac]" & "Luminous Immortal") [Range: 3, Area: Cross (3), Height Range: 2]
- Scattering Crystal: Water Mag ATK on units within area & lowers all DEF for targeted Fire units for three turns (Can only be used by the unit "Othima") [Range: 3, Area: Cross (3), Height Range: 2]
- Spark Spell: 2-hit Thunder Mag ATK on enemy unit [Range: 3, Height Range: 2]
- Spark Magic: 2-hit Thunder Mag ATK on enemy unit & lowers all ATK of targeted Water units for three turns (Can only be used by the jobs "Sage [Monolith]" & "Night Agent") [Range: 4, Height Range: 2]
- Soundless Thunder: Thunder Mag ATK on enemy unit & lowers all DEF for targeted Water units for three turns (Can only be used by the unit "Othima (Dark Phantom Ver.)") [Range: 4, Height Range: 2]
- Cursed Cross: Mag ATK on units within area & lowers Mag ATK for three turns [Range: 3, Area: Cross (3), Height Range: 2]
- Dual Curse: 2-hit Mag ATK on enemy units within area & lowers MATK for three turns [Range: 4, Area: Cross (3), Height Range: 2]
- Luminous Dia: Light Mag ATK on units within area [Range: 3, Area: Cross (3), Height Range: 2]
- Curse: Lowers MATK for units within area for three turns [Range: 2, Area: Cross (3), Height Range: 2]
- Cursed Cross: Mag ATK on units within area & lowers Mag ATK for three turns [Range: 3, Area: Cross (3), Height Range: 2]
- Dual Curse: 2-hit Mag ATK on enemy units within area & lowers MATK for three turns [Range: 4, Area: Cross (3), Height Range: 2]
- Third Curse: Lowers PATK/MATK of enemy unit for two turns [Range: 4, Height Range: 2]
- Heavy Curse: Greatly lowers PATK/MATK of enemy units within area for two turns [Range: 4, Area: Cross (3), Height Range: 2]
- Flame Spell: Fire Mag ATK on enemy units within area & lowers PATK for three turns [Range: 3, Area: Lateral (3), Height Range: 2]
- Flame Magic: Fire Mag ATK on enemy units within area & lowers PATK for three turns & lowers all ATK of targeted Wind units for three turns (Can only be used by the job "Sage [Obelisk]") [Range: 3, Area: Lateral (3), Height Range: 2]
- Blast Spell: Wind Mag ATK on enemy unit & lowers PATK for three turns [Range: 3, Height Range: 2]
- Blast Magic: Wind Mag ATK on enemy unit & lowers PATK for three turns & lowers all ATK of targeted Thunder units for three turns (Can only be used by the job "Sage [Rozetta]") [Range: 5, Height Range: 2]
- Moonglow: Raises ally unit's Max HP for three turns & recovers amount raised [Range: 3, Height Range: 2]
- Moonlight: Raises PATK/MATK/Max HP (recovers amount raised) for ally units within area for three turns [Range: 3, Area: Cross (3), Height Range: 2]
- Cursed Cross: Mag ATK on units within area & lowers Mag ATK for three turns [Range: 3, Area: Cross (3), Height Range: 2]
- Healing Droplet: Recovers ally unit's HP [Range: 3, Height Range: 2]
- Moonglow: Raises ally unit's Max HP for three turns & recovers amount raised [Range: 3, Height Range: 2]
- Moonlight: Raises PATK/MATK/Max HP (recovers amount raised) for ally units within area for three turns [Range: 3, Area: Cross (3), Height Range: 2]
- Healing Tear: Recovers HP of ally units within area [Range: 2, Area: Cross (3), Height Range: 2]
- Healing Water: Recovers HP of ally units within area [Range: 2, Area: Diamond (5), Height Range: 2]
- Moonglow: Raises ally unit's Max HP for three turns & recovers amount raised [Range: 3, Height Range: 2]