Gunner [Scorpion] is a variation of the Gunner job.
Gunner [Scorpion] Job | |||||||||||||||||||||||||||||
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Job Mastery Bonus
HP | 28% |
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DEX | 5% |
AGI | 2% |
CRIT | 2% |
LUCK | 1% |
HP | 125 |
Attack
- Attack (GUN)
- 0.65 * (PATK + DEX)
Abilities
Marksman |
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Marksman techniques for use with this job type only |
Skill Description |
Leg Shot 16 Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited] (Learned at ability Lv2) 0.65 * (PATK + DEX) [50% - 75%] Charges : 3
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Headshot 20 Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited] (Learned at ability Lv7) 0.65 * (PATK + DEX) [50% - 75%] Charges : 3
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Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited] (Learned at ability Lv10) 0.65 * (PATK + DEX) [115% - 125%] Charges : 3
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Missile ATK on enemy unit (Strong vs Units Mid-Jump) & interrupts opponent's JUMP [Range: 5, Height Range: Unlimited] (Learned at ability Lv14) 0.65 * (PATK + DEX) [90% - 110%] Charges : 5
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Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited] (Learned at ability Lv20) 0.65 * (PATK + DEX) [120% - 130%] Charges : 3
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Thunder Missile ATK on enemy unit (Strong vs Water/Humans) [Range: 5, Height Range: Unlimited] (Learned at ability Lv20) 0.65 * (PATK + DEX) [150% - 175%] Charges : 3
Cast Time : 420 |
Basic Marksman |
Marksman techniques for use with all job types |
Missile ATK on enemy unit [Range: 5, Height Range: Unlimited] 0.65 * (PATK + DEX) [125% - 155%] Charges : 5
Cast Time : 360 |
Fast Aim 15 Greatly raises own DEX/Hit Rate for two turns (Learned at ability Lv10) Charges : 5
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[Unmaxed Enlightenment Gate 5] Missile ATK on enemy unit & permanently raises Missile ATK Power (Stackable up to 3x) & chance of inflicting Paralyze [Range: 5, Height Range: Unlimited] (Learned at ability Lv15) 0.65 * (PATK + DEX) [80% - 85%] Charges : 3
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[Maxed Enlightenment Gate 5] Missile ATK on enemy unit & permanently raises Missile ATK Power (Stackable up to 5x) & chance of inflicting Paralyze [Range: 5, Height Range: Unlimited] (Learned at ability Lv15) 0.65 * (PATK + DEX) [120%] Charges : 5
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Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2] (Learned at ability Lv20) 0.65 * (PATK + DEX) [120% - 130%] Charges : 3
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Long Shot |
Support Ability for use with all job types (Learned at Rank 2) |
Range +1
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Counter Shot |
Reaction Ability for use with all job types (Learned at Rank 4) |
After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited]
0.65 * (PATK + DEX) |
Marksman's Training |
Support Ability for use with all job types (Learned at Rank 6) |
Raises Hit Rate/Missile ATK Power
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Units With This Job
Edgar, Alfred, Megistos, Caris, Justin, Grimm I
Related Jobs
Gunner, Gunner, Gunner [Hedgehog], Shadow Broker, Drifter, Hard-Boiled Man, Wandering Gunner, Burst Gunner
Equipment
Unlock Job | ||||||
Level 1 | ||||||
Level 2 | ||||||
Level 3 | ||||||
Level 4 | ||||||
Level 5 | ||||||
Level 6 | ||||||
Level 7 | ||||||
Level 8 | ||||||
Level 9 | ||||||
Level 10 | ||||||
Level 11 |
AI Priority
Skill Priority
- Damage
- FailCondition
- Heal
- DisableCondition
- CureCondition
Buff Priority
- None
- Initial Jewels
- HP
- PATK
- Max Jewels
Condition Priority
- Petrify
- Stop
- Daze
- Charm
- Paralyze
- Sleep
- Quicken
- Delay
- Silence
- Bind
- Slow
- Blind
- Poison
- Stun
- DeathSentence
- ResistBuff
- ResistDebuff
- Rage
- Berserk