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Story[]

Featured Characters[]

Side Featured Characters[]

Storyline[]

Genesis Chapter 3 Part 2 Storyline

Event Obtainables[]

Event Quests[]

Event Guides[]

Boss Tips[]

  • Tags: Gigantic, Sloth
  • Element: Wind
  • Resists: Resists all status except blind and bind. Resists HP/PATK/PDEF/MATK/MDEF/DEX/AGI/CRIT/LUCK/MOVE/JUMP/Healing debuffs and CT down
  • Notes: The support buff crystal will cause the boss to greatly increase jewels spent. When the boss runs out of jewels, they will use a skill which greatly reduces all element DEF and delay on boss. Boss can inflict paralyze. Dark Cavalier adds can inflict death sentence. Sage adds can inflict poison. Missile adds can significantly reduce MATK for 3 turns. Recommended to bring PATK scaling units and make sure one hits the support crystal. Units which can cause the enemy to drain jewels or spend them faster can make him easier to kill since the bulk of damage will be done after he debuffs himself when running out of jewels


Boss Efficiency[]

If trying to decide whether to clear bosses on normal or hard for event coins, it is more efficient to do hard if you can clear it in 2 tries or less. For reference:

Difficulty Tries to Clear Ticket Cost Coin Reward Tickets Per Coin
Normal 1 20 10 2
Hard 1 30 40 0.75
Hard 2 60 40 1.5
Hard 3 90 40 2.25

Event Milestones[]

[Godless Revolution] If That Would Be Called Sloth (Part Two)[]

Name of Milestone PEXP Gems Other Rewards
Clear "If That Would Be Called Sloth" (Part Two) Episode 8 300 Boss Challenge TicketBoss Challenge Ticket (x10)
Clear "If That Would Be Called Sloth" (Part Two) Episode 9 300 Boss Challenge TicketBoss Challenge Ticket (x10), Mech-Arm Antares ShardMech-Arm Antares Shard (x10)
Clear "If That Would Be Called Sloth" (Part Two) Episode 10 400 Boss Challenge TicketBoss Challenge Ticket (x15), Mech-Arm Antares ShardMech-Arm Antares Shard (x10)
Clear "If That Would Be Called Sloth" (Part Two) Episode 11 400 Boss Challenge TicketBoss Challenge Ticket (x15), Mech-Arm Antares ShardMech-Arm Antares Shard (x10)
Clear "If That Would Be Called Sloth" (Part Two) Episode 12 400 Boss Challenge TicketBoss Challenge Ticket (x15), Mech-Arm Antares ShardMech-Arm Antares Shard (x15)
Clear "If That Would Be Called Sloth" (Part Two) Episode 13 400 Boss Challenge TicketBoss Challenge Ticket (x15), Mech-Arm Antares ShardMech-Arm Antares Shard (x15)
Clear "If That Would Be Called Sloth" (Part Two) Episode 14 500 Boss Challenge TicketBoss Challenge Ticket (x20), Mech-Arm Antares ShardMech-Arm Antares Shard (x20)
Clear "If That Would Be Called Sloth" (Part Two) - Hard Stage 1 1000 Boss Challenge TicketBoss Challenge Ticket (x30), Mech-Arm Antares ShardMech-Arm Antares Shard (x10)
Clear "If That Would Be Called Sloth" (Part Two) - Hard Stage 2 1000 Boss Challenge TicketBoss Challenge Ticket (x30), Mech-Arm Antares ShardMech-Arm Antares Shard (x10)
Clear "If That Would Be Called Sloth" (Part Two) - Hard Stage 3 1000 Boss Challenge TicketBoss Challenge Ticket (x30), Mech-Arm Antares ShardMech-Arm Antares Shard (x15)
Clear "If That Would Be Called Sloth" (Part Two) - Hard Stage 4 1000 Boss Challenge TicketBoss Challenge Ticket (x30), Mech-Arm Antares ShardMech-Arm Antares Shard (x15)
Clear "If That Would Be Called Sloth" (Part Two) - Hard Stage 5 1000 Boss Challenge TicketBoss Challenge Ticket (x30), Mech-Arm Antares ShardMech-Arm Antares Shard (x25)
Defeat Normal Boss Belphegor in "If That Would Be Called Sloth" (Part Two) [1/5] Event CoinEvent Coin (x10), Mech-Arm Antares ShardMech-Arm Antares Shard (x5)
Defeat Normal Boss Belphegor in "If That Would Be Called Sloth" (Part Two) [2/5] Event CoinEvent Coin (x10), Mech-Arm Antares ShardMech-Arm Antares Shard (x5)
Defeat Normal Boss Belphegor in "If That Would Be Called Sloth" (Part Two) [3/5] Event CoinEvent Coin (x10), Mech-Arm Antares ShardMech-Arm Antares Shard (x5)
Defeat Normal Boss Belphegor in "If That Would Be Called Sloth" (Part Two) [4/5] Event CoinEvent Coin (x10), Mech-Arm Antares ShardMech-Arm Antares Shard (x10)
Defeat Normal Boss Belphegor in "If That Would Be Called Sloth" (Part Two) [5/5] Event CoinEvent Coin (x10), Mech-Arm Antares ShardMech-Arm Antares Shard (x10)
Defeat Hard Boss Belphegor in "If That Would Be Called Sloth" (Part Two) [1/5] Event CoinEvent Coin (x20), Mech-Arm Antares ShardMech-Arm Antares Shard (x10)
Defeat Hard Boss Belphegor in "If That Would Be Called Sloth" (Part Two) [2/5] Event CoinEvent Coin (x20), Mech-Arm Antares ShardMech-Arm Antares Shard (x10)
Defeat Hard Boss Belphegor in "If That Would Be Called Sloth" (Part Two) [3/5] Event CoinEvent Coin (x20), Mech-Arm Antares ShardMech-Arm Antares Shard (x10)
Defeat Hard Boss Belphegor in "If That Would Be Called Sloth" (Part Two) [4/5] Event CoinEvent Coin (x20), Mech-Arm Antares ShardMech-Arm Antares Shard (x15)
Defeat Hard Boss Belphegor in "If That Would Be Called Sloth" (Part Two) [5/5] Event CoinEvent Coin (x20), Mech-Arm Antares ShardMech-Arm Antares Shard (x20)

Quest Mission Rewards[]

The Captured[]

No deaths: GemsGems x 10
Clear without continues: GemsGems x 10
Max 3 skills used: GemsGems x 10
Clear without mercenary: GemsGems x 10
Clear after picking up 2+ treasures: GemsGems x 10

Escape[]

No deaths: GemsGems x 10
Clear without continues: GemsGems x 10
Max 3 skills used: GemsGems x 10
Clear without mercenary: GemsGems x 10
Clear after picking up 2+ treasures: GemsGems x 10

Towards the Tower[]

No deaths: GemsGems x 10
Clear without continues: GemsGems x 10
Max 3 items used: GemsGems x 10
Clear without mercenary: GemsGems x 10
Clear after picking up 2+ treasures: GemsGems x 10

The Plan to Capture the Cursed Beast[]

No deaths: GemsGems x 10
Clear without continues: GemsGems x 10
Max 3 items used: GemsGems x 10
Clear without mercenary: GemsGems x 10
Clear after picking up 2+ treasures: GemsGems x 10

The Dignity of the Sloth Area[]

No deaths: GemsGems x 10
Clear without continues: GemsGems x 10
Max 3 items used: GemsGems x 10
Clear without mercenary: GemsGems x 10
Clear without any NPC deaths: GemsGems x 10

Alchemy[]

No deaths: GemsGems x 10
Clear without continues: GemsGems x 10
Max 3 items used: GemsGems x 10
Clear without mercenary: GemsGems x 10
Kill 2+ foes in one blow: GemsGems x 10

The Loss[]

No deaths: GemsGems x 10
Clear without continues: GemsGems x 10
Max 3 items used: GemsGems x 10
Clear without mercenary: GemsGems x 10
Clear after slaying 6+ foes: GemsGems x 10

Hard Stage 1[]

No deaths: GemsGems x 10
Clear without continues: GemsGems x 10
Clear without mercenary: GemsGems x 10
Don't use items: GemsGems x 10
Don't use skills: GemsGems x 10

Hard Stage 2[]

No deaths: GemsGems x 10
Clear without continues: GemsGems x 10
Clear without mercenary: GemsGems x 10
Kill 2+ foes in one blow: GemsGems x 10
Damage done in 1 attack on 1 enemy is cleared with 4000 or more: GemsGems x 10

Hard Stage 3[]

No deaths: GemsGems x 10
Clear without continues: GemsGems x 10
Clear without mercenary: GemsGems x 10
Kill 3+ foes in one blow: GemsGems x 10
Damage done in 1 attack on 1 enemy is cleared with 5000 or more: GemsGems x 10

Hard Stage 4[]

No deaths: GemsGems x 10
Clear without continues: GemsGems x 10
Clear without mercenary: GemsGems x 10
Clear with max 4 units: GemsGems x 10
Damage done in 1 attack on 1 enemy is cleared with 6000 or more: GemsGems x 10

Hard Stage 5[]

No deaths: GemsGems x 10
Clear without continues: GemsGems x 10
Clear without mercenary: GemsGems x 10
Kill 3+ foes in one blow: GemsGems x 10
Damage done in 1 attack on 1 enemy is cleared with 7000 or more: GemsGems x 10

Event History[]

  • Released September 3, 2020. Rerun whenever Godless Revolution is rerun.
  • Boxes reset and gems removed from box 5 on November 3, 2021
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