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Godless Revolution - If That Would Be Called Sloth - Part 1
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Godless Revolution - If That Would Be Called Sloth - Part 1
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{{Event Summary Infobox |avail = September 22, 2022 - October 5, 2022 |loc = Story > Genesis Story |type = [[Box Event]] |class = [[Godless Revolution]] |rewards = [[Winged Serpent of Envy 【Adaleigh】|Winged Serpent of Envy [Adaleigh]]]<br>[[Heroic Bear of Sloth 【Adaleigh】|Heroic Bear of Sloth [Adaleigh]]]<br>[[Adaleigh Soul Shard]] }} [[File:Banner-Godless Revolution - If That Would Be Called Sloth - Part 1.png|frameless|400x400px]] == Story == === Featured Characters === * [[Nimul]] * [[Emmel]] * [[Waginau]] * [[Yna Ku]] * [[Adaleigh]] * [[Mira]] * [[Nyx]] * [[Icona]] * [[Minario]] === Side Featured Characters === * [[Zafeiris]] * [[Ouroboros]] * [[Fedele]] * [[Belphegor]] * [[Asmodeus]] (mention) === Storyline === [[Genesis Chapter 3 Part 1 Storyline]] == Event Obtainables == * [[Boss Challenge Ticket]] x 250 (more obtained from quest drops) * [[Event Coin]] x 150 (more obtained from killing bosses) * [[Gems]] x 600 * [[Retribution for Sin]] x 4 * [[Sinful Indulgence]] x 9 * Rewards from completing all missions (normal/hard): ** [[Gems]] x 1,050 * Event Summon with Event Coins: ** [[Winged Serpent of Envy 【Adaleigh】|Winged Serpent of Envy [Adaleigh]]] x 80 (Box 1) ** [[Heroic Bear of Sloth 【Adaleigh】|Heroic Bear of Sloth [Adaleigh]]] x 80 (Box 2) ** [[Adaleigh Soul Shard]] x 25 (Box 3) ** [[Fire Soul Shard x25]] (Box 4) ** [[Gems]] x 2,500 ** [[Retribution for Sin]] x 2 ** [[Sinful Indulgence]] x 2 ** Elemental Crystals: *** [[Fresh Wind Crystal]] x 20 *** [[Light of Dawn Crystal]] x 20 *** [[Pure Water Crystal]] x 20 *** [[Raging Fire Crystal]] x 20 *** [[Thunderer Crystal]] x 20 *** [[Twilight Crystal]] x 20 ** Additional rewards from 5th round which are repeatable, including 10 random crystals (530 total items) == Event Quests == * Normal ** [http://www.alchemistcodedb.com/quest/qe-ev-genesis-0301 <nowiki>If That Would Be Called Sloth (Part One) - Episode 1 The Floating City</nowiki>] (10 AP) ** [http://www.alchemistcodedb.com/quest/qe-ev-genesis-0302 <nowiki>If That Would Be Called Sloth (Part One) - Episode 2 The Missing Engineer</nowiki>] (16 AP) ** [http://www.alchemistcodedb.com/quest/qe-ev-genesis-0303 <nowiki>If That Would Be Called Sloth (Part One) - Episode 3 Threat Upon the Earth</nowiki>] (20 AP) ** [http://www.alchemistcodedb.com/quest/qe-ev-genesis-0304 <nowiki>If That Would Be Called Sloth (Part One) - Episode 4 What Sleeps Below</nowiki>] (24 AP) ** [http://www.alchemistcodedb.com/quest/qe-ev-genesis-0305 <nowiki>If That Would Be Called Sloth (Part One) - Episode 5 The Beast of Sloth</nowiki>] (28 AP) ** [http://www.alchemistcodedb.com/quest/qe-ev-genesis-0306 <nowiki>If That Would Be Called Sloth (Part One) - Episode 6 Madness Imbibed</nowiki>] (28 AP) ** [http://www.alchemistcodedb.com/quest/qe-ev-genesis-0307 <nowiki>If That Would Be Called Sloth (Part One) - Episode 7 Above the Earth, Below the Sky</nowiki>] (32 AP) ** [http://www.alchemistcodedb.com/quest/qe-ev-raid-genesis-03-1 <nowiki>If That Would Be Called Sloth (Part One) Normal Boss</nowiki>] (20 tickets) * Hard ** [http://www.alchemistcodedb.com/quest/qe-ev-genesis-ha-0301 <nowiki>If That Would Be Called Sloth (Part One) - Hard 1 Hard Stage 1</nowiki>] (40 AP) ** [http://www.alchemistcodedb.com/quest/qe-ev-genesis-ha-0302 <nowiki>If That Would Be Called Sloth (Part One) - Hard 2 Hard Stage 2</nowiki>] (40 AP) ** [http://www.alchemistcodedb.com/quest/qe-ev-genesis-ha-0303 <nowiki>If That Would Be Called Sloth (Part One) - Hard 3 Hard Stage 3</nowiki>] (40 AP) ** [http://www.alchemistcodedb.com/quest/qe-ev-genesis-ha-0304 <nowiki>If That Would Be Called Sloth (Part One) - Hard 4 Hard Stage 4</nowiki>] (40 AP) ** [http://www.alchemistcodedb.com/quest/qe-ev-genesis-ha-0305 <nowiki>If That Would Be Called Sloth (Part One) - Hard 5 Hard Stage 5</nowiki>] (40 AP) ** [http://www.alchemistcodedb.com/quest/qe-ev-raid-genesis-ha-03-1 <nowiki>If That Would Be Called Sloth (Part One) Hard Boss</nowiki>] (30 tickets) == Event Guides == * [https://www.youtube.com/watch?v=qL4BNjGl3T0 Icona Hard auto with missile team] (YouTube) * [https://www.youtube.com/watch?v=t9XIML7uRWo Icona Hard auto with Eira, Yauras, Tethys, Shayna and Dark Zain/Envy subs] (YouTube) * [https://www.youtube.com/watch?v=dDqgNcHxZ10 Icona Hard auto with Shayna, Yauras, Adaleigh, Vier and Itsuki/Neun subs] (YouTube) * [https://www.youtube.com/watch?v=6DnGBE19AMg Icona Hard auto with Yauras, Shayna, Itsuki, Diane and Envy sub] (YouTube) * [https://www.youtube.com/watch?v=c92tu8gQRqo Icona Hard auto with Sieba, Ankh, Yauras, Chihaya and Envy sub] (YouTube) * [https://www.youtube.com/watch?v=NrvBf2t2BRw Icona Hard auto with Shayna, Yauras, Itsuki, Vier and Neun/Envy subs] (YouTube) * [https://www.youtube.com/watch?v=nqh78qvM7Zw Icona Hard auto with Dark Nyx, Othima, Letitia, Vettel and Vier/Lisbeth subs] (YouTube) *[https://www.youtube.com/watch?v=lXY_3DjLIhM Icona Hard auto with Shayna, Yauras, Itsuki, Lupinus and Neun/Lotiyah subs] (YouTube) *[https://www.youtube.com/watch?v=HpV9uuj8LFs Icona Hard auto with Yauras, Shayna, Itsuki, level 1 Hugo and Ennis sub] (YouTube) === Boss Tips === * '''Tags:''' Human, Female, Sloth * '''Element:''' Fire * '''Resists:''' Resists all status. Vulnerable to all debuffs, CT down, disable heal * '''Notes:''' The secret support stone permanently lowers PATK and strike resist of all enemies when hit with a strike attack. The missile enemies can significantly debuff MATK. The dark cavalier adds can inflict death sentence. The sage add can inflict poison. The boss has a pre-emptive reactive that knocks back all attacks except strike/missile and interrupts casting. Recommended strategy is to use PATK scaling strike units and make sure one of them hits the secret support stone. Missile units can also be used but you will want one strike unit to hit the stone {{:Template:Boss Efficiency 10 Coin}} == Event Milestones == === [Godless Revolution] If That Would Be Called Sloth (Part One) === {| class="wikitable frozen-header sortable milestone-reward-table" !Name of Milestone !PEXP !Gems !Other Rewards |- |Clear "If That Would Be Called Sloth" (Part One) - Episode 1 |300 | |{{Milestone reward|IT_GE_TICKET_03_1}} (x10) |- |Clear "If That Would Be Called Sloth" (Part One) - Episode 2 |300 | |{{Milestone reward|IT_GE_TICKET_03_1}} (x10) |- |Clear "If That Would Be Called Sloth" (Part One) - Episode 3 |400 | |{{Milestone reward|IT_GE_TICKET_03_1}} (x15) |- |Clear "If That Would Be Called Sloth" (Part One) - Episode 4 |400 | |{{Milestone reward|IT_GE_TICKET_03_1}} (x15) |- |Clear "If That Would Be Called Sloth" (Part One) - Episode 5 |400 | |{{Milestone reward|IT_GE_TICKET_03_1}} (x15) |- |Clear "If That Would Be Called Sloth" (Part One) - Episode 6 |400 | |{{Milestone reward|IT_GE_TICKET_03_1}} (x15) |- |Clear "If That Would Be Called Sloth" (Part One) - Episode 7 |500 | |{{Milestone reward|IT_GE_TICKET_03_1}} (x20) |- |Clear "If That Would Be Called Sloth" (Part One) - Hard Stage 1 |1000 | |{{Milestone reward|IT_GE_TICKET_03_1}} (x30) |- |Clear "If That Would Be Called Sloth" (Part One) - Hard Stage 2 |1000 | |{{Milestone reward|IT_GE_TICKET_03_1}} (x30) |- |Clear "If That Would Be Called Sloth" (Part One) - Hard Stage 3 |1000 | |{{Milestone reward|IT_GE_TICKET_03_1}} (x30) |- |Clear "If That Would Be Called Sloth" (Part One) - Hard Stage 4 |1000 | |{{Milestone reward|IT_GE_TICKET_03_1}} (x30) |- |Clear "If That Would Be Called Sloth" (Part One) - Hard Stage 5 |1000 | |{{Milestone reward|IT_GE_TICKET_03_1}} (x30) |- |Defeat Normal Boss Icona in If That Would Be Called Sloth (Part One) | | |{{Milestone reward|IT_GE_COIN_03_1}} (x50) |- |Defeat Hard Boss Icona in If That Would Be Called Sloth (Part One) | | |{{Milestone reward|IT_GE_COIN_03_1}} (x100) |} == Quest Mission Rewards == === The Floating City=== {| class="mission-reward-table" |No deaths: || {{Item/Icon|$COIN|size=small}} x 10 |- |Clear without continues: || {{Item/Icon|$COIN|size=small}} x 10 |- |Max 3 items used: || {{Item/Icon|$COIN|size=small}} x 10 |- |Clear without mercenary: || {{Item/Icon|$COIN|size=small}} x 10 |- |Clear after picking up 2+ treasures: || {{Item/Icon|$COIN|size=small}} x 10 |} === The Missing Engineer=== {| class="mission-reward-table" |No deaths: || {{Item/Icon|$COIN|size=small}} x 10 |- |Clear without continues: || {{Item/Icon|$COIN|size=small}} x 10 |- |Max 3 items used: || {{Item/Icon|$COIN|size=small}} x 10 |- |Clear without mercenary: || {{Item/Icon|$COIN|size=small}} x 10 |- |Kill 2+ foes in one blow: || {{Item/Icon|$COIN|size=small}} x 10 |} === Threat Upon the Earth=== {| class="mission-reward-table" |No deaths: || {{Item/Icon|$COIN|size=small}} x 10 |- |Clear without continues: || {{Item/Icon|$COIN|size=small}} x 10 |- |Max 3 items used: || {{Item/Icon|$COIN|size=small}} x 10 |- |Clear without mercenary: || {{Item/Icon|$COIN|size=small}} x 10 |- |Kill 2+ foes in one blow: || {{Item/Icon|$COIN|size=small}} x 10 |} === What Sleeps Below=== {| class="mission-reward-table" |No deaths: || {{Item/Icon|$COIN|size=small}} x 10 |- |Clear with only Light type units: || {{Item/Icon|$COIN|size=small}} x 10 |- |Max 3 items used: || {{Item/Icon|$COIN|size=small}} x 10 |- |Clear without mercenary: || {{Item/Icon|$COIN|size=small}} x 10 |- |Kill 2+ foes in one blow: || {{Item/Icon|$COIN|size=small}} x 10 |} === The Beast of Sloth=== {| class="mission-reward-table" |No deaths: || {{Item/Icon|$COIN|size=small}} x 10 |- |Clear without continues: || {{Item/Icon|$COIN|size=small}} x 10 |- |Max 3 items used: || {{Item/Icon|$COIN|size=small}} x 10 |- |Clear without mercenary: || {{Item/Icon|$COIN|size=small}} x 10 |- |Clear after picking up 2+ treasures: || {{Item/Icon|$COIN|size=small}} x 10 |} === Madness Imbibed=== {| class="mission-reward-table" |No deaths: || {{Item/Icon|$COIN|size=small}} x 10 |- |Clear without continues: || {{Item/Icon|$COIN|size=small}} x 10 |- |Max 3 items used: || {{Item/Icon|$COIN|size=small}} x 10 |- |Clear without mercenary: || {{Item/Icon|$COIN|size=small}} x 10 |- |Kill 2+ foes in one blow: || {{Item/Icon|$COIN|size=small}} x 10 |} === Above the Earth, Below the Sky=== {| class="mission-reward-table" |No deaths: || {{Item/Icon|$COIN|size=small}} x 10 |- |Clear without continues: || {{Item/Icon|$COIN|size=small}} x 10 |- |Max 3 items used: || {{Item/Icon|$COIN|size=small}} x 10 |- |Clear without mercenary: || {{Item/Icon|$COIN|size=small}} x 10 |- |Kill 2+ foes in one blow: || {{Item/Icon|$COIN|size=small}} x 10 |} === Hard Stage 1=== {| class="mission-reward-table" |No deaths: || {{Item/Icon|$COIN|size=small}} x 10 |- |Clear without continues: || {{Item/Icon|$COIN|size=small}} x 10 |- |Clear without mercenary: || {{Item/Icon|$COIN|size=small}} x 10 |- |Kill 2+ foes in one blow: || {{Item/Icon|$COIN|size=small}} x 10 |- |Damage done in 1 attack on 1 enemy is cleared with 3000 or more: || {{Item/Icon|$COIN|size=small}} x 10 |} === Hard Stage 2=== {| class="mission-reward-table" |No deaths: || {{Item/Icon|$COIN|size=small}} x 10 |- |Clear without continues: || {{Item/Icon|$COIN|size=small}} x 10 |- |Clear without mercenary: || {{Item/Icon|$COIN|size=small}} x 10 |- |Kill 2+ foes in one blow: || {{Item/Icon|$COIN|size=small}} x 10 |- |Damage done in 1 attack on 1 enemy is cleared with 4000 or more: || {{Item/Icon|$COIN|size=small}} x 10 |} === Hard Stage 3=== {| class="mission-reward-table" |No deaths: || {{Item/Icon|$COIN|size=small}} x 10 |- |Clear without continues: || {{Item/Icon|$COIN|size=small}} x 10 |- |Clear without mercenary: || {{Item/Icon|$COIN|size=small}} x 10 |- |Kill 3+ foes in one blow: || {{Item/Icon|$COIN|size=small}} x 10 |- |Damage done in 1 attack on 1 enemy is cleared with 5000 or more: || {{Item/Icon|$COIN|size=small}} x 10 |} === Hard Stage 4=== {| class="mission-reward-table" |No deaths: || {{Item/Icon|$COIN|size=small}} x 10 |- |Clear without continues: || {{Item/Icon|$COIN|size=small}} x 10 |- |Clear without mercenary: || {{Item/Icon|$COIN|size=small}} x 10 |- |Kill 3+ foes in one blow: || {{Item/Icon|$COIN|size=small}} x 10 |- |Damage done in 1 attack on 1 enemy is cleared with 6000 or more: || {{Item/Icon|$COIN|size=small}} x 10 |} === Hard Stage 5=== {| class="mission-reward-table" |No deaths: || {{Item/Icon|$COIN|size=small}} x 10 |- |Clear without continues: || {{Item/Icon|$COIN|size=small}} x 10 |- |Clear without mercenary: || {{Item/Icon|$COIN|size=small}} x 10 |- |Kill 3+ foes in one blow: || {{Item/Icon|$COIN|size=small}} x 10 |- |Damage done in 1 attack on 1 enemy is cleared with 7000 or more: || {{Item/Icon|$COIN|size=small}} x 10 |} == Event Challenges == {| class="wikitable sortable challenge-reward-table frozen-header" !Requirement !Rewards |- |'''Clear Challenge Set''' |{{Challenge reward|IT_TB_KAKUSEI_02}} x 4 |- |Spend 1000 AP |{{Challenge reward|IT_TB_KAKUSEI}} |- |Spend 5000 AP |{{Challenge reward|IT_TB_KAKUSEI}} |- |Complete all Normal and Hard Quest Missions for If That Would Be Called Sloth |{{Challenge reward|IT_TB_KAKUSEI}} |- |Clear If That Would Be Called Sloth (Hard Stage 3) with Adaleigh (acceptable as mercenary) |{{Challenge reward|IT_TB_KAKUSEI}} |- |Clear If That Would Be Called Sloth (Hard Stage 5) with Adaleigh (acceptable as mercenary) |{{Challenge reward|IT_TB_KAKUSEI}} |- |Defeat three Normal Boss Icona in If That Would Be Called Sloth |{{Challenge reward|IT_TB_KAKUSEI}} |- |Defeat five Normal Boss Icona in If That Would Be Called Sloth |{{Challenge reward|IT_TB_KAKUSEI}} |- |Defeat one Hard Boss Icona in If That Would Be Called Sloth |{{Challenge reward|IT_TB_KAKUSEI}} |- |Defeat three Hard Boss Icona in If That Would Be Called Sloth |{{Challenge reward|IT_TB_KAKUSEI}} |} == Event History == * Released August 6, 2020. Rerun whenever Godless Revolution is rerun. * Boxes reset and gems removed from box 5 on November 3, 2021 [[Category:Events]] [[Category:Godless Revolution]] [[Category:Box Events]]
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