Eradication Blade Almace
A sword so beautiful that is frequently spoken of as if it were a blade made of pure ice. It is rumored to have reinvigorated its dying wielder and cut through a thousand of her enemies. It resonates with Almace's will to protect all people.
Attributes: PATK Up, MATK Up, Modify Strong vs Eldritch Up, Enables Master Ability "Absolute Liberation Front" (Once evolved to 5★) when equipped on Almace (After moving, 3-hit Water Slash ATK on enemy units within area (Strong vs Eldritch) & 100% Hit [Move Area: Diamond (9), Area: Cross (3), Height Range: 2])
Stats by Rarity
5★ |
---|
Max Stats |
PATK +30
MATK +35 Strong vs Tokkou +10 |
Gear Ability |
Absolute Liberation Front |
4★ |
---|
Max Stats |
PATK +16
MATK +16 |
Gear Ability |
Absolute Liberation Front |
3★ |
---|
Max Stats |
PATK +13
MATK +13 |
Gear Ability |
Absolute Liberation Front |
Gear Abilities
Absolute Liberation Front |
---|
After moving, 3-hit Water Slash ATK on enemy units within area (Strong vs Eldritch) & 100% Hit [Move Area: Diamond (9), Area: Cross (3), Height Range: 2] |
Weapon Enlightenment Skills
- Solo Blade: Slash ATK on enemy unit that lowers PATK for three turns [Range: 2, Height Range: 2]
- Dancing Blade: After moving, Slash ATK on enemy unit & Jewel Dmg [Range: 4, Height Range: 2]
- Blade Waltz: After moving, Slash ATK on enemy unit & absorbs Jewels [Range: 4, Height Range: 2]
- Flame Sword: Fire Mag Slash ATK on units within area & lowers PATK for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
- Melting Blade: Fire Mag Slash ATK on enemy units within area & lowers PATK for three turns & lowers all ATK of targeted Wind units for three turns (Can only be used by the jobs Magic Swordsman [Efreet]/Free-Spirited Rogue) [Range: 3, Area: Lateral (3), Height Range: 2]
- Wind Sword: Wind Mag Slash ATK on enemy unit & lowers PATK for three turns [Range: 3, Height Range: 2]
- Storm Blade: Wind Mag Slash ATK on enemy unit & lowers PATK for three turns & lowers all ATK of targeted Thunder unit for three turns (Can only be used by the job Magic Swordsman [Sylphide]) [Range: 5, Height Range: 2]
- Dark Cross Slash: Dark Slash ATK on units within area & lowers PATK for three turns [Range: 2, Area: Cross (3), Height Range: 2]
- Blade of Perpetual Night: Dark Slash ATK on units within area & lowers PATK for three turns & raises Power if user is a Dark unit [Range: 3, Area: Cross (3), Height Range: 2]
- Dancing Blade: After moving, Slash ATK on enemy unit & Jewel Dmg [Range: 4, Height Range: 2]
- Cross Slash: Slash ATK on units within area [Range: 2, Area: Cross (3), Height Range: 2]
- Dark Cross Slash: Dark Slash ATK on units within area & lowers PATK for three turns [Range: 2, Area: Cross (3), Height Range: 2]
- Blade of Perpetual Night: Dark Slash ATK on units within area & lowers PATK for three turns & raises Power if user is a Dark unit [Range: 3, Area: Cross (3), Height Range: 2]
- Water Sword: Water Mag Slash ATK on units within area [Range: 3, Area: Cross (3), Height Range: 2]
- Aqua Blade: Water Mag Slash ATK on units within area & lowers all ATK of targeted Fire units (Can only be used by the job Magic Swordsman [Fenrir]) [Range: 3, Area: Cross (3), Height Range: 2]
- Cross Sweep: Slash ATK on units within area that increases in Power according to own PDEF [Range: 3, Area: Cross (3), Height Range: 2]
- Wall of Blades: Slash ATK on units within area that increases in Power according to own PDEF [Range: 3, Area: Cross (3), Height Range: 2]
- Angled Smash: Light Slash ATK on units within area [Range: 3, Area: Cross (3), Height Range: 2]
- Vengeful Blade of Greed: Light Slash ATK on units within area (Strong vs Greed) & raises Power if user is a Light unit [Range: 4, Area: Cross (3), Height Range: 2]
- Dark Cross Slash: Dark Slash ATK on units within area & lowers PATK for three turns [Range: 2, Area: Cross (3), Height Range: 2]
- Smash: Slash ATK on enemy unit [Range: 2, Height Range: 2]
- Angled Smash: Light Slash ATK on units within area [Range: 3, Area: Cross (3), Height Range: 2]
- Vengeful Blade of Greed: Light Slash ATK on units within area (Strong vs Greed) & raises Power if user is a Light unit [Range: 4, Area: Cross (3), Height Range: 2]
- Tri-Blaze: 3-hit Fire Slash ATK on enemy unit [Range: 2, Height Range: 2]
- Flame Rend of Envy: 4-hit Fire Slash ATK on enemy unit (Strong vs Envy) & raises Power if user is a Fire unit [Range: 3, Height Range: 2]
- Plasma Sword: Thunder Mag Slash ATK on enemy unit [Range: 3, Height Range: 2]
- Lightning Blade: 2-hit Thunder Mag Slash ATK on enemy unit & lowers all ATK of targeted Water unit (Can only be used by the job Magic Swordsman [Ixion]) [Range: 4, Height Range: 2]
- Angled Smash: Light Slash ATK on units within area [Range: 3, Area: Cross (3), Height Range: 2]