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The most common equipment that can be found: This includes equipment that can be obtained from enemies and chests and form the basis for all jobs. |
The most common equipment that can be found: This includes equipment that can be obtained from enemies and chests and form the basis for all jobs. |
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! 1 Star |
! 1 Star |
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| style="display: flex; flex-wrap: wrap; justify-content: space-evenly;" |<!-- |
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-->{{:Data:Item/IT_EQ_ATK_SABER|var=icon}}<!-- |
-->{{:Data:Item/IT_EQ_ATK_SABER|var=icon}}<!-- |
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-->{{:Data:Item/IT_EQ_DEF_SHELM|var=icon}}<!-- |
-->{{:Data:Item/IT_EQ_DEF_SHELM|var=icon}}<!-- |
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-->{{:Data:Item/IT_EQ_MND_CAPE|var=icon}}<!-- |
-->{{:Data:Item/IT_EQ_MND_CAPE|var=icon}}<!-- |
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-->{{:Data:Item/IT_EQ_HP_JACKET|var=icon}}<!-- |
-->{{:Data:Item/IT_EQ_HP_JACKET|var=icon}}<!-- |
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-->{{:Data:Item/IT_EQ_DEX_FURO|var=icon}}<!-- |
-->{{:Data:Item/IT_EQ_DEX_FURO|var=icon}}<!-- |
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-->{{:Data:Item/IT_EQ_SPD_HOURGLASS|var=icon}}<!-- |
-->{{:Data:Item/IT_EQ_SPD_HOURGLASS|var=icon}}<!-- |
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− | -->{{:Data:Item/ |
+ | -->{{:Data:Item/IT_EQ_CRI_GOGGLES|var=icon}}<!-- |
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| style="display: flex; flex-wrap: wrap; justify-content: space-evenly;" |<!-- |
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-->{{:Data:Item/IT_EQ_ATK_LANCE|var=icon}}<!-- |
-->{{:Data:Item/IT_EQ_ATK_LANCE|var=icon}}<!-- |
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-->{{:Data:Item/IT_EQ_DEF_SHIELD|var=icon}}<!-- |
-->{{:Data:Item/IT_EQ_DEF_SHIELD|var=icon}}<!-- |
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-->{{:Data:Item/IT_EQ_MAG_STAFF|var=icon}}<!-- |
-->{{:Data:Item/IT_EQ_MAG_STAFF|var=icon}}<!-- |
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-->{{:Data:Item/IT_EQ_MND_PARKA|var=icon}}<!-- |
-->{{:Data:Item/IT_EQ_MND_PARKA|var=icon}}<!-- |
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-->{{:Data:Item/IT_EQ_SPD_MACHINEWING|var=icon}}<!-- |
-->{{:Data:Item/IT_EQ_SPD_MACHINEWING|var=icon}}<!-- |
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-->{{:Data:Item/IT_EQ_CRI_KATAR|var=icon}}<!-- |
-->{{:Data:Item/IT_EQ_CRI_KATAR|var=icon}}<!-- |
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-->{{:Data:Item/IT_EQ_LUK_DICE|var=icon}}<!-- |
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| style="display: flex; flex-wrap: wrap; justify-content: space-evenly;" |<!-- |
| style="display: flex; flex-wrap: wrap; justify-content: space-evenly;" |<!-- |
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-->{{:Data:Item/IT_EQ_ATK_SWORD|var=icon}}<!-- |
-->{{:Data:Item/IT_EQ_ATK_SWORD|var=icon}}<!-- |
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-->{{:Data:Item/IT_EQ_DEF_ARMOR|var=icon}}<!-- |
-->{{:Data:Item/IT_EQ_DEF_ARMOR|var=icon}}<!-- |
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-->{{:Data:Item/IT_EQ_MAG_GEARROD|var=icon}}<!-- |
-->{{:Data:Item/IT_EQ_MAG_GEARROD|var=icon}}<!-- |
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-->{{:Data:Item/IT_EQ_MND_ROBE|var=icon}}<!-- |
-->{{:Data:Item/IT_EQ_MND_ROBE|var=icon}}<!-- |
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-->{{:Data:Item/IT_EQ_SPD_WATCH|var=icon}}<!-- |
-->{{:Data:Item/IT_EQ_SPD_WATCH|var=icon}}<!-- |
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-->{{:Data:Item/IT_EQ_CRI_TWOSWORDS|var=icon}}<!-- |
-->{{:Data:Item/IT_EQ_CRI_TWOSWORDS|var=icon}}<!-- |
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-->{{:Data:Item/IT_EQ_LUK_RABBITDOLL|var=icon}}<!-- |
-->{{:Data:Item/IT_EQ_LUK_RABBITDOLL|var=icon}}<!-- |
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+ | ! Special |
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− | | These are special |
+ | | These are for special class variations, not unique to any character. |
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| style="display: flex; flex-wrap: wrap; justify-content: space-evenly;" |<!-- |
| style="display: flex; flex-wrap: wrap; justify-content: space-evenly;" |<!-- |
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-->{{:Data:Item/IT_EQ_FATE_EMIYA_B|var=icon}}<!-- |
-->{{:Data:Item/IT_EQ_FATE_EMIYA_B|var=icon}}<!-- |
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-->{{:Data:Item/IT_EQ_FATE_EMIYA_C|var=icon}}<!-- |
-->{{:Data:Item/IT_EQ_FATE_EMIYA_C|var=icon}}<!-- |
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+ | --> |
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+ | |} |
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+ | =Invented Equipment= |
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+ | ''Hey, what happens when I put these two things together?'' Invented equipment are made combining 2 or more other equipment, all with your own ingenuity. |
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+ | |||
+ | {| class="wikitable" style="text-align: center" |
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+ | |- |
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+ | ! '''TODO''' |
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+ | |- |
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+ | | style="display: flex; flex-wrap: wrap; justify-content: space-evenly;" |<!-- |
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+ | --> |
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+ | |} |
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+ | =Formulated Equipment= |
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+ | Items that are so tough to make, they require detailed instructions on their process. Every formulated item is made from its diagram as a base, using other equipment as materials. |
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+ | |||
+ | Depending on the item, some diagrams can be found whole, like a foraged item. Others are so complicated that they have many pages (pieces) that are needed to combine together before they can be used. |
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+ | |||
+ | {| class="wikitable" style="text-align: center" |
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+ | |- |
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+ | ! '''TODO''' |
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+ | |- |
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+ | | style="display: flex; flex-wrap: wrap; justify-content: space-evenly;" |<!-- |
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| '''TODO: ''' 4* and 5* Crafted equipment |
| '''TODO: ''' 4* and 5* Crafted equipment |
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+ | |} |
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+ | |||
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+ | Special units and enhanced jobs can have a variation on their equipment. |
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+ | |||
+ | {| class="wikitable" style="text-align: center" |
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+ | |- |
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+ | ! [[Kanon]] - [[Apprentice Paladin]] |
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+ | |- |
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+ | | style="display: flex; flex-wrap: wrap; justify-content: space-evenly;" |<!-- |
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+ | --> |
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+ | |- |
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+ | ! [[Kanon]] - [[Paladin]] |
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+ | |- |
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+ | | style="display: flex; flex-wrap: wrap; justify-content: space-evenly;" |<!-- |
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+ | --> |
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+ | |- |
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+ | ! [[Kanon]] - [[Elite Knight]] |
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+ | |- |
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+ | | style="display: flex; flex-wrap: wrap; justify-content: space-evenly;" |<!-- |
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+ | --> |
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+ | |- |
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+ | ! [[Kagura]] - [[Blaze Orb Princess]] / [[Blaze Orb Princess+]] |
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+ | |- |
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+ | | style="display: flex; flex-wrap: wrap; justify-content: space-evenly;" |<!-- |
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+ | --> |
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+ | |- |
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+ | ! [[Lamia]] - [[Dragon Cavalier+]] |
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+ | |- |
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+ | | style="display: flex; flex-wrap: wrap; justify-content: space-evenly;" |<!-- |
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+ | Legendary Spear |
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+ | Black-Winged Dress |
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+ | --> |
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+ | |- |
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+ | ! [[Caris]] - [[Sniper+]] |
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+ | |- |
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+ | | style="display: flex; flex-wrap: wrap; justify-content: space-evenly;" |<!-- |
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+ | Gatling Heaven |
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+ | Thunder Gang Jacket |
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+ | --> |
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+ | |- |
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+ | ! [[Lofia]] - [[Chronomancer+]] |
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+ | |- |
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+ | | style="display: flex; flex-wrap: wrap; justify-content: space-evenly;" |<!-- |
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+ | Flaming Grimoire |
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+ | Ice Blade Grimoire |
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+ | --> |
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+ | |- |
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+ | ! [[Dilga]] - [[Holy Cavalier+]] |
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+ | |- |
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+ | | style="display: flex; flex-wrap: wrap; justify-content: space-evenly;" |<!-- |
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+ | Justice Sword |
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+ | Justice Shield |
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+ | --> |
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Revision as of 10:37, 12 January 2018
Equipment are a vital part of any unit's growth. In fact, they tend to account for about half of a unit's attributes, as well as covering various resistances.
Every job defines what equipment it uses, consisting of 6 pieces per job level. In order for a job to level up, it must equip all 6 pieces, at which point the equipment is absorbed and a new job level is available.
Equipment can also be enhanced, raising their stats to at most 50% of their original values, at max rank. It is important to note that when a job levels up, all enhancements are lost.
Foraged Equipment
The most common equipment that can be found: This includes equipment that can be obtained from enemies and chests and form the basis for all jobs.
1 Star |
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2 Star - 2400 Zeni |
2 Star - 2600 Zeni |
Data:Item/IT EQ GEM SPOON |
All other forged items include equipment pieces, diagrams and diagram pieces. These four items type are used to construct the remaining equipment on this page.
Assembled Equipment
Equipment that have an obvious method of creation. The simplest of crafted items, these are made by combining together pieces of the same item.
Invented Equipment
Hey, what happens when I put these two things together? Invented equipment are made combining 2 or more other equipment, all with your own ingenuity.
TODO |
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Formulated Equipment
Items that are so tough to make, they require detailed instructions on their process. Every formulated item is made from its diagram as a base, using other equipment as materials.
Depending on the item, some diagrams can be found whole, like a foraged item. Others are so complicated that they have many pages (pieces) that are needed to combine together before they can be used.
TODO |
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Crafted Equipment
Covering a range of every rarity, these can not normally be found outside of a shop, less you craft them yourselves. While these tend to be more specific to certain roles, they still each cover many jobs.
1 Star (2 Raw) |
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All 1* crafted equipment are made from the corresponding diagram as well as a paired forged 1* item, costing 300 Zeni to create. |
2 Star - Armor (3 Raw) |
Typically covering the defenses for job levels 3 and 4, these two equipment are made by combining a pair of 2* raw equipment with a Thick Hat, costing 1200 Zeni to create. |
2 Star - Support (4 Raw) |
Not used as often as other equipment from this rarity, 2* support items are made from 1* crafted equipment. Each one requires 4 raw materials to create, as well 1200 Zeni. |
2 Star - 3000 Zeni (4 Raw) |
Needed even less often, these are the most expensive 2* equipment. Each corresponding diagram can be combined with both a 1* crafted item and a 1* raw item, as well as 1200 Zeni. |
3 Star - ??? (7 Raw) |
3 Star - ??? (8 Raw) |
3 Star - ??? (10 Raw) |
3 Star - Diagram Pieces |
TODO: 4* and 5* Crafted equipment |
Unit Specific
Special units and enhanced jobs can have a variation on their equipment.
Kanon - Apprentice Paladin |
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Kanon - Paladin |
Kanon - Elite Knight |
Kagura - Blaze Orb Princess / Blaze Orb Princess+ |
Lamia - Dragon Cavalier+ |
Caris - Sniper+ |
Lofia - Chronomancer+ |
Dilga - Holy Cavalier+ |