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Gear enlightenment can be performed for certain weapons upon reaching level 30 and provides the weapon with a special skill.

Acquiring Skills[ | ]

There are several factors and conditions to be met when determining the added special skill. You may need to hit an enemy with a unit holding the gear, you may need to use a specific unit and/or job, a specific enemy or type of enemy that needs to be attacked, or the unit's level and/or enemy's level and/or the stage where these conditions need to be met. All these conditions can be checked on the relevant gear page in Alchemist Code DB. Note that the % chance to get the skill listed there does not seem to be accurate but the other data should be.

There are 3 levels of the enlightenment skills:

Tier 1 A Tier 2 D Tier 3 D
Tier 2 E Tier 3 E
Tier 1 B
Tier 2 F Tier 3 F
Tier 2 G Tier 3 G
Tier 1 C
Tier 2 H Tier 3 H

•  Tier 1: There are always three tier 1 skills for each weapon type. Each can be evolved into multiple tier 2 skills and some tier 2 skills can evolved from multiple tier 1 skills;

•  Tier 2: These are more specialized versions of the tier 1 skill with improvements to that skill. A tier 2 skill can generally only be evolved into a single tier 3 skill;

•  Tier 3: A more powerful version of the tier 2 skill. There are some weapons with unique tier 3 skills restricted to that specific weapon.

Typically you will look to see which Tier 3 skill you wish to get, then determine which skills lead to that skill. You can't have more than one enlightened skill on the weapon at a time.

Resetting Skills[ | ]

Because the skill is acquired randomly you may get a skill other than your intended- if so make sure to reset the skill in the Gear > Enlightened Skill interface so that you can continue working to get the skill you desire. You can reset the skill 1 level at a time (i.e. if it's a level 2 skill you wish to reset, you don't have to reset to the beginning, you can go back to the level 1 skill).

Example of resetting weapon skill

Example of how to reset weapon skill.

Setting Skills[ | ]

When you acquire a skill, you must first go to Gear > Enlightened Skill to select the gear and go under the enlightened skill tab on the gear details screen to set the skill. Until you set the skill it will not show up as an option to use in combat. Setting the skill will not prevent you from learning new skills or resetting the skill if you need to.

Leveling Skills[ | ]

Once you have acquired the tier 3 skill you desire, you will want to level the skill to maximize the power of it. There are 3 levels of the skill, so you must level up twice to get to the maximum power. There are 3 ways to level the skill:

  • Fuse a level 30 copy of the same weapon
  • Fuse a level 30 weapon with the same skill
  • Use the skill in a quest (very low chance)

Note: If you fuse a level 30 copy of the same weapon that also has the same skill it will fully level the skill since it counts as 2 level ups.

Weapon Type Skill Trees[ | ]

Note: This is a mechanic is released gradually for different weapon types.

Sword[ | ]

Tier 1 Tier 2 Tier 3
Solo Blade: Slash ATK on enemy unit that lowers PATK for three turns [Range: 2, Height Range: 2] Dancing Blade: After moving, Slash ATK on enemy unit & Jewel Dmg [Range: 4, Height Range: 2] Blade Waltz: After moving, Slash ATK on enemy unit & absorbs Jewels [Range: 4, Height Range: 2]
Flame Sword: Fire Mag Slash ATK on units within area & lowers PATK for three turns [Range: 2, Area: Lateral (3), Height Range: 2] Melting Blade: Fire Mag Slash ATK on enemy units within area & lowers PATK for three turns & lowers all attacks for targeted Wind units for three turns (Only usable and unlocked by the jobs Magic Swordsman [Efreet]/Free-Spirited Rogue) [Range: 3, Area: Lateral (3), Height Range: 2]
Wind Sword: Wind Mag Slash ATK on enemy unit & lowers PATK for three turns [Range: 3, Height Range: 2] Storm Blade: Wind Mag Slash ATK on enemy unit & lowers PATK for three turns & lowers all attacks for targeted Thunder unit for three turns (Only usable and unlocked by Magic Swordsman [Sylphide]) [Range: 5, Height Range: 2]
Dark Cross Slash: Dark Slash ATK on units within area & lowers PATK for three turns [Range: 2, Area: Cross (3), Height Range: 2] Blade of Perpetual Night: Dark Slash ATK on units within area & lowers PATK for three turns & raises Power if Dark unit (Only unlocked by using a Dark unit) [Range: 3, Area: Cross (3), Height Range: 2]
Crystal Drain: Dark Slash ATK on units within area that increases in power according to own PDEF & absorbs part of Dmg inflicted back as HP [Range: 3, Area: Cross (3), Height Range: 2]

Unlocked by: Blade of Silence, Caliburn-Sword of Truth, Charming Blade, Dark Corpse-Slasher, Dazzling Blade, Electrospike Blade, Joyful Blade [Hagoita], Lexida, Light Metal Rapier, Mirage Sword Mystic Blade Tyrfing, Poison Fang Blade, Protector Shield and Sunblade Prometheus when used by a Dark unit

Cross Slash: Slash ATK on units within area [Range: 2, Area: Cross (3), Height Range: 2]
Ultimate Execution: Dark Slash ATK on enemy unit & greatly lowers probability of activating Reactions for three turns & disables all Reactions to this attack [Range: 4, Height Range: 2]

Excalibur Exclusive: Unlocked by using Excalibur on a Dark unit (in place of Crystal Drain)

Water Sword: Water Mag Slash ATK on units within area [Range: 3, Area: Cross (3), Height Range: 2] Aqua Blade: Water Mag Slash ATK on units within area & lowers all attacks for targeted Fire units (Only usable and unlocked by Magic Swordsman [Fenrir]) [Range: 3, Area: Cross (3), Height Range: 2]
Cross Sweep: Slash ATK on units within area that increases according to own PDEF [Range: 3, Area: Cross (3), Height Range: 2] Wall of Blades: Slash attack on units within area that increases according to own PDEF [Range: 3, Area: Cross (3), Height Range: 2]
Lumiere Fleurir: Light Slash ATK on units within area that increases according to own PDEF [Range: 4, Area: Cross (3), Height Range: 2]

Sparkling Crystal Sword Lumiere Exclusive: Unlocked by using Sparkling Crystal Sword Lumiere on a Light unit (in place of Wall of Blades)

Indomitable Cleave:Fire Slash ATK on units within area that increases according to own PDEF [Range: 3, Area: Square (3), Height Range: 2]

Scarlet Flame Guard's Sword - White-Silver Exclusive: Unlocked by using Scarlet Flame Guard's Sword - White-Silver on a Fire Unit (in place of Wall of Blades)

Angled Smash: Light Slash ATK on units within area [Range: 3, Area: Cross (3), Height Range: 2] Vengeful Blade of Greed: Light Slash ATK on units within area (Strong vs Greed) & raises Power if Light unit (Only unlocked by using a Light unit against a Demon type enemy) [Range: 4, Area: Cross (3), Height Range: 2]
Smash: Slash ATK on enemy unit [Range: 2, Height Range: 2] Greed End: Light Slash ATK on units within area (Strong vs Greed) & raises Power if used by Kanon/Zain [Range: 4, Area: Cross (3), Height Range: 2]

Excalibur Exclusive: Unlocked by using Excalibur on Kanon/Zain (in place of Vengeful Blade of Greed)

Tri-Blaze: 3-hit Fire Slash ATK on enemy unit [Range: 2, Height Range: 2] Flame Rend of Envy: 4-hit Fire Slash ATK on enemy unit (Strong vs Envy) & raises Power if Fire unit (Only unlocked by using a Fire unit against a Demon type enemy) [Range: 3, Height Range: 2]
Toiling Rend: 4-hit Fire Slash ATK on random unit within area (Only usable by the unit "Lambert") [Area: Diamond (5), Height Range: 2]

Broadsword Exclusive: Only usable and unlocked by using Broadsword on Lambert (in place of Flame Rend of Envy)

Plasma Sword: Thunder Mag Slash ATK on enemy unit [Range: 3, Height Range: 2] Lightning Blade: 2-hit Thunder Mag Slash ATK on enemy unit & lowers all attacks for targeted Water unit (Only usable and unlocked by the job Magic Swordsman [Ixion]) [Range: 4, Height Range: 2]
Blue Flame Shining Slash: Light Slash ATK on enemy unit [Range: 3, Height Range: 2]

Crowley Sword Exclusive: Unlocked by Crowley Sword (only weapon to have Blue Flame Shining Slash)

Valorous Slash of the Blue Flame: Light Slash ATK on enemy unit & raises Power if used by Logi/Zeke/Bud [Range: 4, Height Range: 2]

Crowley Sword Exclusive: Unlocked by using Crowley Sword on Logi/Zeke against a Wrathris General unit.

Staff/Rod[ | ]

Tier 1 Tier 2 Tier 3
Dia: Light Mag ATK on enemy unit [Range: 2, Height Range: 2] Luminous Dia: Light Mag ATK on units within area [Range: 3, Area: Cross (3), Height Range: 2] Consecration of Pride: Light Mag ATK on units within area (Strong vs Pride) (Only unlocked by using a Light unit against a Demon type enemy) [Range: 3, Area: Diamond (5), Height Range: 2]
Judgment Dia: Light Mag ATK on units within area (Strong vs Dark) [Range: 3, Area: Lateral (3), Height Range: 2]

Nina's Pointing Stick Exclusive: Unlocked by attacking a Dark unit with Judgement, Crusade Judge or Call of the Crusade while equipped with Nina's Pointing Stick

Blizzard Spell: Water Mag ATK on units within area [Range: 3, Area: Cross (3), Height Range: 2] Blizzard Magic: Water Mag ATK on units within area & lowers all attacks for targeted Fire units for three turns (Only usable and unlocked by the jobs Sage [Carnac] & Luminous Immortal) [Range: 3, Area: Cross (3), Height Range: 2]
Scattering Crystal: Water Mag ATK on units within area & lowers All DEF for targeted Fire units for three turns [Range: 3, Area: Cross (3), Height Range: 2]

Illusion Rod Exclusive: Only usable by the unit Othima, but unlocked by the jobs Sage [Carnac], Luminous Immortal and Blue Ice General while geared with Illusion Rod

Spark Spell: 2-hit Thunder Mag ATK on enemy unit [Range: 3, Height Range: 2] Spark Magic: 2-hit Thunder Mag ATK on enemy unit & lowers all attacks for targeted Water units for three turns (Only usable and unlocked by the jobs Sage [Monolith] & Night Agent) [Range: 4, Height Range: 2]
Lust Thunderstruck: 2-hit Thunder Mag ATK on enemy unit & Strong vs Lust/Strong vs Insects & Power is based on user and target's LUCK [Range: 4, Height Range: 2]

Helkovara Family Staff Exclusive: Only usable by units from Lustburg and unlocked by Lisbeth/Rebecca attacking Queen or Venus with Helkovara Family Staff

Soundless Thunder: Thunder Mag ATK on enemy unit & lowers All DEF for targeted Water units for three turns [Range: 4, Height Range: 2]

Illusion Rod Exclusive: Only usable by the unit Dark Phantom Othima, but unlocked by attacking a Water unit with the jobs Sage[Monolith], Night Agent or Greedy Phantom Master

Cursed Cross: Mag ATK on units within area & lowers Mag ATK for three turns [Range: 3, Area: Cross (3), Height Range: 2] Dual Curse: 2-hit Mag ATK on enemy units within area & lowers MATK for three turns [Range: 4, Area: Cross (3), Height Range: 2]
Curse: Lowers MATK for units within area for three turns [Range: 2, Area: Cross (3), Height Range: 2] [Cursed Incense] Fusillade: 2-hit Mag ATK on enemy units within area & lowers MATK for three turns & removes buffs [Range: 4, Area: Cross (3), Height Range: 2]

Harmony Rod/Silencing Rod Exclusive: Only usable by Templar units. Unlocked by using either rod on Vier or Fury

Third Curse: Lowers PATK/MATK of enemy unit for two turns [Range: 4, Height Range: 2] Heavy Curse: Greatly lowers PATK/MATK of enemy units within area for two turns [Range: 4, Area: Cross (3), Height Range: 2]
Flame Spell: Fire Mag ATK on enemy units within area & lowers PATK for three turns [Range: 3, Area: Lateral (3), Height Range: 2] Flame Magic: Fire Mag ATK on enemy units within area & lowers PATK for three turns & lowers all attacks for targeted Wind units for three turns (Only usable and unlocked by the job Sage [Obelisk]) [Range: 3, Area: Lateral (3), Height Range: 2]
Sacrilegious Conflagration: Fire Mag ATK on enemy units within area (Strong vs Templars) & lowers PATK for three turns & lowers all attacks for targeted Wind units for three turns [Range: 3, Area: Lateral (3), Height Range: 2]

Takemikazuchi Exclusive: Unlocked by attacking Acht or Sol with Takemikazuchi

Blast Spell: Wind Mag ATK on enemy unit & lowers PATK for three turns [Range: 3, Height Range: 2] Blast Magic: Wind Mag ATK on enemy unit & lowers PATK for three turns & lowers all attacks for targeted Thunder units for three turns (Only usable and unlocked by the job "Sage [Rozetta]") [Range: 5, Height Range: 2]
Moonglow: Raises ally unit's Max HP for three turns & recovers amount raised [Range: 3, Height Range: 2] Moonlight: Raises PATK/MATK/Max HP (amount of HP gained will be added to current HP) for ally units within area for three turns (Only unlocked by using a Light unit) [Range: 3, Area: Cross (3), Height Range: 2]
Healing Droplet: Recovers ally unit's HP [Range: 3, Height Range: 2] Absolute Sanctuary: Raises Max HP (amount of HP gained will be added to current HP)/All Elements Res of ally units within area around self for three turns (Can only be used by the jobs "Battle Mage", "Magical Honor Student", & "Powerful Witch") [Area: Diamond (5), Height Range: 2]

Easter Star Rod Exclusive: Only usable by Battle Mage, Magical Honor Student & Powerful Witch, but additionally unlocked by Battle Mage Job Enchantments as well

Healing Tear: Recovers HP of ally units within area [Range: 2, Area: Cross (3), Height Range: 2] Healing Water: Recovers HP of ally units within area (Only unlocked by using a Water unit) [Range: 2, Area: Diamond (5), Height Range: 2]
Restoration Delivery: Casts Auto Heal/Jewel Auto Charge on ally units within area (Can only be used by the jobs "Merchant" & "Battle Maid") [Range: 2, Area: Diamond (5), Height Range: 2]

Good-Luck Staff [Kumadesu]/Staff of Rich Harvest/Staff of Thriving Business Exclusive: Only usable by the jobs Merchant & Battle Maid, but unlocked by Merchant, Battle Maid and all Merchant Job Enchantments while using any of the three gear

Divine Cleansing: Removes debuffs from ally units within area & raises Jewel Auto Charge (Macherie only) [Range: 2, Area: Cross (3), Height Range: 2]

Yune Spirit Staff Exclusive: Only usable by Macherie and unlocked by level 85 Macherie

Spear[ | ]

Tier 1 Tier 2 Tier 3
Acute Thrust: Pierce ATK on units within area [Range: 3, Area: Line (3), Height Range: 2] Acute Drill: Pierce attack on units within area [Range: 3, Area: Line (3), Height Range: 2] Conflagrant Flash: Fire Pierce ATK on units within area & raises Power if user is a Fire unit [Range: 5, Area: Line (5), Height Range: 2]
Ice Drill Longinus: Water Pierce ATK on units within area (Strong vs Eldritch) [Range: 5, Area: Line (5), Height Range: 2]

Holy Lance Longinus/Deadly Lance Exclusive: Unlocked by attacking Eldritch with Longinus or Dark Longinus

Charge: Pierce ATK on units within area & units are not lockable [Range: 2, Area: Cross (3), Height Range: 2] Gluttonous Wind Spear: Wind Pierce ATK on units within area (Strong vs Gluttony) & raises Power if user is a Wind unit & units are not lockable [Range: 2, Area: Cross (3), Height Range: 2] (Cast Speed: 350)
Gluttonous Blast: Wind Pierce ATK on units within area (Strong vs Gluttony/Powerfully Strong vs Amorphous) & units are not lockable [Range: 2, Area: Cross (3), Height Range: 2] (Cast Speed: 400)

Helix Wind Wolf Spear Exclusive: Unlocked by attacking demons or jams with Mocca

Guardian: Strike ATK on enemy unit (Powerfully Strong vs Demon Golem) & inflicts Slow & moves target 3 sq back (only usable by King) [Range: 3, Height Range: 2]

Spirit Spear Chastiefol Exclusive: Unlocked by attacking a specific enemy only available during Seven Deadly Sins (see ACDB for details) with level 85 unit

Spin Thrust: Pierce ATK on units within area around self & lowers Pierce Res by 25% for three turns [Area: Cross (7), Height Range: 2] Hurricane Thrust: Pierce attack on units within area around self & lowers Pierce Res by 25% and probability of activating Reactions by 50% for three turns (only usable/unlockable by unit from Envylia) [Area: Cross (7), Height Range: 2]
Thrusts: Lowers Pierce Res of enemy units within area for three turns [Range: 2, Area: Line (2), Height Range: 2]
Anti-Magic Spear: Pierce ATK on units within area & inflicts Jewel Dmg [Range: 3, Area: Special (Double Laser), Height Range: 2] Destruction Magic Dual Thunder: Thunder Pierce ATK on units within area & absorbs 20 Jewels & raises Power if user is a Thunder unit [Range: 4, Area: Special (Double Laser), Height Range: 2]
Stone Thrust: Pierce ATK on units within area & chance of inflicting Petrify [Range: 2, Area: Line (2), Height Range: 2] Jailing Thrust: Pierce ATK on units within area (Strong vs Undead) & 30% chance of inflicting Petrify [Range: 3, Area: Line (3), Height Range: 2]
Knock Flat: Pierce ATK on units within area [Range: 1, Area: Lateral (3), Height Range: 2]
High-Speed Jab: Pierce ATK on units within area after moving [Move Area: 3, Move Height Range: 2, Area: Cross (5), Height Range: 2] High-Speed Spiral: Pierce ATK on units within area after moving & absorbs part of Dmg inflicted back as HP [Move Area: 4, Move Height Range: 2, Area: Cross (7), Height Range: 2]
Blood Spray Sweep: Consumes own HP to perform a Pierce ATK on units within area [Range: 1, Area: Lateral (3), Height Range: 2] Blood Bident: Consumes own HP to perform a Pierce ATK on units within area [Range: 4, Area: Special (Double Laser), Height Range: 2]
Bloody End: Consumes own HP to perform a Dark Pierce ATK on units within area (Strong vs Pride) [Range: 2, Area: Special (Fork), Height Range: 2]

Piercing Dawn Spear Exclusive: Unlocked by attacking Kanon or Zain with Kudanstein

Katana[ | ]

Tier 1 Tier 2 Tier 3
Diagonal Sever: Slash ATK to enemy unit [Range: 1, Height Range: 2] Diagonal Cross: Slash ATK to units within area around self [Area: Cross (3), Height Range: 2] Four Corners Slash: Slash ATK on units within area around self [Area: Diamond (5), Height Range: 2]
Illuminated Slash: Slash ATK on enemy unit [Range: 3, Height Range: 2] Crescent Moon Slash: 3-hit Slash ATK on enemy unit & disables all Reactions to this attack & chance of critical [Range: 3, Height Range: 2]
Bamboo Split: Slash ATK (ignores DEF) to enemy unit [Range: 5, Height Range: 2]
Merciless Greed: Dark Slash ATK an enemy unit that ignores DEF (Strong vs Greed) [Range: 5, Height Range: 2]

Kaiko Samonji Exclusive: Usable only by Kuza, unlocked by attacking Orion with Kuza (in place of Crescent Moon Slash and Bamboo Split)

Silencing Blade: Slash ATK on enemy unit & inflicts Silence [Range: 1, Height Range: 2] Assassin's Blade: Slash ATK on units within area & inflicts Silence [Range: 2, Area: Lateral (3), Height Range: 2]
Ceaseless Blade: 2-hit Slash ATK to enemy unit with chance of critical [Range: 1, Height Range: 2]
Dancing Ceaseless Blade: 2-hit Slash ATK on enemy unit after moving & chance of critical [Range: 4, Height Range: 2] Ceaseless Flurry Blade: 2-hit Slash ATK on enemy unit after moving & removes buffs & chance of critical [Range: 4, Height Range: 2]
Dancing Blade - Netherworld Interment: After moving, 3-hit Slash ATK on enemy unit & removes buffs & chance of critical [Range: 4, Height Range: 2]

Dark Memory Blade Exclusive: Usable only by Zehn and Cadanova, unlocked by attacking level 85 unit with Zehn or Cadanova (in place of Ceaseless Flurry Blade)

Twofold Blade: Slash ATK on units within area [Range: 3, Area: Cross (3), Height Range: 2] Twofold Exorcizing Blade: Slash ATK on units within area & lowers MATK for three turns [Range: 4, Area: Cross (3), Height Range: 2]
Sealing Blade of Greed: Slash ATK on units within area (Strong vs Greed) & lowers MATK for three turns [Range: 4, Area: Cross (3), Height Range: 2] (Sealed Blade Kagomurasaki only)

Sealed Blade Kagomurasaki Exclusive: Unlocked by attacking a Discarnate Power with Yomi (in place of Twofold Exorcizing Blade)

Horizontal Ceaseless Blade: 2-hit Pierce ATK on units within area & chance of critical [Range: 3, Area: Line (3), Height Range: 2] Four Horizontal Gates: 4-hit Slash ATK on units within area & inflicts Daze & chance of critical & raises Power when attacking from the side & greatly raises Power when attacking from behind (Only unlocked and usable by Ren) [Range: 3, Area: Line (3), Height Range: 2]
Slip-Strike Blade: Slash ATK on units within area [Range: 2, Area: Line (2), Height Range: 2]
Blood Flecked-Blade: Consumes own HP to perform a 2-hit Slash ATK on enemy units within area & chance of critical [Range: 2, Area: Line (2), Height Range: 2] Blood Spray Blade: Consumes own HP to perform a Slash ATK on units within area that increases according to number of dead allies & chance of critical [Range: 3, Area: Line (3), Height Range: 2]
Bloody Edge: Consumes own HP to perform a Slash ATK on units within area that increases according to number of dead allies & inflicts Jewel Dmg [Range: 3, Area: Lateral (3), Height Range: 2]

Greatsword[ | ]

Tier 1 Tier 2 Tier 3
Slash: Slash ATK to enemy unit [Range: 1, Height Range: 2] High Slash: Slash ATK to enemy unit [Range: 1, Height Range: 2] Crushing Slash: Slash ATK to enemy unit [Range: 1, Height Range: 2]
Leo Eclipse: Thunder Slash ATK on enemy unit (Strong vs Pride) & inflicts Stun [Range: 1, Height Range: 2]

Leo Falchion Exclusive: Usable only by Orion, unlocked by attacking level 85 unit with Orion (in place of Crushing Slash)

Shredding Crimson Cuts: Fire Slash ATK on enemy unit (Strong vs Eldritch) [Range: 1, Height Range: 2] (Masamune Blade and Dark Corpse-Slicer only, Masamune/Dark Masamune only, replaces other skill)

Masamune Blade and Dark Corpse-Slicer Exclusive: Usable only by Masamune and Dark Masamune, unlocked by attacking Eldritch with Masamune or Dark Masamune (in place of Crushing Slash)

Sonic Boom: Slash ATK on units within area & lowers PDEF for three turns [Range: 2, Area: Lateral (3), Height Range: 2] Flare Sonic: Fire Slash ATK on units within area & greatly lowers PDEF for three turns (only usable and unlocked by Fire unit) [Range: 4, Area: Lateral (3), Height Range: 2]
Immortal Sonic: Slash ATK on enemy units within area & inflicts Death Sentence curse [Range: 3, Area: Lateral (3), Height Range: 2] (Necromancer only, only available on scythes, replaces other skill)

Scythe Weapon Exclusive: Usable and unlockable only by Necromancer based jobs (in place of Flare Sonic)

Blade Spin: Slash ATK to units within area around self [Area: Cross (3), Height Range: 2] Blade Spiral: Slash ATK to units within area around self [Area: Cross (3), Height Range: 2]
Rolling Slash: Slash ATK to units within area around self [Area: Cross (3), Height Range: 2]
Grating Wheel: Slash ATK on units within area around self & inflicts Jewel Dmg [Area: Square (3), Height Range: 2] Biting Wheel: Slash ATK on units within area around self & absorbs Jewels [Area: Square (3), Height Range: 2]
Spark Spin: Thunder Slash ATK on units within area around self & inflicts Silence & disables all Reactions to this attack (only usable by Thunder units) [Area: Square (3), Height Range: 2]
Guilty Rose: Slash attack on units within area around self & absorbs Jewels [Area: Square (3), Height Range: 2]

Blossom Claymore Exclusive: Unlockable only by Dark units (in place of Biting Wheel and Spark Spin)

Great Sweep: Slash ATK on units within area around self [Area: Diamond (5), Height Range: 2] Blizzard Spin: Water Slash ATK on enemy units within area around self & moves targets 2 sq back & inflicts Bind (only usable by Water units) [Area: Diamond (5), Height Range: 2]
Shine Spin: Light Slash ATK on enemy units within area around self (only usable by Light units) [Area: Diamond (7), Height Range: 2]
Earth-Splitting Sever: Slash ATK on units within area that ignores DEF [Range: 2, Area: Line (2), Height Range: 2] Earth-Sweeping Rend: Slash ATK on units within area that ignores DEF [Range: 3, Area: Line (3), Height Range: 2]
Rouge Reaper: Dark Slash ATK on units within area that ignores DEF (Strong vs Wrath) [Range: 4, Area: Lateral (3), Height Range: 2]

Bloody Death Scythe Exclusive: Unlocked by attacking demon or diablo using Dark unit (in place of Earth-Sweeping Rend)

Flying Cut: Slash ATK on enemy unit [Range: 3, Height Range: 2]
Impact Slash: Slash ATK to enemy unit [Range: 4, Height Range: 2] Dark Force: Dark Slash ATK on enemy unit (usable and unlockable only by Dark Cavalier based jobs) [Range: 4, Height Range: 2]
Quasar Zero: Dark Slash ATK on enemy unit [Range: 5, Height Range: 2]

Dark Blade Grausam Exclusive: Unlockable and usable only by Zahar (in place of Dark Force)

Wide Flying Cut: Slash ATK on units within area [Range: 3, Area: Cross (3), Height Range: 2] Flying Blade Shock Wave: Slash ATK on units within area [Range: 3, Area: Cross (3), Height Range: 2]
Ruinous Flying Cut: Slash ATK on units within area & lowers PATK for three turns [Range: 3, Area: Diamond (5), Height Range: 2]
Infernal Lightning Sword: Thunder Slash ATK on units within area (Strong vs Eldritch) & lowers PATK for three turns [Range: 3, Area: Diamond (5), Height Range: 2] (Mystic Blade Laevateinn/Dark Corpse-Shredder only, Laevateinn and Dark Laevateinn only, replaces other skills)

Mystic Blade Laevateinn and Dark Corpse-Shredder Exclusive: Usable only by Laevateinn and Dark Laevateinn, unlocked by attacking Eldritch with Laevateinn or Dark Laevateinn (in place of Flying Blade Shock Wave and Ruinous Flying Cut)

Cestus[ | ]

Tier 1 Tier 2 Tier 3
Crumble Fist: After moving, Strike ATK that ignores DEF on enemy unit [Range: 3, Height Range: 2] Crushing Crumble Fist: After moving, Strike ATK that ignores DEF on enemy unit & removes all statuses inflicted on self [Range: 3, Height Range: 2] Godly Crumble Fist: After moving, Strike ATK that ignores DEF on enemy unit & greatly raises Power if self is inflicted with a status & removes all statuses inflicted on self [Range: 4, Height Range: 2]
Destructive Crumble Fist: After moving, Strike ATK on enemy unit [Range: 4, Height Range: 2] Destructive Screaming Palm: After moving, Strike ATK & inflicts Silence [Range: 5, Height Range: 2]
Rolling Impact: After moving, Strike ATK on units within area around self [Move Area: Diamond (7), Area: Square (3) Height Range: 2] Rolling Trance Impact: After moving, Strike ATK on units within area around self [Move Area: Diamond (7), Area: Diamond (5) Height Range: 2]
Shockwave: Strike ATK on units within area [Range: 2, Area: Lateral (3), Height Range: 2] Flame Wheel Destruction Fist: After moving, Fire Strike ATK on units within area around self & greatly increase Jewels Spent for 1 turn [Move Area: Diamond (7), Area: Special (Square-Cross), Height Range: 2] (Fire units only)

Machina Cestus Exclusive: Unlockable only by Fire units on Wind enemies (in place of Rolling Trance Impact)

Reversal Impact: Strike ATK on units within area [Range: 3, Area: Cross (3), Height Range: 2] Dashed - Backlash Wave: Strike ATK on units within target area [Range: 3, Area: Cross (5), Height Range: 2]
Impacting Smash: Strike ATK on units within area [Range: 3, Area: Lateral (3), Height Range: 2] Current Impulse: Water Strike ATK on units within target area & lowers all ATK of Fire units for 3 turns [Range: 3, Area: Rectangle (2x5), Height Range: 2] (Water unit only)
Brutal - Impulse: Strike ATK on units in area around self (Strong vs Humans) [Range: 3, Area: Rectangle (2x5), Height Range: 2]
Mind's Eye Blow: Strike ATK on enemy unit & 100% Hit [Range: 2, Height Range: 2] Mind's Eye Impact: Strike ATK on enemy unit (100% hit) & lowers Strike Res for three turns before activation [Range: 3, Height Range: 2]
Impacting Blow: Strike ATK to enemy unit [Range: 1, Height Range: 2] Mind's Eye Light Dance: Light Strike ATK on target enemy unit (100% hit) & lowers Light Res for 3 turns (Stackable up to 2x) & moves target up to 3 sq forward [Range: 4, Height Range: 2] (Alma only)

Haas Family Gauntlets Exclusive: Unlockable only by Alma (in place of Mind's Eye Blow)

Revenge Impact: Strike ATK to enemy unit that grows more powerful the lower own remaining HP is [Range: 1, Height Range: 2] Envious Dark Palm: Dark Strike ATK on target enemy unit & very strong vs Envy & raises Power if user is a Dark unit [Range: 1, Height Range: 2]
Crashing Gust of Greed: Wind Strike ATK on target enemy unit & very Strong vs Greed & Raises Power if user is a Wind unit [Range: 1, Height Range: 2]
Shining Mastema: Light Strike ATK on enemy unit that increases in strength according to number of dead allies & very Strong vs Lust & raises Power if user is a Light unit [Range: 1, Height Range: 2] (limited to female units)

Mittens of Binding Ties Exclusive: Unlockable only by attacking Lust enemies (in place of Envious Dark Palm and Crashing Gust of Greed)

Taunting Counterattack: Penetrating Strike ATK to enemy unit [Range: 1, Height Range: 2] Incurred Wrath: Strike ATK on enemy unit & inflicts Rage (lowers all ATK while inflicted with Rage) & greatly raises own counterattack power for 3 turns [Range: 1, Height Range: 2] (limited to Holy Brawler type jobs, unlockable only by Holy Brawler [Fudo] or Don of Little Heaven jobs)

Bow[ | ]

These skills are currently unreleased in Global! (Released June 2021 in Japan)

Tier 1 Tier 2 Tier 3
Needle Shot: Missile ATK on enemy unit [Range: 4, Height Range: Unlimited] Spike Shot: Missile ATK on enemy unit [Range: 5, Height Range: Unlimited] Piercing Shot: Missile ATK on enemy unit & lowers Missile Res for three turns & 100% Hit & Strong vs Jumping Opponents & interrupts JUMP [Range: 5, Height Range: Unlimited]
Charted Shot: Missile ATK on enemy unit [Range: 4, Height Range: Unlimited] Charging Bolt: Missile ATK on enemy unit & inflicts Stun for three turns [Range: 4, Height Range: Unlimited]
Burning Charge: Fire Missile ATK on enemy unit & raises own Missile ATK Power for three turns [Range: 4, Height Range: Unlimited] (restricted to fire units)
Godwolf Storm Fang: Wind Missile ATK on enemy unit & doubles own Missile ATK Power for one turn before activation & removes all statuses inflicted on self [Range: 4, Height Range: Unlimited] (Seida only)

Tranquil Bow Alizehan Exclusive: Unlockable only by Seida (in place of other skills)

Needle Arrow: Missile ATK on target units within area around self & moves target 2 sq back [Area: Square (3), Height Range: 3] Spiral Arrow: Missile ATK on target units within area around self & moves targets 3 sq back [Area: Diamond (5), Height Range: 3]
Shadow Swift Funeral Manifest: Dark Missile ATK on enemy units within area around self & raises Power if target is inflicted with a status [Area: Diamond (7), Height Range: 5] (Failnaught only)

Arcane Bow [Failnaught] Exclusive: Unlockable only by Failnaught (in place of other skills)

High Arrow: Missile ATK on target units within area [Range: 4, Area: Cross (3), Height Range: Unlimited] Quarreling Rain: Missile ATK on target units within area around self [Area: Special (Square-Cross 2), Height Range:3]
Quickbow Cactus: After moving, Missile ATK on target units within area around self & greatly lowers probability of activating Reactions for three turns [Move Area: Diamond (9), Area: Square (3), Height Range: 3]
Fallen Arrow: Missile ATK on target units within area [Range: 4, Area: Square (3), Height Range: Unlimited] Low Latio Arrow: Missile ATK on target units within area [Range: 5, Area: Diamond (5), Height Range: Unlimited]
New Moon Storm: Penetrating 4-hit Wind Missile ATK on target units within area & chance of CRIT [Range: 4, Area: Diamond (5), Height Range: Unlimited] (Artemis and Dark Artemis only)

Deadly Bow and Divine Purity Bow Artemis Exclusive: Unlockable only by Artemis or Dark Artemis (in place of other skills)

Pure Flowers of Love: Light Missile ATK on target units within area & powerfully Strong vs Dark & Strong vs Eldritch [Range: 6, Area: Diamond (5), Height Range: Unlimited] (Eros only)

Cupid Bow Eros Exclusive: Unlockable only by Eros (in place of other skills)

Kill the Purgatory: Fire Missile ATK on target units within area & Strong vs Eldritch & greatly raises target's Jewels Spent [Range: 4, Area: Square (3), Height Range: Unlimited] (Shekinah only)

Dazzling Shekinah Bow Exclusive: Unlockable only by Shekinah (in place of other skills)

Deep Abyss Ray: Dark Missile ATK on target units within area & inflicts powerful Blind & raises own PATK/DEX for three turns [Range: 5, Area: Square (3), Height Range: Unlimited] (Dark Princess Yomi only)

Bow of Darkness Exclusive: Unlockable only by Dark Princess Yomi (in place of other skills)

Quarreling Arrow: Missile ATK on target units within area that ignores DEF [Range: 2, Area: Lateral (3), Height Range: 2] Arrowsphere: Missile ATK on target units within area that ignores DEF [Range: 3, Area: Lateral (3), Height Range: 2]
Warning Drop Arrow: Missile ATK on targets units within area & lowers PATK/MATK for three turns [Range: 4, Area: Cross (3), Height Range: Unlimited] Offense Chain Rigid Arrow: Missile ATK on enemy units within area & greatly lowers PATK/MATK for three turns [Range: 4, Area: Square (3), Height Range: Unlimited]
Warning Arrow: Missile ATK on enemy unit & lowers PATK/MATK for three turns [Range: 4, Height Range: Unlimited] Sharp Arrow Shadow Shot: Missile ATK on enemy units within area & lowers AGI for three turns & lowers MOVE by 1 & greatly raises Power if target has had their AGI lowered [Range: 4, Area: Square (3), Height Range: Unlimited]
Wings of the Blue Sky: Missile ATK on enemy units within area & greatly raises Power if target has had their hit rate lowered & grants Quicken on self [Range: 4, Area: Square (3), Height Range: Unlimited] (restricted to male units)

Ryle's Bow Exclusive

Offense Chain Arrow: Missile ATK on enemy unit & greatly lowers PATK/MATK for three turns [Range: 4, Height Range: Unlimited] Cursed Arrow Assault: Missile ATK on enemy unit & sets PATK/MATK to zero for one turn [Range: 4, Height Range: Unlimited]
Unknown Dark Thumb: Dark Missile Mag ATK on enemy unit & sets PATK/MATK to zero for one turn [Range: 4, Height Range: Unlimited] (restricted to female units)

Inact Jaeger Exclusive (in place of other skills)

Cursed Poison Arrow: Missile ATK on enemy unit & inflicts Poison [Range: 4, Height Range: Unlimited] Cursed Poison Drop Arrow: Missile ATK on enemy unit & inflicts Poison [Range: 4, Area: Cross (3), Height Range: Unlimited]
Miasma Arrow: Missile ATK on enemy unit & inflicts Deadly Poison [Range: 4, Height Range: Unlimited]
Poisonous Rigid Bow: Thunder Missile ATK on enemy unit & inflicts Poison/Paralyze [Range: 4, Height Range: Unlimited] (restricted to thunder units)

Feature History[ | ]

  • Sword skills released January 30, 2020
  • Staff/Rod skills released April 9, 2020
  • Spear skills released July 2, 2020
  • Katana skills released August 20, 2020
  • Greatsword skills released October 15, 2020
  • Cestus skills released February 18, 2021

See Also[ | ]

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