| Earth Sprite Job | |||||||||||||||||||||||||||||
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Job Mastery Bonus
| HP | 26% |
|---|---|
| PATK | 6% |
| PDEF | 2% |
| DEX | 4% |
| AGI | 2% |
Attack
- Attack (SNI)
- 0.8 * (PATK + DEX)
Abilities
| Earth Arts |
|---|
| Earth Arts techniques for use with this job type only |
| Skill Description |
Greatly raises own hit rate for one turn & raises CT Charges : 2
|
Missile ATK on units within target area & raises own Missile ATK for three turns [Range: 5, Area: Cross (3), Height Range: 3] (Learned at ability Lv7) 0.8 * (PATK + DEX) [125% - 140%] Charges : 5
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Missile ATK on enemy unit & inflicts Bind & Daze [Range: 5, Height Range: Unlimited] (Learned at ability Lv14) 0.8 * (PATK + DEX) [100% - 120%] Charges : 3
|
Strike ATK on units within area around self & greatly reduces Healing for three turns [Area: Square (7), Height Range: 2] (Learned at ability Lv20) 0.8 * (PATK + DEX) [130% - 150%] Charges : 3
|
| Basic Earth Arts |
| Earth Arts for use with all job types |
Penetrating Missile ATK & greatly lowers MATK for three turns [Range: 5, Height Range: Unlimited] 0.8 * (PATK + DEX) [125% - 135%] Charges : 5
|
Missile ATK on units within area & raises own AGI for three turns & Strong vs Beasts [Range: 2, Area: Lateral (3), Height Range: 2] (Learned at ability Lv7) 0.8 * (PATK + DEX) [130% - 140%] Charges : 2
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Missile ATK on target unit & nullifies Range extension & inflicts Petrify [Range: 1, Height Range: 2] (Learned at ability Lv14) 0.8 * (PATK + DEX) [125%] Charges : 3
|
| Bloom Matter |
| Support Ability for use with all job types (Learned at Rank 3) |
Greatly raises DEX & raises Range by 1
|
| Earth Sprite's Strategy |
| Reaction Ability for use with all job types (Learned at Rank 5) |
Chance of reducing portion of Phys Dmg
|
| Earth's Breath |
| Support Ability for use with all job types (Learned at Rank 8) |
Raises Max HP & All ATK at start of own turn (Stackable up to 5x)
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Units With This Job
Related Jobs
Equipment
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| Level 11 |
AI Priority
Skill Priority
- Damage
- FailCondition
- Support
- DisableCondition
Buff Priority
- None
- Initial Jewels
- HP
- PATK
Condition Priority
- AutoHeal
- Quicken
- Stop
- Daze
- Charm
- Paralyze
- Sleep
- Petrify
- Delay
- Silence
- Bind
- Slow
- Blind
- Poison
- Stun
- DeathSentence
- ResistBuff
- ResistDebuff
- Rage
- Berserk