| Dragoon Job | |||||||||||||||||||||||||||||
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Job Mastery Bonus
| HP | 24% |
|---|---|
| PDEF | 6% |
| DEX | 3% |
| CRIT | 1% |
Attack
- Attack (DGO)
- 0.85 * (PATK + DEX)
Abilities
| Bullet Shield |
|---|
| Bullet Shield techniques for use with this job type only |
| Skill Description |
[Unmaxed Enlightenment Gate 5] Raises own PATK/AGI Charges : 5
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[Maxed Enlightenment Gate 5] Raises own PATK/AGI & greatly raises Power of Bullet Shield skill for one turn & no Use Count cost & no consecutive use Charges : 5
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Missile ATK to enemy unit that lowers PATK [Range: 5, Height Range: 2] (Learned at ability Lv7) 0.85 * (PATK + DEX) [110% - 130%] Charges : 3
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Penetrating Missile ATK to enemy unit that increases according to how low own HP is [Range: 4, Height Range: 2] (Learned at ability Lv16) 0.85 * (PATK + DEX) [140% - 170%] Charges : 3
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Penetrating Missile ATK to enemy units within target area & ignores DEF [Range: 4, Area: Line (4), Height Range: 2] (Learned at ability Lv20) 0.85 * (PATK + DEX) [115% - 150%] Charges : 2
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| Basic Bullet Shield |
| Bullet Shield techniques for use with all job types |
Raises PDEF of ally units within area around self [Area: Cross (3), Height Range: 2] Charges : 3
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Raises MDEF of ally units in area around self [Area: Cross (3), Height Range: 2] (Learned at ability Lv7) Charges : 3
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Lowers PATK of enemy unit with chance of inflicting Rage [Range: 4, Height Range: 2] (Learned at ability Lv16) Charges : 3
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Missile ATK to enemy units in target area [Range: 4, Area: Line (4), Height Range: 2] (Learned at ability Lv20) 0.85 * (PATK + DEX) [120% - 150%] Charges : 3
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| Healing Guard |
| Reaction Ability for use with all job types (Learned at Rank 2) |
When receiving Dmg, absorbs HP from enemy unit [Range: 1, Height Range: 1]
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| Shield Mastery |
| Support Ability for use with all job types (Learned at Rank 4) |
Raises PDEF & raises power of Bullet Shield/Basic Bullet Shield skills according to how low own HP is
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Units With This Job
Related Jobs
Equipment
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| Level 11 |
AI Priority
Skill Priority
- Damage
- FailCondition
- Heal
- DisableCondition
- CureCondition
Buff Priority
- None
- Initial Jewels
- HP
- PATK
- Max Jewels
Condition Priority
- Petrify
- Stop
- Daze
- Charm
- Paralyze
- Sleep
- Quicken
- Delay
- Silence
- Bind
- Slow
- Blind
- Poison
- Stun
- DeathSentence
- ResistBuff
- ResistDebuff
- Rage
- Berserk