Cannon Maniac is a variation of the Machinist job.
Cannon Maniac Job | |||||||||||||||||||||||||||||||||
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Job Mastery Bonus
HP | 24% |
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PATK | 2% |
PDEF | 4% |
DEX | 4% |
AGI | 2% |
HP | 125 |
Attack
- Attack (LNC)
- 0.8 * (PATK + DEX)
Abilities
Gunnery |
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Gunnery techniques for use with this job type only |
Skill Description |
Raises ally unit's MOVE by 2 for three turns [Range: 2, Height Range: 1] (Learned at ability Lv2) Charges : 3
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Raises ally unit's JUMP by 2 for three turns [Range: 2, Height Range: 1] (Learned at ability Lv6) Charges : 3
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Inflicts powerful Blind on units within area & inflicts Paralyze [Range: 4, Area: Cross (3), Height Range: Unlimited] (Learned at ability Lv10) Charges : 3
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[Unmaxed Enlightenment Gate 5] Thunder Missile Mag ATK that lowers AGI to units within target area [Range: 4, Area: Diamond (5), Height Range: 2] (Learned at ability Lv15) 0.8 * (MATK + DEX) [130% - 140%] Charges : 3
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[Maxed Enlightenment Gate 5] Thunder Mag Missile ATK on enemy units within area & lowers AGI for three turns & raises Power if target's AGI has been lowered [Range: 5, Area: Diamond (5), Height Range: Unlimited] (Learned at ability Lv15) 0.8 * (MATK + DEX) [180%] Charges : 3
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Penetrating Thunder Missile ATK on enemy unit that ignores DEF (Very Strong vs Machines) [Range: 5, Height Range: Unlimited] (Learned at ability Lv20) 0.8 * (PATK + DEX) [145% - 180%] Charges : 3
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Basic Gunnery |
Gunnery techniques for use with all job types |
Fire Missile ATK to enemy unit [Range: 5, Height Range: 2] 0.8 * (PATK + DEX) [125% - 140%] Charges : 5
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Raises own DEX for two turns (Learned at ability Lv7) Charges : 3
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Raises own Hit Rate for two turns (Learned at ability Lv13) Charges : 3
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Fire Missile ATK to units within target area [Range: 4, Area: Cross (3), Height Range: 2] (Learned at ability Lv20) 0.8 * (PATK + DEX) [105% - 110%] Charges : 3
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Missile ATK on enemy unit (Strong vs Units Mid-Jump/Very Strong vs Airborne) & interrupts opponent's JUMP [Range: 3, Height Range: Unlimited] (Learned at ability Lv20) 0.8 * (PATK + DEX) [130% - 140%] Charges : 3
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Tune Up+2 |
Support Ability for use with all job types (Learned at Rank 2) |
Raises DEX
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Reactive Armor |
Reaction Ability for use with all job types (Learned at Rank 4) |
Change of reducing portion of Dmg when receiving Dmg
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Booster+2 |
Support Ability for use with all job types (Learned at Rank 6) |
Raises AGI
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Units With This Job
Related Jobs
Machinist,
Machinist Oleaga,
Steel-Limbed Gunner,
Machinist Diana,
Machinist Partisan,
Burst Machinery
Equipment
Unlock Job | ||||||
Level 1 | ||||||
Level 2 | ||||||
Level 3 | ||||||
Level 4 | ||||||
Level 5 | ||||||
Level 6 | ||||||
Level 7 | ||||||
Level 8 | ||||||
Level 9 | ||||||
Level 10 | ||||||
Level 11 |
AI Priority
Skill Priority
- Damage
- FailCondition
- Heal
- DisableCondition
- CureCondition
Buff Priority
- None
- Initial Jewels
- HP
- PATK
- Max Jewels
Condition Priority
- Petrify
- Stop
- Daze
- Charm
- Paralyze
- Sleep
- Quicken
- Delay
- Silence
- Bind
- Slow
- Blind
- Poison
- Stun
- DeathSentence
- ResistBuff
- ResistDebuff
- Rage
- Berserk