Burst Machinery is a variation of the Machinist job.
Burst Machinery Job | |||||||||||||||||||||||||||||||||
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Job Mastery Bonus
HP | 28% |
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PATK | 2% |
PDEF | 4% |
DEX | 5% |
AGI | 3% |
HP | 150 |
Attack
- Attack (LNC)
- 0.8 * (PATK + DEX)
Abilities
Gunnery |
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Gunnery techniques for use with this job type only |
Skill Description |
Raises ally unit's MOVE by 2 for three turns [Range: 2, Height Range: 1] (Learned at ability Lv2) Charges : 3
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Raises ally unit's JUMP by 2 for three turns [Range: 2, Height Range: 1] (Learned at ability Lv6) Charges : 3
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Chance of inflicting powerful Blind & Paralyze on units within area [Range: 4, Area: Cross (3), Height Range: 2] (Learned at ability Lv10) Charges : 3
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5-hit Dark Missile ATK on units within area & lowers Evasion Rate for three turns [Range: 4, Area: Square (3), Height Range: 2] (Learned at ability Lv13) 0.8 * (PATK + DEX) [120% - 150%] Charges : 3
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Dark Missile ATK on units within area & raises Power if target is inflicted with a status [Range: 4, Area: Diamond (5), Height Range: Unlimited] (Learned at ability Lv15) 0.8 * (PATK + DEX) [115% - 125%] Charges : 3
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[Unmaxed Enlightenment Gate 5] Interrupts the Cast Time of target units within area & dispels CT Up for three turns [Range: 6, Area: Diamond (5), Height Range: Unlimited] (Learned at ability Lv18) Charges : 3
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[Maxed Enlightenment Gate 5] Interrupts the Cast Time of target units within area & dispels CT Up for three turns [Range: 6, Area: Diamond (5), Height Range: Unlimited] (Learned at ability Lv18) Charges : 3
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[Unmaxed Enlightenment Gate 5] Penetrating Dark Missile ATK that ignores shields and DEF & Strong vs Machines & "Dark Wasp" is activated if the target is defeated with this skill [Range: 4, Height Range: Unlimited] (Learned at ability Lv20) 0.8 * (PATK + DEX) [155% - 180%] Charges : 3
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[Maxed Enlightenment Gate 5] Penetrating Dark Missile ATK that ignores shields and DEF & Strong vs Machines & "Dark Hornet" is activated if the target is defeated with this skill [Range: 6, Height Range: Unlimited] (Learned at ability Lv20) 0.8 * (PATK + DEX) [200%] Charges : 3
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Basic Gunnery |
Gunnery techniques for use with all job types |
Dark Missile ATK on enemy unit [Range: 5, Height Range: Unlimited] 0.8 * (PATK + DEX) [125% - 150%] Charges : 5
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Greatly raises own DEX/Hit Rate until three attacks are performed (Learned at ability Lv7) Charges : 3
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Dark Strike ATK on enemy unit & 100% Hit & 8 sq Knockback [Range: 1, Height Range: 2] (Learned at ability Lv13) 0.8 * (PATK + DEX) [100%] Charges : 5
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Fire Missile ATK on units within area & lowers targets' AGI & removes Quicken [Range: 4, Area: Cross (3), Height Range: 2] (Learned at ability Lv20) 0.8 * (PATK + DEX) [105% - 110%] Charges : 3
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Aim Assist |
Support Ability for use with all job types (Learned at Rank 2) |
Greatly raises DEX & raises Hit Rate
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Reactive Armor |
Reaction Ability for use with all job types (Learned at Rank 4) |
Change of reducing portion of Dmg when receiving Dmg
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Booster+2 |
Support Ability for use with all job types (Learned at Rank 6) |
Raises AGI
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Units With This Job
Related Jobs
Machinist,
Machinist Partisan,
Crafter,
Machinist Oleaga,
Machinist Diana,
Silver-Haired Sniper,
Steel-Limbed Gunner,
Cannon Maniac
Equipment
Unlock Job | ||||||
Level 1 | ||||||
Level 2 | ||||||
Level 3 | ||||||
Level 4 | ||||||
Level 5 | ||||||
Level 6 | ||||||
Level 7 | ||||||
Level 8 | ||||||
Level 9 | ||||||
Level 10 | ||||||
Level 11 |
AI Priority
Skill Priority
- Damage
- FailCondition
- Heal
- DisableCondition
- CureCondition
Buff Priority
- None
- Initial Jewels
- HP
- PATK
- Max Jewels
Condition Priority
- Petrify
- Stop
- Daze
- Charm
- Paralyze
- Sleep
- Quicken
- Delay
- Silence
- Bind
- Slow
- Blind
- Poison
- Stun
- DeathSentence
- ResistBuff
- ResistDebuff
- Rage
- Berserk