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Brooding Malblade is a variation of the Magic Swordsman Magic Swordsman job.

Brooding Malblade
Brooding Malblade
Job
Source: Swift Blade of Darkness
Move 4 Jump 2
Avoid 0 Initial Jewels 50%
HP 38 Jewels 38
PATK 100 PDEF -8
MATK 11 MDEF 12
DEX -5 AGI 16
CRIT 4 LUCK 0

Job Mastery Bonus

HP19%
PATK3%
MATK6%
MDEF4%
HP100

Attack

Attack (MAH)
1.9 * (PATK + MATK)

Abilities

Darkblade
Darkblade techniques for use with this job type only
Skill Description
Removes buffs from enemy units within target area & nullifies buffs for one turn & doubles own PATK/MATK for one turn [Range: 6, Area: Cross (3), Height Range: 2] (Learned at ability Lv2)
Charges : 3
Consumes own HP to perform Slash Mag ATK & inflicts Petrify [Range: 1, Height Range: 2] (Learned at ability Lv6)
1.9 * (PATK + MATK) [75% - 95%]
Charges : 3
Heals own HP & casts Quicken (raises Jewel Auto Charge while inflicted with Quicken & not stackable) (Learned at ability Lv12)
Charges : 2
After moving, consumes own HP to perform Dark Slash Mag ATK on enemy unit & absorbs Jewels & absorbs PATK/MATK for three turns [Range: 4, Height Range: 3] (Learned at ability Lv16)
1.9 * (PATK + MATK) [145% - 190%]
Charges : 3
After moving, consumes own HP to perform 4-hit Dark Slash Mag ATK on units within area around self & inflicts Berserk (lowers Jewels Obtained while inflicted with Berserk) & absorbs Jewels [Move Area: Diamond (9), Area: Special (Square-Cross), Height Range: 2] (Learned at ability Lv18)
1.9 * (PATK + MATK) [120% - 140%]
Charges : 3
[Unmaxed Enlightenment Gate 5]
Consumes own HP to perform Dark Slash ATK on units in area around self & Strong vs Light & absorbs Jewels [Area: Diamond (5), Height Range: 2] (Learned at ability Lv20)
1.9 * (PATK + MATK) [130% - 150%]
Charges : 4
[Maxed Enlightenment Gate 5]
Consumes own HP to perform Dark Slash ATK on units in area around self & Strong vs Light & absorbs Jewels & chance of inflicting Petrify on targeted Light units [Area: Diamond (5), Height Range: 2] (Learned at ability Lv20)
1.9 * (PATK + MATK) [170%]
Charges : 4
7-hit Dark Slash Mag ATK on units within target area & absorbs part of Dmg inflicted back as HP & disables all Reactions to this attack & Power increases according to number of own Jewels [Range: 4, Area: Lateral (3), Height Range: 2] (Learned at ability Lv20)
1.9 * (PATK + MATK) [0%]
Charges : 3
Basic Darkblade
Darkblade techniques for use with all job types
Consumes own HP to perform Wind Slash ATK on enemy unit & Strong vs Airborne & absorbs Jewels [Range: 4, Height Range: Unlimited]
1.9 * (PATK + MATK) [130% - 155%]
Charges : 3
Consumes own HP to perform Thunder Slash Mag ATK on units within target area & greatly lowers PATK/DEX for one turn [Range: 6, Area: Cross (3), Height Range: 4] (Learned at ability Lv7)
1.9 * (PATK + MATK) [85% - 100%]
Charges : 2
Consumes own HP to perform Fire Slash Mag ATK on units within target area & inflicts Silence [Range: 3, Area: Line (4), Height Range: 2] (Learned at ability Lv13)
1.9 * (PATK + MATK) [125% - 150%]
Charges : 3
Consumes own HP to perform Water Slash Mag ATK on units within target area & inflicts Bind and Daze on units within target area [Range: 3, Area: Line (4), Height Range: 3] (Learned at ability Lv20)
1.9 * (PATK + MATK) [125% - 150%]
Charges : 3
Absorb Fighting Spirit
Reaction Ability for use with all job types (Learned at Rank 4)
When receiving Dmg, absorbs HP/Jewels & also activated by Skill ATKs [Range: 1, Height Range: 2]
Darklight's Protection
Support Ability for use with all job types (Learned at Rank 6)
Raises Healing/all elemental Res/Modify Strong vs Humans

Units With This Job

Reido Reido

Related Jobs

Magic Swordsman Magic Swordsman, Magic Swordsman [Chimera] Magic Swordsman [Chimera], Magic Swordsman [Ixion] Magic Swordsman [Ixion], Freedom Rogue Freedom Rogue, Magic Swordsman [Fenrir] Magic Swordsman [Fenrir], Magic Swordsman [Pegasus] Magic Swordsman [Pegasus], Magic Swordsman [Sylphide」 Magic Swordsman [Sylphide」, Magic Swordsman [Efreet] Magic Swordsman [Efreet], Magic Swordsman Magic Swordsman

Equipment

Unlock Job
Level 1
Level 2
Level 3
Level 4
Level 5
Level 6
Level 7
Level 8
Level 9
Level 10
Level 11

AI Priority

Skill Priority

  1. Damage
  2. Heal
  3. FailCondition
  4. DisableCondition
  5. CureCondition

Buff Priority

  1. None
  2. HP
  3. Initial Jewels
  4. PATK
  5. Max Jewels

Condition Priority

  1. Quicken
  2. Petrify
  3. Stop
  4. Daze
  5. Charm
  6. Paralyze
  7. Sleep
  8. Delay
  9. Silence
  10. Bind
  11. Slow
  12. Blind
  13. Poison
  14. Stun
  15. DeathSentence
  16. ResistBuff
  17. ResistDebuff
  18. Rage
  19. Berserk
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