| Boom Technician Job | |||||||||||||||||||||||||||||
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Job Mastery Bonus
| HP | 24% |
|---|---|
| PATK | 2% |
| PDEF | 4% |
| DEX | 4% |
| AGI | 3% |
Attack
- Normal Attack (Boom Technician)
- Marksman
- 0.8 * (PATK + DEX)
Abilities
| Device Skills |
|---|
| Device Skills for use with this job type only |
| Skill Description |
Places a Recovery Grid within target area that restores HP and casts Jewel Auto Regen (Grid disappears after being activated once) [Range: 4, Area: Cross (3), Height Range:3] Charges : 2
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Places a Debuff Grid within target area that greatly reduces AGI [Range: 7, Area: Diamond (5), Height Range: 3] (Learned at ability Lv7) Charges : 2
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Places a Damage Grid within target area that inflicts Poison (Grid disappears after being activated once) [Range: 5, Area: Square (3), Height Range: 3] (Learned at ability Lv10) Charges : 2
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[Unmaxed Enlightenment Gate 5] Missile ATK to units in target area that reduces CT by half [Range: 4, Area: Square (3), Height Range: 2] (Learned at ability Lv20) 0.8 * (PATK + DEX) [120% - 150%] Charges : 2
Cast Time : 500 |
[Maxed Enlightenment Gate 5] Missile ATK on enemy units within area & lowers CT by 80% [Range: 4, Area: Square (3), Height Range: 2] (Learned at ability Lv20) 0.8 * (PATK + DEX) [180%] Charges : 2
Cast Time : 500 |
Missile ATK to units in target area (strong vs machine) [Range: 5, Area: Cross (3), Height Range: 2] (Learned at ability Lv20) 0.8 * (PATK + DEX) [200% - 250%] Charges : 2
Cast Time : 350 |
| Basic Device Skills |
| Device Skills for use with all job types |
Missile ATK to enemy units in target area & moves targets 2 sq forward [Range: 4, Area: Diamond (5), Height Range: 3] 0.8 * (PATK + DEX) [40% - 50%] Charges : 5
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Missile ATK to enemy units in target area & moves targets 2 sq back [Range: 4, Area: Diamond (5), Height Range: 3] (Learned at ability Lv5) 0.8 * (PATK + DEX) [40% - 50%] Charges : 5
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Missile ATK to enemy units in target area & moves targets 2 sq left [Range: 4, Area: Diamond (5), Height Range: 3] (Learned at ability Lv7) 0.8 * (PATK + DEX) [40% - 50%] Charges : 5
|
Missile ATK to enemy units in target area & moves targets 2 sq right [Range: 4, Area: Diamond (5), Height Range: 3] (Learned at ability Lv20) 0.8 * (PATK + DEX) [40% - 50%] Charges : 5
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| Overhaul |
| Support Ability for use with all job types (Learned at Rank 2) |
Raises Hit Rate & raises Range by 1
|
| Jack-in-the-box |
| Reaction Ability for use with all job types (Learned at Rank 4) |
Chance of performing a preemptive strike that inflicts powerful Blind when receiving a physical attack [Range: 4, Height Range: Unlimited]
0.8 * (PATK + DEX) [70% - 100%] |
| Anti-Corrosive Mastery |
| Support Ability for use with all job types (Learned at Rank 6) |
Raises Missile ATK Power & Debuff Res of self and adjacent allies when one or more ally units are in adjacent squares
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Units With This Job
Related Jobs
Equipment
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| Level 11 |
AI Priority
Skill Priority
- Damage
- FailCondition
- Heal
- DisableCondition
- CureCondition
Buff Priority
- None
- Initial Jewels
- HP
- PATK
- Max Jewels
Condition Priority
- Petrify
- Stop
- Daze
- Charm
- Paralyze
- Sleep
- Quicken
- Delay
- Silence
- Bind
- Slow
- Blind
- Poison
- Stun
- DeathSentence
- ResistBuff
- ResistDebuff
- Rage
- Berserk