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Boom Technician
Boom Technician
Job
Move 3 Jump 2
Avoid 0 Initial Jewels 50%
HP 10 Jewels 0
PATK 15 PDEF 0
MATK 0 MDEF -5
DEX 25 AGI 5
CRIT 5 LUCK 0

Job Mastery Bonus

HP24%
PATK2%
PDEF4%
DEX4%
AGI3%

Attack

Normal Attack (Boom Technician)
Marksman
0.8 * (PATK + DEX)

Abilities

Device Skills
Device Skills for use with this job type only
Skill Description
Places a Recovery Grid within target area that restores HP and casts Jewel Auto Regen (Grid disappears after being activated once) [Range: 4, Area: Cross (3), Height Range:3]
Charges : 2
Places a Debuff Grid within target area that greatly reduces AGI [Range: 7, Area: Diamond (5), Height Range: 3] (Learned at ability Lv7)
Charges : 2
Places a Damage Grid within target area that inflicts Poison (Grid disappears after being activated once) [Range: 5, Area: Square (3), Height Range: 3] (Learned at ability Lv10)
Charges : 2
ActionAbilityIcon Damage Type Physical Attack Type Missile Alarm Bomb
AbilityJewels60
[Unmaxed Enlightenment Gate 5]
Missile ATK to units in target area that reduces CT by half [Range: 4, Area: Square (3), Height Range: 2] (Learned at ability Lv20)
0.8 * (PATK + DEX) [120% - 150%]
Charges : 2
Cast Time : 500
ActionAbilityIcon Damage Type Physical Attack Type Missile Warning Bomb
AbilityJewels50
[Maxed Enlightenment Gate 5]
Missile ATK on enemy units within area & lowers CT by 80% [Range: 4, Area: Square (3), Height Range: 2] (Learned at ability Lv20)
0.8 * (PATK + DEX) [180%]
Charges : 2
Cast Time : 500
Missile ATK to units in target area (strong vs machine) [Range: 5, Area: Cross (3), Height Range: 2] (Learned at ability Lv20)
0.8 * (PATK + DEX) [200% - 250%]
Charges : 2
Cast Time : 350
Basic Device Skills
Device Skills for use with all job types
Missile ATK to enemy units in target area & moves targets 2 sq forward [Range: 4, Area: Diamond (5), Height Range: 3]
0.8 * (PATK + DEX) [40% - 50%]
Charges : 5
Missile ATK to enemy units in target area & moves targets 2 sq back [Range: 4, Area: Diamond (5), Height Range: 3] (Learned at ability Lv5)
0.8 * (PATK + DEX) [40% - 50%]
Charges : 5
Missile ATK to enemy units in target area & moves targets 2 sq left [Range: 4, Area: Diamond (5), Height Range: 3] (Learned at ability Lv7)
0.8 * (PATK + DEX) [40% - 50%]
Charges : 5
Missile ATK to enemy units in target area & moves targets 2 sq right [Range: 4, Area: Diamond (5), Height Range: 3] (Learned at ability Lv20)
0.8 * (PATK + DEX) [40% - 50%]
Charges : 5
Overhaul
Support Ability for use with all job types (Learned at Rank 2)
Raises Hit Rate & raises Range by 1
Jack-in-the-box
Reaction Ability for use with all job types (Learned at Rank 4)
Chance of performing a preemptive strike that inflicts powerful Blind when receiving a physical attack [Range: 4, Height Range: Unlimited]
0.8 * (PATK + DEX) [70% - 100%]
Anti-Corrosive Mastery
Support Ability for use with all job types (Learned at Rank 6)
Raises Missile ATK Power & Debuff Res of self and adjacent allies when one or more ally units are in adjacent squares

Units With This Job

Bertha Bertha, Freikugel Freikugel

Related Jobs

Melodious Gunner Melodious Gunner

Equipment

Unlock Job
Level 1
Level 2
Level 3
Level 4
Level 5
Level 6
Level 7
Level 8
Level 9
Level 10
Level 11

AI Priority

Skill Priority

  1. Damage
  2. FailCondition
  3. Heal
  4. DisableCondition
  5. CureCondition

Buff Priority

  1. None
  2. Initial Jewels
  3. HP
  4. PATK
  5. Max Jewels

Condition Priority

  1. Petrify
  2. Stop
  3. Daze
  4. Charm
  5. Paralyze
  6. Sleep
  7. Quicken
  8. Delay
  9. Silence
  10. Bind
  11. Slow
  12. Blind
  13. Poison
  14. Stun
  15. DeathSentence
  16. ResistBuff
  17. ResistDebuff
  18. Rage
  19. Berserk