Boar Hat's Light Job | |||||||||||||||||||||||||||||
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Job Mastery Bonus
HP | 22% |
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MATK | 6% |
MDEF | 2% |
AGI | 4% |
Attack
- Attackl (Elizabeth)
- 1.4 * MATK
Abilities
Beaming Light Arts |
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Beaming Light Arts techniques for use with this job type only |
Skill Description |
Consumes own Jewels and transfers them to ally unit [Range: 3, Height Range: 2] Charges : 3
Cast Time : 500 |
Greatly raises Strong vs Lower Demon/Strong vs Demon Golem of allies within area around self for three turns & raises All ATK [Area: Square (3), Height Range: 2] (Learned at ability Lv7) Charges : 3
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Recovers a portion of HP for ally unit [Range: 4, Height Range: 3] (Learned at ability Lv14) Charges : 3
Cast Time : 500 |
[Unmaxed Enlightenment Gate 5] Light Strike attack on enemy unit & lowers Light Res for three turns (Stackable up to 2x) [Range: 4, Height Range: 3] (Learned at ability Lv20) 1.4 * MATK [140% - 180%] Charges : 5
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[Maxed Enlightenment Gate 5] Light Strike attack on enemy unit & lowers Light Res for three turns (Stackable up to 2x) [Range: 5, Height Range: 3] (Learned at ability Lv20) 1.4 * MATK [180%] Charges : 5
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Basic Beaming Light Arts |
Beaming Light Arts techniques for use with all job types |
Strike attack that inflicts Dmg on enemy units within area equivalent to 10% of target's Max HP (Max Dmg 8000) & lowers AGI for three turns & moves targets 3 sq back [Range: 4, Area: Line (4), Height Range: 2] Charges : 5
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Grants Quicken to ally [Range: 4, Height Range: 2] (Learned at ability Lv7) Charges : 3
Cast Time : 350 |
Recovers HP of ally units within target area [Range: 3, Area: Diamond (5), Height Range: 2] (Learned at ability Lv14) Charges : 5
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Raises CT of ally units within area around self by 20, excluding self [Area: Diamond (5), Height Range: 3] (Learned at ability Lv20) Charges : 2
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Defensive Princess |
Reaction Ability for use with all job types (Learned at Rank 4) |
Chance of reducing portion of Dmg when receiving Dmg
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Bond with The Seven Deadly Sins |
Support Ability for use with all job types (Learned at Rank 6) |
Raises MATK and AGI
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Units With This Job
Related Jobs
Equipment
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Level 1 | ||||||
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Level 11 |
AI Priority
Skill Priority
- Support
- Heal
- DisableCondition
- CureCondition
- Damage
- FailCondition
Buff Priority
- HP
- HP
- PATK
- Max Jewels
- None
- Initial Jewels
Condition Priority
- Poison
- Slow
- Petrify
- Paralyze
- Daze
- AutoHeal
- Charm
- Sleep
- Delay
- Silence
- Bind
- Quicken
- DeathSentence
- Blind
- Stop
- Stun
- ResistBuff
- ResistDebuff
- Rage
- Berserk