Alchemia Specialist is a variation of the
Mage job.
| Alchemia Specialist Job | |||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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Job Mastery Bonus
| HP | 20% |
|---|---|
| MATK | 5% |
| MDEF | 5% |
| AGI | 3% |
| LUCK | 3% |
Attack
- Attack (GL_DIV)
- Speaker ATK
- 0.9 * MATK
Abilities
| Divine Flair |
|---|
| Divine Flair techniques for use with this job type only |
| Skill Description |
Penetrating Water Mag ATK [Range: 4, Height Range: 2] 1.5 * MATK [120% - 140%] Charges : 3
|
Non-elemental Mag ATK on enemy unit & nullifies enemy's buffs for three turns [Range: 4, Height Range: Unlimited] (Learned at ability Lv7) 1.5 * MATK [110% - 120%] Charges : 2
|
Water Mag ATK on enemy unit & raises own MATK for three turns (Stackable up to 3x with same skill) [Range: 4, Height Range: 2] (Learned at ability Lv14) 1.5 * MATK [140% - 160%] Charges : 5
Cast Time : 400 |
[Unmaxed Enlightenment Gate 5] Water Mag ATK on units within area & reduces CT by 30% & raises power if target's PATK or MATK has been lowered [Range: 4, Area: Square (3), Height Range: Unlimited] (Learned at ability Lv20) 1.5 * MATK [120% - 140%] Charges : 3
Cast Time : 380 |
[Maxed Enlightenment Gate 5] Water Mag ATK on units within area & reduces CT by 50% & raises power if target's PATK or MATK has been lowered [Range: 4, Area: Diamond (5), Height Range: Unlimited] (Learned at ability Lv20) 1.5 * MATK [140%] Charges : 3
Cast Time : 380 |
| Basic Divine Flair |
| Divine Flair techniques for use with all job types |
Raises PDEF/MDEF of ally units (excluding self) in area around self for three turns & lowers own PDEF/MDEF to 0 for one turn [Area: Diamond (5), Height Range: 2] Charges : 3
|
Lowers own stats to boost PATK/MATK of ally unit for three turns & lowers own PDEF/MDEF to 0 for one turn (Learned at ability Lv10) Charges : 1
Cast Time : 420 |
Raises AGI of ally units (excluding self) in area around self for three turns & greatly lowers own AGI for one turn [Area: Diamond (5), Height Range: 2] (Learned at ability Lv20) Charges : 2
|
| Intuition |
| Reaction Ability for use with all job types (Learned at Rank 4) |
Chance of completely evading physical attacks
|
| Alchemic Mastery |
| Support Ability for use with all job types (Learned at Rank 6) |
Raises Max HP and MATK Power
|
Units With This Job
Related Jobs
Mage,
Sage [Carnac],
Sage [Rozetta],
Night Agent,
Nightmare Witch,
Sage [Monolith],
Divine Speaker,
Flame Orb Princess,
Blaze Orb Princess,
Phantom Master,
Rising Ash Princess,
Blue Ice General
Equipment
| Unlock Job | ||||||
| Level 1 | ||||||
| Level 2 | ||||||
| Level 3 | ||||||
| Level 4 | ||||||
| Level 5 | ||||||
| Level 6 | ||||||
| Level 7 | ||||||
| Level 8 | ||||||
| Level 9 | ||||||
| Level 10 | ||||||
| Level 11 |
AI Priority
Skill Priority
- Damage
- FailCondition
- Support
- Heal
- DisableCondition
- CureCondition
Buff Priority
- None
- Initial Jewels
- HP
- HP
- PATK
- Max Jewels
Condition Priority
- Petrify
- Stop
- Daze
- Charm
- Paralyze
- Sleep
- Quicken
- Delay
- Silence
- Bind
- Slow
- Blind
- Poison
- Stun
- DeathSentence
- ResistBuff
- ResistDebuff
- Rage
- Berserk