The Alchemist Code Wiki

READ MORE

The Alchemist Code Wiki
The Alchemist Code Wiki
Advertisement

Abyss Gazer is a variation of the Sage Sage job.

Abyss Gazer
Abyss Gazer
Job
Move 3 Jump 2
Avoid 0 Initial Jewels 100%
HP 30 Jewels 25
PATK 10 PDEF 25
MATK 80 MDEF 34
DEX 33 AGI 22
CRIT 10 LUCK 2

Job Mastery Bonus

HP24%
MATK6%
MDEF4%
AGI2%
LUCK2%

Attack

ATK Skill
Magic
1.5 * MATK

Abilities

Darkness
Darkness techniques for use with this job type only
Skill Description
[Unmaxed Enlightenment Gate 5]
Renders Dark attacks of ally units Strong vs Light for three turns [Range: 3, Height Range: 3]
Charges : 5
[Maxed Enlightenment Gate 5]
Greatly raise ally's Strong vs Light for three turns & All ATK for Dark unit [Range: 3, Height Range: 3]
Charges : 5
ActionAbilityIcon Damage Type Magic Attack Type Magic DarkElement Dark Fragment
AbilityJewels32
Dark Mag ATK to enemy unit [Range: 4, Height Range: 2] (Learned at ability Lv7)
1.5 * MATK [115% - 135%]
Charges : 5
Cast Time : 400
Creates a barrier that reduces a certain amount of Dmg inflicted on ally units in area around self for three turns (Barrier reactivates after moving) [Area: Cross (3), Height Range: 2] (Learned at ability Lv14)
Charges : 1
ActionAbilityIcon Damage Type Magic Attack Type Magic DarkElement Hell's Gate
AbilityJewels50
Dark Mag ATK (strong vs Light) that inflicts Death Sentence to enemy unit [Range: 4, Height Range: 2] (Learned at ability Lv20)
1.5 * MATK [100% - 120%]
Charges : 3
Cast Time : 360
Basic Darkness
Darkness techniques for use with all job types
Removes Quicken, Auto Heal, Jewel Auto Regen from enemy units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Charges : 3
Restores HP & raises PDEF for ally units within target area [Range: 4, Area: Cross (3), Height Range: 2] (Learned at ability Lv10)
Charges : 10
Cast Time : 360
Raises all units' CT for three turns and nullifies CT reductions [Area: Whole Map, Height Range: Unlimited] (Learned at ability Lv20)
Charges : 3
Great Darkness
Support Ability for use with all job types (Learned at Rank 2)
Raises MATK/Max HP
Dazzling Black Judgment
Reaction Ability for use with all job types (Learned at Rank 4)
After receiving Dmg, chance of reducing Jewels spent to 0 for next turn
Hell's Apocalypse
Support Ability for use with all job types (Learned at Rank 5)
Raises Light Res
Darkness Paradigm
Support Ability for use with all job types (Learned at Rank 6)
Powers up Dark techniques (Dark Fragment, Abyss Veil, & Hell's Gate)

Units With This Job

Lil' Ouroboros Lil' Ouroboros

Related Jobs

Sage Sage, Luminous Immortal Luminous Immortal, Sage [Monolith] Sage [Monolith], Sage [Obelisk] Sage [Obelisk], Sage [Carnac] Sage [Carnac], Sage [Pandora] Sage [Pandora], Sage [Rozetta] Sage [Rozetta], Alchemia Scholar Alchemia Scholar, Nightmare Witch Nightmare Witch, Night Agent Night Agent, Continental Observer Continental Observer, Sage [Carnac] Sage [Carnac], Sage [Rozetta] Sage [Rozetta], Desert Lily Desert Lily

Equipment

Unlock Job
Level 1
Level 2
Level 3
Level 4
Level 5
Level 6
Level 7
Level 8
Level 9
Level 10
Level 11

AI Priority

Skill Priority

  1. Damage
  2. FailCondition
  3. Support
  4. Heal
  5. DisableCondition
  6. CureCondition

Buff Priority

  1. None
  2. Initial Jewels
  3. HP
  4. HP
  5. PATK
  6. Max Jewels

Condition Priority

  1. Petrify
  2. Stop
  3. Daze
  4. Charm
  5. Paralyze
  6. Sleep
  7. Quicken
  8. Delay
  9. Silence
  10. Bind
  11. Slow
  12. Blind
  13. Poison
  14. Stun
  15. DeathSentence
  16. ResistBuff
  17. ResistDebuff
  18. Rage
  19. Berserk
Advertisement