Professor+ (Michael)

 is a Job in The Alchemist Code.

Stats
Movement: 3

Jump: 1

Main Ability
Remedies (Max Lv.20)
 * Petrification Antidote (Unlocked at ability Lv2)
 * Removes Petrify status from target [RANGE: 3, Height RANGE: 2]
 * {| class="wikitable"

|- | Effect Type || Cure Status |- | Cost || 12 |- | Uses || 10 |- | TCond ||Type: Cure Status Proc Chance: 100% Status: [Petrify] |}
 * Sedative (Unlocked at ability Lv4)
 * Removes Rage status from target [RANGE: 3, Height RANGE: 2]
 * {| class="wikitable"

|- | Effect Type || Cure Status |- | Cost || 12 |- | Uses || 10 |- | TCond ||Type: Cure Status Proc Chance: 100% Status: [Rage] |}
 * Love Potion (Unlocked at ability Lv8)
 * Inflicts Charm on target [RANGE: 3, Height RANGE: 2]
 * {| class="wikitable"

|- | Effect Type || Fail Condition |- | Cost || 16 |- | Uses || 10 |- | TCond ||Type: Fail Condition Proc Chance: 100% Effectiveness: 100% Status: [Charm] |}
 * Tranquilizer (Unlocked at ability Lv9)
 * Inflicts Bind and Daze on target [RANGE: 3, Height RANGE: 2]
 * {| class="wikitable"

|- | Effect Type || Fail Condition |- | Cost || 16 |- | Uses || 10 |- | TCond ||Type: Fail Condition Proc Chance: 100% Effectiveness: 100% Status: [Bind, Daze] |}
 * Panacea (Unlocked at ability Lv10)
 * Removes all statuses except Death Sentence [RANGE: 3, Height RANGE: 2]
 * {| class="wikitable"

|- | Effect Type || Cure Status |- | Cost || 15 |- | Uses || 10 |- | TCond ||Type: Cure Status Proc Chance: 100% Status: [Poison, Paralyze, Stun, Sleep, Charm, Blind, Silence, Bind, Daze, Slow, Petrify, Infect, Berserk, Stop, Rage] |}
 * Vaccine (Unlocked at ability Lv16)
 * Nullifies all statuses inflicted on units within area around self during turn used [RANGE: 3, Scope: 5x5 cross, Height RANGE: 2]
 * {| class="wikitable"

|- | Effect Type || Disable Status |- | Cost || 24 |- | Uses || 10 |- | TCond ||Type: Disable Condition Proc Chance: 100% Effectiveness: 100% Status: [Poison, Paralyze, Stun, Sleep, Charm, Blind, Silence, Bind, Daze, Slow, Petrify, Death Sentence, Berserk, Stop, Delay, Rage] |}
 * Trial Potion II (Unlocked at ability Lv18)
 * Greatly recovers target's HP + chance of inflicting Paralyze as side-effect [RANGE: 3, Height RANGE: 2]
 * {| class="wikitable"

|- | Effect Type || Heal |- | Effect Modifier || +5% to +20% |- | Cost || 32 |- | Uses || 5 |- | TCond ||Type: Fail Condition Proc Chance: 25% to 10% Effectiveness: 100% Status: [Paralyze] |}
 * Poisonous Shower (Unlocked at ability Lv20)
 * Inflicts Water Mag Dmg on units within target area + Poison [RANGE: 4, Scope: 5x5 diamond, Height RANGE: 2]
 * {| class="wikitable"

|- | Effect Type || Attack |- | Effect Modifier || +20% to +40% |- | Cost || 40 |- | Uses || 3 |- | Element || Water |- | Damage Type || Magic |- | Attack Type || Magic |- | Cast Time || 400 |- | TCond ||Type: Fail Condition Proc Chance: 100% Effectiveness: 100% Status: [Poison] |}

Other Abilities
Basic Remedies (Max Lv20, Unlocked at Job Lv1)
 * Large Healing Potion (Unlocked at ability Lv1)
 * Slightly recovers target's HP [RANGE: 3, Height RANGE: 2]
 * {| class="wikitable"

|- | Effect Type || Heal |- | Effect Modifier || -15% to -5% |- | Cost || 8 |- | Uses || 10 |}
 * Antidote (Unlocked at ability Lv4)
 * Removes Poison status from target [RANGE: 3, Height RANGE: 2]
 * {| class="wikitable"

|- | Effect Type || Cure Status |- | Cost || 8 |- | Uses || 10 |- | TCond ||Type: Cure Status Proc Chance: 100% Status: [Poison] |}
 * Neuro Potion (Unlocked at ability Lv7)
 * Removes Paralyze status from target [RANGE: 3, Height RANGE: 2]
 * {| class="wikitable"

|- | Effect Type || Cure Status |- | Cost || 8 |- | Uses || 10 |- | TCond ||Type: Cure Status Proc Chance: 100% Status: [Paralyze] |}
 * Eye Drops (Unlocked at ability Lv9)
 * Removes Blind status from target [RANGE: 3, Height RANGE: 2]
 * {| class="wikitable"

|- | Effect Type || Cure Status |- | Cost || 8 |- | Uses || 10 |- | TCond ||Type: Cure Status Proc Chance: 100% Status: [Blind] |}
 * Throat Drops (Unlocked at ability Lv12)
 * Removes Silence status from target [RANGE: 3, Height RANGE: 2]
 * {| class="wikitable"

|- | Effect Type || Cure Status |- | Cost || 8 |- | Uses || 10 |- | TCond ||Type: Cure Status Proc Chance: 100% Status: [Silence] |}
 * Empowering Potion (Unlocked at ability Lv15)
 * Slightly raises target's PATK/PDEF [RANGE: 3, Height RANGE: 1]
 * {| class="wikitable"

|- | Effect Type || Buff |- | Cost || 16 |- | Uses || 5 |- | TBuff ||+10% to +25% PAtk +10% to +25% PDef |}
 * Energy Potion (Unlocked at ability Lv20)
 * Slightly raises target's MATK/PDEF [RANGE: 3, Height RANGE: 1]
 * {| class="wikitable"

|- | Effect Type || Buff |- | Cost || 16 |- | Uses || 5 |- | TBuff ||+10% to +25% MAtk +10% to +25% MDef |}

Auto-Cure (Max Lv20, Unlocked at Job Lv4)
 * Auto-Cure (Unlocked at ability Lv1)
 * Chance of casting Auto Heal on self when receiving Dmg
 * {| class="wikitable"

|- | Effect Type || Fail Condition |- | Proc Chance || 10% to 20% |- | TCond ||Type: Fail Condition Proc Chance: 100% Effectiveness: 100% Status: [Auto Heal] |}

Poison Knowledge +2 (Max Lv1, Unlocked at Job Lv6)
 * Poison Knowledge +2 (Unlocked at ability Lv1)
 * Increases Poison Dmg and turn duration
 * {| class="wikitable"

|- | Effect Type || Buff |- | TBuff ||+15 Poison Dmg +1 Poison Duration |}