Module:Loc/en/LocalizedMasterParam/Artifact

return {AF_EMPTY={NAME='[Default Gear] No Equipment',EXPR=,SPEC=,FLAVOR=},AF_GL_WSM={NAME='[Default Gear] Wandering Swordsman',EXPR=,SPEC=,FLAVOR=},AF_ARM={NAME='[Default Gear] Soldier',EXPR=,SPEC=,FLAVOR=},AF_SEI={NAME='[Default Gear] Holy Knight',EXPR=,SPEC=,FLAVOR=},AF_GUA={NAME='[Default Gear] Holy Cavalier',EXPR=,SPEC=,FLAVOR=},AF_MAH={NAME='[Default Gear] Magic Swordsman',EXPR=,SPEC=,FLAVOR=},AF_SOL={NAME='[Default Gear] Twin-Blade Swordsman',EXPR=,SPEC=,FLAVOR=},AF_ANK={NAME='[Default Gear] Dark Knight',EXPR=,SPEC=,FLAVOR=},AF_BAA={NAME='[Default Gear] Dark Cavalier',EXPR=,SPEC=,FLAVOR=},AF_WIZ={NAME='[Default Gear] Mage',EXPR=,SPEC=,FLAVOR=},AF_DAI={NAME='[Default Gear] Sage',EXPR=,SPEC=,FLAVOR=},AF_WIZ_ACE={NAME='[Broom Ace] Mage',EXPR=,SPEC=,FLAVOR=},AF_WIZ_KAGE={NAME='[Broom Ace] Court Mage Shadow',EXPR=,SPEC=,FLAVOR=},AF_DAI_ACE={NAME='[Broom Ace] Sage',EXPR=,SPEC=,FLAVOR=},AF_KEN={NAME='[Default Gear] Old Sage',EXPR=,SPEC=,FLAVOR=},AF_YUJ={NAME='[Default Gear] Priest',EXPR=,SPEC=,FLAVOR=},AF_PRI={NAME='[Default Gear] Bishop',EXPR=,SPEC=,FLAVOR=},AF_ENC={NAME='[Default Gear] Enchanter',EXPR=,SPEC=,FLAVOR=},AF_GEN={NAME='[Default Gear] Chronomancer',EXPR=,SPEC=,FLAVOR=},AF_SYO={NAME='[Default Gear] Summoner',EXPR=,SPEC=,FLAVOR=},AF_HUN={NAME='[Default Gear] Hunter',EXPR=,SPEC=,FLAVOR=},AF_RAN={NAME='[Default Gear] Ranger',EXPR=,SPEC=,FLAVOR=},AF_GUN={NAME='[Default Gear] Gunner',EXPR=,SPEC=,FLAVOR=},AF_SNI={NAME='[Default Gear] Sniper',EXPR=,SPEC=,FLAVOR=},AF_KUR={NAME='[Default Gear] Crafter',EXPR=,SPEC=,FLAVOR=},AF_LNC={NAME='[Default Gear] Machinist',EXPR=,SPEC=,FLAVOR=},AF_THI={NAME='[Default Gear] Thief',EXPR=,SPEC=,FLAVOR=},AF_ASS={NAME='[Default Gear] Assassin',EXPR=,SPEC=,FLAVOR=},AF_KIL={NAME='[Default Gear] Shadow Assassin',EXPR=,SPEC=,FLAVOR=},AF_BAR={NAME='[Default Gear] Bard',EXPR=,SPEC=,FLAVOR=},AF_NIN={NAME='[Default Gear] Ninja',EXPR=,SPEC=,FLAVOR=},AF_SAM={NAME='[Default Gear] Samurai',EXPR=,SPEC=,FLAVOR=},AF_KUS={NAME='[Default Gear] Chemist',EXPR=,SPEC=,FLAVOR=},AF_DOC={NAME='[Default Gear] Professor',EXPR=,SPEC=,FLAVOR=},AF_LAN={NAME='[Default Gear] Spearman',EXPR=,SPEC=,FLAVOR=},AF_SPE={NAME='[Default Gear] Sacred Spearman',EXPR=,SPEC=,FLAVOR=},AF_DGR={NAME='[Default Gear] Dragon Knight',EXPR=,SPEC=,FLAVOR=},AF_DGN={NAME='[Default Gear] Dragon Cavalier',EXPR=,SPEC=,FLAVOR=},AF_KAK={NAME='[Default Gear] Martial Artist',EXPR=,SPEC=,FLAVOR=},AF_STR={NAME='[Default Gear] Holy Brawler',EXPR=,SPEC=,FLAVOR=},AF_KEM={NAME='[Default Gear] Beast Tamer',EXPR=,SPEC=,FLAVOR=},AF_MOU={NAME='[Default Gear] Wild Beast Tamer',EXPR=,SPEC=,FLAVOR=},AF_ODO={NAME='[Default Gear] Dancer',EXPR=,SPEC=,FLAVOR=},AF_MIK={NAME='[Default Gear] Shrine Maiden',EXPR=,SPEC=,FLAVOR=},AF_KAM={NAME='[Default Gear] Priestess',EXPR=,SPEC=,FLAVOR=},AF_WOR={NAME='[Default Gear] Warrior',EXPR=,SPEC=,FLAVOR=},AF_HUU={NAME='[Default Gear] Geomancer',EXPR=,SPEC=,FLAVOR=},AF_KAI={NAME='[Default Gear] Pirate',EXPR=,SPEC=,FLAVOR=},AF_KAJ={NAME='[Default Gear] Blacksmith',EXPR=,SPEC=,FLAVOR=},AF_SHN={NAME='[Default Gear] Merchant',EXPR=,SPEC=,FLAVOR=},AF_MFEN={NAME='[Default Gear] Blademaster',EXPR=,SPEC=,FLAVOR=},AF_ONM={NAME='[Default Gear] Spy',EXPR=,SPEC=,FLAVOR=},AF_WEA={NAME='[Default Gear] Diviner',EXPR=,SPEC=,FLAVOR=},AF_BLA={NAME='[Default Gear] Martial Master',EXPR=,SPEC=,FLAVOR=},AF_MAJ={NAME='[Default Gear] Magia Gunslinger',EXPR=,SPEC=,FLAVOR=},AF_GYA={NAME='[Default Gear] Gambler',EXPR=,SPEC=,FLAVOR=},AF_VAL={NAME='[Default Gear] Valkyrie',EXPR=,SPEC=,FLAVOR=},AF_NEC={NAME='[Default Gear] Necromancer',EXPR=,SPEC=,FLAVOR=},AF_MEI={NAME='[Default Gear] Maid',EXPR=,SPEC=,FLAVOR=},AF_WED_M={NAME='[Default Gear] Bridegroom',EXPR=,SPEC=,FLAVOR=},AF_WED_F={NAME='[Default Gear] Bride',EXPR=,SPEC=,FLAVOR=},AF_SEN={NAME='[Default Gear] Astrologer',EXPR=,SPEC=,FLAVOR=},AF_HWIZ={NAME='[Default Gear] Exclusive: Battle Mage',EXPR=,SPEC=,FLAVOR=},AF_DIS_KILL={NAME='[Default Gear] Disgaea - Killia',EXPR=,SPEC=,FLAVOR=},AF_DIS_SERA={NAME='[Default Gear] Disgaea - Seraphina',EXPR=,SPEC=,FLAVOR=},AF_DIS_REDM={NAME='[Default Gear] Disgaea - Red Magnus',EXPR=,SPEC=,FLAVOR=},AF_DIS_ARCH={NAME='[Default Gear] Disgaea - Archer Rin',EXPR=,SPEC=,FLAVOR=},AF_DIS_CAT={NAME='[Default Gear] Disgaea - Felynn Rin',EXPR=,SPEC=,FLAVOR=},AF_DIS_USAL={NAME='[Default Gear] Disgaea - Usalia',EXPR=,SPEC=,FLAVOR=},AF_DIS_PRIN={NAME='[Default Gear] Disgaea - Prinny (Also for Metal)',EXPR=,SPEC=,FLAVOR=},AF_DIS_LAHA={NAME='[Default Gear] Exclusive: Overlord (Greatsword)',EXPR=,SPEC=,FLAVOR=},AF_DIS_ETON={NAME='[Default Gear] Exclusive: Overlord Vassal (Spear)',EXPR=,SPEC=,FLAVOR=},AF_DIS_THI={NAME='[Default Gear] Exclusive: Netherworld Thief (Gun)',EXPR=,SPEC=,FLAVOR=},AF_DIS_SAM={NAME='[Default Gear] Exclusive: Netherworld Samurai (Katana)',EXPR=,SPEC=,FLAVOR=},AF_DIS_DEMON={NAME='[Default Gear] Exclusive: Succubus (Unarmed)',EXPR=,SPEC=,FLAVOR=},AF_DIS_WIZ={NAME='[Default Gear] Exclusive: Netherworld Mage (Staff)',EXPR=,SPEC=,FLAVOR=},AF_LOGI_ARM={NAME='[Default Gear] Exclusive: Logi',EXPR=,SPEC=,FLAVOR=},AF_LOGI_SEI={NAME='[Default Gear] Exclusive: Logi',EXPR=,SPEC=,FLAVOR=},AF_DIOS_ARM={NAME='[Default Gear] Exclusive: Dias',EXPR=,SPEC=,FLAVOR=},AF_DIOS_ANK={NAME='[Default Gear] Exclusive: Dias',EXPR=,SPEC=,FLAVOR=},AF_DIOS_ANK_AFTER={NAME='[Default Gear] Exclusive: Dias',EXPR=,SPEC=,FLAVOR=},AF_DIOS_BAA={NAME='[Default Gear] Exclusive: Dias',EXPR=,SPEC=,FLAVOR=},AF_EDGA_GUN={NAME='[Default Gear] Exclusive: Edgar',EXPR=,SPEC=,FLAVOR=},AF_ZEKE_SEI={NAME='[Default Gear] Exclusive: Zeke',EXPR=,SPEC=,FLAVOR=},AF_CANO_ARM={NAME='[Default Gear] Exclusive: Apprentice Paladin Kanon\'s Sword',EXPR=,SPEC=,FLAVOR=},AF_CANO_SEI={NAME='[Default Gear] Exclusive: Paladin Kanon\'s Sword',EXPR=,SPEC=,FLAVOR=},AF_CADA_SEI={NAME='[Default Gear] Exclusive: Cadanova\'s Sword',EXPR=,SPEC=,FLAVOR=},AF_CADA_GUA={NAME='[Default Gear] Exclusive: Cadanova\'s Sword',EXPR=,SPEC=,FLAVOR=},AF_KAGU_WIZ={NAME='[Default Gear] Exclusive: Kagura\'s Staff',EXPR=,SPEC=,FLAVOR=},AF_KUDH_LAN={NAME='[Default Gear] Exclusive: Kudanstein\'s Spear',EXPR=,SPEC=,FLAVOR=},AF_SEDA_RAN={NAME='[Default Gear] Exclusive: Seida\'s Bow',EXPR=,SPEC=,FLAVOR=},AF_MONZ_WOR={NAME='[Default Gear] Exclusive: Monzein Axe',EXPR=,SPEC=,FLAVOR=},AF_YAUL_SOL={NAME='[Default Gear] Exclusive: Yauras Twin-Blade',EXPR=,SPEC=,FLAVOR=},AF_ZAYI_LORD={NAME='[Default Gear] Exclusive: Zain Sword',EXPR=,SPEC=,FLAVOR=},AF_OTHI_WIZ={NAME='[Default Gear] Exclusive: Othima Staff',EXPR=,SPEC=,FLAVOR=},AF_BASI_SOL={NAME='[Default Gear] Exclusive: Mobile Knight Basheeny Twin-Blade',EXPR=,SPEC=,FLAVOR=},AF_FEN={NAME='[Default Gear] Exclusive: Fencer Sword',EXPR=,SPEC=,FLAVOR=},AF_H_FEN={NAME='[Default Gear] Exclusive: Fencer Sword',EXPR=,SPEC=,FLAVOR=},AF_FEN_N={NAME='[Default Gear] Exclusive: Fencer Sword',EXPR=,SPEC=,FLAVOR=},AF_REA={NAME='[Default Gear] Exclusive: Reaper Scythe',EXPR=,SPEC=,FLAVOR=},AF_DT_REA={NAME='[Default Gear] Exclusive: Reaper Scythe',EXPR=,SPEC=,FLAVOR=},AF_DK_REA={NAME='[Default Gear] Exclusive: Reaper Scythe',EXPR=,SPEC=,FLAVOR=},AF_SHE={NAME='[Default Gear] Exclusive: Shaman Card',EXPR=,SPEC=,FLAVOR=},AF_H_SHE={NAME='[Default Gear] Exclusive: Shaman Card',EXPR=,SPEC=,FLAVOR=},AF_SHE_N={NAME='[Default Gear] Exclusive: Shaman Card',EXPR=,SPEC=,FLAVOR=},AF_DGO={NAME='[Default Gear] Exclusive: Dragoon',EXPR=,SPEC=,FLAVOR=},AF_MAS={NAME='[Default Gear] Exclusive: Masurao',EXPR=,SPEC=,FLAVOR=},AF_LIES={NAME='[Default Gear] Exclusive: Lisbeth Staff',EXPR=,SPEC=,FLAVOR=},AF_MAD={NAME='[Default Gear] Exclusive: Magic Meister',EXPR=,SPEC=,FLAVOR=},AF_PSI={NAME='[Default Gear] Exclusive: Telekinetic Artist',EXPR=,SPEC=,FLAVOR=},AF_ARMS_FATE_ARCH={NAME='[Default Gear] Archer',EXPR=,SPEC=,FLAVOR=},AF_ARMS_FATE_CAS={NAME='[Default Gear] Caster',EXPR=,SPEC=,FLAVOR=},AF_ARMS_FATE_BSKR={NAME='[Default Gear] Berserker',EXPR=,SPEC=,FLAVOR=},AF_ARMS_FATE_RIDR={NAME='[Default Gear] Rider',EXPR=,SPEC=,FLAVOR=},AF_ARMS_FATE_LAN={NAME='[Default Gear] Lancer',EXPR=,SPEC=,FLAVOR=},AF_ARMS_FATE_TMAG={NAME='[Default Gear] Spellcaster - Rin Tohsaka',EXPR=,SPEC=,FLAVOR=},AF_ARMS_FATE_IMAG={NAME='[Default Gear] Spellcaster - Illya',EXPR=,SPEC=,FLAVOR=},AF_ARMS_FATE_SABR={NAME='[Default Gear] Saber',EXPR=,SPEC=,FLAVOR=},AF_ARMS_FATE_ASS={NAME='[Default Gear] Assassin',EXPR=,SPEC=,FLAVOR=},AF_ARMS_FATE_GOLD={NAME='[Default Gear] Gilgamesh',EXPR=,SPEC=,FLAVOR=},AF_ACT_F={NAME='[Default Gear] Exclusive: Actress',EXPR=,SPEC=,FLAVOR=},AF_MIUN_KAJ={NAME='[Default Gear] Master Blacksmith',EXPR=,SPEC=,FLAVOR=},AF_FF15_NOCT={NAME='[Default Gear] [FFXV] Noctis',EXPR=,SPEC=,FLAVOR=},AF_FF15_INGI={NAME='[Default Gear] [FFXV] Ignis',EXPR=,SPEC=,FLAVOR=},AF_FF15_GLAD={NAME='[Default Gear] [FFXV] Gladiolus',EXPR=,SPEC=,FLAVOR=},AF_FF15_PROM={NAME='[Default Gear] [FFXV] Prompto',EXPR=,SPEC=,FLAVOR=},AF_FF15_ARAN={NAME='[Default Gear] [FFXV] Aranea',EXPR=,SPEC=,FLAVOR=},AF_FF15_MAG_SOL={NAME='[Default Gear] [FFXV] Noctis',EXPR=,SPEC=,FLAVOR=},AF_ACHA_SGUARD={NAME='[Default Gear] Exclusive: (Acht)',EXPR=,SPEC=,FLAVOR=},AF_VIER_PIPE={NAME='[Default Gear] Exclusive: (Vier)',EXPR=,SPEC=,FLAVOR=},AF_IZK_ARM={NAME='[Default Gear] Exclusive: Phantom Soldier',EXPR=,SPEC=,FLAVOR=},AF_IZK_YUJ={NAME='[Default Gear] Exclusive: Phantom Soldier',EXPR=,SPEC=,FLAVOR=},AF_IZK_WIZ={NAME='[Default Gear] Exclusive: Phantom Soldier',EXPR=,SPEC=,FLAVOR=},AF_IZK_LAN={NAME='[Default Gear] Exclusive: Phantom Soldier',EXPR=,SPEC=,FLAVOR=},AF_IZK_KAK={NAME='[Default Gear] Exclusive: Phantom Soldier',EXPR=,SPEC=,FLAVOR=},AF_LIZ_LAN={NAME='[Default Gear] Exclusive: Lizardman',EXPR=,SPEC=,FLAVOR=},AF_LIZ_HUN={NAME='[Default Gear] Exclusive: Lizardman',EXPR=,SPEC=,FLAVOR=},AF_POK_IZK_ANK={NAME='[Default Gear] Exclusive: Eldritch',EXPR=,SPEC=,FLAVOR=},AF_POK_IZK_ARM={NAME='[Default Gear] Exclusive: Eldritch',EXPR=,SPEC=,FLAVOR=},AF_POK_IZK_WIZ={NAME='[Default Gear] Exclusive: Eldritch',EXPR=,SPEC=,FLAVOR=},AF_TYRH_ARM={NAME='[Default Gear] Exclusive: Tyrfing',EXPR=,SPEC=,FLAVOR=},AF_TYRH_SEI={NAME='[Default Gear] Exclusive: Tyrfing',EXPR=,SPEC=,FLAVOR=},AF_AJ2000_ARM={NAME='[Default Gear] Exclusive: AJ2000',EXPR=,SPEC=,FLAVOR=},AF_AJ2500_ARM={NAME='[Default Gear] Exclusive: AJ2500',EXPR=,SPEC=,FLAVOR=},AF_MACHINE_LAN={NAME='[Default Gear] Exclusive: Soldierbot (Spearman)',EXPR=,SPEC=,FLAVOR=},AF_MACHINE_KAK={NAME='[Default Gear] Exclusive: Soldierbot (Fighter)',EXPR=,SPEC=,FLAVOR=},AF_MACHINE_PRI={NAME='[Default Gear] Exclusive: Soldierbot (Bishop)',EXPR=,SPEC=,FLAVOR=},AF_MACHINE_ARM={NAME='[Default Gear] Exclusive: Soldierbot (Warrior)',EXPR=,SPEC=,FLAVOR=},AF_MACHINE_GUN={NAME='[Default Gear] Exclusive: Soldierbot (Gunner)',EXPR=,SPEC=,FLAVOR=},AF_MACHINE_WIZ={NAME='[Default Gear] Exclusive: Soldierbot (Mage)',EXPR=,SPEC=,FLAVOR=},AF_SAROMO_THI={NAME='[Default Gear] Exclusive: Salomo (Thief)',EXPR=,SPEC=,FLAVOR=},AF_ARMS_VENUS={NAME='[Default Gear] Venus (Chapter 3)',EXPR=,SPEC=,FLAVOR=},AF_PST_UZUSIOMARU={NAME='[Default Gear] [3-Title Event] Uzushiomaru',EXPR=,SPEC=,FLAVOR=},AF_PST_UZUSIOMARU_B={NAME='[Default Gear] [3-Title Event] Awoken Uzushiomaru',EXPR=,SPEC=,FLAVOR=},AF_ZYVA01={NAME='[Default Gear] Exclusive: Sieba Job (name undecided)',EXPR=,SPEC=,FLAVOR=},AF_NOIN01={NAME='[Default Gear] Exclusive: Neun Job (name undecided)',EXPR=,SPEC=,FLAVOR=},AF_FURY01={NAME='[Default Gear] Exclusive: Füry Job (name undecided)',EXPR=,SPEC=,FLAVOR=},AF_TINA01={NAME='[Default Gear] Tina Wind Wielder',EXPR=,SPEC=,FLAVOR=},AF_TEM={NAME='[Default Gear] Exclusive: Sacred Knight',EXPR=,SPEC=,FLAVOR=''},AF_ARMS_SWO_MITHRIL_GREEN={NAME='Poison Fang Blade',EXPR='Attributes: PATK Up, Chance of Poison',SPEC='No requirements to equip',FLAVOR='This sword was meticulously crafted by a blacksmith working for the kingdom. It uses a bog-standard sword as its base, but its blade has been treated with a special substance, imbuing it with a dark-green glow. It occasionally inflicts Poison, draining the life force of enemies.'},AF_ARMS_SWO_MITHRIL_YELLOW={NAME='Electrospike Blade',EXPR='Attributes: PATK Up, HP Up, Chance of Paralyze',SPEC='No requirements to equip',FLAVOR='This sword was painstakingly crafted by a blacksmith working for the kingdom. It uses a bog-standard sword as its base, but its blade has been treated with a special substance, imbuing it with a bright-yellow glow. It occasionally inflicts Paralyze, stopping enemies from moving.'},AF_ARMS_SWO_MITHRIL_GRAY={NAME='Blade of Silence',EXPR='Attributes: PATK Up, Chance of Silence',SPEC='No requirements to equip',FLAVOR='This sword was laboriously crafted by a blacksmith working for the kingdom. It uses a bog-standard sword as its base, but its blade has been treated with a special substance, imbuing it with a pale-blue glow. It occasionally inflicts Silence, preventing magical attacks by enemies.'},AF_ARMS_SWO_MITHRIL_PINK={NAME='Charming Blade',EXPR='Attributes: PATK Up, HP Up, CRIT Up, Chance of Charm',SPEC='No requirements to equip',FLAVOR='This sword was arduously crafted by a blacksmith working for the kingdom. It uses a bog-standard sword as its base, but its blade has been treated with a special substance, imbuing it with a deep pink glow. It occasionally inflicts Charm, captivating and controlling enemies.'},AF_ARMS_ROD_WIZARD_GREEN={NAME='Poison Rod',EXPR='Attributes: MATK Up, Chance of Poison',SPEC='No requirements to equip',FLAVOR='One of the rods that mages are first permitted to use after graduating from trainee status. The gemstone at its tip glows with a gentle, dark-green light when magical energy is channeled into it. When swung it occasionally spreads poison, draining the life force of enemies.'},AF_ARMS_ROD_WIZARD_YELLOW={NAME='Lightning Rod',EXPR='Attributes: MATK Up, Jewels Up, Chance of Paralyze',SPEC='No requirements to equip',FLAVOR='One of the rods that mages are first permitted to use after graduating from trainee status. The gemstone at its tip glows with a dazzling golden light when magical energy is channeled into it. When swung it occasionally induces neuroparalysis, stopping enemies from moving.'},AF_ARMS_ROD_WIZARD_GRAY={NAME='Silencing Rod',EXPR='Attributes: MATK Up, Chance of Silence',SPEC='No requirements to equip',FLAVOR='One of the rods that mages are first permitted to use after graduating from trainee status. The gemstone at its tip glows with a soft, milky-white light when magical energy is channeled into it. When swung it occasionally invokes an anti-magic effect, preventing magical attacks by enemies.'},AF_ARMS_ROD_WIZARD_PINK={NAME='Charming Rod',EXPR='Attributes: MATK Up, Jewels Up, MDEF Up, Chance of charm',SPEC='No requirements to equip',FLAVOR='One of the rods that mages are first permitted to use after graduating from trainee status. The gemstone at its tip glows with a pale, cherry-pink light when magical energy is channeled into it. When swung it occasionally gives off a strange aroma, captivating and controlling enemies.'},AF_ARMO_ROBE1={NAME='Star Robe',EXPR='Attributes: MDEF Up, Silence Res',SPEC='No requirements to equip',FLAVOR='Although intended for use by novices, robes of this type are popular with mages of all skill levels, including many seasoned veterans. They provide simple magic-blocking effects.'},AF_ARMO_ROBE2={NAME='Cloak of Protection',EXPR='Attributes: MDEF Up, PDEF Up, Paralyze Res',SPEC='No requirements to equip',FLAVOR='Cloaks of this type are popular among mages who dislike heavy and cumbersome robes and cloaks. Despite its simple, light-weight design, it still provides impressive defensive power. It has also been imbued with magic that neutralizes neuroparalysis.'},AF_ARMO_ROBE3={NAME='Sacred Coat',EXPR='Attributes: MDEF Up, HP Up, LUCK Up Gear Ability unlocked once evolved to 5★ (Greatly raises Fire/Water/Wind/Thunder Res of ally units in area around self for one turn [Area: Diamond (5), Height Range: 2])',SPEC='No requirements to equip',FLAVOR='This coat is made from the same materials as one that was once worn by a great mage spoken of in legend. It boasts very high magical defensive capabilities, and, if an incantation is chanted when wearing it, will supposedly completely nullify magic attack damage.'},AF_ARMO_ARMOR={NAME='Crimson Guard',EXPR='Attributes: PDEF Up, HP Up, Charm Res',SPEC='No requirements to equip',FLAVOR='This deep-crimson armor was excavated from the depths of a cave. Although old and rusted, amazingly, it can still stand shoulder-to-shoulder with pieces available on the market today. The fact that it was buried underground for so long seems to have made it particularly popular among armor connoisseurs.'},AF_ARMO_LEGGUARDS={NAME='Duel Greaves',EXPR='Attributes: PDEF Up, Bind Res',SPEC='No requirements to equip',FLAVOR='These golden greaves originate from the Saga Region. Despite their ornate appearance, they are in fact made from an extremely light-weight material, and designed with ease-of-movement firmly in mind. Excellent for swiftly escaping from binding attacks.'},AF_ARMO_GAUNTLET={NAME='Knight\'s Gauntlet',EXPR='Attributes: PDEF Up, PATK Up, Daze Res',SPEC='No requirements to equip',FLAVOR='This exquisite, flawlessly made silver and crimson gauntlet is ideal for adventurers and adventurers-at-heart. Its beautiful sheen lifts the spirits of the wearer, allowing him or her to fight without fear.'},AF_ARMO_SHIELD={NAME='Great Shield',EXPR='Attributes: PDEF Up, Poison Res',SPEC='No requirements to equip',FLAVOR='A type of shield given to newly recruited knights who have sworn their allegiance to their country. The crest it bears represents their pride in their country and vow to protect it. As well as providing defense during hand-to-hand combat, it also grants protection against magic attacks and Poison.'},AF_ACCS_EARRING={NAME='Sapphire Earrings',EXPR='Attributes: HP Up, All Status Res',SPEC='No requirements to equip',FLAVOR='These earrings are set with striking blue gemstones. They are said to instill tranquility and bravery in their wearer\'s heart, and are a popular gift for adventurers and mages. They possess the ability to transform wounds inflicted on the wearer into Jewels.'},AF_ACCS_DOLL={NAME='Curious Doll',EXPR='Attributes: HP Up, LUCK Up, Jewels Obtained Up, All Elements Res',SPEC='No requirements to equip',FLAVOR='This plush bear is said to have been passed down through a certain royal family for generations. It\'s covered in patches, but is undeniably cute. All the love it has received over so many years has imbued it with miraculous powers, and it grants a range of blessings upon its owner.'},AF_ACCS_CLOAK={NAME='Swallow\'s Scarf',EXPR='Attributes: AGI Up, DEX Up, Evasion Up',SPEC='No requirements to equip',FLAVOR='This scarf is popular among mercenaries working in desert regions. It helps keep them concealed amid the darkness, and allows for swift and agile movement. Apparently, the more the silver mark on it glows, the lighter it makes the body.'},AF_ACCS_BRACELET={NAME='Scorpio Bracelet',EXPR='Attributes: MATK Up, CRIT Up',SPEC='No requirements to equip',FLAVOR='This bracelet is modeled after a powerful and highly poisonous scorpion. Its design makes it popular among rogues and villains, but it is also often worn for self-defense. It stimulates the wearer\'s powers of concentration, allowing him or her to unleash powerful blows in rapid succession, just like a scorpion.'},AF_ARMS_SWO_TYRHUNG={NAME='Mystic Blade Tyrfing',EXPR='Attributes: PATK/DEX/LUCK Up, Chance of Daze. Unlocks Master Ability when equipped on Tyrfing (Inflicts Light Phys Dmg on single target & Quicken [Range: 1, Height Range: 1])',SPEC='No requirements to equip',FLAVOR='This mystical blade is said to be able to grant wishes. It is made from the same substance as Tyrfing\'s Killium. It is said that when equipped by one who bears the name Tyrfing, the Killium and Alchemia will react and unleash a special power.'},AF_ARMS_SWO_LAEVATEIN={NAME='Mystic Blade Laevateinn',EXPR='Attributes: PATK/CRIT Up, Chance of Bind. Unlocks Master Ability when equipped on Laevateinn (Inflicts Dark Phys Dmg on single target & MOVE +1 for next turn [Range: 1, Height Range: 1])',SPEC='No requirements to equip',FLAVOR='This mystical blade is said to have brought the world to ruin. It is made from the same substance as Laevateinn\'s Killium. It is said that when equipped by one who bears the name Laevateinn, the Killium and Alchemia will react and unleash a special power.'},AF_ARMS_SWO_DANDELGA={NAME='Dandelga',EXPR='Attributes: PATK/HP/Jewels Obtained Up, Chance of Sleep. Unlocks Master Ability when equipped on Vargas (Fire Phys Dmg to single target & PATK Up [Range: 1, Height Range: 1])',SPEC='No requirements to equip',FLAVOR='This greatsword was used by Vargas, one of the Six Heroes. It is imbued with his Brave. When equipped by one bearing his name, it is said that this Brave will react with the bearer\'s Alchemia, unleashing a special power.'},AF_ARMS_SWO_LEQSIDA={NAME='Lexida',EXPR='Attributes: PATK/PDEF Up, Chance of Slow. Unlocks Master Ability when equipped on Selena (Water Phys Dmg to single target & PDEF Up [Range: 1, Height Range: 1])',SPEC='No requirements to equip',FLAVOR='This longsword was used by Selena, one of the Six Heroes. It is imbued with her Brave. When equipped by one bearing her name, it is said that this Brave will react with the bearer\'s Alchemia, unleashing a special power.'},AF_ARMS_KNI_SABARETA={NAME='Dirk of Projection',EXPR='Attributes: PATK/HP/AGI Up, Chance of Daze. Unlocks Master Ability when equipped on Sabareta (Light Phys Dmg to enemy units in target area & PDEF x2 [Range: 3, Area: Cross (3), Height Range: 2])',SPEC='No requirements to equip',FLAVOR='This ancient dagger has been passed down through Sabareta\'s family for generations. Its blade is keen enough to slice off a finger just by brushing against it, and by slipping through chinks in an enemy\'s armor it can render even the most heavily armored foes immobile.'},AF_ARMS_GUN_01={NAME='Paralyze Pistols',EXPR='PATK Up, DEX Up, Chance of Paralyze',SPEC='No requirements to equip',FLAVOR='These beautiful pistols, which feature stylish, yellow barrels, were created by a gunsmith from Slothstein. Magic bullets fired from them will occasionally paralyze the target.'},AF_ARMS_GUN_02={NAME='Charm Pistols',EXPR='PATK Up, DEX Up, CRIT Up, Chance of Charm',SPEC='No requirements to equip',FLAVOR='These beautiful pistols, which feature chic, pink barrels, were created by a gunsmith from Slothstein. Magic bullets fired from them will occasionally charm the target.'},AF_ARMS_LAN_01={NAME='Paralyzing Lance',EXPR='PATK Up, CRIT Up, Chance of Paralyze',SPEC='No requirements to equip',FLAVOR='This lance is a replica of one thought to have been used in ancient times of Alchemy. Its tip is made from a magical substance that emits a golden glow when its power is activated. This glow will occasionally dazzle foes and inflict Paralyze.'},AF_ARMS_LAN_02={NAME='Mellow Lance',EXPR='PATK Up, CRIT Up, DEX Up, Chance of Charm',SPEC='No requirements to equip',FLAVOR='This lance is a replica of one thought to have been used in ancient times of Alchemy. Its tip is made from a magical substance that emits a pink glow when its power is activated. This glow will occasionally entrance foes and inflict Charm.'},AF_ARMO_ARMOR_01={NAME='Chronos Armor',EXPR='DEF Up, HP Up, MDEF Up, Stop Res',SPEC='No requirements to equip',FLAVOR='Armor such as this is thought to have been used by a renowned expeditionary force of times past. It is made using fiber from a rare plant found in the Saga Region. As well as excellent defensive ability, it is also said to guard against the \"time-stopping magic\" used by Chronomancers.'},AF_ARMO_SHIELD_01={NAME='Steel Cross Shield',EXPR='PDEF Up, HP Up, Debuff Res',SPEC='No requirements to equip',FLAVOR='It is said that, if you strain your ears, a mysterious voice can be heard coming from this shield. This sound is in fact made by the minute vibrations emitted by the steel cross embedded in it. These vibrations are said to protect the bearer against a range of different attacks. The steel used is very hard to find, making this something of a high-end piece.'},AF_ARMO_ARMOR_02={NAME='Armor of Wrath',EXPR='HP Up, PDEF Up, MDEF Up, Light Res Up (Cannot be equipped on Archer Zahar)',SPEC='Equippable by: Sabareta (★★★★☆), Zahar (★★★★★)',FLAVOR='This armor has been passed down through the knighthood of Wratharis for generations. The rage and wrath of all the knights who have died in battle surges through it, and it is said that these emotions seize control of the wearer and grant tremendous power. It is very dangerous.'},AF_ARMS_SWO_CADANOVA={NAME='Guren Blade',EXPR='Attributes: HP Up, PATK/Fire Res/Jewels Obtained Up. Chance of MDEF Up when attacking. Flaming Crimson Blade (Fire Phys Dmg to single target & Fire Res Up [Range: 1, Height Range: 1]). Miracle Kanon Slash (Light Phys Dmg to single target & PATK Up [Range: 1, Height Range: 1])',SPEC='No requirements to equip',FLAVOR='The trusty sword of Cadanova, or the \"Flame Dragon King\" as he is known. It is said that when wielded by one who possesses the same \"Holy Knight spirit\" as Cadanova, an Alchemia reaction is triggered, engulfing its blade in flames and unleashing a special power.'},AF_ARMS_ROD_WIZARD_DAI={NAME='Binding Scepter',EXPR='Attributes: MATK Up, Initial Jewels Up, MDEF Up, Chance of Daze',SPEC='No requirements to equip',FLAVOR='This scepter is said to have once been wielded by a High Mage. The red gemstone at its tip is unstable, and is constantly changing between solid and liquid states. Perhaps because of this, it occasionally prevents the enemy from moving after an attack is inflicted with it.'},AF_ARMS_WEDSWO_PINK={NAME='Bride\'s Love Sword',EXPR='Attributes: PATK Up, MATK Up, AGI Up, Chance of Charm',SPEC='No requirements to equip',FLAVOR='This weapon can only be wielded by one who has taken the vows of marriage. Its blade is enveloped in a glow that entrances opponents, and it sometimes inflicts Charm when striking. It draws on the wielder\'s love for her husband as the source of its power, and so can only be equipped by brides.'},AF_ARMS_WEDSWO_DAT={NAME='True Groom\'s Edge',EXPR='Attributes: PATK Up, MATK Up, Chance of Bind',SPEC='No requirements to equip',FLAVOR='This weapon can only be wielded by one who has taken the vows of marriage. Its blade is enveloped in a light that embodies its user\'s unwavering will, and it will sometimes prevent the enemy from moving after an attack is inflicted with it. It draws on the wielder\'s love for his wife as the source of its power, and so can only be equipped by bridegrooms.'},AF_ARMS_SWO_CLOE={NAME='Dazzling Blade',EXPR='Attributes: PATK/HP/CRIT Up, Chance of Quicken. Unlocks Master Ability when equipped on Chloe (Light Phys Dmg to single target & PDEF x3 for next turn [Range: 1, Height Range: 1])',SPEC='No requirements to equip',FLAVOR='The trusty sword of Chloe, Royal Commander of the Scarlet Flame Guard of Envylia. When it was forged, Chloe collected the crystals that are set in it herself to give to the blacksmith. The large crystal set in its guard is imbued with her wishes for the sword to serve as a shield to protect her comrades.'},AF_ARMS_BOW_01={NAME='Crimson Bow of Wrath',EXPR='Attributes: PATK Up, DEX Up, AGI Up, Chance of lowering enemy unit\'s PATK',SPEC='No requirements to equip',FLAVOR='Crimson bows of this sort were used by a warrior people who are said to have fought off a huge and powerful army. Crafted by a now-deceased bow maker, it allows arrows to be fired in rapid succession, making it highly sought after. The heads of its arrows are imbued with magic curses that occasionally lower the strength of those they wound.'},AF_ARMS_BOW_02={NAME='Fierce Azure Bow',EXPR='Attributes: PATK Up, DEX Up, Chance of lowering enemy unit\'s PDEF',SPEC='No requirements to equip',FLAVOR='Azure bows of this sort were used by a warrior people who are said to have fought off a huge and powerful army. Although a mass-produced item, it is a well-made, intricate piece. The heads of its arrows are imbued with magic curses that occasionally lower the defense of those they wound.'},AF_ARMS_GLV_01={NAME='Crimson Cestus',EXPR='Attributes: PATK Up, DEX Up, AGI Up, Chance of PATK Up',SPEC='No requirements to equip',FLAVOR='This cestus was used by a great hero who once wandered the land, fighting with only his fists. It is much lighter than other similar weapons, and allows for swift and agile attacks. Occasionally it will channel the spirit of its former owner, boosting the wearer\'s physical agility and its own destructive power.'},AF_ARMS_GLV_02={NAME='Turquoise Cestus',EXPR='Attributes: PATK Up, DEX Up, Chance of DEX Up',SPEC='No requirements to equip',FLAVOR='Cestuses of this type were used by the followers of a great hero who once wandered the land, fighting with only his fists. It is renowned for its exceptional ease of use. Occasionally it will channel the spirit of the hero, boosting the wearer\'s physical agility and granting increased accuracy when attacking.'},AF_ARMS_SAB_CAPTAIN={NAME='Salty Dog Blade',EXPR='Attributes: HP Up, PATK Up, CRIT Up, Thunder Res Up, Chance of PATK Up Gear Ability: Phys Dmg + strong vs demons [RANGE: 1, Height RANGE: 2]',SPEC='No requirements to equip',FLAVOR='This cutlass was used by a line of pirate captains who once sailed the seas. During the course of their travels, it was used to slay countless monsters, and it\'s rumored to even be capable of defeating demons. Occasionally it will seemingly channel the strength of its former owners, granting greatly increased attack power.'},AF_ARMS_SAB_PIRATE={NAME='Caribbean Cutlass',EXPR='Attributes: PATK Up, CRIT Up, Chance of Poison & Blind',SPEC='No requirements to equip',FLAVOR='This cutlass was used by sailors who once sailed the seas on a pirate ship. Blades of this type are extremely useful during long voyages, and any seafarer will have used one at least once before. During the course of the sailors\' travels, it was used to slay countless monsters, and it\'s rumored to even be capable of defeating demons. Occasionally it will also channel its former owners to inflict Poison and Blind when attacking.'},AF_ARMS_RIF_SNIPER={NAME='Lethal Meister',EXPR='Attributes: DEX Up, CRIT Up, PATK Up, Chance of Bind Gear Ability: Phys Dmg & strong vs demons',SPEC='No requirements to equip',FLAVOR='This high-performance rifle was once used by a legendary sniper known as \"the master sniper.\" It has been imbued with his power, and is said to even be capable of shooting down demons. It will occasionally also prevent the enemy from moving.'},AF_ARMS_RIF_ASSAULT={NAME='Lethal Slinger',EXPR='Attributes: DEX Up, CRIT Up, Chance of Silence & Stun',SPEC='No requirements to equip',FLAVOR='This rifle was once used by a legendary sniper when he was still a young mercenary. Any sniper will be familiar with rifles of its type. It can inflict critical hits in rapid succession, and will occasionally also mute and stun enemies.'},AF_ARMS_ROD_KAGURA={NAME='Takemikazuchi',EXPR='Attributes: MATK Up, MDEF Up, LUCK Up, Max Jewels Up. Unlocks Master Ability when equipped on Kagura (Fire Mag attack & raises own MATK for three turns [Range: 3, Area: Cross (3), Height Range: 2])',SPEC='No requirements to equip',FLAVOR='Kagura\'s trusty staff. It can only be wielded by those capable of using the secret arts of the royal family of Wadatsumi. The crimson jewel set in its tip is filled with the history of generation-upon-generation of royals, and the will to live up to that history.'},AF_ARMS_LAN_KUDHAN={NAME='Piercing Dawn Spear',EXPR='Attributes: PATK Up, CRIT Up, AGI Up, Jewels Obtained Up. Unlocks Master Ability when equipped on Kudanstein (Physical attack (long-range, single target, 100% Hit) + raises own CRIT by 50% for two turns)',SPEC='No requirements to equip',FLAVOR='Kudanstein\'s trusty lance. He has grown up using it, even since before joining the knighthood, and over this time has customized it to best suit his needs. As a result, no one other than Kudan can use it to its full potential.'},AF_ARMS_FEN_RAPIER={NAME='Light Metal Rapier',EXPR='Attributes: HP Up, PATK Up, PDEF Up, AGI Up, Thunder Res Up, Chance of Evasion Rate Up. Unlocks Master Ability when equipped on Fencer (Inflicts Wind Phys Dmg on target enemy unit & greatly raises Evasion Rate for next turn [Range: 1, Height Range: 2])',SPEC='No requirements to equip',FLAVOR='Rapiers of this type are common in Arcadia. They\'re designed to be easy to use even for novice adventurers, and when wielded by a veteran can be used to unleash multiple combination attacks. Excellent for piercing attacks and pursuit attacks.'},AF_ARMS_REA_SICKLE={NAME='Doom Size',EXPR='Attributes: PATK Up, DEX Up, CRIT Up, Chance of Delay. Enables Master Ability when equipped on Harbingers (Inflicts Dark Phys Dmg & Death Sentence on single target [Range: 3, Height Range: 2])',SPEC='No requirements to equip',FLAVOR='This scythe is popular among Harbingers from Arcadia. The skull decoration at its top is said to absorb miasma. Although a difficult weapon to wield, those who are able to do so are considered to be full-fledged Reapers.'},AF_ARMS_SHE_TAROT={NAME='Sacrifice Ritual',EXPR='Attributes: MATK Up, MDEF Up, Max Jewels Up, Chance of Bind. Enables Master Ability when equipped on Shamans (Fully recovers HP of units in area around self & PDEF/MDEF +100% until next turn [Area: Diamond (7), Height Range: 2])',SPEC='No requirements to equip',FLAVOR='These ceremonial cards are used by Shamans from Arcadia. Each of them contain magical spells, and can be used to communicate with supernatural forces and channel various miraculous powers.'},AF_ARMS_KUNAI_02={NAME='Demon Bane Kunai',EXPR='Attributes: PATK Up, AGI Up, DEX Up, Chance of PDEF Up Gear Ability: Phys Dmg & strong vs demons [Range: 1, Height Range: 2]',SPEC='No requirements to equip',FLAVOR='In Wadatsumi, kunai such as these are used by middle-ranking ninja. Their hilts are set with evil-warding talismans, and they are said to also have some effect against demons. Occasionally Alchemia will flow into the wielder from within them, boosting defensive power.'},AF_ARMS_KUNAI_03={NAME='Ranunculus Kunai',EXPR='Attributes: PATK Up, DEX Up, Chance of Paralyze',SPEC='No requirements to equip',FLAVOR='In Wadatsumi, kunai such as these are used by low-ranking ninja and ninja-in-training. Not only do they increase their user\'s attack power, their blades also contain buttercup petals that occasionally inflict paralysis on opponents.'},AF_ARMS_CHAKRAM_02={NAME='Serenity Chakram',EXPR='Attributes: PATK Up, AGI Up, DEX Up, Chance of Quicken Gear Ability: Inflicts Phys Dmg & lowers enemy\'s Slash ATK for three turns',SPEC='No requirements to equip',FLAVOR='Chakrams of this type are popular among fighters who work as dancers. After luring in enemies with mystical and enticing dances, they can be used to swiftly fell them using dance-combat techniques. The Alchemia emitted from this chakram\'s blade also lowers the attack power of foes.'},AF_ARMS_CHAKRAM_03={NAME='Namu Chakram',EXPR='Attributes: PATK Up, DEX Up, Chance of Paralyze',SPEC='No requirements to equip',FLAVOR='This chakram is very easy to use, and is a staple weapon among dancers. Many learn the basics of fighting while dancing by using one such as this. The power of the crystal set in it will occasionally inflict paralysis on enemies when attacking.'},AF_ARMO_SHIELD_02={NAME='Aegis Guard',EXPR='Attributes: PDEF Up, MDEF Up, HP Up Gear Ability: Raises PDEF/MDEF on units within area around self',SPEC='No requirements to equip',FLAVOR='This extremely heavy shield is made from a rare \"blue-mirror\" ore found in Ragna. As the name \"Aegis\" suggests, it boasts a mighty defensive power. When the user and the shield\'s Alchemia are well-matched, it is said to grant a truly impregnable defense.'},AF_ARMS_HARP_02={NAME='Tuuli Kantele',EXPR='Attributes: PATK Up, AGI Up, DEX Up, Chance of Stop Gear Ability: Raises Slash Dmg of ally units within area around self',SPEC='No requirements to equip',FLAVOR='A traditional five-stringed instrument from the Saga Region. This one is renowned in bard circles, and is an instrument that many master bards would love to play. Its notes contain Alchemia that affects not only the user but also his or her allies.'},AF_ARMS_HARP_03={NAME='Aeolian Harp',EXPR='Attributes: PATK Up, DEX Up, Chance of Delay',SPEC='No requirements to equip',FLAVOR='A traditional five-stringed instrument from the Saga Region. It is often played by novice bards, and any bard will have used one at least once before. Its notes contain Alchemia that occasionally bewilders foes, slowing them down.'},AF_ARMS_AXE_02={NAME='War Labrys',EXPR='Attributes: PATK Up, HP Up, CRIT UP, Chance of PDEF Up Gear Ability: Attack two squares forward',SPEC='No requirements to equip',FLAVOR='This double-edged axe requires considerable strength and brawn to wield. It is said that only the strongest of Warriors have what it takes to harness its power, and that the axe will control and consume those who are not worthy.'},AF_ARMS_AXE_03={NAME='Double-Edged Axe',EXPR='Attributes: PATK Up, HP Up, Chance of PATK Up',SPEC='No requirements to equip',FLAVOR='This double-edged axe requires considerable strength and brawn to wield. Among Warriors, however, axes of its type are widely used, even by novices.'},AF_ARMS_SEDA_BOW={NAME='Tranquil Bow Alizehan',EXPR='Attributes: PATK Up, DEX Up, AGI Up, Chance of Daze Unlocks Master Ability when equipped on Seida (Inflicts Wind Mag Dmg on enemy units within target area & Quicken [Range: 6, Area: Cross (3), Height Range: Unlimited])',SPEC='No requirements to equip',FLAVOR='This bow has been passed down for generations among the Alize people of the Saga Region. When combined with the wind-dance abilities of the Alize people it is able to unleash tremendous power. Today it is used by Seida, and it is said that no one other than her is able to wield it.'},AF_ARMS_MONZ_AXE={NAME='Steady Thunder Axe',EXPR='Attributes: PATK Up, HP Up, PDEF Up, Chance of PDEF Down. Unlocks Master Ability when equipped on Monzein (Thunder Dmg to enemy units within target area & PATK Up [Range: Line (3)])',SPEC='No requirements to equip',FLAVOR='This powerful battleaxe was created by a weaponsmith from Envylia who also used smithing techniques from Wadatsumi. The axe\'s head is much larger than usual, and it was thought to be impossible for anyone to use, but Monzein took to it straight away and has used it ever since.'},AF_ACCS_CANO_HEAD={NAME='Feather Headdress',EXPR='Attributes: MDEF Up, PDEF Up, AGI Up Unlocks Master Ability when equipped on Kanon (Raises All Elements Res of 1 ally unit [Range: 3, Height Range: 2])',SPEC='No requirements to equip',FLAVOR='Kanon\'s beautiful feather headdress. She has worn it ever since she was a knight-in-training. It is said to have become imbued with Kanon\'s powerful Light magic energy, and as a result increases the Dark resistance of other allies in the area around her.'},AF_ARMO_FUNDOSHI={NAME='Mighty Loincloth',EXPR='Attributes: HP Up, AGI Up, Charm Res Up, Chance of Charm',SPEC='No requirements to equip',FLAVOR=''},AF_ARMS_TAROT_01={NAME='Twilight Tarot',EXPR='Attributes: MATK/HP/PDEF Up with chance of PDEF Up Gear Ability: Slightly recovers own HP & increases range of normal attacks by 2.',SPEC='No requirements to equip',FLAVOR='A set of magical cards with a red-yellow gradient on the backs. This brightly colored pattern is created by the Alchemia that flows from within them. Their surging power means that anyone less than the most experienced of users will find them unmanageable as a fortune-telling tool, let alone a weapon.'},AF_ARMS_TAROT_02={NAME='Clear-Sky Tarot',EXPR='Attributes: MATK Up, MDEF Up, Chance of MDEF Up',SPEC='No requirements to equip',FLAVOR='A set of magical cards with a blue-green gradient on the backs. This brightly colored pattern is created by the Alchemia flowing from within them. Their stylish design and ease-of-use make them popular with novice astrologers.'},AF_ARMS_GREAT_SWORD_01={NAME='Faustian Greatsword',EXPR='Attributes: PATK Up, HP Up, CRIT Up, Chance of AGI Up Gear Ability: Weak attack & casts Quicken on self.',SPEC='No requirements to equip',FLAVOR='This double-edged greatsword is so powerful that it is said those lacking the skill and strength to wield it will be consumed by its power and plunged into eternal darkness. When used by an experienced dark knight, however, it offers unparalleled performance in battle.'},AF_ARMS_GREAT_SWORD_02={NAME='Phantom Blade',EXPR='Attributes: PATK Up, HP Up, Chance of PATK Up',SPEC='No requirements to equip',FLAVOR='This double-edged greatsword\'s ease-of-use makes it particularly popular with newly converted dark knights. When the user is well attuned with it, it will occasionally boost his or her attack power.'},AF_ARMS_DSWO_02={NAME='Twin Storm-Blades',EXPR='Attributes: PATK Up, AGI Up, HP Up, Chance of Avoid Rate Up Gear Ability: Raises Evasion Rate of ally units within area around self.',SPEC='No requirements to equip',FLAVOR='These twin blades are designed to be held underhand. They are intended for long periods of continued combat without rest. They can also increase the evasive ability of nearby allies, but their speed and power require a fair degree of skill to control effectively.'},AF_ARMS_DSWO_03={NAME='Harbinger\'s Blades',EXPR='Attributes: PATK Up, AGI Up, Chance of PATK Up',SPEC='No requirements to equip',FLAVOR='These twin blades are designed to be held underhand. They allow the wielder to dash around the battlefield, deftly cutting down foes. They grant the user increased attack power and agility, and are popular among those who like to get as many attacks in as possible.'},AF_ARMS_ROD_02={NAME='Green Rod of Wisdom',EXPR='Attributes: MATK Up, Max Jewels Up, Jewels Obtained Up, Chance of MATK Up Gear Ability: Super long-range healing of single target.',SPEC='No requirements to equip',FLAVOR='This key-shaped rod is said to guide the bearer towards ultimate worldly wisdom. It allows the user to heal allies from long distances, but its awesome power means that only those with a sufficient degree of skill are even able to touch it.'},AF_ARMS_ROD_03={NAME='Blue Rod of Sagacity',EXPR='Attributes: MATK Up, MDEF Up, Chance of PDEF Up',SPEC='No requirements to equip',FLAVOR='This key-shaped rod is said to lead the bearer towards profound knowledge of self. It has been adapted to make it simpler to use, and although it does still require a certain degree of skill to wield effectively, it offers a good balance between power and ease-of-use, making it a popular item.'},AF_ARMS_SWO_YAUL_01={NAME='Glory-Bringers',EXPR='Attributes: PATK Up, HP Up, Jewels Obtained Up. Chance of casting Auto Heal when attacking. Unlocks Master Ability when equipped on Yauras (4-Hit Water attack to single target & AGI Up [Range: 1, Height Range: 2])',SPEC='No requirements to equip',FLAVOR='Yauras\'s trusty twin blades. They allow for lightning-fast attacks, and each of them alone boasts more power than most swords. Apparently, Yauras practices daily so as to avoid scratching or nicking them during battle and tarnishing their beauty.'},AF_ARMO_TOWER_01={NAME='Armor of Mystic Winds',EXPR='Attributes: HP Up, Thunder Res Up, PDEF Up, MDEF Up, AGI Up, Slow Res Up',SPEC='Equippable on Wind Units',FLAVOR='This armor is shrouded in mystery. It can only be obtained by those who have completed the campaign on Mystic Tower Veda. It is made from the same substance as the tower itself, and has also been imbued with powerful wind energy. It provides increased resistance against thunder energy.'},AF_ARMO_TOWER_02={NAME='Armor of Mystic Thunder',EXPR='Attributes: HP Up, Water Res Up, PDEF Up, MDEF Up, Stop Res Up, Delay Res Up',SPEC='Equippable on Thunder Units',FLAVOR='This armor is shrouded in mystery. It can only be obtained by those who have completed the campaign on Mystic Tower Veda. It is made from the same substance as the tower itself, and has also been imbued with powerful thunder energy. It provides increased resistance against water energy.'},AF_ARMO_TOWER_03={NAME='Armor of Mystic Water',EXPR='Attributes: HP Up, Fire Res Up, PDEF Up, MDEF Up, Max Jewels Up, Charm Res Up',SPEC='Equippable on Water Units',FLAVOR='This armor is shrouded in mystery. It can only be obtained by those who have completed the campaign on Mystic Tower Veda. It is made from the same substance as the tower itself, and has also been imbued with powerful water energy. It provides increased resistance against fire energy.'},AF_ARMO_TOWER_04={NAME='Armor of Mystic Fire',EXPR='Attributes: Wind Res Up, PDEF Up, MDEF Up, HP Up, Silence Res Up',SPEC='Equippable on Fire Units',FLAVOR='This suit of armor is cloaked in mystery, and can only be obtained by those who have conquered Mystic Tower Veda. It is made from the same material as the tower, and has also been imbued with Fire energy. Also boosts resistance against Wind attacks.'},AF_ARMO_TOWER_05={NAME='Armor of Mystic Light',EXPR='Attributes: HP Up, Dark Res Up, PDEF Up, MDEF Up, Paralyze Res Up, Charm Res Up',SPEC='Equippable on Light Units',FLAVOR='This suit of armor is cloaked in mystery, and can only be obtained by those who have conquered Mystic Tower Veda. It is made from the same material as the tower, and has also been imbued with Light energy. Also boosts resistance against Dark attacks.'},AF_ARMO_TOWER_06={NAME='Armor of Mystic Darkness',EXPR='Attributes: HP Up, Light Res Up, PDEF Up, MDEF Up, Berserk/Rage Res Up, Petrify Res Up',SPEC='Equippable on Dark Units',FLAVOR='This suit of armor is cloaked in mystery, and can only be obtained by those who have conquered Mystic Tower Veda. It is made from the same material as the tower, and has also been imbued with Dark energy. Also boosts resistance against Light attacks.'},AF_ARMO_TOWER_07={NAME='Mystic Rainbow Guard',EXPR='Attributes: All Elements Res Up, PDEF Up, MDEF Up, Poison Res Up, Sleep Res Up',SPEC='No requirements to equip',FLAVOR='This armor is shrouded in mystery. It can only be obtained by those who have completed the campaign on Mystic Tower Veda. Made from the same substance as the tower itself, it has been imbued with energy of each of the different elements, and thus provides increased resistance against attacks of any element.'},AF_ACCS_HALLOWEEN_2016={NAME='Halloween Hat',EXPR='Attributes: HP Up, PDEF Up',SPEC='No requirements to equip',FLAVOR=''},AF_ACCS_100CP_01={NAME='Alkemono Mascot',EXPR='Attributes: HP Up, Increased chance of surviving fatal damage',SPEC='No requirements to equip',FLAVOR='This adorable, fluffy mascot will fit snugly in a bag, so you\'re sure to want to take it with you on every adventure.'},AF_ARMS_MEDICHINE_02={NAME='Psychedelic Flask',EXPR='Attributes: MATK Up, LUCK Up, Max Jewels Up, Chance of PDEF Up Gear Ability: Inflicts Mag Dmg (Medium) [Range: 3, Height Range: 2]',SPEC='No requirements to equip',FLAVOR='A flask containing a bizarre-looking medicine. Handling it requires the utmost caution, and many inexperienced professors will hesitate to even go near it. The medicine inside contains extremely powerful magical energy, and will sometimes increase the bearer\'s physical defensive power.'},AF_ARMS_MEDICHINE_03={NAME='Mysterious Flask',EXPR='Attributes: MATK Up, Max Jewels Up, Chance of MDEF Up',SPEC='No requirements to equip',FLAVOR='A flask containing a strange-looking medicine. It won\'t break easily, which makes it a popular choice among professors. The medicine inside contains extremely powerful magical energy, and will sometimes increase the bearer\'s magical defense power.'},AF_ARMS_BEAST_01={NAME='Beast Lord Talons',EXPR='Attributes: PATK Up, DEX Up, AGI Up, Chance of Petrify Gear Ability: Inflicts Phys Dmg on enemy units in area around self.',SPEC='No requirements to equip',FLAVOR='This claw contains the power of a mighty beast. It arouses the wearer\'s fighting instincts, boosting not only attack power and agility, but also dexterity. It is a difficult weapon to use, but can sometimes even petrify foes when attacking.'},AF_ARMS_BEAST_02={NAME='Nimble Beast Talons',EXPR='Attributes: PATK Up, AGI Up, Chance of Paralyze',SPEC='No requirements to equip',FLAVOR='This claw contains the power of a fearsome beast. It fills the wearer with fighting energy, boosting attack power and agility. Compared to other weapons of its type it\'s relatively easy to use, and will also sometimes paralyze foes when attacking.'},AF_ARMS_SWO_ZEKE_01={NAME='Crowley Sword',EXPR='Attributes: HP Up, PATK Up, PDEF Up, Chance of Daze (additional effect.) Unlocks Master Ability when equipped on Zeke (Dmg (High) to single target & greatly lowers Slash ATK [Range: 4, Height Range: 1])',SPEC='No requirements to equip',FLAVOR='This sword has seen Zeke through countless battles. He maintains it carefully, and its blade never loses its shine. Back when they were young, Logi and Dios apparently once got in trouble for trying to touch it without his permission...'},AF_ARMS_LAN_03={NAME='Valhalla Lance',EXPR='Attributes: HP Up, PATK Up, CRIT Up, Chance of PATK Up Gear Ability: Swaps positions with target',SPEC='No requirements to equip',FLAVOR=''},AF_ARMS_KATANA_MASAMUNE_01={NAME='Masamune Blade',EXPR='Attributes: HP Up, PATK Up, AGI Up, Chance of AGI Up. Unlocks Master Ability when equipped on Masamune (Phys Dmg to single target & raises PATK/Evasion Rate [Range: 1, Height Range: 2])',SPEC='No requirements to equip',FLAVOR='This famous blade is said to be a sword above all others. It\'s made from the same Killium as Masamune. It is said that when carried by one who bears the name \"Masamune,\" the Killium and Alchemia react with each other, unlocking a special power.'},AF_ARMS_BOW_SHEKINAH_01={NAME='Dazzling Shekinah Bow',EXPR='Attributes: PATK Up, CRIT Up, Chance of Evasion Rate Up. Unlocks Master Ability when equipped on Shekinah (Inflicts Phys Dmg & raises Range by 1 [Range: 5, Height Range: Unlimited])',SPEC='No requirements to equip',FLAVOR='This famous bow is said to be a bow above all others. It\'s made from the same Killium as Shekinah. It is said that when carried by one who bears the name \"Shekinah,\" the Killium and Alchemia react with each other, unlocking a special power.'},AF_ARMS_AXE_SITA_01={NAME='Cita Hurricane Axe',EXPR='Attributes: HP Up, PATK Up, Chance of PDEF Up. Unlocks Master Ability when equipped on Cita (Inflicts Phys Dmg (High) & absorbs part of the Dmg inflicted as HP [Range: 1, Height Range:2])',SPEC='No requirements to equip',FLAVOR='Known as the \"weapon with seven heads,\" this axe can smash through countless foes with one mighty swing. It\'s made from the same Killium as Cita. It is said that when carried by one who bears the name \"Cita,\" the Killium and Alchemia react with each other, unlocking a special power.'},AF_ARMS_NEC_02={NAME='Soulstealer Scythe',EXPR='PATK Up, HP Up, Jewels Obtained Up, Chance of PDEF Down Gear Ability: Absorbs Jewels & MOVE +1',SPEC='No requirements to equip',FLAVOR='This scythe can only be used by the most seasoned of Necromancers. Its brilliant blue, crystal-like blade means it is also a sought-after item among antique and curio collectors. However, some say that the magical energy contained in the scythe may in fact drain the life force of unsuspecting users.'},AF_ARMS_MIK_02={NAME='Oracle\'s Prayer',EXPR='MATK Up, LUCK Up, AGI Up, Chance of Quicken Gear Ability: Summon that increases stats (mainly AGI)',SPEC='No requirements to equip',FLAVOR='This staff is used to channel spirits in divine rituals. The sacred energy contained within it is said to boost the wielder\'s physical agility and luck. When used by an experienced shrine maiden, it can be used to not only channel the powers of but also summon deities.'},AF_ARMS_MIK_03={NAME='Rod of Exorcism',EXPR='Attributes: MATK Up, LUCK Up, Chance of PATK Down',SPEC='No requirements to equip',FLAVOR='This staff is used to channel spirits in divine rituals. Similar ones are found throughout Wadatsumi, and any shrine maiden will use one on a regular basis. The destructive forces contained within it are said to boost the wielder\'s physical attack power.'},AF_ARMS_THI_02={NAME='Tiger Kris',EXPR='Attributes: PATK Up, DEX Up, AGI Up, Chance of Paralyze Gear Ability: Long-range attack with range of five squares.',SPEC='No requirements to equip',FLAVOR='This kris has a unique, asymmetric blade. Its green handle and sinister yellow and black blade are really striking. It has been imbued with magic curses used in the Saga Region that can apparently deal powerful damage and inflict paralysis on foes.'},AF_ARMS_THI_03={NAME='Breaker Kris',EXPR='Attributes: PATK Up, DEX Up, Chance of PDEF Down',SPEC='No requirements to equip',FLAVOR='This kris has a unique, asymmetric blade. Its crimson handle and keen, twisted blade are really striking. It has been imbued with magic curses used in the Saga Region that will apparently raise the wielder\'s attack power and occasionally also lower his or her opponent\'s defensive power.'},AF_ARMS_SEN_04={NAME='Golden Jade Tarot',EXPR='Attributes: MATK Up, AGI Up, HP Up, Chance of PDEF Up Gear Ability: Inflicts Mag Dmg on enemy units within target area and greatly boosts own MATK.',SPEC='No requirements to equip',FLAVOR='A set of jade-colored magic cards with gold detailing. The Alchemia overflowing from within them causes the gold and jade to glitter and sparkle. Such cards are seldom seen for sale, and some rumors say that they in fact chose their owner, but any seasoned astrologer will be able to easily harness their power.'},AF_ARMS_OTHI_01={NAME='Illusion Rod',EXPR='Attributes: Jewels Up, MATK Up, AGI Up, Chance of inflicting Delay Enables Master Ability when equipped on Othima (Inflicts Mag Dmg on enemy units within target area & lowers enemy units\' AGI for three turns [Range: 4, Area: Diamond (5), Height Range: 2])',SPEC='No requirements to equip',FLAVOR='This rod allows Othima to further draw out the powerful energy contained inside him. He\'s very fond of it, and as you might expect it\'s packed with a fair amount of Alchemia. Even within the Holy Guard there are few who would be able to withstand the effects of the fearsome energy that it emits when used.'},AF_ARMS_HAMMER_02={NAME='Blacksmith Hammer',EXPR='Attributes: PATK Up, PDEF Up, Jewels Obtained Up, Chance of Quicken Gear Ability: Casts Auto Jewel Regen on self for five turns',SPEC='No requirements to equip',FLAVOR='This black hammer is truly excellent for forging weapons. It\'s the sort of item that any blacksmith who has mastered his craft will want to try out at least once. It\'s also said to boost its owner\'s natural healing ability, in order to make sure that he or she can continue using it for as long as possible.'},AF_ARMS_HAMMER_03={NAME='Leveling Hammer',EXPR='Attributes: PATK Up, HP Up, Chance of PATK Up',SPEC='No requirements to equip',FLAVOR='This blue hammer is very good for forging weapons. It\'s relatively easy to use, and is very popular among apprentice blacksmiths. It can be used as both a tool and a weapon, and will occasionally also boost its wielder\'s attack power.'},AF_ARMS_DOC_04={NAME='Techno Flask',EXPR='Attributes: MATK Up, HP Up, Jewels Obtained Up, Chance of Quicken Gear Ability: Recovers large amount of HP of ally units in diamond-shaped area around self.',SPEC='No requirements to equip',FLAVOR='The medicine inside this flask contains powerful magical energy. Its contents provide a wide range of benefits, replenishing life force and energy and also occasionally boosting physical agility. They can also be used to instantly provide healing for multiple nearby allies.'},AF_ACCS_SNOWMAN_HAT={NAME='Snowman Hat',EXPR='Attributes: HP Up, PDEF Up, Max Jewels Up, Water Res Up. Gear Ability: Recovers Jewels of ally units within target area.',SPEC='No requirements to equip',FLAVOR='This special hat is only sold during the winter holiday season. It is in fact more like a \"snowman head\" than a \"snowman hat,\" and is great for getting everyone into the holiday spirit—especially the person wearing it.'},AF_ARMS_EXCALIBUR={NAME='Excalibur',EXPR='Attributes: PATK Up, MDEF Up, CRIT Up, Chance of AGI Up 3★ to 5★ Enables Master Ability when equipped on Saber when her job type is \"Saber\" (Inflicts Wind Phys Dmg & raises own Missile DEF for three turns [Range: 4, Height Range: 3])',SPEC='No requirements to equip',FLAVOR='Packed with the wishes of mankind and forged on a star, this divine weapon is the holiest of all holy swords. When equipped by Saber, its chosen owner, an even greater power is unlocked.'},AF_ACCS_TOSAKA_PENDANT={NAME='Tohsaka\'s Pendant',EXPR='Attributes: HP Up, MATK Up, Water Res Up, Chance of inflicting Sleep 3★ to 5★ Enables Master Ability when equipped on Rin Tohsaka when her job type is \"Jewel Magician\" (Inflicts Fire Mag Dmg & Stop & raises own MATK for three turns [Range: 5, Height Range: 3])',SPEC='No requirements to equip',FLAVOR='This pendant is set with a gemstone that was left to Rin by her father. It glows a deep crimson, and is imbued with the magical energy of the successive heads of the Tohsaka family. When equipped by Rin Tohsaka, who is able to use all five of the Great Elements, it can be used to unleash even greater flame energy.'},AF_ACCS_IRIYA_BIRD={NAME='Storch Ritter',EXPR='Attributes: HP Up, PDEF Up, MDEF Up, Chance of inflicting Bind 3★ to 5★ Enables Master Ability when equipped on Illyasviel when her job type is \"Master Magician\" (Inflicts Water Phys Dmg & raises own MATK/AGI for three turns [Range: 4, Height Range: 3])',SPEC='No requirements to equip',FLAVOR='This beautiful, snowflake-like bird familiar was created from Illya\'s hair. Although small, it is a powerful familiar that is even able to generate its own magical energy. Its full power can only be unlocked when it is equipped by Illya.'},AF_ACCS_GILG_SWORD={NAME='Gate of Babylon',EXPR='Attributes: HP Up, PATK Up, Jewels Obtained Up, Chance of inflicting Paralyze 3★ to 5★ Enables Master Ability when equipped on Gilgamesh when his job type is \"King of Heroes\" (Inflicts Thunder Phys Dmg on units within target area & raises own All Elements Res for three turns [Range: 4, Area: Diamond (5), Height Range: 2])',SPEC='No requirements to equip',FLAVOR='This Noble Phantasm can be used to materialize and fire treasures en masse. Its full power can only be unlocked when it is equipped by Gilgamesh.'},AF_ARMS_KANSYOUBAKUYA={NAME='Kanshou and Bakuya Swords',EXPR='Attributes: HP Up, PDEF Up, MDEF Up, Chance of raising PATK for three turns Enables Master Ability when equipped on Archer when his job type is \"Archer\" (Dark Phys Dmg & raises own Slash Res for three turns [Range: 5, Height Range: 3])',SPEC='No requirements to equip',FLAVOR='This pair of twin swords are both enscribed with yin-yang patterns. Kanshou\'s black blade is embossed with a tortoise shell pattern, while Bakuya has a pure white blade. When wielded by Archer their full potential is unlocked.'},AF_ACCS_DOREI={NAME='Earthen Fortune Bells',EXPR='Attributes: HP Up, Debuff Res Up. Gear Ability: Raises Max HP of target unit.',SPEC='No requirements to equip',FLAVOR=''},AF_ACCS_HAMAYA={NAME='Divine Spirit Arrow',EXPR='Attributes: AGI Up, All Status Res Up. Gear Ability: Raises MOVE of target unit.',SPEC='No requirements to equip',FLAVOR=''},AF_ARMS_SAM02={NAME='Ogre Slaying Blade',EXPR='Attributes: PATK Up, AGI Up, DEX Up, Chance of PATK Up Gear Ability: Raises own PDEF/MDEF by 150% for one turn.',SPEC='No requirements to equip',FLAVOR='This long sword contains an incredible amount of Alchemia. It is said to be able to cut through anything, but does require a high degree of proficiency to wield. It is said to be a blade that all those who follow the way of the sword will want to try out at least once.'},AF_ARMS_SAM03={NAME='Spirit Kabutowari',EXPR='Attributes: PATK Up, DEX Up, Chance of PDEF Down',SPEC='No requirements to equip',FLAVOR='This long sword contains an incredible amount of Alchemia. It\'s both keen enough to slice a fly clean in half and very easy to use. Blades of its type are used by all those who follow the way of the sword—from novices to seasoned veterans.'},AF_ARMS_LNC_02={NAME='Giga Blaze Buster',EXPR='Attributes: DEX Up, PATK Up, AGI Up, Chance of PDEF Up Gear Ability: Doubles own PATK for one turn.',SPEC='No requirements to equip',FLAVOR='This rocket launcher is well regarded among in-the-know Machinists. It has a strong recoil, so isn\'t the sort of weapon for everyone, but if used well its devastating firepower can completely overpower opponents.'},AF_ARMS_LNC_03={NAME='Meteor Launcher',EXPR='Attributes: DEX Up, AGI Up, Chance of MDEF Up',SPEC='No requirements to equip',FLAVOR='This rocket launcher is well-known among Machinists. It\'s been designed for minimal recoil, so is easy to use even for total beginners. It still packs considerable firepower, though—as well as excellent user safety.'},AF_ARMS_KAM_02={NAME='Rod of Blessing',EXPR='Attributes: MATK Up, LUCK Up, PDEF Up, Chance of MATK Up Gear Ability: Raises PATK and AGI of all ally units.',SPEC='No requirements to equip',FLAVOR='This rod is an item used in a ceremony of spiritual cleansing. It can only be used by those the gods judge worthy, but to those they accept it grants immense power. The divine blessings contained within it mean that it raises the combat power of all the bearer\'s companions.'},AF_ARMS_SHN_02={NAME='Staff of Thriving Business',EXPR='Attributes: PATK Up, LUCK Up, Max Jewels Up, Chance of Quicken Gear Ability: Casts Auto Jewel Regen on ally units within cross-shaped area around self when equipped on a Merchant.',SPEC='No requirements to equip',FLAVOR='The development of this staff is said to have been led by a merchant who traveled from land to land. The sphere at its tip is used to calculate the relative locations of different countries. The power secreted within it also boosts natural healing ability, making it a trusty companion on long journeys.'},AF_ARMS_BLA_02={NAME='Roaring Slash',EXPR='Attributes: PATK Up, CRIT Up, AGI Up, Chance of Paralyze Up Gear Ability: Phys attack on enemy units within target area [Range: 9, Area: Diamond (5), Height range 3]',SPEC='No requirements to equip',FLAVOR='This halberd was forged by the famous smith Zankuro, who was inspired by a heavenly dragon. Its use necessitates an innate natural ability, but if mastered it can massacre foes effortlessly, like a dragon toppling foes with gigantic roars.'},AF_ARMS_BLA_03={NAME='Slumber Blade Kuro',EXPR='Attributes: PATK Up, AGI Up, Chance of Sleep',SPEC='No requirements to equip',FLAVOR='This halberd was forged by the famous smith Zankuro, who imbued it with magical energy. With each swing, a gentle light seems to bubble from its blade, stopping foes from feeling any pain from its blows and beckoning them towards a deep, peaceful sleep...'},AF_ARMS_MAJ_02={NAME='Magia Cleric Gun',EXPR='Attributes: MATK Up, AGI Up, HP Up, Chance of MATK Up Gear Ability: Recovers HP & recovers statuses [Range: 5, Height Range: Unlimited]',SPEC='No requirements to equip',FLAVOR='This pair of pistols was created especially for a magic gun user. Their barrels can withstand the use of magic bullets of any type, and they\'re renowned for their miraculous lightness, which allows them to easily be spun in the hand.'},AF_ARMS_1STANNIVERSARY={NAME='Alchemist Code Memorial',EXPR='Attributes: HP Up, Counter Res Up',SPEC='No requirements to equip',FLAVOR='This charming gift box is packed to the brim with presents. The memories contained inside it motivate its owner during combat. It\'s given to people to say thanks for the past year and to wish them a bright future.'},AF_ARMS_RENA_01={NAME='Battlefield Drama',EXPR='Attributes: MATK Up, AGI Up, Jewels Obtained Up Gear Ability: Inflicts Dark Mag Dmg on enemy units within target area & raises own MATK/AGI for three turns [Range: 4, Area: Diamond (5), Height Range: 3]',SPEC='No requirements to equip',FLAVOR='This script indicates what the bearer\'s role should be in an upcoming battle. Its contents change each time it\'s opened, the letters on it vanishing once the foretold battle ends. Rena used it to effectively fulfill her role in combat, and as a result was able to survive countless battles.'},AF_ARMS_MIUNA_01={NAME='Hephaestus Hammer',EXPR='Attributes: PATK Up, HP Up, Initial Jewels Up, Chance of PDEF Up Enables Master Ability when equipped on Miuna (Inflicts Fire Phys Dmg on enemy units within target area & raises own MOVE by 1 and casts Auto Jewel Regen on self for three turns [Range: 2, Area: Square (3), Height Range: 3])',SPEC='No requirements to equip',FLAVOR='This golden hammer has been passed down among the \"Ku\" people for generations. It has been used to create innumerable weapons, and behind the scenes has played a large role in maintaining peace across the continent. It also makes a very effective weapon itself, providing the bearer with both offensive and defensive support.'},AF_ARMS_SWO_ZAYI_01={NAME='Excalibur',EXPR='Attributes: PATK Up, MDEF Up, Jewels Obtained Up, Chance of PATK Up. Rising Sun (Light Phys Dmg to enemy units within area around self & Chance of Quicken) or Eternal Glow (Light Phys Dmg to enemy units within target area & raises All Elements Res)',SPEC='No requirements to equip',FLAVOR='This holy blade is passed down among the Lord Commanders, the most elite members of the Holy Guard Knights. When swung by one who possesses unwavering justice it boasts truly incredible power. It will never permit its wielder to stray from the path of righteousness.'},AF_ARMS_SAKURA_00={NAME='Sakura Blade',EXPR='Attributes: PATK/AGI/DEX Up, Chance of raising PDEF/MDEF for two turns. Unlocks Master Ability when equipped on Sakura (For one turn, raises PATK/MATK by 50% and Jewels Obtained by 15 for ally units within target area [Area: Diamond (5), Height Range: 3])',SPEC='No requirements to equip',FLAVOR='The beauty of this stunning blade has been compared to that of cherry blossom in full bloom, illuminated by the spring morning sun. It is said to have been created for Sakura by a swordsmith from a ninja village, and possesses both great beauty and great keenness. Only Sakura is able to utilize its full power.'},AF_ARMS_FOLCAS_00={NAME='Forcas Hell Lance',EXPR='Attributes: PATK/AGI/CRIT Up, Chance of lowering target unit\'s PDEF for one turn. Unlocks Master Ability when equipped on Forcas (5-hit attack on target enemy unit [Range: Diamond (9), Height Range: 3])',SPEC='No requirements to equip',FLAVOR='This lance is said to have been used by a knight from hell. It is made from the same substance as Forcas\'s Killium. It is said that when equipped by one who bears the name Forcas, the Killium and Alchemia will react and unleash a special power.'},AF_ARMS_BASYOSEN_01={NAME='Bashosen Artifact',EXPR='Attributes: PATK/DEX/AGI/Jewels Obtained Up (AGI/Jewels Obtained Up are added once evolved to 5★). Unlocks Master Ability when equipped on Bashosen (For one turn, raises PATK/DEX by 50% and Evasion Rate by 30 for ally units within target area [Range: 3, Area: Diamond (5), Height Range: 3])',SPEC='No requirements to equip',FLAVOR='This fan is said to be powerful enough to calm the flames of a blazing mountaintop. It is made from the same substance as Bashosen\'s Killium. It is said that when equipped by one who bears the name Bashosen, the Killium and Alchemia will react and unleash a special power.'},AF_ARMS_S_YOMI_00={NAME='Bow of Darkness',EXPR='Attributes: PATK/PDEF/MDEF Up, Chance of lowering target unit\'s PATK/MATK for three turns. Unlocks Master Ability when equipped on Dark Princess Yomi (Dark attack on enemy units within target area [Range: 4, Area: Diamond (5), Height Range: 3]',SPEC='No requirements to equip',FLAVOR='This bow is thought to have lain sleeping in pitch darkness until it was awakened on the whim of a princess of the dead. It will accept no one other than the one who awakened it as its owner, and will burn anyone else who tries to touch it to a crisp. When wielded by its owner, though, it will unleash its true, devastating power.'},AF_ACCS_CHOKER={NAME='Heart Choker',EXPR='Attributes: DEX Up, AGI Up, Charm Res Up Gear Ability: Recovers ally units\' statuses.',SPEC='No requirements to equip',FLAVOR='This heart choker makes the wearer more physically attractive and stops them from being seduced by others. When pointed at an ally who is in pain, its special powers will heal any adverse status effects that are affecting them.'},AF_ARMS_HWIZ_02={NAME='Sanctuary Rod',EXPR='Attributes: MATK Up, PDEF Up, HP Up, Chance of PDEF Up Gear Ability: Raises Missile Res of ally units.',SPEC='No requirements to equip',FLAVOR='Hanging from the top of this rod are shield-like crystals that also offer protection against long-range attacks. The Alchemia inside the rod is said to boost resistance against missile attacks for all the bearer\'s allies.'},AF_ARMS_SOL_04={NAME='Vorpal Geo Blades',EXPR='Attributes: PATK Up, PDEF Up, CRIT Up, Chance of PATK Up Gear Ability: Area attack and then raises own MOVE/JUMP.',SPEC='No requirements to equip',FLAVOR='These beautiful and deadly twin short swords were designed based on geometric principles. They\'re extremely keen, but hard for beginners to use. When mastered, however, they boost not only attack power but also movement ability.'},AF_ARMS_BASINI_01={NAME='Spinning Blade',EXPR='Attributes: PATK Up, CRIT Up, AGI Up, Chance of AGI Up once evolved to 4★. Enables Master Ability when equipped on Basheeny (3-hit Dark Phys Dmg (Medium) & ignores DEF when attacking from behind & greatly raises own AGI until next turn [Range: 1, Height Range: 3])',SPEC='No requirements to equip',FLAVOR='A certain person gave these twin swords to Basheeny as a present when he was given his first assignment as an apprentice knight. They are engraved with sinister patterns, and designed to unleash their dark power in its entirety when wielded by Basheeny.'},AF_ARMS_DIS_USAL_01={NAME='Golden Mallet',EXPR='Attributes: PDEF/HP Up, Chance of Regen when attacking Enables Master Ability when equipped on Usalia (Inflicts Thunder Phys Dmg on units within target area & forces Berserk status (greatly raises PATK) for three turns [Range: 3, Area: Lateral (3), Height Range: 2])',SPEC='No requirements to equip',FLAVOR='Usalia used to hate curries, and originally claimed to carry this mallet for the purpose of smashing them up—dish and all. She likes them now, though, and, being the pacifist that she is, the whole smashing-up-curry thing was of course just a big bluff all along. This mallet really can inflict some truly fearsome damage, though.'},AF_ARMO_ARMOR_04={NAME='Armor of Evil-Warding',EXPR='Attributes: PDEF Up, MDEF Up, Delay Res Up Gear Ability: Raises Magic Res of ally units [Range: 3, Area: Cross (3), Height Range: 2]',SPEC='No requirements to equip',FLAVOR='The emblem emblazoned on this suit of armor generates a force field that repels attacks. It is particularly effective against magical attacks, and the bumps in the armor are designed to strengthen it.'},AF_ARMO_SHIELD_03={NAME='Glitter Guard',EXPR='Attributes: HP Up, PDEF Up, Petrify Res Up Gear Ability: Raises Slash Res of ally units [Range: 3, Area: Cross (3), Height Range: 2]',SPEC='No requirements to equip',FLAVOR='This trapezium-shaped shield was discovered among some ancient ruins. Made using a combination of metal and a faintly-glowing crystal, it grants resistance against Slash attacks to those who possess Alchemia. The metal sections support the crystal parts, and can be repaired if damaged.'},AF_ACCS_DIS_TRAP_01={NAME='Trapezohedron',EXPR='Attributes: HP/Max Jewels/PATK/PDEF/MATK/MDEF/DEX/AGI/CRIT/LUCK Up Gear Ability: Raises all own stats & MOVE for three turns',SPEC='No requirements to equip',FLAVOR='This treasured item, which boosts a range of different attributes, is very sought after among demon nobility. It commands an extremely high price in the Netherworlds, and rumor has it some Prinnies may be plotting a scheme to make their fortunes selling them...'},AF_ARMS_DIS_KILL_01={NAME='Muspell',EXPR='Attributes: PATK/HP/Jewels Obtained Up, Chance of PATK Up Enables Master Ability (Unlocked once evolved to 3★) when equipped on Killia when his job type is \"Wanderer\" (Inflicts Dark Dmg & cancels all buffs/debuffs cast on target [Range: 4, Height Range: 2])',SPEC='No requirements to equip',FLAVOR='This glove takes its name from a fire giant who is said to have opposed the gods. When worn, it is said that the blazing power of the giant becomes focused inside it, and that this power can then be released in a single scorching burst that is powerful enough to purge an entire world.'},AF_ARMS_DIS_SERA_01={NAME='Brunhilde',EXPR='Attributes: PATK/Max Jewels/DEX Up, Chance of DEX Up Enables Master Ability (Unlocked once evolved to 3★) when equipped on Seraphina when her job type is \"Gorgeous Overlord\" (Inflicts Charm on units in area around self & casts Quicken on self [Area: Diamond (5), Height Range: 4])',SPEC='No requirements to equip',FLAVOR='Seraphina chose this gun in order to give her the power to make all men kneel before her. Though she aims to be a \"devil in angel\'s clothing,\" when she\'s got this gun in hand she\'s fine with just being a devil.'},AF_ARMS_DIS_REDM_01={NAME='Demon\'s Club',EXPR='Attributes: PATK/PDEF/CRIT Up, Chance of PDEF Up Enables Master Ability (Unlocked once evolved to 3★) when equipped on Red Magnus when his job type is \"Scorching Flame Overlord\" (Raises all own stats for three turns)',SPEC='No requirements to equip',FLAVOR='This club is said to be so heavy that even lifting it is impossible without extremely powerful muscles. Although equippable by anyone with big enough muscles, when combined with \"super muscles\" it also boosts movement ability and other attributes.'},AF_ARMS_DIS_LAHA_01={NAME='Overlord\'s Sword',EXPR='Attributes: HP Up, PATK Up, Initial Jewels Up, Chance of inflicting Disable Heal on opponent Enables Master Ability (Unlocked once evolved to 3★) when equipped on Laharl when his job type is \"Overlord\" (Inflicts Fire Phys Dmg on units in area around self & nullifies debuffs/statuses cast on self and lowers own COMBO area for three turns [Area: Diamond (5), Height Range: 4])',SPEC='No requirements to equip',FLAVOR='The suitably named sword of Laharl the Overlord. It is said that Laharl used it do away with the traitors that stood in his way and seize his rightful throne. It\'s a hefty weapon, but Laharl is able to carry it across his shoulder with ease.'},AF_ARMS_DIS_ETON_01={NAME='Elder Spear',EXPR='Attributes: PATK Up, AGI Up, Jewels Obtained Up, Chance of inflicting Charm on opponent Enables Master Ability (Unlocked once evolved to 3★) when equipped on Etna when her job type is \"Overlord Vassal\" (Greatly raises own PATK/PDEF/MDEF/AGI for three turns)',SPEC='No requirements to equip',FLAVOR='Etna\'s trusty spear. Whether she\'s bossing about Prinnies, tricking Laharl, or doing whatever else, she always has it in her hand. She often uses it to comedic effect, but a thrust from it will of course cause considerable pain, and it\'s feared across the Netherworlds.'},AF_ARMS_DIS_PRIN_01={NAME='Prinny Sword',EXPR='Attributes: HP Up, PATK Up, PDEF Up, AGI Up, Chance of inflicting Delay on opponent Enables Master Ability when equipped on Prinny (Water Phys attack on target unit & casts Quicken on self [Range: Cross (11), Height Range: 4])',SPEC='No requirements to equip',FLAVOR='This shortsword is the perfect size for being held in both hands by a Prinny. Its sharp blade makes it perfect for attacking foes, peeling apples, and gutting sardines, and apparently right now you can buy two for the price of one.'},AF_ARMS_SPE_02={NAME='Saint\'s Sacrifice',EXPR='Attributes: PATK Up, CRIT Up, Jewels Obtained Up, Chance of PATK Up Gear Ability: Absorbs HP from enemy units within target area [Area: Cross (3), Height Range: 2]',SPEC='No requirements to equip',FLAVOR='This lance may be carried at formal occasions, such as important religious ceremonies. Although grand and lavishly decorated, its design has not sacrificed attack power. Both a divine, holy energy and a sinister and deadly sacrificial energy coexist inside it.'},AF_ARMS_SPE_03={NAME='Grace Lancer',EXPR='Attributes: PATK Up, CRIT Up, Chance of PDEF Up',SPEC='No requirements to equip',FLAVOR='This lance may be carried at formal occasions, such as important religious ceremonies. It\'s an easy weapon for regular lancemen to obtain, and is famed for its usability. It\'s also popular because it boosts the wielder\'s defense, increasing his or her chances of survival.'},AF_ARMS_HUN_02={NAME='Atomic Jaeger',EXPR='Attributes: PATK Up, DEX Up, Hit Rate Up, Chance of AGI Down Gear Ability: Inflicts Phys Dmg on units within target area & interrupts casting [Range: 4, Area: Cross (3), Height Range: Unlimited]',SPEC='No requirements to equip',FLAVOR='This special bow has been made using only materials that contain a high Alchemia concentration. It\'s also known as the \"One Shot Killer\" because it raises not only attack ability but also dexterity and accuracy. Naturally, it requires a high degree of skill to use effectively.'},AF_ARMO_GAUNTLET_02={NAME='Belva Gauntlet',EXPR='Attributes: PATK Up, PDEF Up, DEX Up Gear Ability: Greatly raises Strike Res for one turn [Range: 3, Area: Cross (3), Height Range: 2]',SPEC='No requirements to equip',FLAVOR='This gauntlet has been designed around a \"noble wolf\" theme. It boosts not only attack and defense ability but also dexterity. As well as the wielder\'s abilities, it is also able to raise the Strike Res of ally units.'},AF_ACCS_NECKLACE_01={NAME='Belva Pendant',EXPR='Attributes: PATK Up, AGI Up, Jewels Obtained Up Gear Ability: Raises All Elements Res of ally units for three turns [Range: 3, Area: Cross (3), Height Range: 2]',SPEC='No requirements to equip',FLAVOR='This pendant has been designed around a \"noble wolf\" theme. The parts that appear to glow blue are evidence of the high concentration of Alchemia particles inside. By diffusing these particles into the surrounding area, the pendant is able to raise the All Elements Res of all units.'},AF_ARMS_ZIN_00={NAME='Cursed Kunai - Blood Edge',EXPR='Attributes: HP Up, PATK Up, DEX Up, Chance of inflicting Daze Enables Master Ability when equipped on Jin (3-hit Dark Dmg & Poison to single target & raises own AGI until next turn [Range: 5, Height Range: 2])',SPEC='No requirements to equip',FLAVOR='This kunai was entrusted to Jin by a young girl called Sen. It sucks blood from foes, which it is then able to convert into Alchemia. Jin takes the trust placed in him by Sen very seriously, and he won\'t let anyone else touch it.'},AF_ARMS_NIN_04={NAME='Jikunai Satsuki',EXPR='Attributes: PATK Up, Jewels Obtained Up, AGI Up, Chance of casting Quicken on self Gear Ability: Attack units in area around self & move after attacking [Area: Cross (3), Height Range: 2, MOVE Area: Diamond (7)]',SPEC='No requirements to equip',FLAVOR='This kunai was crafted together with a Chronomancer; its smith\'s aim was to boost not only its attack power but also its monetary value. If the bearer performs the correct hand sign when using it, it is said to grant the power to control time'},AF_ARMS_NEC_03={NAME='Timestealer Scythe',EXPR='Attributes: PATK Up, CRIT Up, AGI Up, Chance of inflicting Stop Gear Ability: Dmg to units within target area & lowers units\' Mag Dmg [Range: 4, Area: Cross (3), Height Range: 2]',SPEC='No requirements to equip',FLAVOR='The rope tied around the handle of this scythe has been imbued with a time-stopping spell, and the special knot used means that the weapon will occasionally stop time when used. This powerful spell is said to also be able to lower the magical attack power of enemies.'},AF_ARMO_ARMOR_BEGINNER_01={NAME='Moon Star Armor',EXPR='Attributes: HP Up, Jewels Obtained Up, Auto Heal (Added once evolved to 5★)',SPEC='No requirements to equip',FLAVOR=},AF_ARMO_SHIELD_04={NAME='World Tree Shield',EXPR='Attributes: PDEF Up, PATK Up, HP Up Gear Ability: Will survive fatal Dmg and stay alive on verge of death only once.',SPEC='No requirements to equip',FLAVOR=},AF_ACCS_RING_01={NAME='Ring of the Bright Knight',EXPR='Attributes: Max Jewels Up, CRIT Up, Slash Res Up Gear Ability: Recovers HP of units within target area & reduces Jewels Spent for three turns [Range: 3, Area: Cross (3), Height Range: 2]',SPEC='No requirements to equip',FLAVOR=''},AF_ACCS_RING_02={NAME='Ring Guard - Black Flames',EXPR='Attributes: HP Up, PATK Up, Fire Res Up, Dark Res Up Gear Ability unlocked once evolved to 5★ (Gear Ability can only be used by Templar units. Ability varies according to unit.)',SPEC='No requirements to equip',FLAVOR='This ring was created using techniques unique to Lost Blue. It raises resistance against Fire and Dark-elemental attacks, but exactly why it does this is unclear. It boosts a range of stats when wielded, but only the members of the Templar know how to use it properly.'},AF_ARMS_FF15_PROM_01={NAME='Camera',EXPR='Attributes: DEX Up, Hit Rate Up, Missile ATK Up (Added once evolved to 5★) Enables Master Ability when equipped on Prompto when his job type is \"Prince\'s Best Friend\" (Inflicts Thunder Phys Dmg on target enemy unit & lowers CT to 0 [Range: Diamond (9), Height Range: 3])',SPEC='No requirements to equip',FLAVOR='Prompto\'s trusty camera. He carries it at all times in order to take photographs of the journey, but it is also said to increase his \"ability to see things clearly\" and thus boost accuracy.'},AF_ARMS_FF15_NOCT_01={NAME='Sword of the Father',EXPR='Attributes: PATK Up, MATK Up (MDEF Up with chance of Delay added once evolved to 5★) Enables Master Ability when equipped on Noctis when his job type is \"Prince of Lucis\" (Inflicts 4-hit non-elemental Phys Dmg on target enemy unit & raises own PATK/AGI/Evasion Rate [Range: Diamond (9), Height Range: 3])',SPEC='No requirements to equip',FLAVOR='This sword can only be wielded by Noctis, heir to the Lucian throne. It is a symbol of his father the king\'s love, and the king\'s power resides within it. When equipped by Noctis it allows him to use the power of Armiger.'},AF_ARMS_FF15_INGI_01={NAME='Zwill Crossblades',EXPR='Attributes: PATK Up, MATK Up, Max Jewels Up (Chance of PATK Up added once evolved to 5★) Enables Master Ability when equipped on Ignis (Inflicts Fire Mag Dmg & Daze on units within target area [Range: 4, Area: Diamond (5), Height Range: 3])',SPEC='No requirements to equip',FLAVOR='The dagger used by Ignis. It is said to be a weapon for a true master who is able to fell foes without receiving a single scratch, and simply equipping it boosts physical attack power and Max Jewels.'},AF_ARMS_FF15_GLAD_01={NAME='Hardedge',EXPR='Attributes: HP Up, PATK Up, PDEF Up (Chance of PDEF Down added once evolved to 5★) Enables Master Ability when equipped on Gladiolus (Inflicts Phys Dmg & AGI Down & Stun on units within target area [Range: 3, Area: Lateral (3), Height Range: 3])',SPEC='No requirements to equip',FLAVOR='The greatsword wielded by Gladiolus. It\'s famed for its ability to hit its target with the utmost accuracy, and simply equipping it raises physical attack power. It is also said to occasionally lower its target\'s defensive power.'},AF_ARMS_FF15_ARAN_01={NAME='Stoss Spear',EXPR='Attributes: PATK Up, DEX Up (HP Up with chance of JUMP Up added once evolved to 5★) Enables Master Ability when equipped on Aranea when her job type is \"Imperial Commodore\" (Inflicts non-elemental Phys Dmg on target enemy unit & 100% Hit & ignores DEF with chance of critical & raises PATK for one turn [Range: 4, Height Range: 4])',SPEC='No requirements to equip',FLAVOR='The lance used by Imperial Commodore Aranea Highwind. Enhanced using magiteknology, it\'s an extremely difficult weapon to wield, and no one other than Aranea can do so effectively. When equipped by Aranea it allows her to unleash the Highwind attack.'},AF_ARMO_FF15_SHIELD={NAME='Absorb Shield',EXPR='Attributes: HP Up, Max Jewels Up, PDEF Up Gear Ability: Casts Jewels Obtained Up & Auto Jewel Regen (Low) on ally units in area around self [Area: Cross (3), Height Range: 3]',SPEC='No requirements to equip',FLAVOR='A unique shield created using Insomnian technology. When equipped it is said to be able to absorb shocks and then release them as \"Auto Jewel Regen\" and \"Jewels Obtained Up\" boosts to allies in the surrounding area.'},AF_ARMS_ARM_03={NAME='Mirage Sword',EXPR='Attributes: PATK Up, MATK Up, Evasion Rate Up, Chance of MOVE +1 Gear Ability (Unlocked once evolved to 5★): Raises Evasion Rate of ally units for three turns [Area: Diamond (5), Height Range: 2]',SPEC='No requirements to equip',FLAVOR='A transparent spiral mark runs up the blade of the slim sword. When swung, the Alchemia in the air makes contact with it and creates a mirage, which is said to boost the bearer\'s Evasion Rate and occasionally also his or her movement ability.'},AF_ARMS_WEA_02={NAME='Umbrella Staff',EXPR='Attributes: MATK Up, LUCK Up, Max Jewels Up, Chance of AGI Up Gear Ability (Unlocked once evolved to 5★): Raises own LUCK for three turns & reduces Jewels Spent',SPEC='No requirements to equip',FLAVOR='The top of this staff is fitted with an umbrella canopy that is imbued with magical energy. It is said that when the bearer shakes the raindrop-shaped ornaments hanging from its tips, it causes a \"rain of good fortune\" to fall that boosts luck and lowers the amount of Jewels used.'},AF_ACCS_ACHA_01={NAME='Restrained Eyepatch',EXPR='Attributes: AGI Up, Jewels Obtained Up, Strike Damage Up. Enables Master Ability when equipped on Acht once evolved to 5★ (Inflicts Wind Phys Dmg on units within target area & cancels all buffs/debuff cast on units [Range: 2, Area: Lateral (3), Height Range: 2]) ',SPEC='No requirements to equip',FLAVOR='The eyepatch that covers Acht\'s left eye. It was created by the greatest technological minds in Lost Blue in order to suppress the fearsome power possessed by his artificial eye. When Acht takes it off, this means he is ready to unleash this mighty power.'},AF_ARMS_VIER_01={NAME='Silencing Rod',EXPR='Attributes: HP Up, Slash Res Up Enables Master Ability when equipped on Vier once evolved to 5★ (4-hit Thunder Mag Dmg [Range: 5, Height Range: 2])',SPEC='No requirements to equip',FLAVOR='Vier carries this rod in battle. It contains an extremely high concentration of magical energy, but the story behind it has been lost, and no one else knew how to use it, even within Lost Blue. Vier likes that it\'s mysterious, though...'},AF_ARMS_SNI_04={NAME='Overheat Rage',EXPR='Attributes: PATK Up, DEX Up, AGI Up, Chance of AGI Down Gear Ability unlocked once evolved to 5★ (Inflicts non-elemental Missile Dmg on units within target area & raises own Missile ATK for three turns [Range: 5, Area: Cross (3), Height Range: 3])',SPEC='No requirements to equip',FLAVOR='This sniper rifle, which possesses incredible aiming ability, is said to have been designed by an engineer who was also well versed in black magic. A skilled user can temporarily \"overheat\" the Alchemia contained inside it to unleash a special attack.'},AF_ARMS_HUU_02={NAME='Feng Shui White-Silver Board',EXPR='Attributes: MATK Up, LUCK Up, HP Up, Chance of casting Quicken on self Gear Ability unlocked once evolved to 5★ (Places a grid that automatically recovers HP [Range: 3, Area: Cross (3), Height Range: 2])',SPEC='No requirements to equip',FLAVOR='This geomantic board, which possesses large amounts of spiritual energy and good fortune, was created from a special silver with a high Alchemia concentration. The scarcity of this powerful metal means that such boards are rarely seen. Regardless, an inexperienced Geomancer will be unable to make use of its powers effectively.'},AF_ARMS_HUU_03={NAME='Feng Shui Red-Brass Board',EXPR='Attributes: MATK Up, HP Up, Chance of inflicting Bind',SPEC='No requirements to equip',FLAVOR='This geomantic board, which possesses large amounts of spiritual energy and good fortune, was created from a special bronze that contains Alchemia. This metal is widely found around the world, and the board\'s easy availability and ease-of-use make it a popular choice among Geomancers who are just starting out.'},AF_ARMS_S_AMAT_00={NAME='Amaterasu Holy Rod',EXPR='Attributes: MATK Up, LUCK Up, AGI Up (Added once evolved to 5★), Chance of PDEF Up. Enables Master Ability when equipped on Amaterasu (Fully recovers HP of ally units within target area & cancels all statuses [Area: Diamond (5), Height Range: 2])',SPEC='No requirements to equip',FLAVOR='This rod is said to have once been wielded by a mighty god who brought light to the world. The god\'s divine influence means that it possesses the power to prevent calamity, and guarantees its bearer a life of peace of safety. When wielded by its original owner, it demonstrates its true power...'},AF_ARMS_STR_02={NAME='Dragonhead Gauntlet',EXPR='Attributes: PATK Up, PDEF Up, Chance of Quicken (added once evolved to 5★), unlocks Master Ability \"3-Strike Dragon Fist\" (once evolved to 5★) 3-hit non-elemental attack on units within target area [Area: Line (3), Height Range: 2]',SPEC='No requirements to equip',FLAVOR='Designed for hand-to-hand fighters, this gauntlet is particular highly prized within Greed Dyke. Legend says that it was worn by a hero who did battle with a holy beast. When used to its full potential it allows the wearer to unleash long-distance pressure attacks.'},AF_ARMO_ARMOR_05={NAME='Precious Armor',EXPR='Attributes: HP Up, PDEF Up, MDEF Up, Increases Jewels Spent',SPEC='No requirements to equip',FLAVOR='This cursed armor was the result of inhuman experiments carried out by leading figures in magic, alchemy, and science. It is strong both physically and magically, but in exchange it greatly increases the wearer\'s energy consumption.'},AF_ARMS_POK_EROS_00={NAME='Cupid Bow Eros',EXPR='Attributes: PATK Up, AGI Up, DEX Up, Chance of Hit Rate Up (Added once evolved to 5★.) Enables Master Ability when equipped on Eros (4-hit Light Missile Dmg (100% Hit) on single target & absorbs part of Dmg inflicted as HP [Range: 5, Height Range: Unlimited])',SPEC='No requirements to equip',FLAVOR='This bow is said to have been wielded by a goddess of love and sex. It\'s made from the same Killium as Eros. It is said that when equipped by one who bears the name Eros, the Killium and Alchemia will react with each other and unleash a special power.'},AF_ARMS_S_YURI_00={NAME='White-Lily Katana',EXPR='Attributes: PATK Up, PDEF Up, AGI Up, Chance of PATK/PDEF Up for two turns (Added once evolved to 5★.) Enables Master Ability when equipped on Yuri (3-hit Thunder Slash attack on single target & greatly raises own PDEF/MDEF until next turn [Range: 1, Height Range: 2])',SPEC='No requirements to equip',FLAVOR='The beauty of this exquisite short sword has been compared to the white lilies of the land of Crimson Summer when in full bloom. A smith from a ninja village is said to have crafted it especially with Yuri in mind, and it possesses both sharp and graceful in equal measure. Only Yuri is able to utilize its full power.'},AF_ARMS_KAI_04={NAME='Ocean Espada',EXPR='Attributes: PATK Up, HP Up, Initial Jewels Up, Chance of PATK Up Gear Ability unlocked once evolved to 5★ (Straight-line Phys Dmg to target unit & doubles own PATK on following turn [Range: 3, Height Range: 2]',SPEC='No requirements to equip',FLAVOR='This blue saber was stolen from its original owner by a great and feared pirate. When wielded by one with a strong will, it allows them to make the mighty ocean their ally. When wielded by one who does not possess such mental fortitude, however, it is said that the ocean will swallow him or her up whole...'},AF_ACCS_RING_03={NAME='Shine Aqua',EXPR='Attributes: HP Up, Water Res Up, Light Res Up, PDEF Up Gear Ability unlocked once evolved to 5★ (Absorbs HP from target unit [Range: 4, Height Range: 3])',SPEC='No requirements to equip',FLAVOR='Rings like this are only made in a certain village that looks out across a strait. It is made using an alloy of Light and Water Alchemia, and has been crafted in a whirling, wave-like shape. This gives it a whirlpool-like suction power that steals stamina from enemies when attacking.'},AF_ARMS_ZYVA_01={NAME='Determined Thorn Blades',EXPR='Attributes: PATK Up, CRIT Up, Hit Rate Up, Chance of CRIT Rate Up (Added once evolved to 5★.) Master Ability unlocked when equipped on Sieba once evolved to 5★ (4-hit Light Slash attack (100% Hit) on single target with chance of critical & greatly raises own Hit Rate for three turns [Range: 1, Height Range: 2])',SPEC='No requirements to equip',FLAVOR='Sieba always carries these twin blades into battle with her. She came up with the design herself and had them made to order; their rose design is another example of her longing for the flowers. She cares for the blades carefully every day, doing everything she can to maintain their beautiful shine and keenness.'},AF_ARMO_NOIN_01={NAME='Unbreakable Greaves',EXPR='Attributes: PDEF Up, HP Up, AGI Up Enables Master Ability when equipped on Neun when his job type is \"Explosive Master\" once evolved to 5★ (Dark Strike attack on units within target area & raises own AGI for three turns [Range: 3, Area: Cross (3), Height Range: 2])',SPEC='No requirements to equip',FLAVOR='The leg armor worn by Neun. When he first joined the Templar he would do battle with his legs unguarded, until Sol had this armor made especially for him. He initially turned his nose up at the thought of wearing leg armor, but came around and still wears it to this day.'},AF_ARMS_FURY_01={NAME='Harmony Rod',EXPR='Attributes: MATK Up, Max Jewels Up, Evasion Rate Up, Chance of Auto Jewel Regen (Added once evolved to 5★.) Enables Master Ability when equipped on Füry once evolved to 5★ (Greatly lowers Hit Rate/COMBO of enemy units within target area [Range: 5, Area: Cross (3), Height Range: 2])',SPEC='No requirements to equip',FLAVOR='Füry carries this rod with her always. She uses it when performing important divinations. The crest adorning its tip was designed by Sol and inspired by Fury.'},AF_ARMS_SAM_04={NAME='King of Herrings',EXPR='Attributes: PATK Up, HP Up, DEX Up, Chance of AGI Up Gear Ability unlocked once evolved to 5★ (Recovers own HP & raises Hit Rate for three turns)',SPEC='No requirements to equip',FLAVOR='This treasured sword is spoken of in the legends of Wadatsumi. The tales say that its blade is made from the sea itself, solidified, but the details of this are unknown. When wielded it calms the bearer\'s heart, granting heightened powers of concentration and giving the illusion that time has stopped.'},AF_ARMS_BEAST_03={NAME='Indigo Claw',EXPR='Attributes: PATK Up, AGI Up, HP Up, Chance of MOVE +1 Gear Ability unlocked once evolved to 5★ (After moving, absorbs Jewels & raises PDEF for one turn [Range: 4, Height Range: 2])',SPEC='No requirements to equip',FLAVOR='This claw is modeled after an ancient bird that is said to have once inhabited the continent of Babel. It replicates its stronger-than-steel talons and its blue feathers, which would entice foes. When equipped, it grants the user a mighty power akin to that of this ancient bird.'},AF_ARMO_FUNDOSHI_02={NAME='Pure Gold Mighty Loincloth',EXPR='Attributes: HP Up, AGI Up, Debuff Res Up, LUCK Up',SPEC='No requirements to equip',FLAVOR=''},AF_ACCS_200CP_01={NAME='Nube Mascot',EXPR='Attributes: HP Up, All Status Res',SPEC='No requirements to equip',FLAVOR='This Nube plush toy is surrounded by celebratory flowers. Nube gives off a fragrant aroma together with the flowers, taken from Fairily\'s family\'s botanical garden. Thank you for two million downloads!'},AF_ARMS_MAD_01={NAME='Revolutionary Tact',EXPR='Attributes: MATK Up, DEX Up, Max Jewels Up, Chance of casting MATK up on self Gear Ability unlocked once evolved to 5★ (Absorbs Jewels from units within target area [Area: Square (3), Height Range: 3])',SPEC='No requirements to equip',FLAVOR=},AF_ARMS_MAD_02={NAME='Melodious Tact',EXPR='Attributes: MATK Up, AGI Up, Chance of casting Auto Heal on self',SPEC='No requirements to equip',FLAVOR=},AF_ARMO_ARMOR_06={NAME='Holy Armored Wall',EXPR='Attributes: PDEF Up, MDEF Up, Max Jewels Up Gear Ability unlocked once evolved to 5★ (Greatly raises own Area Attack Res for one turn)',SPEC='No requirements to equip',FLAVOR='This robe has been passed down through the Old Convent, which has existed since even before the foundation of the Holy Order. Although termed a robe, parts of it are made of plate mail. It\'s strong against area attacks and can be equipped by any job.'},AF_ARMS_SPE_04={NAME='Saint\'s Bicorn',EXPR='Attributes: PATK Up, AGI Up, CRIT Up, CRIT Rate Up, Hit Rate Up, Chance of PDEF Up for three turns Gear Ability unlocked once evolved to 5★ (Inflicts non-elemental Pierce Dmg & raises own MOVE by 1 for three turns [Range: 4, Height Range: 2])',SPEC='No requirements to equip',FLAVOR='This lance is modelled after the horn of a holy beast that is said to have once existed. It\'s made from metal, but mysteriously, and inexplicably, some people can hear a heartbeat from inside it. When wielded by someone who can hear this heartbeat, it will grant him or her the sacred beast\'s protection.'},AF_ACCS_EARRING_02={NAME='Saint\'s Meteor',EXPR='Attributes: AGI Up, LUCK Up, Jewels Obtained Up, Paralyze Res Up Gear Ability unlocked once evolved to 5★ (Recovers HP of ally units within target area & raises Max HP for three turns & recovers by amount raised [Range: 3, Area: Cross (3), Height Range: 2])',SPEC='No requirements to equip',FLAVOR='This earring is said to bring good fortune. It has been exquisitely crafted from gold, with a gemstone set in its center that is rumored to be a fragment of a star. It is also said to possess healing properties, and its popularity and scarcity means it has come to be sold for a truly \"astronomical\" price.'},AF_ACCS_UNDOKAI2017_01={NAME='Ouroboros\'s Medal',EXPR='Attributes: HP Up, PATK Up, MATK Up, AGI Up',SPEC='No requirements to equip',FLAVOR=''},AF_ACCS_HOURGLASS_01={NAME='Sephirium Hourglass',EXPR='Attributes: HP Up, Hit Rate Up, Fire Res Up Gear Ability unlocked when equipped on Uzuma (Inflicts 3-hit Wind Mag Dmg on units within target area [Range: 4, Area: Cross (3), Height Range: 2])',SPEC='No requirements to equip',FLAVOR='This hourglass was the first thing that Miuna the blacksmith ever made for someone else. It\'s made from a rare material known as Sephirium, and people with an eye for such things are often making Uzuma offers for it. She says she has no intention of letting it go, though.'},AF_ARMS_PSI_01={NAME='Kinetic Chain Gauntlet',EXPR='Attributes: MATK Up, MDEF Up, Max Jewels Up Chance of Daze Gear Ability unlocked once evolved to 5★ (Casts Auto Jewel Regen on self & raises MOVE/JUMP by 1 on next turn)',SPEC='No requirements to equip',FLAVOR='This glove, designed especially for Telekinetic Artists, is made from a special ore that amplifies the user\'s magical power and transforms it into kinetic energy. It uses an unique and intricate design that makes it possible to temporarily bind foes.'},AF_ARMS_PSI_02={NAME='Kinetic Shadow Gauntlet',EXPR='Attributes: MATK Up, MDEF Up, Chance of MATK Up',SPEC='No requirements to equip',FLAVOR='This glove, designed especially for Telekinetic Artists, is made from a special ore that amplifies the user\'s magical power and transforms it into kinetic energy. It allows the user to unleash special attacks that use his or her own emotions as a catalyst, and as a result can only be used by Telekinetic Artists who can withstand the effects of the conversion mechanism that makes this possible.'},AF_ARMS_NIN_05={NAME='Cometic Kunai',EXPR='Attributes: Initial Jewels Up, PATK Up, DEX Up, Chance of Evasion Rate Up Gear Ability unlocked once evolved to 5★ (Sacrifices own HP and performs Phys attack on enemy units in square area around self & move after attacking [Range: 1, Height Range: 2, Move Range: Diamond (9)])',SPEC='No requirements to equip',FLAVOR='This set of twin kunai was created by a blacksmith from Wadatsumi. They are designed to enable graceful, sword dance-like movement during combat. When swung, all that is visible to the naked eye is their comet-like trail through the air, which is the source of their name.'},AF_ACCS_DOLL_02={NAME='Halloween Ratty',EXPR='Attributes: HP Up, DEX Up, CRIT Rate Up Gear Ability unlocked once evolved to 5★ (Inflicts Berserk (greatly raises PATK Power & greatly lowers PDEF) on target unit [Range: 3, Height Range: 2])',SPEC='No requirements to equip',FLAVOR='This plush toy depicts a Ratty who\'s really enjoying Halloween. When it detects that someone doesn\'t have any candy ready for Halloween, a mysterious built-in function that plays infuriating pranks on that person is activated.'},AF_ARMO_HAT_01={NAME='Stellar Mage Hat',EXPR='Attributes: MDEF Up, Hit Rate Up, Silence Res Up Gear Ability unlocked once evolved to 5★ (Raises own Mag Dmg for three turns)',SPEC='No requirements to equip',FLAVOR='Hanging from this elegant mage\'s hat is a fragment of a star. The magical energy stored in it seeps out into the surrounding area, protecting the wearer from danger. In addition, it gives off a glow that calms the mind and boosts concentration.'},AF_ACCS_CLOCK_01={NAME='Wonder Chronos',EXPR='Attributes: HP Up, AGI Up, Delay Res Up Gear Ability unlocked once evolved to 5★ (Casts Quicken on self and target ally unit [Range: 3, Height Range: 2])',SPEC='No requirements to equip',FLAVOR='This pocket watch is said to possess the ability to alter the flow of time itself. Changing the position of its magical energy-infused hands activates a mechanism that allows the bearer to move with such agility that time seems to have stopped.'},AF_ARMS_TEM_02={NAME='Sunblade Prometheus',EXPR='Attributes: PATK Up, MATK Up, Max Jewels Up, Chance of Jewels Spent Down Gear Ability unlocked once evolved to 5★ (Inflicts Light Phys Dmg on units in area around self. Nullifies debuffs/statuses inflicted on self for three turns [Area: Diamond (5), Height Range: 2])',SPEC='No requirements to equip',FLAVOR='This magnificent one-handed sword is emblazoned with a sun motif. Its blade is engraved with channels that conduct magical energy, boosting the efficiency of the wielder\'s magic. A highly coveted weapon among those who use combat styles that combine swords and magic.'},AF_ACCS_BRACELET_02={NAME='Solar Bracelet',EXPR='Attributes: MATK Up, MDEF Up, PATK Power Up for Light units Gear Ability unlocked once evolved to 5★ (Inflicts Mag Dmg & Knockback on units in area around self [Area: Cross (3), Height Range: 2])',SPEC='No requirements to equip',FLAVOR='This golden bracelet is engraved with a sun motif. When Alchemia is channeled into it and then released, this creates an explosion that sends nearby foes flying. The amount of light it emits changes according to the amount of Alchemia that the wearer possesses.'},AF_ARMO_ARMOR_07={NAME='Dragon-God Battledress',EXPR='Attributes: HP Up, Max Jewels Up, Bind Res Up, Daze Res Up Gear Ability unlocked once evolved to 5★ (Doubles own Pierce Dmg/PDEF for one turn)',SPEC='No requirements to equip',FLAVOR='This light-weight shield is made partly from the scales of a dragon. The dragon\'s powerful life force still lingers in them, and this has the effect of allowing the bearer to fight for extended periods of time They also grant a lightness of movement that weakens the effect of binding attacks.'},AF_ACCS_NECKLACE_02={NAME='Legion-God Necklace',EXPR='Attributes: AGI Up, CRIT Rate Up, DEX Up Gear Ability unlocked once evolved to 5★ (Raises Slash Res/Strike Res for three turns after appearing on map)',SPEC='No requirements to equip',FLAVOR='This necklace is set with a crystal that was once used in a faraway land as part of a prayer ritual dedicated to a war-god. The prayers imbued in it grant the wearer superhuman agility, and it is highly prized for its victory-bringing properties.'},AF_SKIN_VETT_SWIM={NAME='Swimsuit Skin',EXPR=,SPEC=,FLAVOR=},AF_SKIN_YOMI_SWIM={NAME='Swimsuit Skin',EXPR=,SPEC=,FLAVOR=},AF_SKIN_RINN_SWIM={NAME='Swimsuit Skin',EXPR=,SPEC=,FLAVOR=},AF_SKIN_ALMI_SWIM={NAME='Swimsuit Skin',EXPR=,SPEC=,FLAVOR=},AF_SKIN_DILG_SWIM={NAME='Swimsuit Skin',EXPR=,SPEC=,FLAVOR=},AF_SKIN_CHAL_SWIM={NAME='Swimsuit Skin',EXPR=,SPEC=,FLAVOR=},AF_SKIN_LEAV_SWIM={NAME='Swimsuit Skin',EXPR=,SPEC=,FLAVOR=},AF_SKIN_TYRH_SWIM={NAME='Swimsuit Skin',EXPR=,SPEC=,FLAVOR=},AF_SKIN_CLOE_SWIM={NAME='Childhood Skin',EXPR=,SPEC=,FLAVOR=},AF_SKIN_3S_CANON_SWIM={NAME='Youth Skin',EXPR=,SPEC=,FLAVOR=},AF_SK_YAUL_SWIM={NAME='Swimsuit Skin',EXPR=,SPEC=,FLAVOR=},AF_SK_POK_EROS_SWIM={NAME='Swimsuit Skin',EXPR=,SPEC=,FLAVOR=},AF_SK_S_AMAT_SWIM={NAME='Swimsuit Skin',EXPR=,SPEC=,FLAVOR=},AF_SK_S_YURI_SWIM={NAME='Swimsuit Skin',EXPR=,SPEC=,FLAVOR=},AF_SK_GLAN_SWIM={NAME='Swimsuit Skin',EXPR=,SPEC=,FLAVOR=},AF_SK_LIES_SWIM={NAME='Swimsuit Skin',EXPR=,SPEC=,FLAVOR=},AF_SK_TEON_SWIM={NAME='Swimsuit Skin',EXPR=,SPEC=,FLAVOR=},AF_SK_MIEL_SWIM={NAME='Swimsuit Skin',EXPR=,SPEC=,FLAVOR=},AF_SK_GORM_SWIM={NAME='Swimsuit Skin',EXPR=,SPEC=,FLAVOR=},AF_SKIN_MARE_HALLO={NAME='Halloween Skin',EXPR=,SPEC=,FLAVOR=},AF_SKIN_MAGN_HALLO={NAME='Halloween Skin',EXPR=,SPEC=,FLAVOR=},AF_SKIN_ELIZ_HALLO={NAME='Halloween Skin',EXPR=,SPEC=,FLAVOR=},AF_ALEX_ELIZ_HALLO={NAME='Halloween Skin',EXPR=,SPEC=,FLAVOR=},AF_SKIN_ZEKE_YOUNG={NAME='Youth Skin',EXPR=,SPEC=,FLAVOR=},AF_SKIN_SHEKINAH_MAID={NAME='Maid Skin',EXPR=,SPEC=,FLAVOR=},AF_SK_ROSA_XMAS={NAME='Winter Skin',EXPR=,SPEC=,FLAVOR=},AF_SK_ROFI_XMAS={NAME='Winter Skin',EXPR=,SPEC=,FLAVOR=},AF_SK_SHAY_XMAS={NAME='Winter Skin',EXPR=,SPEC=,FLAVOR=},AF_SK_MICH_XMAS={NAME='Winter Skin',EXPR=,SPEC=,FLAVOR=},AF_SK_SUZU_NEWY={NAME='Kimono Skin',EXPR=,SPEC=,FLAVOR=},AF_SK_CHIH_NEWY={NAME='Kimono Skin',EXPR=,SPEC=,FLAVOR=},AF_SK_ANASTA_NEWY={NAME='Kimono Skin',EXPR=,SPEC=,FLAVOR=},AF_SK_ALBE_VALE={NAME='Valentine Skin',EXPR=,SPEC=,FLAVOR=},AF_SK_KAGU_GROW_KAGU={NAME='Youth Skin',EXPR=,SPEC=,FLAVOR=},AF_SK_LOGI_GROW_LOGI={NAME='Volunteer Soldier Skin',EXPR=,SPEC=,FLAVOR=},AF_SK_RENA_S_RENA={NAME='Dress Skin',EXPR=,SPEC=,FLAVOR=},AF_SK_EVE_VALE={NAME='Valentine Skin',EXPR=,SPEC=,FLAVOR=},AF_SK_RAHU_VALE={NAME='Valentine Skin',EXPR=,SPEC=,FLAVOR=},AF_SK_POLLIN_VALE={NAME='Valentine Skin',EXPR=,SPEC=,FLAVOR=},AF_SK_SPIC_BATL={NAME='Final Battle Armament \"Shusei\"',EXPR=,SPEC=,FLAVOR=},AF_SK_KUDH_DARK_KUDH={NAME='Dark Cell ver.',EXPR=,SPEC=,FLAVOR=},AF_SK_LUCA_BATL={NAME='Dark Cloak ver.',EXPR=,SPEC=,FLAVOR=},AF_SK_SETS_UNIQUE={NAME='Character Skin',EXPR=,SPEC=,FLAVOR=},AF_SK_YOMI_UNIQUE={NAME='Character Skin',EXPR=,SPEC=,FLAVOR=},AF_SK_SHAY_UNIQUE={NAME='Character Skin',EXPR=,SPEC=,FLAVOR=},AF_SK_VETT_UNIQUE={NAME='Character Skin',EXPR=,SPEC=,FLAVOR=},AF_SK_MAGN_UNIQUE={NAME='Character Skin',EXPR=,SPEC=,FLAVOR=},AF_SK_BALT_UNIQUE={NAME='Character Skin',EXPR=,SPEC=,FLAVOR=},AF_SK_FF15_ARAN_UNIQUE={NAME='Character Skin',EXPR=,SPEC=,FLAVOR=},AF_SK_ASUW_MARR={NAME='Wedding Skin',EXPR=,SPEC=,FLAVOR=},AF_SK_TAMAMO_MARR={NAME='Wedding Skin',EXPR=,SPEC=,FLAVOR=},AF_SK_VANEKIS_MARR={NAME='Wedding Skin',EXPR=,SPEC=,FLAVOR=},AF_SK_ASUW_UNIQUE={NAME='Character Skin',EXPR=,SPEC=,FLAVOR=},AF_SK_RYLE_UNIQUE={NAME='Character Skin',EXPR=,SPEC=,FLAVOR=},AF_SK_ROSA_UNIQUE={NAME='Character Skin',EXPR=,SPEC=,FLAVOR=},AF_SK_ROFI_UNIQUE={NAME='Character Skin',EXPR=,SPEC=,FLAVOR=},AF_SK_ZIN_UNIQUE={NAME='Character Skin',EXPR=,SPEC=,FLAVOR=},AF_SKIN_NEIC_HALLO={NAME='Halloween Skin',EXPR=,SPEC=,FLAVOR=},AF_SKIN_HAYA_HALLO={NAME='Halloween Skin',EXPR=,SPEC=,FLAVOR=},AF_SK_SUZU_UNIQUE={NAME='Character Skin',EXPR=,SPEC=,FLAVOR=},AF_SK_FLAM_UNIQUE={NAME='Character Skin',EXPR=,SPEC=,FLAVOR=},AF_SK_CLOE_UNIQUE={NAME='Character Skin',EXPR=,SPEC=,FLAVOR=},AF_SK_DENE_UNIQUE={NAME='Character Skin',EXPR=,SPEC=,FLAVOR=},AF_SK_DORO_UNIQUE={NAME='Character Skin',EXPR=,SPEC=,FLAVOR=},AF_ACCS_GL_CRYSTALROSE={NAME='Blue Crystal Rose',EXPR='MDEF Up, Water Res UP,  Jewels Obtained Up. Unlocks Water of Lore, when equipped on Selena (Casts Auto Heal on self)',SPEC='No requirements to equip',FLAVOR='A magical blue rose, with unknown powers. It has been seen worn by a young maiden on her head, and brings calm to the people around her.'},AF_ACCS_GL_SIEG_HAT={NAME='Wanderer\'s Hat',EXPR='Attributes: HP Up, Status Res Up, Max Jewel Up, Luck Up',SPEC='No requirements to equip',FLAVOR='A durable and useful hat that protects the wearer while on a long journey. This one seems to have a special enchantment on it.'},AF_ACCS_EGG_2017={NAME='Mystical Egg',EXPR='Attributes: HP Up, Evasion Rate Up, LUCK Up',SPEC='No requirements to equip',FLAVOR='This mystical egg brings luck to those who carry it around and also allows them to avoid potential harm.'},AF_ACCS_SHOT_PENDANT={NAME='Anti-Missile Pendant',EXPR='Missile Res, Slow Res, Bind Res, Max Jewels Up, Jewels Obtained Up',SPEC='No requirements to equip',FLAVOR='An ancient pendant of long-forgotten origins. The magical powers within it protect its wearer from diseases and distant dangers.'},AF_ARMS_SWO_GL_SIEG_01={NAME='Gram & Balmung',EXPR='Attribute: PATK, PDEF Up, (Crit & Luck Up added once evolved to 4★, Chance of PDEF down on target when attacking added once evolved to 5★) Enables Master Ability when equipped on Siegfried when his job type is \"Wandering Swordsman\"',SPEC='No requirements to equip',FLAVOR='A pair of peerless swords with perfect edges that never go dull. It is said that there is no armor that can withstand their assault.'},AF_SK_GL_SHIO_SWIM={NAME='Swimsuit Skin',EXPR=,SPEC=,FLAVOR=''},AF_ACCS_FA_ALPH01_01={EXPR='Attributes: HP Up, PDEF Up (Strike Dmg Up when 5★). Enables Master Ability when equipped on Alphonse if his job type is \"Armored Alchemist\" (Penetrating attack that inflicts Strike Dmg on units within target area & 1 sq Knockback on target unit(s). Lowers targets\' AGI and raises own MOVE by 1 for three turns [Range: 1, Area: Line (4), Height Range: 2])',FLAVOR='This bracelet is modeled after a powerful and highly poisonous scorpion. Its design makes it popular among rogues and villains, but it is also often worn for self-defense. It stimulates the wearer\'s powers of concentration, allowing him or her to unleash powerful blows in rapid succession, just like a scorpion.',NAME='Stable Transmutation Circle',SPEC='No requirements to equip'},AF_ACCS_FA_DOLL_01={EXPR='Attributes: AGI Up, LUCK Up, Stop Res. Gear Ability unlocked once evolved to 5★ (Greatly raises Missile Evasion Rate of ally units in area around self [Area: Square (3), Height Range: 2])',FLAVOR='This is modeled after Hawkeye\'s beloved dog, Black Hayate. This mascot seems to embody the agility of the real Black Hayate, who has been trained to be able to avoid gun shots.',NAME='Hayate Plushie',SPEC='No requirements to equip'},AF_ACCS_FA_EDWA01_01={EXPR='Attributes: PATK Up, AGI Up, DEX Up. Enables Master Ability when equipped on Edward if his job type is \"Fullmetal Alchemist\" once evolved to ３★ (Inflicts 4-hit Phys Dmg on target enemy unit & casts Auto Jewel Regen on self for three turns & chance of critical [Range: Diamond (11), Height Range: 2])',FLAVOR='A belt made from precious wings from a black bird. It awakens the user\'s dormant power to its limits and enhances life force. A tree which has been seen by many adventurers is printed on the buckle. ',NAME='State Alchemist Pocket Watch',SPEC='No requirements to equip'},AF_ACCS_FA_ENVY01_01={EXPR='Attributes: HP Up, PATK Up, Max Jewels Up, Single Target ATK Dmg Up. Enables Master Ability when equipped if Envy’s job type is \"Envious Homunculus\" (Inflicts 3-hit Phys Dmg & Death Sentence curse on target enemy unit [Range: 4, Height Range: 2])',FLAVOR='A symbol that represents Envy. Acts as a kind of focus point during transformation and unlocks Envy\'s true strength under duress.',NAME='Mark of Envy',SPEC='No requirements to equip'},AF_ACCS_FA_PRID01_01={EXPR='Attributes: PDEF Up, MDEF Up. (Pierce Dmg Up when 5★ or higher). Enables Master Ability when equipped on Pride if his job type is \"Prideful Homunculus\" once evolved to 3★ (Inflicts Dmg on enemy units in area around self & absorbs part of Dmg inflicted back as HP [Range: 2, Height Range: 2])',FLAVOR='Pride\'s shadow, which can contort itself according to his will. Not only limited to tearing enemies apart, Pride is able to make versatile use of his shadows to protect himself or even absorb strength.',NAME='Pride\'s Shadow',SPEC='No requirements to equip'},AF_ARMS_FA_HAWK01_01={EXPR='Attributes: PATK Up, DEX Up (Chance of Slow when 4★ or higher). Enables Master Ability when equipped on Riza Hawkeye if her job type is \"Amestrian 1st Lieutenant\" (Inflicts 3-hit Missile Dmg fired in a straight line on target enemy unit & greatly lowers target\'s AGI & chance of critical [Range: 5, Height Range: 2])',FLAVOR='Hawkeye\'s favorite sniper rifle. Her accuracy with this personalized weapon cannot be underestimated. Tune-ups and customization of this rifle are all done by her own expert hand.',NAME='Hawkeye\'s Rifle',SPEC='No requirements to equip'},AF_ARMS_FA_MAST01_01={EXPR='Attributes: MATK Up, Initial Jewels Up (HP Up & Fire Res Up when 4★ or higher). Enables Master Ability when equipped on Roy Mustang if his job type is \"Flame Alchemist\" (Inflicts 4-hit Fire Mag Dmg & Death Sentence curse on target enemy unit [Range: 4, Height Range: 4])',FLAVOR='Gloves created using a special material known as pyrotex with flame alchemy Transmutation Circles drawn on the back. Roy\'s alchemy relies on using these to manipulate the oxygen in the air and create the initial spark for his fire-based attacks.',NAME='Colonel Mustang\'s White Gloves',SPEC='No requirements to equip'},AF_ARMS_FA_WRAT01_01={EXPR='Attributes: PATK Up, Jewels Obtained Up, Initial Jewels Up. (Chance of Rage when 5★ or higher). Enables Master Ability when equipped on King Bradley if his job type is \"Wrathful Homunculus\" once evolved to 3★ (5-hit Dark Slash attack & Stop on target enemy unit & chance of critical [Range: 3, Height Range: 3])',FLAVOR='Wrath\'s preferred weapons. Created after he became Führer, they have been stripped to the most basic of functionality. The sharp edges and durability of these sabers are unparalleled.',NAME='Twin Sabers of Wrath',SPEC='No requirements to equip'},AF_ARMS_POK_ARTE_00={EXPR='Attributes: PATK Up, DEX Up, Evasion Rate Up. (Chance of Bind when 5★). Enables Master Ability when equipped on Artemis (Raises Hit Rate, MOVE, Area ATK Res of all ally units in target area around self for three turns. [Range: Diamond (5), Height Range: 2])',FLAVOR='A beautiful bow that glitters silver like the moon in the sky. It is made from the same Killium as Artemis\'. If wielded by one who bears the same name, the bow’s alchemy will react with the Killium of its wielder, granting them special powers.',NAME='Divine Purity Bow Artemis',SPEC='No requirements to equip'},AF_ARMS_POK_B_TYRH_01={EXPR='Attributes: PATK Up, CRIT Up, Initial Jewels Up. (Chance of raising CRIT Rate when 5★). Enables Master Ability when equipped to Dark Killer Tyrfing (Inflicts 8-hit Light Slash Dmg on target enemy unit & Daze & Bind & chance of critical [Range: 1, Height Range: 2])',FLAVOR='A sword said to easily slice through metal and never rust. It is a cursed blade that will drive the wielder to ruin in exchange for granting them three wishes. The greedier the wielder, the more powerful the sword becomes.',NAME='Dark Corpse-Slasher',SPEC='No requirements to equip'},AF_ARMS_POK_LONG_00={EXPR='Attributes: PATK Up, CRIT Up, Slash Res Up. (Chance of lowering PDEF when 5★). Enables Master Ability when equipped on Longinus. (Water Pierce attack on target enemy unit & ignores DEF & lowers target\'s MOVE by 2 for three turns & chance of critical [Range: 4, Height Range: 2])',FLAVOR='A holy spear that has been blessed by a saint. It is made from the same Killium as Longinus\'. If wielded by one who bears the same name, the spear’s alchemy will react with the Killium of its wielder, granting them special powers.',NAME='Holy Lance Longinus',SPEC='No requirements to equip'},AF_FA_ALPH01={EXPR=,FLAVOR=,NAME='[Default Gear] Exclusive: Alphonse',SPEC=},AF_FA_EDWA01={EXPR=,FLAVOR=,NAME='[Default Gear] [Fullmetal Alchemist] Edward',SPEC=},AF_FA_ENVY01={EXPR=,FLAVOR=,NAME='[Default Gear] Exclusive: Envy',SPEC=},AF_FA_HAWK01={EXPR=,FLAVOR=,NAME='[Default Gear] Exclusive: Amestrian 1st Lieutenant',SPEC=},AF_FA_MAST01={EXPR=,FLAVOR=,NAME='[Default Gear] Exclusive: Flame Alchemist',SPEC=},AF_FA_PRID01={EXPR=,FLAVOR=,NAME='[Default Gear] [Fullmetal Alchemist] Pride',SPEC=},AF_FA_WRAT01={EXPR=,FLAVOR=,NAME='[Default Gear] Exclusive: Wrath Homunculus',SPEC=},AF_POK_B_TYRH01={NAME='[Default Gear] Exclusive: Dark Tyrfing',EXPR=,SPEC=,FLAVOR=},AF_ARMS_GUN_GL_ROXA_01={NAME='Vulkan',EXPR='Attribute: Dex Up, AGI Up, Crit Up (Chance of DEX Up for 3 turns when evolved to 4★)',SPEC='No requirements to equip',FLAVOR='This Alchemia Pistol is said to be the last ever made by a master artificer who declared this as his Magnum Opus and retired after completing it.'},AF_ARMS_GL_SHION_01={NAME='Akatsuki',EXPR='Attribute: PATK Up, AGI Up, DEX Up, Charm (Chance of reducing Jewel use for 3 turns when evolved to 4★)',SPEC='No requirements to equip',FLAVOR='A katana with a beautiful black lacquered scabbard with small intricate gold flowers. Its edge is perfect and when in the hands of a skilled blade dancer is said to sing a tune that is unearthly and captivating.'},AF_SK_HAZE_XMAS={NAME='Winter Skin',EXPR=,SPEC=,FLAVOR=},AF_SK_KYAR_XMAS={NAME='Winter Skin',EXPR=,SPEC=,FLAVOR=},AF_SKIN_GL_ROXA_HALL={NAME='Halloween Skin',EXPR=,SPEC=,FLAVOR=''},AF_ACCS_GL_1ANNIV={NAME='Treasured Keepsake',EXPR='Attributes: HP Up, LUCK Up, Debuff Res Up (Gear Ability when evolved to 5★)',SPEC='No requirements to equip',FLAVOR='An intricately crafted necklace with a gem set into it. It is said to have the ability to unleash latent abilities in its bearer.'},AF_SK_EIZA_NEWY={NAME='New Year\'s Skin'},AF_ACCS_SNOWMAN_GLOVE={NAME='Malda Tribe Mittens',EXPR='Ability: Raises Magic Evasion Rate, Enables Master Ability \"Happy Winter Holiday!\" (10% of target\'s HP with non-type ATK (Max Dmg 1225) [Range: 4, Height Range: 2])',SPEC='No requirements to equip',FLAVOR='Mittens that were made by the Malda tribe to celebrate the winter holiday. They look like gloves put on a snowman, which may not seem very warm. What is certain though is that the spirit of the winter holiday festival is felt from them.'},AF_ACCS_SNOWMAN_HAT_GL_2018={NAME='Snowman Top Hat',EXPR='Attributes: HP Up, MDEF Up, Initial Jewels Up, Water Res Up. Gear Ability: Recovers Jewels of units within target area & reduces Jewels Spent for three turns [Range: 3, Area: Cross (3), Height Range: 2]',SPEC='No requirements to equip',FLAVOR='This special hat is only sold during the winter holiday season. The decoration brings joy and happiness to the person wearing it!'},AF_ARMS_LAN_GL_SAV_01={NAME='Illuminator',EXPR='Attributes: MATK Up, AGI Up, LUCK Up, Evasion Up (4+★: Gains chance of PDEF Up for 3 turns when attacking)',SPEC='No requirements to equip',FLAVOR='A custom tool that aids in the channeling of Alchemia, yet fully fuctional as a spear and is handy for exploring in hazardous environments.'},AF_SK_GL_MINE_XMAS={NAME='Winter Skin',EXPR=,SPEC=,FLAVOR=''},AF_ACCS_GL_PVP_S1_AMULET={NAME='Wind Goddess\'s Amulet',EXPR='Attributes: MDEF Up (PDEF, Thunder Res and HP Up when in PvP)',SPEC='No requirements to equip',FLAVOR='This amulet grants protection over magical properties to its owner.'},AF_ACCS_GL_PVP_S1_BADGE={NAME='Wind Goddess\'s Rudiarius',EXPR='Attribute: PDEF Up (MDEF, Charm Res and HP Up when in PvP )',SPEC='No requirements to equip',FLAVOR='A badge awarded for doing well in the PvP with outstanding performance. The badge represents heroism displayed in the PvP Season.'},AF_ACCS_GL_CHIP={NAME='Trusty Critter - Chip',EXPR='Attributes: MATK Power Up, Eva Rate Up',SPEC='No requirements to equip',FLAVOR='A curious critter that has tagged along for the ride and become your self-appointed familiar.'},AF_ACCS_GL_PVP_S2_AMULET={NAME='Nightmare Cherry Blossom\'s Amulet',EXPR='Attribute: Evasion Up (PATK Up and Light Res Up when in PvP)',SPEC='No requirements to equip',FLAVOR='This amulet hides a deadly secret from the opponent and grants power to the owner who wields it'},AF_ACCS_GL_PVP_S2_BADGE={NAME='Nightmare Cherry Blossom\'s Rudiarius',EXPR='Attribute: Poison (CRIT Up, Single Target ATK Up, Jewel Obtained Up when in PvP)',SPEC='No requirements to equip',FLAVOR='A badge awarded for doing well in the PvP with outstanding performance, showing the heroism in the PvP Season. This badge allows the user to embrace power at a cost.'},AF_ARMS_ARM_SYOU_00={NAME='Joyful Blade [Hagoita]',EXPR='Attributes: Raises PATK, DEX & LUCK Enables Master Ability \"Loser\'s Penalty\" (Inflicts powerful Blind effect on units within target area for one turn [Range: 4, Area: Cross (3), Height Range: 2])',SPEC='No requirements to equip',FLAVOR='A one-handed sword a blacksmith created after mistaking the traditional \"hagoita\" of Wadatsumi for a weapon. Its New Year\'s decorations grant the user good fortune.'},AF_ARMS_ANK_SYOU_00={NAME='Auspicious Sword [Hagoita]',EXPR='Attributes: Raises PATK, DEX & LUCK Enables Master Ability \"Loser\'s Penalty\" (Inflicts powerful Blind effect on units within target area for one turn [Range: 4, Area: Cross (3), Height Range: 2])',SPEC='No requirements to equip',FLAVOR='A greatsword a blacksmith created after mistaking the traditional \"hagoita\" of Wadatsumi for a weapon. Its New Year\'s decorations grant the user good fortune.'},AF_ARMS_SOL_SYOU_00={NAME='Lucky Duo [Hagoita]',EXPR='Attributes: Raises PATK, DEX & LUCK Enables Master Ability \"Loser\'s Penalty\" (Inflicts powerful Blind effect on units within target area for one turn [Range: 4, Area: Cross (3), Height Range: 2])',SPEC='No requirements to equip',FLAVOR='Twin blades a blacksmith created after mistaking the traditional \"hagoita\" of Wadatsumi for a weapon. Its New Year\'s decorations grant the user good fortune.'},AF_SK_EMA_VALE={NAME='Valentine Skin',EXPR=,SPEC=,FLAVOR=''}}