Raids/Alchemia Port: Global Exclusive 2



This raid is in Alchemia Port Raid format- mechanics details are on the Alchemia Port Raid page.

Bosses
Note: Stats of the mobs will increase each lap.


 * 1) Giant Gargoyle
 * 2) *Element: Thunder
 * 3) *Tags: Gigantic, Airborne, Greed
 * 4) *Resist: Immune to debuffs, high resists to all damage types except missile and untyped, immune to CT down and all status except delay and daze. Vulnerable to disable heal
 * 5) *Notes: Recommended to use missile units. Nesha can be used to apply defense down with G5, otherwise debuffs aren't effective
 * 6) Giant Taurus
 * 7) *Element: Fire
 * 8) *Tags: Gigantic, Greed
 * 9) *Resist: Immune to PDEF/MDEF/DEX/AGI/LUCK debuffs, immune to all status except charm and slow, vulnerable to CT down and disable heal, has significant MDEF
 * 10) *Notes: Has an AoE death sentence counter
 * 11) Giant Attack Talos
 * 12) *Element: Water
 * 13) *Tags: Demon, Gigantic, Gluttony
 * 14) *Resist: Immune to PATK/PDEF/MATK/MDEF/DEX/LUCK debuffs, immune to CT down and all status, extremely high strike resist, extremely high MDEF. Vulnerable to disable heal
 * 15) *Notes: Do not use magical units- any magical damage he takes will remove his debuffs. Avoid strike units as he has high resist to them. Physical damage will lower his AGI. Inflicts jewel damage based on user and target's PATK
 * 16) Giant Ratty
 * 17) *Element: Wind
 * 18) *Tags: Monster, Beast, Gigantic
 * 19) *Resist: Immune to PATK/PDEF/MATK/MDEF/DEX/AGI/LUCK debuffs, immune to all status, vulnerable to CT down and disable heal, high resist to all elements except fire. Extremely high PDEF.
 * 20) *Notes: Only use fire units- preferably ones that do magical damage
 * 21) Waginau
 * 22) *Element: Dark
 * 23) *Tags: Human, Airborne, Undead, Pride
 * 24) *Resist: Immune to all status except sleep. Vulnerable to CT down and disable heal. Has some reaction block
 * 25) *Notes: Has a few waves of adds which cast various status effects. Boss can cast stop and CT down and reduce PATK by 100%

Subjugation Reward
Defeat the raid boss / area boss to receive this reward. All players in port receive this reward regardless of whether they attacked the boss.

Boss Damage Contribution Reward
Apply a certain amount of damage on a boss to receive this reward. Rewards are cumulative according to damage inflicted. You receive Gold Ingot x 10 for every 5% of damage inflicted, up to a maximum of 200 Gold Ingot.

Final Attack Rewards
The port member who deals the last attack to default the boss will earn additional rewards.

Boss Damage Ranking Reward
Each port member earns rewards based on their total damage score ranking within the port per boss. You must have attacked the boss to receive the damage ranking reward.

Port Ranking Reward
This reward is given to all eligible members of an Alchemia Port based on the attained rank of the port. It is based on the number of bosses defeated. Rewards will be sent within 14 days of the end of the event.

Limited emblems will be awarded to the top 3 ports.

Event History
May 27, 2021 - June 2, 2021