Fate Stay Night UBW - Stage 10

(Note, this page, while containing a lot of data, is still a prototype and incomplete. Use the information at your own risk)

= Quest Info =

Victory Condition
Defeat all enemies.

Loss Condition
All allies defeated.

Loot
<-table with loot->

= Battle Info =

Skills
{| class="wikitable" ! Key !! Unit !! Skills
 * A
 * style="white-space: nowrap;" | portrait_izk_arm_01.pngFireElement.pngjob_small_arm.png Evil Phantom Soldier ||
 * B || portrait_izk_arm_01.pngFireElement.pngjob_small_arm.png Evil Phantom Soldier ||
 * C || portrait_izk_arm_01.pngFireElement.pngjob_small_arm.png Evil Phantom Soldier ||
 * B || portrait_izk_arm_01.pngFireElement.pngjob_small_arm.png Evil Phantom Soldier ||
 * C || portrait_izk_arm_01.pngFireElement.pngjob_small_arm.png Evil Phantom Soldier ||
 * C || portrait_izk_arm_01.pngFireElement.pngjob_small_arm.png Evil Phantom Soldier ||


 * D || portrait_izk_wiz_00.pngFireElement.pngjob_small_wiz.png Phantom Mage ||
 * E || portrait_izk_wiz_00.pngFireElement.pngjob_small_wiz.png Phantom Mage ||
 * E || portrait_izk_wiz_00.pngFireElement.pngjob_small_wiz.png Phantom Mage ||
 * E || portrait_izk_wiz_00.pngFireElement.pngjob_small_wiz.png Phantom Mage ||


 * F || portrait_beetle.pngFireElement.pngjob_small_bug02.png Beetle ||
 * G || portrait_beetle.pngFireElement.pngjob_small_bug02.png Beetle ||
 * G || portrait_beetle.pngFireElement.pngjob_small_bug02.png Beetle ||
 * G || portrait_beetle.pngFireElement.pngjob_small_bug02.png Beetle ||


 * H || portrait_beetle.pngFireElement.pngjob_small_bug02.png Beetle ||
 * I || portrait_beetle.pngFireElement.pngjob_small_bug02.png Beetle ||
 * I || portrait_beetle.pngFireElement.pngjob_small_bug02.png Beetle ||
 * I || portrait_beetle.pngFireElement.pngjob_small_bug02.png Beetle ||


 * J || portrait_beetle.pngFireElement.pngjob_small_bug02.png Beetle ||
 * K || portrait_beetle.pngFireElement.pngjob_small_bug02.png Beetle ||
 * K || portrait_beetle.pngFireElement.pngjob_small_bug02.png Beetle ||
 * K || portrait_beetle.pngFireElement.pngjob_small_bug02.png Beetle ||


 * L || portrait_beetle.pngFireElement.pngjob_small_bug02.png Beetle ||
 * M || portrait_beetle.pngFireElement.pngjob_small_bug02.png Beetle ||
 * M || portrait_beetle.pngFireElement.pngjob_small_bug02.png Beetle ||
 * M || portrait_beetle.pngFireElement.pngjob_small_bug02.png Beetle ||


 * N || portrait_beetle.pngFireElement.pngjob_small_bug02.png Beetle ||
 * O || portrait_beetle.pngFireElement.pngjob_small_bug02.png Beetle ||
 * O || portrait_beetle.pngFireElement.pngjob_small_bug02.png Beetle ||
 * O || portrait_beetle.pngFireElement.pngjob_small_bug02.png Beetle ||


 * P || portrait_beetle.pngFireElement.pngjob_small_bug02.png Beetle ||
 * Q || portrait_fate_yomi.pngWindElement.pngjob_small_fate_cas.png Yomi ||
 * R || portrait_fate_saha.pngDarkElement.pngjob_small_fate_lan.png Zahar ||
 * S || portrait_gilg.pngThunderElement.pngjob_small_fate_gold.png Gilgamesh ||
 * }
 * R || portrait_fate_saha.pngDarkElement.pngjob_small_fate_lan.png Zahar ||
 * S || portrait_gilg.pngThunderElement.pngjob_small_fate_gold.png Gilgamesh ||
 * }
 * }