News/6e941871-7ddb-505f-a295-48aad59f2ffe (2021-04-21)

Event Period April 22, 12:00 AM - May 5, 11:59 PM (World Time)

April 22, 1:00 AM - May 6, 12:59 AM (PDT)

Event Details:

Class Change Magnus to Burst Gunner!

Clear Quest Mission and collect Event Star Rewards to obtain job tokens for class change!

Class Change Skill Highlight

Leg Shot → Red Exploder

Missile ATK & inflicts Slow & greatly lowers Hit Rate & probability of activating Reactions until one attack is performed [Range: 5, Height Range: Unlimited]

Headshot → Head Exploder

Missile ATK & inflicts Daze/Bind & lowers chances of buffs on targets for three turns [Range: 5, Height Range: Unlimited]

Piercing Shot → Piercing Plasma

Penetrating Thunder Missile ATK on enemy unit & chance of critical & chance of doubling own PATK/DEX for three turns [Range: 5, Height Range: Unlimited]

Pinhole Shot → Pinhole Bolt

5-hit Thunder Missile ATK & inflicts Stop & 100% Hit & chance of critical & chance of casting Jewel Auto Charge on self for two turns [Range: 5, Height Range: Unlimited]

New Skills Added!

Burst Gamble

13-hit Thunder Missile ATK on enemy unit that increases in power according to own DEX & chance of critical & inflicts a random Status effect & nullfies range extension [Range: 5, Height Range: Unlimited]

Fake Deal

Inflicts Support Nullification for enemy unit & greatly raises own CRIT rate for one turn & no consecutive use & enhances "Piercing Plasma," "Pinhole Bolt," and "Burst Gamble" & no Jewels Spent [Range: 6, Height Range: 3]

Piercing Plasma

Penetrating Thunder Missile ATK on enemy unit & chance of critical & chance of doubling own PATK/DEX for three turns [Range: 5, Height Range: Unlimited]

The above skill is changed after using the skill "Fake Deal".

Pinhole Bolt

5-hit Thunder Missile ATK & inflicts Stop & 100% Hit & chance of critical & chance of casting Jewel Auto Charge on self for two turns [Range: 5, Height Range: Unlimited]

The above skill is changed after using the skill "Fake Deal".

Burst Gamble

13-hit Thunder Missile ATK on enemy unit that increases in power according to own DEX & chance of critical & inflicts a random Status effect & nullifies range extension [Range: 5, Height Range: Unlimited]

The above skill is changed after using the skill "Fake Deal".

Take Aim → Trap Aiming

Greatly raises own Hit Rate for three turns & Raises Range by 1 & chance to greatly lower Jewels Spent & chance to raise CT by 50

Counter Shot → Counter Deal

Chance of performing a preemptive strike when being attacked & raises Power if target is inflicted with a status & also activated by skill attacks [Range: 4, Height Range: Unlimited]

Shot Mastery+1 → Master Marksman

Raises Missile ATK Power & MOVE by 1

Event Special Gear

Magical Machinery Ohm Attributes: MATK Up, Healing Up, All ATK for Dark units Up, Light Res Up, Enables Master Ability "Optimal Trajectory" when equipped on Ryui when she her job type is Engineering Operator (Dark Missile Mag ATK on enemy unit & greatly lowers target's AGI and greatly raises own AGI for three turns when inflicted with Bind [Range: 4, Height Range: 2])

Complete the Event and collect Magical Machinery Ohm Shards to transmute the Event Special Gear!

Clear the Hard Quests to obtain equipment for Ryui, as well as Soul Shards for the following units!

・ Ryui Soul Shards

・ Kaya Soul Shards

・ Magnus Soul Shards

・ Monzein Soul Shards

・ Othima Soul Shards

・ Wilhelm Soul Shards

[Event] Wild Card Hero [Boss]

Complete the Boss Stage Mission Milestones to also obtain items such as Event Coin, Retribution for Sin , and job equipment for Ryui !

Notes ・Milestone Missions can only be cleared once, if you have already cleared the missions before, they won’t be available again. 

Event Quest "Wild Card Hero"

※Clear each quest mission event quest and obtain rewards according to the number of times played through.

※Clear Normal, Hard and EX modes to unlock their respective boss battles.

※Defeat the bosses to obtain Event Coins and event summons.

※Event quest "Wild Card Hero" can be selected by choosing the icon on the home menu.

※Clear Normal mode to try the more difficult Hard mode.

※Hard quests can only be attempted three times a day.

※Clear Hard mode to unlock EX mode.

※EX mode can only be attempted once a day.

About Boss Battles Boss Battle

※Clear each story's Normal and Hard modes to unlock the boss battles.

※Use Boss Challenge Tickets to play the boss battles.

※Boss Challenge Tickets will be counted as used even if one quits during a boss battle.

※If you're defeated, the enemies' remaining HP will carry over into the next battle.

※Mercenaries cannot be used.

※Obtain Event Coins by defeating the bosses.

※Defeated bosses can be replayed.

※Tap the "Boss Battle" button to fight the bosses.

About Event Summons Event Summons

※Event Summons can be done using Event Coins obtained from bosses.

※Summon the Featured Reward on the current step to be able to reset the summon and move on to the next step.

※After finishing all steps, the final step can be done multiple times.

 Notes ・Progress from Quests, Missions, and Event Summons will be carried over to "Wild Card Hero" when it is held. ・Boss Challenge Tickets and Event Coins obtained in stories can only be used in the corresponding Boss Battles and Event Summons. ・Please check "Current Lineup" or "Complete Lineup" to see what items appear in the Event Summons. ・After resetting the Event Summon, you cannot return to the previous steps. 

THE ALCHEMIST CODE Team