New Player Help Center

This list of resources should help you get started right on your adventure in The Alchemist Code.

First Steps

 * Beginner's Guide - some useful basic starting guidance - every player should at least read the tips section!
 * Reroll Guide - if you are trying for an optimal start, this guide will explain the process of rerolling and give some idea of which units to look for
 * New Player Starting Bonuses - a list of all the initial benefits you get as a new player
 * Tutorial Unit Overview - an overview of some of the better units you can pick from your new player selector (it is recommended you wait a week before selecting one)
 * Level Requirements - what the minimum level is for various game features

Unit Mechanics

 * Basic Unit Mechanics - this will explain some of the basics of how units work
 * Character Shards - guidance on how to get character shards (and elemental shards) to raise your units to higher max level and access additional jobs - this also includes a list of where you can find permanent quests which reward elemental shards
 * Equipment - some basic guidance on how to get equipment and what it's used for
 * Best Places to Farm Equipment
 * Gear - some basic guidance on how to get gear and what it's used for
 * Permanent Free Gear - information on where to get permanently available free farmable gear
 * Gear Optimization - information on how to determine what gear you may want to use on a unit
 * Enlightened Gear Skills - information about the additional skills you can learn for some weapons
 * List of Units - lists all units currently released in the game
 * Free Units - lists all units acquired for free, from temporary or permanent quests
 * Recommended Free Units - some permanently available free units that may be particularly useful to new players
 * Ability Leveling - some guidance on how to judge which abilities to level
 * Memento - some basic information on what mementos are
 * Master Ability - some units receive upgraded stats or skills from special quests (usually at level 80)
 * Babel War Art - some units receive new or upgraded skills from special quests unlocked at level 85
 * Enlightenment - this is an advanced feature for upgrading units once they reach level 85
 * Truth Seals - this is an advanced feature for adding stats to units once you have reached player level 150
 * Jobs - this will explain some of the basics of how jobs work
 * List of Jobs - this lists all the jobs available to units currently released in the game with short summaries of what they do
 * Job Upgrades - this explains what job upgrades have been released and how they are acquired

Combat Mechanics

 * Mechanics - covers many standard game mechanics, including status effects
 * Charge and Cast Time Mechanics - this GoogleDoc goes into depth on how the charge and cast time mechanics function in the game
 * Mercenaries - explains how mercenaries work

What to Do

 * Milestones - milestones are one of the main reward systems in the game, this explains the various types
 * Daily Milestones - these are generally recommended to do every day and are your primary source of AP
 * Story Quests - these quests will give you many rewards through milestones and challenges, as well as provide access to good equipment farming quests and hard quests for farming character shards
 * Challenges - these are an additional reward system you can progress through when doing story quests (the 6th challenge board gives a 5 star unit selector)
 * Farmable Character Shards - lists which character shards currently can be farmed through hard quests and where to find their quests
 * Shard Farm Priority - lists units to farm according of importance of their relative power in the Game
 * Event Quests - these quests are a mixture of limited time events and some permanent quests that are separate from the main story
 * Multiplay - many event quests have a multiplayer version (new players get 25 gems from the first 10 players they meet in multiplayer quests)
 * Babel Chronicles - this is a special permanent story event where you play units provided for you (except for the EX quests) and learn more about the history of some of the units
 * Event Archives - these allow you to replay some previous limited time events
 * Trials
 * Mystic Tower Veda - this is a special event available periodically (usually once a month for 2 weeks) that you can slowly progress through to receive significant rewards
 * Mystic World Mobius - this is a special 2 player event available periodically (usually once a month for 2 weeks) that you can progress through to receive significant rewards
 * Battle
 * Arena - this is an additional source of daily gems (for new players it's recommended to deliberately climb the arena ranks slowly to maximize gems)
 * PvP (Ranked Match) - this is a live player vs player combat which is available periodically (usually once every month or two for a week) which provides rewards for both participation and wins
 * Draft Match - this is a live player vs player combat where you use prebuilt units picked from a draft. It runs for a week whenever available and provides coins for a shop from wins and kills
 * Raids - these are high end events to fight challenging bosses

Summoning

 * Acquiring Gems - reference on the various ways in the game to collect gems for summoning
 * Spending Guide - reference on how to best optimize spending of real world money in the game, including tips on ways to purchase gems without spending money
 * Unit Transmute Guide - guidance on how to determine when it is appropriate to transmute a unit instead of summoning for them

Unit Prioritization

 * The Alchemist Code Global Tier List and Build Guide - unit rankings and advice on optimal builds
 * Using the Tier List - guidance on using the above tier list effectively

Other

 * Team Building - some advice on what to think about when building teams for quests
 * Leader Skills - some advice on what to think about when choosing a leader skill
 * Friends - explains how the friends system works (a key source of mercenaries and friend coins)
 * Current and Upcoming News and Events - overview of what new limited time and permanent changes are expected soon
 * Alchemist Code DB - helpful database of units, items, gear, quests and milestones, as well as a unit planner
 * Alchemist Code DB Unit Planner - test out various configurations on units to see how their stats are affected
 * Zeni Management - how to manage/acquire in-game money
 * Shops - some information on the various shops available and what you can get from them (for new players the beginner shop is a high priority and monitoring other shops for equipment can also be useful)
 * Guides and Rankings - additional sources of useful information
 * Auto Repeat - explains how the auto repeat feature works
 * Glossary of Terms - clarifies common terms used in reference to the game
 * Login Bonuses
 * Alchemia Port - these are essentially guilds, primarily used for rewards from Raids
 * Also feel free to ask questions in the Discord channel in #ac_questions