News/c508d8ea-8323-5bef-ae32-4bbf8a5fc71a (2021-05-24)



Event Period

May 27, 12:00 AM - June 9, 11:59 PM (World Time)

May 27, 1:00 AM - June 10, 12:59 AM (PDT)



Clear the Quest Missions to obtain equipment diagram pieces and tokens needed for Monzein 's job+, Benevolent Thunderlord !

Class Change Skill Highlight

Sacred Knight → Sacred Shift

After moving, consumes large amount of own HP to perform Thunder Slash ATK & immensely raises all own stats for three turns & raises MOVE/JUMP by 2 [Range: 4, Height Range: 2]

Sacred Knight → Sacred Tycoon

After moving, consumes large amount of own HP to perform Thunder Slash ATK & immensely raises all own stats for five turns & raises MOVE/JUMP by 2 [Range: 4, Height Range: 2]

(Note: This skill change applies when Monzein is equipped with Novice Armor) 

Axe Cannon → Buster Axe

Thunder Slash ATK on enemy units within area & for three turns nullifies Quicken/statuses for units that received Dmg [Range: 3, Diamond (5), Height Range: Unlimited]

Bone-Breaking Strike → Thundercrash Explosion

Very powerful Thunder Slash ATK & Strong vs Water & disables all Reactions to this attack & "Axe Fault" is activated if the target is defeated with this skill [Range: 1, Height Range: 2]

New Skill Added!

Axe Fault

Slash Follow-up ATK on enemy units within area [Area: Square (5), Height Range: 2]

(Note: This skill change applies after defeating an enemy with Thundercrash Explosion) 

Justice Storm → Toll of Justice

Thunder Slash ATK on enemy units within area around self & makes self forced target of all enemy units for three turns & greatly raises own Slash Res for three turns [Area: Diamond (5), Height Range: 2]

Single-Minded Guardian → Integral Guardian

Creates a barrier that reduces Dmg from Phys Dmg inflicted on ally units around self three time [Area: Diamond (5), Height Range: 2]

Thunder God's Hammer → Supreme Thunder Hammer

Thunder Slash ATK on units within target area & absorbs part of Dmg inflicted back as HP & lowers PDEF/MDEF for three turns [Range: 3, Area: Square (3), Height Range: 2]

(Note: This skill change applies after using Rising Axe) 

Master's Revenge → Steel Arm Counter Axe

After receiving Dmg, performs Thunder counterattack & raises own Max HP (recovers amount raised) for three turns (stackable up to 3x) & also activated by skill attacks [Range: 2, Height Range: 3]

New Skill Added!

Defensive Armor

Creates a shield that greatly reduces Phys Dmg on self for three turns when appearing on map

Knight's Honor → Chivalrous Justice

Greatly raises Max HP & raises PATK/PDEF

Sacred Shift → Sacred Break

After moving, consumes large amount of own HP to perform Thunder Slash ATK & immensely raises all own stats for three turns & raises MOVE/JUMP by 2 & greatly reduces Jewels Spent [Range: 4, Height Range: 2]

(Note: Skill Change effect applies after fully upgrading the enlightenment Gate of Wrath) 

Sacred Tycoon → Sacred Emperor

After moving, consumes large amount of own HP to perform Thunder Slash ATK & immensely raises all own stats for five turns & raises MOVE/JUMP by 2 & greatly reduces Jewels Spent [Range: 4, Height Range: 2]

(Note: Skill Change effect applies after fully upgrading the enlightenment Gate of Wrath) 

THE ALCHEMIST CODE Team